Simple fix to running past mobs

Simple fix to running past mobs

in Fractals, Dungeons & Raids

Posted by: Fortus.6175

Fortus.6175

I noticed how certain dungeons had this low hp mobs which if ignored would overwhelm you and kill you, but if killed they would drop like a normal mob would, so in a group of 5, killing them is relatively profitable if done right

Im talking about mostly Arah and pretty much all other dungeons. You skip them because their loot tables are terrible, they have incredible hit points and hit like a truck.

So my fix is simple; replace most of these veterans by giant amount of small to medium hp mobs with normal loot table, watch how dungeons get cleared every run. Dont replace all of them, mix a veteran or two every now and then, but not on heavy normal mobs population, just spice it on places where focusing the veteran first isnt so punishing.

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

Simple fix to running past mobs

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

The point of skipping mobs is to make the run go faster. Adding more mobs when you can only damage 5 at a time won’t make things faster. Elite mobs aren’t even that much of a problem to begin with.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Simple fix to running past mobs

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

You’re offering a fix to a problem that you don’t understand, and frankly, doesn’t even exist.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

Simple fix to running past mobs

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Posted by: Bright.9160

Bright.9160

Certain parts of Arah were specifically designed to be skipped, which has been confirmed by a dev at some point. Most of path 2 for example.

Stop the freaking ‘skipping is literally worse than hitler’ threads.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Simple fix to running past mobs

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Certain parts of Arah were specifically designed to be skipped, which has been confirmed by a dev at some point. Most of path 2 for example.

Stop the freaking ‘skipping is literally worse than hitler’ threads.

So that explains the Path 4 jumping puzzle.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Simple fix to running past mobs

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Posted by: Bright.9160

Bright.9160

Certain parts of Arah were specifically designed to be skipped, which has been confirmed by a dev at some point. Most of path 2 for example.

Stop the freaking ‘skipping is literally worse than hitler’ threads.

So that explains the Path 4 jumping puzzle.

I’m pretty sure that one wasn’t intended.

And, actually, it’s the Arah jumping puzzle, because you can use it exactly the same way in path 3 as in path 4, and it can be used for some funky stuff in path 1 and 2.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Simple fix to running past mobs

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Make it so Dragonite drops from silvers. Guaranteed fix.

Simple fix to running past mobs

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Certain parts of Arah were specifically designed to be skipped, which has been confirmed by a dev at some point. Most of path 2 for example.

Stop the freaking ‘skipping is literally worse than hitler’ threads.

So that explains the Path 4 jumping puzzle.

I’m pretty sure that one wasn’t intended.

And, actually, it’s the Arah jumping puzzle, because you can use it exactly the same way in path 3 as in path 4, and it can be used for some funky stuff in path 1 and 2.

Vaults of Holiness is a pug saver.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Simple fix to running past mobs

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Posted by: Molch.2078

Molch.2078

Make it so Dragonite drops from silvers. Guaranteed fix.

I like you.

Simple fix to running past mobs

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Posted by: TexRob.5183

TexRob.5183

No more leashing, Everquest fans unite!

I’d be fine with it, I hate how everyone wants to skip mobs. I had someone complain last night that we weren’t killing trash, which was refreshing. I just run past most of the time because I get tired of people telling me “we can skip these”.

Tex Rob 80 War [RICH] GoM

Simple fix to running past mobs

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Posted by: Broadicea.8294

Broadicea.8294

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Retired. Too many casuals.

Simple fix to running past mobs

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Posted by: TehPwnerer.7215

TehPwnerer.7215

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Really because I did my Dungeon Master title by killing every mob in my way. Not sure why some things are MEANT to be skipped.

Simple fix to running past mobs

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Really because I did my Dungeon Master title by killing every mob in my way. Not sure why some things are MEANT to be skipped.

You killed the legendary risen giants in arah? You killed the risen sharks in path 2? That sounds like the worst day of my life.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

Simple fix to running past mobs

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Posted by: mosspit.8936

mosspit.8936

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Really because I did my Dungeon Master title by killing every mob in my way. Not sure why some things are MEANT to be skipped.

Dungeon Master only requires every path to be run at least once.

Immersion and exploratory values I can agree on. But I do not want to be chained to perma aggro mobs with high hp and terrible loot table when I have ran a path for the 200th time.

Simple fix to running past mobs

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Really because I did my Dungeon Master title by killing every mob in my way. Not sure why some things are MEANT to be skipped.

And did you jump on top of the clouds that crap rainbows so you could get your chievey-wieveys?

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

Simple fix to running past mobs

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Posted by: spoj.9672

spoj.9672

Those clouds smile at me. Dont be mean to them.

Simple fix to running past mobs

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Posted by: Llyren.3904

Llyren.3904

No more leashing, Everquest fans unite!

I’d be fine with it, I hate how everyone wants to skip mobs. I had someone complain last night that we weren’t killing trash, which was refreshing. I just run past most of the time because I get tired of people telling me “we can skip these”.

I do sort of miss blackburrow trains.

But some mobs should leash, even in mythology some behave in that manner, or are actually chained down.

Some should be skipped, some should be take timing to skip, others jumping, invisibility, or even stealth.

Some though, should simply be faster and more rewarding to kill, especially if they are “intended” to be harder or impossible to skip.

Simple fix to running past mobs

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Posted by: colesy.8490

colesy.8490

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Maybe they should all be like the legendary defenders in WvW that one-shot everything they touch.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

Simple fix to running past mobs

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Posted by: Player Character.9467

Player Character.9467

People won’t understand that you’re supposed to skip some parts until Anet makes all the mobs Legendaries with a neon sign around them that says “SNEAKY PATH HERE!”

Really because I did my Dungeon Master title by killing every mob in my way. Not sure why some things are MEANT to be skipped.

And did you jump on top of the clouds that crap rainbows so you could get your chievey-wieveys?

D: those clouds are awesome and I want one of the super horns to make their noise. It’s comments like yours that make those crazy lightning sword wielding clouds

Simple fix to running past mobs

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Not sure why some people are obsessed with the idea that skipping mobs needs to be fixed.

Mobs that are skippable (without exploits) are designed that way.

If Anet wanted to, they could put a door that prevents you from entering unless certain mobs are killed (they do this in every single dungeon, in fact, for bosses). If they didn’t put such a mechanic, then they are giving you the option to skip if you wish. There’s nothing to fix here.

Simple fix to running past mobs

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Posted by: TexRob.5183

TexRob.5183

No more leashing, Everquest fans unite!

I’d be fine with it, I hate how everyone wants to skip mobs. I had someone complain last night that we weren’t killing trash, which was refreshing. I just run past most of the time because I get tired of people telling me “we can skip these”.

I do sort of miss blackburrow trains.

But some mobs should leash, even in mythology some behave in that manner, or are actually chained down.

Some should be skipped, some should be take timing to skip, others jumping, invisibility, or even stealth.

Some though, should simply be faster and more rewarding to kill, especially if they are “intended” to be harder or impossible to skip.

Blackburrow and Crushbone, two of my favorite zones, Unrest is up there too. Dvinn to zone!

Tex Rob 80 War [RICH] GoM