Suggestion for Raids - Difficulty Levels [merged]

Suggestion for Raids - Difficulty Levels [merged]

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Posted by: MrPinks.2015

MrPinks.2015

This system probably would not be implemented but i will still live it for discussion,
what about making a difficulty branches for Raids : Easy , Normal , Hard and Elite
this way people could choose their own difficulty level and not be left out because Experienced players dont want unexperienced players in their groups since it makes them “waste time” , this way it could be a content for every one to enjoy and even train for the mechanics to go up the difficulty levels .

BTW i am not criticizing the experienced players nor i want to demolish fun for the few people who do Raids , i just want more people to be able to enjoy the content without getting kicked out of a group for lack of experience and have every one in their own set of branches .

so what do you guys think …

(edited by Moderator)

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Posted by: Ronnie Hu.1694

Ronnie Hu.1694

lesser reward is fine for me..

just want to have fun and not wasting time..

(edited by Ronnie Hu.1694)

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Posted by: Hodori.1068

Hodori.1068

So I am going to be that guy to ask, and tried searching to see if anyone else mentioned it, but is there any chance that there could be an “easier” version of the raids so some of us casual types can experience the story and game play without the tension and aggravation from others? This could be for a fraction of the current rewards for the raid or none . . .whichever.

Not saying I suck at the game, but I like many others can’t sit and knock out every piece of content every week, consecutively.

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Posted by: Acnologia.6934

Acnologia.6934

we are 2 man. i can’t play 6 hours in a row and only for one boss. true life calls

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Posted by: Argon.1563

Argon.1563

I’d rather a raid that is scaled for single player. Playing content that actually requires players to talk to each other has taught me how disgusting this game’s community really is. The only reason people say this game has a “good community” is because everything below Raids doesn’t require us to converse with each other.

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Posted by: domness.6719

domness.6719

we are 2 man. i can’t play 6 hours in a row and only for one boss. true life calls

Wing 1 and Wing 2 typically take less than 1 hour each.

[OP] Optimise

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Posted by: Acnologia.6934

Acnologia.6934

with casual groups? i tried that way too. no more thx

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Posted by: eduardo.1436

eduardo.1436

With all the posts, I’m sure we will get a “easy raid mode”

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Posted by: reikken.4961

reikken.4961

I’d rather a raid that is scaled for single player. Playing content that actually requires players to talk to each other has taught me how disgusting this game’s community really is. The only reason people say this game has a “good community” is because everything below Raids doesn’t require us to converse with each other.

nah that’s not true at all. about 80% of raid groups I’ve joined have been very pleasant. and this is not even including runs with my guild

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Posted by: reikken.4961

reikken.4961

Wing 1 and Wing 2 typically take less than 1 hour each.

only with very experienced groups. I’ve only managed runs on that level in guild. never done that in a pug
(though mostly because I usually only do 1 boss at a time in pugs. you have to be on at like 3am monday morning to get good full clear pugs)

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Posted by: Ramoth.9064

Ramoth.9064

Never had a pug raid where people were impolite. Give up after a few runs and leave? Sure. But I don’t mind that because everyone has different time availabilities.

I actually think, the people complaining about other players being toxic are the ones who actually start being toxic to other people first. Just look at all the passive aggression laced in their whinging and complaints on these forums.

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Posted by: OriOri.8724

OriOri.8724

I’d rather a raid that is scaled for single player. Playing content that actually requires players to talk to each other has taught me how disgusting this game’s community really is. The only reason people say this game has a “good community” is because everything below Raids doesn’t require us to converse with each other.

The community here is way better than in other games. And no its not because “we arent required to converse with each other”. I never find any shortage of people in game who are willing to stop what they were doing and answer the questions I have, or help me with content that I am struggling with. If they are running by and see my struggling with a champion then more often than not they stay for a bit and help.

I haven’t found that to be the case in other games. The community will ignore you, they won’t answer your questions, at least not politely, they are not very willing to help you clear content because they could earn better rewards by not bringing along someone who doesn’t know what they are doing yet.

