Subject Alpha Crystal Glitch

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Xhyros.1340

Xhyros.1340

I think I have found the cause of the infamous crystal glitch (where even after the crystal dies, you’re paralyzed for the entire duration). I’ve noticed now that I’ve leveled my elementalist to 80, that every time I used Fiery Rush and got crystaled, I got the glitch. I believe that the glitch occurs if it is the crystaled player’s own damage that kills the crystal. I’ve run CoE 3 times today on my elementalist, and had the glitch happen just about every time I got crystaled. I use a lot of lingering damage abilities on my elementalist. It also happens rather a few times (not nearly as frequently) on my guardian. I believe this is due to symbols. On my bomb engineer it also happens a few times (bomb damage or Elixir Gun 4 could kill the crystal). Now that I think about it, I was always a bit leery of using EG4 on alpha because I frequently (but not always) got the crystal bug after I used it. I used to think it was because I was middair, but lingering damage makes more sense.

The idea behind the crystal prison was obviously that your party members would attack it to free you, so whoever programmed it probably only set it to free you when your party destroyed the crystal without consideration of what would happen if the victims themselves were the ones to destroy it.

If someone who runs CoE a lot with a class with no lingering damage abilities could confirm that they never get the glitch, I think we could be certain of the cause and maybe somehow get a.net to fix the code that says to allow player freedom only if the crystal is killed by allied damage to be changed to any damage.

Edit: kitten , just remembered there was a game bug section.

(edited by Xhyros.1340)

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Delay.6908

Delay.6908

Im pretty sure it only happens when the crystal gets bursted down very quickly, which is why you see it on your ele since the FGS #4 will destroy it almost instantly.

Dr Winston | [DnT]

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: FenrirSlakt.3692

FenrirSlakt.3692

Im pretty sure it only happens when the crystal gets bursted down very quickly, which is why you see it on your ele since the FGS #4 will destroy it almost instantly.

This is correct. If the crystal breaks the same second it was created, it glitches whoever was trapped inside.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

If you have a guard in party, Hallowed Ground for Alpha is a must.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: OldSomalia.6180

OldSomalia.6180

And you can bet ANet won’t fix it, because no one is supposed to destroy the crystal that quickly.

And explorable paths should all take 45 minutes.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Charming Rogue.8071

Charming Rogue.8071

Im pretty sure it only happens when the crystal gets bursted down very quickly, which is why you see it on your ele since the FGS #4 will destroy it almost instantly.

I can confirm this. Even without FGS #4 if you have 25 might on the entire party and are just hammering away, you will kill it instantly too. Resulting in the character that was inside being glitched out for 15/25 seconds.

Desolation – EU – [KING] – Immortal Kingdom

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: JJBigs.8456

JJBigs.8456

Agreed, It used to bug on me way back in the day even as Warrior when we were being Time Warped in which it would be impossible to deal any damage while I was inside of it.

However, on another aspect of this, Does it seem to freeze(bug) on the highest DPS in party, or a random member?

I know as a FGS ele, it does tend to crystal me semi-often. However, I dont know if party members get it, when it doesnt happen etc or even keep track. Does anyone have maybe any better ancedotal evidence on who he will target? Maybe the puller?

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Fror.2163

Fror.2163

And explorable paths should all take 45 minutes.

They take 45 minutes! In bad pugs.

Frór (yes, with the accent!)

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Bunmaster.9734

Bunmaster.9734

It is Anet’s way of saying, go Cleric’s or Soldier’s! Anything else and you will be frozen for doing too much dmg. It’s the Anti-exploit program.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Advent Leader.1083

Advent Leader.1083

Hmmm… I think the bug might be related to the issue that objects don’t vanish properly when destroyed. Either the bug occurs because of animation locking, or a case of dangling pointers and server-client code not updating properly. 2c for it.

Note 1: Objects seem to have a behavior to run when it updates as dead, therefore that might be the case.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Takato.5186

Takato.5186

This is still broken after the feature patch anet.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

The whole game is broken. Crystal glitch happens only in high dps parties and for anet to fix something affects only those “zerks only” parties, haha good joke… :’(

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Advent Leader.1083

Advent Leader.1083

From a couple of months ago: this bug is most likely related to the ‘hotfix’ they added with turrets – I think it did something because objects on the open-world don’t vanish immediately right now unlike before.

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: guanlongwucaii.3162

guanlongwucaii.3162

This is still broken after the feature patch anet.

your hopes are too high

Subject Alpha Crystal Glitch

in Fractals, Dungeons & Raids

Posted by: Saint.5647

Saint.5647

Wait until it affects the living story.

One True God
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