Social Awkwardness makes me hate people

Social Awkwardness makes me hate people

in Fractals, Dungeons & Raids

Posted by: Sublimatio.6981

Sublimatio.6981

Please let’s discuss this particular instability and how it encourages teamplay.
Gw2 was designed to make group play enjoyable (own gathering nodes, own loot, etc).
This instability however just lets anybody (on purpose or not) kitten me up and people don’t understand they need to be as stationary as possible and preferably dodge forward or backwards, not sideways. That and small boss hitboxes and the DPS rotations requiring standing inside of the hitbox make it even worse.
What are your thoughts?

Social Awkwardness makes me hate people

in Fractals, Dungeons & Raids

Posted by: TexZero.7910

TexZero.7910

My first thought is, this instability is up there for most infuriating for not only the reasons listed but also the vague nature of why/when its applied.

If i’m near no one (I.E clear of the Circle icon) i still take damage anyway. This design is…dumb. It doesn’t reward good play, it punishes it. Not only do i get less boons and therefore less sustain. I also get constant chip damage even though i’ve gone out of my way to actively avoid it.

That above all else i feel is the first change they need to do. Removing the persistent chip would solve a lot.

Social Awkwardness makes me hate people

in Fractals, Dungeons & Raids

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It is a way to get people think more carefully about positioning, to figure out how to maximize boonsharing. It’s definitely frustrating when people ignore the tells, but with good players, it’s not usually a defining issue in our success.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Social Awkwardness makes me hate people

in Fractals, Dungeons & Raids

Posted by: Aenaos.8160

Aenaos.8160

It’s so easy to control it,it’s a small circle around you and all you have to do is to avoid touching another players’ circle with yours.
It’s easy for everyone to stay in melee range and not get damaged from this,but when everyone runs around like a headless chickens for no reason and can’t control their positioning it becomes a problem.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

Social Awkwardness makes me hate people

in Fractals, Dungeons & Raids

Posted by: apharma.3741

apharma.3741

It’s at least good for building up CA for druids though