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Posted by: Vyrulisse.1246

Vyrulisse.1246

Get ready for all the super elite players to talk down to you for daring to ask for something a bit easier to manage.

I agree with you by the way, the option wouldn’t be a horrible thing.

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Posted by: eduardo.1436

eduardo.1436

+1 I would like that, besides it wont harm anyone

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

This raid should have been the most challenging of all…

.. and ALL raids should have been given an “easy mode”.

Instead of making this one less challenging.

Those who want hard, MAKE THEM ALL HARD.

Those who don’t want it.. MAKE THEM ALL EASY.

I can’t comprehend why you’d try to change the difficulty of a single wing instead and disappoint both groups, instead of having two levels of challenge.

Can anyone explain? I’m at a loss.

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

we are 2 man. i can’t play 6 hours in a row and only for one boss. true life calls

Wing 1 and Wing 2 typically take less than 1 hour each.

You have no idea what it’s like to be casual.

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Posted by: Miellyn.6847

Miellyn.6847

Casual is a term for people who play a short and irregular amount of time each week without a steady schedule. It has nothing to do with personal skill. Raids are already casual-friendly.

Meena Wolfsgeist | Ranger
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant

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Posted by: Fay.2357

Fay.2357

we are 2 man. i can’t play 6 hours in a row and only for one boss. true life calls

I have killed all bosses in the first two wings. I have never raided for more than 2 hours at a time, never more than 4 hours total per week.

You could do it if you wanted to, but you find it easier to make false complaints on the forums about it instead.

2 hour per boss or per try? casual group or guild group? ts or not ts?
if you killed all the bosses changing group in every fight i bow before you. if you have a group of friends for it lucky you i’ve not time to schedule it with mine
p.s the 6 hours thing is for joke. the true problem is find a good party to play a raid for us casuals. groups of friends will be everytime better then casual groups. this is normal. when you play with casuals people sometime leave the party so you have to find more…. and that’s time wasted…. everytime you have to explain the boss…. and after another fail another guy leave….. and over and over again and again…… and here it is my 6 hours ^^

We created a raid group when raids were released. We started with a core group of interested people, then have recruited some more as time went on and our composition changed.

What we did is not difficult. It simply required dedication and effort. Sometimes advertising on the forums/elsewhere to find some new people, then talking with them and picking the ones we liked best. We set 2 times a week to raid and raided for 2 hours at each time, never more and never less to stay consistent. Eventually, after a lot of failing, a lot of improving, and a lot of learning, we cleared all 6 bosses.

It would be foolish for us to claim that we are “casual”, but what we did is far from hardcore. Anyone can do this, and anyone could still do it. It just requires time and effort and actually putting yourself out there to make or join a group, and it requires personal dedication to showing up to raid times and doing your best for a couple hours at a time.

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Posted by: Miellyn.6847

Miellyn.6847

we are 2 man. i can’t play 6 hours in a row and only for one boss. true life calls

I have killed all bosses in the first two wings. I have never raided for more than 2 hours at a time, never more than 4 hours total per week.

You could do it if you wanted to, but you find it easier to make false complaints on the forums about it instead.

2 hour per boss or per try? casual group or guild group? ts or not ts?
if you killed all the bosses changing group in every fight i bow before you. if you have a group of friends for it lucky you i’ve not time to schedule it with mine
p.s the 6 hours thing is for joke. the true problem is find a good party to play a raid for us casuals. groups of friends will be everytime better then casual groups. this is normal. when you play with casuals people sometime leave the party so you have to find more…. and that’s time wasted…. everytime you have to explain the boss…. and after another fail another guy leave….. and over and over again and again…… and here it is my 6 hours ^^

We created a raid group when raids were released. We started with a core group of interested people, then have recruited some more as time went on and our composition changed.

What we did is not difficult. It simply required dedication and effort. Sometimes advertising on the forums/elsewhere to find some new people, then talking with them and picking the ones we liked best. We set 2 times a week to raid and raided for 2 hours at each time, never more and never less to stay consistent. Eventually, after a lot of failing, a lot of improving, and a lot of learning, we cleared all 6 bosses.

