Stop with Shard Farms

Stop with Shard Farms

in Fractals, Dungeons & Raids

Posted by: diegofsv.2781

diegofsv.2781

First of all, I love dungeons in this game. A LOT. I really do love them. But right now ppl are just getting some easy explorable runs and doing it non stop to farm shards. Its pretty bad to find groups for CoF and Arah without being exactly the same runs. No one wants to do the hard and cools ones since it gives the same reward. While I dont play this game to farm it, I understand the ppl that do. And since we need A LOT of shard, ppl just get to repeat the easy way all the time. While I DO think that shards tiers need to drop a little bit, a better thing would be give more rewards for groups that dont repeat a lot itself (something like a daily bonus for each way and dungeon), or play explorable in random mode (the NPC go and select your way, that would be awesome). Thats the only boring thing, people playing this game like before, farming it non stop.

Beside that, this game is awesome….thx guys!

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Posted by: CarP.3401

CarP.3401

Then tell another way to get armors, exept farming.

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Posted by: DKP.4196

DKP.4196

Finishing the dungeons.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

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Posted by: CarP.3401

CarP.3401

Yea, i fnished Arah and god lvl 37 and 40 blue items. ;D

FInished every story mode dungeon, never got rare or exotic, as the mather of fact, I haven’t got exotic and or rare from any expl or story dung. I’m fully magic find buffed btw.

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Posted by: DKP.4196

DKP.4196

You finished the Arah story mode. The lvl 37 item is a bug that Anet is fixing. Read the forums and youll see that they are fixing it. They were not aware of the bug untill recently so give them a break. There are millions of things that can go wrong in GW2 due to millions of lines of coding that are run every day.

The drop rates of blue is more common than green, or yellow or orange. So youll obviously get more blues than any other item. I cant say anything about your “never got rare or exotic”. Im just assuming you got bad luck, or you haven’t done any full dungeon runs. I generally get 1 rare item per 2-3 full dungeon runs? Exotics do drop from time to time, but very rare. Ive gotten 3 so far, but at the same time someone who usualy runs a dungeon with me, got 2 in the same run then another right after.

Drops are random, you can cry all day, grind all day. Its not going to change, its random. Also, just because you have 100percent magic find or more doesnt mean your supposed to get 100percent exotics. Its just a figure within a larger set of numbers that determine your drop. Also, if you read up on what magic find does, it just increases the chance of a better drop tire. So if you get blues all the time, then without your magic find it would be white items. So stop complaining about your blues, because the rest of us get whites.

Edit:

Also, are you seriously going to cry over a lvl 47 item from a story mode? I just looked at it and went “Meh” and salvaged it with the rest of the junk I had in my inventory.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

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Posted by: teemoor.4397

teemoor.4397

Crafting. /15 chars.

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Posted by: CarP.3401

CarP.3401

You finished the Arah story mode. The lvl 37 item is a bug that Anet is fixing. Read the forums and youll see that they are fixing it. They were not aware of the bug untill recently so give them a break. There are millions of things that can go wrong in GW2 due to millions of lines of coding that are run every day.

The drop rates of blue is more common than green, or yellow or orange. So youll obviously get more blues than any other item. I cant say anything about your “never got rare or exotic”. Im just assuming you got bad luck, or you haven’t done any full dungeon runs. I generally get 1 rare item per 2-3 full dungeon runs? Exotics do drop from time to time, but very rare. Ive gotten 3 so far, but at the same time someone who usualy runs a dungeon with me, got 2 in the same run then another right after.

Drops are random, you can cry all day, grind all day. Its not going to change, its random. Also, just because you have 100percent magic find or more doesnt mean your supposed to get 100percent exotics. Its just a figure within a larger set of numbers that determine your drop. Also, if you read up on what magic find does, it just increases the chance of a better drop tire. So if you get blues all the time, then without your magic find it would be white items. So stop complaining about your blues, because the rest of us get whites.

Edit:

Also, are you seriously going to cry over a lvl 47 item from a story mode? I just looked at it and went “Meh” and salvaged it with the rest of the junk I had in my inventory.

I’m not crying, tbh i don’t even care about it. I’m just saying i’m willing to farm dungeons to get armors I want and they are only one that I like.