It would be foolish for us to claim that we are “casual”, but what we did is far from hardcore. Anyone can do this, and anyone could still do it. It just requires time and effort and actually putting yourself out there to make or join a group, and it requires personal dedication to showing up to raid times and doing your best for a couple hours at a time.

That is exactly what the complainers don’t want. They don’t want to learn the raids. Just go in and kill the bosses without any practise.

Meena Wolfsgeist | Ranger
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Looks like the new wing is a casual friendly fight, it’s been beaten already, the guild I’m in cleared it last night. They posted the end cheat 9 hours ago of me posting this. The guild isn’t even a raiding guild, so that boss must be super easy for it to be cleared so quickly on it’s launch day.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
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Posted by: Sarrs.4831

Sarrs.4831

splits the community
gives anet less options when it comes to managing mechanics (easy mode mechanics need to be similar to hard mode or they aren’t the same fight)
increases the amount of work required by anet
creates a reward split which is especially dangerous in GW2 with rewards being viable for roughly forever
has no tangible advantage over creating a learning curve spread across multiple instances

easy mode+hard mode makes sense in other games because those raids are expected to ‘time out’ with the release of the next tier or expac or w/e, so people will get frustrated if they can’t get through the content in that time. gw2 is explicitly designed such that content never goes out of date, though, so the core reason to do it doesn’t really exist

Nalhadia – Kaineng

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Posted by: Tekoneiric.6817

Tekoneiric.6817

lesser reward is fine for me..

just want to have fun and not wasting time..

I’d prefer explorable mission modes on the maps for single players in addition to the full team raid mode. Many are like me and prefer playing maps alone.

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Posted by: SoftLight.2175

SoftLight.2175

i´m actually starting to get a little angry at people who aks for making everything super easy…like the raid would be even hard!! Sry but for real. i´m an on and off player, less than 5k AP 1500h playtime in total since gw2 launch and oh i have 2 playable characters at 80 wich are not even fully ascended. And still i clear the raid every week. If we re somewhat quick we need like 2 hours for wing 1+2 together and the first boss of wing 3 was pretty easy aswell. we dont raid more than 2x a week 2h a day wich results in 4h raid a week. The raid allready IS! super easy and if you cant make it that way..you actually dont even deserve it. You want even more casual super easy content? there you go. dungeons. there you go fractals are your casual raids aswell. oh wait.. actually almost everything in the game is pure casual and easy to solo, besides raids that need somewhat of a coordination but are far off being hard either and you want the only thing that is somewhat not easy to be easy aswell if the rest of the entire game is allready focused on your needs? Sry but i actually really think this is super
selfish. If everything in the entire game would be super hard, i would even from a different perspective aks for making parts! not EVERYTHING! easier to balance it. People who dont want to do anything and to get better need some areas to autopilot and other people who at least wanna try to step up .. need their areas aswell!

You know whats wrong about that? Your own mindset.

You DONT need to achieve or need to be able to get EVERYTHING in a game that is created for different audiences and different kind of players and if you really think that if one of the few things that is somewhat harder should be easier just because you cant make it, you basicly want the game to be a bad experience for every player that is better than you as you totally ignore their needs and only focus on yours.

As i said, i played 1500h over the last 1388 days. thats close to an hour per day and you call that “hardcore” ?

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Posted by: Oldirtbeard.9834

Oldirtbeard.9834

i´m actually starting to get a little angry at people who aks for making everything super easy…like the raid would be even hard!! Sry but for real. i´m an on and off player, less than 5k AP 1500h playtime in total since gw2 launch and oh i have 2 playable characters at 80 wich are not even fully ascended. And still i clear the raid every week. If we re somewhat quick we need like 2 hours for wing 1+2 together and the first boss of wing 3 was pretty easy aswell. we dont raid more than 2x a week 2h a day wich results in 4h raid a week. The raid allready IS! super easy and if you cant make it that way..you actually dont even deserve it. You want even more casual super easy content? there you go. dungeons. there you go fractals are your casual raids aswell. oh wait.. actually almost everything in the game is pure casual and easy to solo, besides raids that need somewhat of a coordination but are far off being hard either and you want the only thing that is somewhat not easy to be easy aswell if the rest of the entire game is allready focused on your needs? Sry but i actually really think this is super
selfish. If everything in the entire game would be super hard, i would even from a different perspective aks for making parts! not EVERYTHING! easier to balance it. People who dont want to do anything and to get better need some areas to autopilot and other people who at least wanna try to step up .. need their areas aswell!

You know whats wrong about that? Your own mindset.

You DONT need to achieve or need to be able to get EVERYTHING in a game that is created for different audiences and different kind of players and if you really think that if one of the few things that is somewhat harder should be easier just because you cant make it, you basicly want the game to be a bad experience for every player that is better than you as you totally ignore their needs and only focus on yours.

As i said, i played 1500h over the last 1388 days. thats close to an hour per day and you call that “hardcore” ?

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

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Posted by: Izithel.6853

Izithel.6853

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

We’re talking video games here, not racial segregation.

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Posted by: Harper.4173

Harper.4173

Raids are casual friendly – they don’t take long.
Raids are not no-skill friendly. Which is fine.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Oldirtbeard.9834

Oldirtbeard.9834

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

We’re talking video games here, not racial segregation.

I’m talking class segregation, the comparison is sound; when ever MMOs start focusing on Raids then they start making these showcase dungeons which creates a sharp division in the community between those that raid and get content, and those that don’t or now can’t because they joined the game of musical chairs too late in the game.

For example back during the first Raid it was acceptable to have Exotic Armor and Ascended Accessories/ Weapon to start; now even if you join a guild Raid Teams are set, they want experience, full ascended, link APs.

Yeah nobody wants to raid with us second class citizens so we get the rusty water fountain, and the busted up bathroom to make all of you look and feel better.

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Posted by: Fay.2357

Fay.2357

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

We’re talking video games here, not racial segregation.

I’m talking class segregation, the comparison is sound; when ever MMOs start focusing on Raids then they start making these showcase dungeons which creates a sharp division in the community between those that raid and get content, and those that don’t or now can’t because they joined the game of musical chairs too late in the game.

For example back during the first Raid it was acceptable to have Exotic Armor and Ascended Accessories/ Weapon to start; now even if you join a guild Raid Teams are set, they want experience, full ascended, link APs.

Yeah nobody wants to raid with us second class citizens so we get the rusty water fountain, and the busted up bathroom to make all of you look and feel better.

People keep saying this, but there’s multiple threads on this very forum where people are offering teaching runs and suggesting guilds that accept inexperienced players. The fact of the matter is that there are plenty of opportunities for everyone to raid if you actually want to put the effort into it, but it’s easier to make up things on an internet forum than it is to go and do something for real.

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Posted by: Astralporing.1957

Astralporing.1957

Casual is a term for people who play a short and irregular amount of time each week without a steady schedule. It has nothing to do with personal skill. Raids are already casual-friendly.

Casual has nothing to do with length of playing time. It’s just a description of commitment to change your playing style to fit the game’s needs. Casuals would rather the game changed to fit them, not the other way around. Regardless whether they’re skiled or not, or if they play 1 hour per week or 10 hours per day. Hardcores on the other hand are perfectly fine with rescheduling their timetable, and changing their friends just to fulfill some game needs – and they think others should be fine with it as well, for some reason or another.

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

We’re talking video games here, not racial segregation.

Are we? Seeing some statements about how some people don’t deserve to have fun unless they convert to the Only Playstyle That Matters, i’m not so sure.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: Ramoth.9064

Ramoth.9064

Casual is a term for people who play a short and irregular amount of time each week without a steady schedule. It has nothing to do with personal skill. Raids are already casual-friendly.

Casual has nothing to do with length of playing time. It’s just a description of commitment to change your playing style to fit the game’s needs. Casuals would rather the game changed to fit them, not the other way around. Regardless whether they’re skiled or not, or if they play 1 hour per week or 10 hours per day. Hardcores on the other hand are perfectly fine with rescheduling their timetable, and changing their friends just to fulfill some game needs – and they think others should be fine with it as well, for some reason or another.