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Posted by: Adzy.8370

Adzy.8370

brooo i just got banned for 3 days. all i wanna do is farm the rest of my shards!

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Posted by: diegofsv.2781

diegofsv.2781

Well, I`m not against farming, I just want that Anet make it so when you explore other options, you get better reward. Just farming the easier way is just boring. Make something worth of trying the harder options, thats all I want.

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Posted by: Necaust.6907

Necaust.6907

It would honestly be nice if there were greater incentives for completing an explorable dungeon. I find it quite frustrating that all the parties I can ever find are running shard runs. I don’t want to shard run. I want to explore. I find myself running Ascalon Catacombs or shard farming a lot when I’d rather be exploring the dungeons properly.

Bring back henchmen!!

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Posted by: Kamahl.3621

Kamahl.3621

I’ve done 3 of the 4 explorable routes (Seer route is bugged, got to the end). I really feel I should be given the shards for 2-3 pieces of armor (assuming I wanted to wear it) after those ordeals, given how difficult and long Arah is. But, it won’t happen. So here’s my proposed solution:

Don’t give shard rewards until you kill Giganticus Lupicus.

See what I did there? I’m a genius, now hire me Anet.

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Posted by: seventhson.6932

seventhson.6932

Bring back henchmen!!

Can you please elaborate on this? What were henchmen?

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Bring back henchmen!!

Can you please elaborate on this? What were henchmen?

Henchmen, and later heroes, were an essential part of Guild Wars 1. They are NPC’s you have a selection from to help you with missions. Heroes, unlike henchmen, can be customized with equipment and skills.

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

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Posted by: seventhson.6932

seventhson.6932

Bring back henchmen!!

Can you please elaborate on this? What were henchmen?

Henchmen, and later heroes, were an essential part of Guild Wars 1. They are NPC’s you have a selection from to help you with missions. Heroes, unlike henchmen, can be customized with equipment and skills.

Did these heroes or henchmen ever allow you to solo run dungeons?

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Posted by: Xetelian.9278

Xetelian.9278

Its only like 8 shards it takes 100 runs to get anything, so its not a big deal

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Posted by: TheKillerAngel.3596

TheKillerAngel.3596

Bring back henchmen!!

Can you please elaborate on this? What were henchmen?

Henchmen, and later heroes, were an essential part of Guild Wars 1. They are NPC’s you have a selection from to help you with missions. Heroes, unlike henchmen, can be customized with equipment and skills.

Did these heroes or henchmen ever allow you to solo run dungeons?

Yes, skilled players could use heroes to clear an elite dungeon like Slavers’ Exile on hard mode. You can even use heroes to complete some things like Glint’s Challenge and be AFK while doing it (here’s a build that could do this: http://www.gwpvx.com/Build:Team_-_Glint's_Heroway ). This was only possible when they added 7 heroes (until some point in 2011 you were limited to 3 heroes per party).

Think stacking and skipping trash is cheap?
Read: Playing to Win.
Guide: How to play a Mesmer in dungeons.

(edited by TheKillerAngel.3596)

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Posted by: seventhson.6932

seventhson.6932

Bring back henchmen!!

Can you please elaborate on this? What were henchmen?

Henchmen, and later heroes, were an essential part of Guild Wars 1. They are NPC’s you have a selection from to help you with missions. Heroes, unlike henchmen, can be customized with equipment and skills.

Did these heroes or henchmen ever allow you to solo run dungeons?

Yes, skilled players could use heroes to clear an elite dungeon like Slavers’ Exile on hard mode. You can even use heroes to complete some things like Glint’s Challenge and be AFK while doing it (here’s a build that could do this: http://www.gwpvx.com/Build:Team_-_Glint's_Heroway ). This was only possible when they added 7 heroes (until some point in 2011 you were limited to 3 heroes per party).

Thats actually pretty darn cool, being able to solo run dungeons the way you want would eliminate alot of issues with dungeons currently.

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Posted by: SeedsOfYggdrasil.6315

SeedsOfYggdrasil.6315

I’ve listed a (hopefully) decent fix to dungeon token rewards which has the potential to reduce farming by encouraging running dungeons once a day.

This should make the people who don’t run dungeons run them more and the ones who run them too much run them less.