I thought most people were asking for an easier version, so that you elitists can continue to use your special bathrooms and water fountains, we’ll settle for some thing stripped down and low class as far as the rewards.

We’re talking video games here, not racial segregation.

Are we? Seeing some statements about how some people don’t deserve to have fun unless they convert to the Only Playstyle That Matters, i’m not so sure.

Well then, I’m a casual player by your description and I raid just fine. Don’t give casuals a bad name please.

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Posted by: Raguel.9402

Raguel.9402

@OP

Have you even tried raiding? Like at all? As in – make a lfg, get a bunch of players of your level, or join a teaching run (plenty of those).

I wanted to try the new wing yesterday cause my guild group was full so I just joined a “exploring wing 3” group. Only requirement was to ping insights (no one said how many were needed) and show the tonic which neant you cleared wing 2. Super elitist requirements right?

We went through the first bit by learning and adjusting and eventually got to the first boss. We had some major wipes along the way but no one qqued because we were learning.

So yeah, you don’t need to be pro. Just learn the mechanics. And if you don’t want to learn very basic stuff to do content then you’re just lazy and/or want to be carried by ppl.

Get a group, learn it, kill it.

[Teef] for lyfe

(edited by Raguel.9402)

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Posted by: Izithel.6853

Izithel.6853

Yeah nobody wants to raid with us second class citizens so we get the rusty water fountain, and the busted up bathroom to make all of you look and feel better.

It’s not outlawed for anyone to use the golden fountain and pristine bathroom, you’re just unwilling to use the ramp and door to get to them because it’s to much effort and time investment to you and somehow you convinced yourself the ramp is a mountain and the door a ironclad gate.

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Posted by: Absurdo.8309

Absurdo.8309

I believe easy mode raids are called dungeons and fractals.

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Posted by: Sird.4536

Sird.4536

Here we go again. Saddle up for another ride.

RP enthusiast

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Posted by: Paulytnz.7619

Paulytnz.7619

People are going to say that we already have casual raids – dungeons. I guess they could turn those maps into a dungeon some how or make it easier for more casual people with just less rewards?

Maybe a year or 2 time this could happen who knows….

Since when did this business of being a hero become being a business?

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Posted by: insanemaniac.2456

insanemaniac.2456

if you dont like it, farm the other wings instead. nothing is forcing you to play wing 3 and indeed once you beat the bosses once you can simply save your magnetite shards for the rewards you want from the bosses you dont want to fight.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

I would like a story mode in raids. Being a lot easier, but doesn’t give the same rewards, just so people who aren’t into hardcore content can still keep up with the story.

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: hardy.7469

hardy.7469

The fact it’s been almost a year when they have this raid that is full of lore, exploration and what not while giving all over PvE sections NOTHING, like literally nothing (I don’t count those pathetikittentle recent updates that are really just achievement wastes of time.

This is why I always call for every MMO to have an exploration/no-combat, solo or easy small group difficulty version of the raid because it’s literally wasted content.
A handful of people play it, an enjoy it, but everyone else just sits there staring at all that hard work from the art team, the story team etc and just go “Oh. Must be nice.”
Then new raids come out and the old raid rots.

I mean there’s barely any incentive for a lot of players to even log in and they’re just sitting on this content that as big as a new zone and lock it out to players.

I get having raids for players who want difficult content, that’s fine, but it’s such a waste of resources when you don’t add options for everyone else to at least SEE the raid.

Also it seems pretty sad that a small group of devs can make this very rich chunk of PvE content, but how big is the LS story team? Why is it too hard to do this for regular PvE content? Is this what’s going to happen for the next expansion? Almost a whole year drought (which is as bad as Blizzard by the way), with the only PvE being raids and finally getting like 6 months of small PvE updates, then another drought? I mean your loss I suppose, literally.

I just don’t understand Anets logic in this.

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Posted by: Izithel.6853

Izithel.6853

lesser reward is fine for me..

just want to have fun and not wasting time..

I’d prefer explorable mission modes on the maps for single players in addition to the full team raid mode. Many are like me and prefer playing maps alone.

It’s an MMO, you can expect content to require groups.
Dungeons and fractals don’t have solo modes either.

(edited by Izithel.6853)

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Posted by: Absurdo.8309

Absurdo.8309

Seems like this is in the wrong sub forum.

Easy mode raids are called dungeons and fractals.

Raids are not the cause of the current content drought.

Hard content like arah explorable and aether path does not have an easy mode.

It’s better to have a variety of content at different skill levels than the same content at multiple skill levels. You get more cross pollination that way. For example, in fractals, a player that can do T4 has no incentive to do any other skill level.

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Posted by: Tekoneiric.6817

Tekoneiric.6817

lesser reward is fine for me..

just want to have fun and not wasting time..

I’d prefer explorable mission modes on the maps for single players in addition to the full team raid mode. Many are like me and prefer playing maps alone.

It’s an MMO, you can expect content to require groups.
Dungeons and fractals don’t have solo modes either.

Exclusive group only content will not sustain the game since most people are casual players. All that type of content does is push the devs to make more and more of it for a small section of players meanwhile there is content stagnation in the core PvE part of the game when they could just use existing raid maps to extend PvE. Both content is possible on the same maps just with different instances just like story and open world. I don’t see why they couldn’t do raids on existing PvE maps also. Really all raids are is a jazzed up story instance that requires groups of players to access the content and get the rewards.

It kind of reminds me of how Alton Brown is always against single-purpose kitchen implements on his cooking shows. What the devs have done is make single-purpose maps designed to exclude content from players who don’t care for partying up with other players.

Dungeons have explorable modes but they have made them purposely difficult to keep casual players out. Excluding casual players will be the death of the game eventually.

(edited by Tekoneiric.6817)

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Posted by: domness.6719

domness.6719

Why do we need easier raids? Making an easy mode just completely defeats the point of them.

Most of the people that I have spoken to that complain about raids, have a pretty bad attitude towards wanting to even try something new.

Remember when Raids first were released? Remember when 99.999999% of the GW2 population hadn’t set foot in a GW2 Raid before?

Well.. everyone has to start somewhere, it’s just that the people who are doing weekly raids now actually got off their behinds and went straight in for beating the raids.

If you want easier raids, I’d suggest just do dungeons or fractals with a small group of friends. You’d be missing out on 90% of the fun if they were made easier. The whole point of raids is that they are challenging, without that challenge, what’s the point.

[OP] Optimise

(edited by domness.6719)

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Posted by: Izithel.6853

Izithel.6853

Exclusive group only content will not sustain the game since most people are casual players.

Plenty of ‘casual’ players enjoy the raid content as well, don’t pretend that only people without jobs or social lives are raiding.

All that type of content does is push the devs to make more and more of it for a small section of players meanwhile there is content stagnation in the core PvE part of the game when they could just use existing raid maps to extend PvE. Both content is possible on the same maps just with different instances just like story and open world. I don’t see why they couldn’t do raids on existing PvE maps also. Really all raids are is a jazzed up story instance that requires groups of players to access the content and get the rewards.

Seeing Raids as just ‘jazzed up’ story instances show a great lack of understanding what the draw of challenging group content is, it’s like saying the world championship football is just jazzed up kicking a ball around in the backyard.

And you can’t do raids in generic PVE environment because the diffrences in world design are rather big, and vice versa.

Content stagnation in PVE is not because of raid development, rather the redesigning and balancing of existing HoT content they did recently.
Besides, there has been new open world content recently, almost every 2 weeks a patch has introduced some new events, just not a great amount yet.

Not to mention HoT came with 4 rather large zone with several bosses and big meta events, 2 full armour sets, 1 heavy armour set, 4 full weapon sets, 2 partial exotic/ascended weapons sets for the elite specialisations.

The raid which was also promised part of HoT has only 9 encounters/bosses total and rather small zones to go with them, 1½ worth of weapons and an armour set (that’s rather ugly so far)

So I can’t say your kind of solo ‘casual’ players got the short end of the stick.
The only diffrence the main PVE part was all released at once while the Raid was delayed and it’s release staggered.

Dungeons have explorable modes but they have made them purposely difficult to keep casual players out. Excluding casual players will be the death of the game eventually.

I keep seeing you talking about how the content excludes people even tough there is literally nothing stopping you from enjoying the content except for your own choices and priorities.

And if you really don’t care about partying up then why are you playing a blasted MMO?

And what’s with the silly idea that the current raid content is killing the game? I’ve seen plenty of old faces back because of it, and I see plenty of raiders walking around with gem store items, so it’s not like they aren’t financing the game.

(edited by Izithel.6853)

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Posted by: Banzairush.4962

Banzairush.4962

Absolutely no. Raids are supposed to be hard not watered down. There are fractals and dungeons for you. It would be a shame to see half the players wearing raid only skins.

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Posted by: Eval.2371

Eval.2371

Here’s the thing, Raids are not hard. They are time consuming to learn the mechanics, but honestly, in some capacity, bosses like vg are easier than some the dungeons. We don’t need easier raids. We need people to open their eyes and realize what’s stoping them is they’re own mindset.

A lot of people that say they can’t raid talk them selves out of it. They make them out to be this big scary gear requirement(they aren’t), then it’s the time requirement, then it’s patients for other people and finally it’s those elitist kittens!… Please I’ve heard/seen it all. It’s a poor mindset and a inability to be open minded/flexible that stops most players from raiding.

As for being asccessible to casuals…. raids are casual, if you find other people that have that same mindset/time schedule. Personally I’ve never spent more than 3 hours on a raid in one sitting. Raids honestly are no different than how dungeons used to be for forming.

The guild I am in does pick up raid runs tuseday & thursday, with a training run on sat. The runs are whoever is on that wants to raid an hour after reset. It doesnt get any more casual than that(there is no core group either). If anyone is interested in learning runs or have experience and looking for a casual group on NA; send me an in game mail and I’ll send you an invite.

[Cya] TC Roamer/Scout
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.

(edited by Eval.2371)

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Posted by: slashlizardy.9167

slashlizardy.9167

+1 Ronnie Hu and Hardy

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Posted by: STIHL.2489

STIHL.2489

I’d rather a raid that is scaled for single player.

I could get behind this, like some quasi-living story add-on, just a single player walk though.

There are two kinds of gamers, salty, and extra salty

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Posted by: Izithel.6853

Izithel.6853

I’d rather a raid that is scaled for single player.

I could get behind this, like some quasi-living story add-on, just a single player walk though.

Kind of like infantile mode for SAB?

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Posted by: Sotha.1283

Sotha.1283

Why do I (and I think many others) need easy mode?

I would call myself an experienced player. I know my profession, I know the combos, skill rotations and I can use them. I was speedruning dungeons and fractals. I have ascended gear and 161 mastery points. I made a lot of things, others call hard, solo.

So where is the problem?
I don’t have a guild or friends to play with. I became casual player, due to real life, but still I would love to go there and experience new content.

So why do I need an easy mode?
It would allow me to go there with pugs, with any professions composition like in low level fractals. It would allow me to learn the mechanics. It would allow me to experience new content.

It would be a great TRAINING for newbies like me!

I don’t care about rewards. All I want is to start a game and enjoy it.
Do not send me to other content, couse I did it. Do not send me to YouTube to watch how others play to learn the raids. Do not force me to join the raiding guilds. Give me a chance to try the raids without requirement of siting there for hours looking for group and then dying inside the instance till I become disappointed and tired.

Please.

//Pardon me any language mistakes. English is not my native laguage.

Selene Dren

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Posted by: Sotha.1283

Sotha.1283

Why do I (and I think many others) need easy mode?

I would call myself an experienced player. I know my profession, I know the combos, skill rotations and I can use them. I was speedruning dungeons and fractals. I have ascended gear and 161 mastery points. I made a lot of things, others call hard, solo.

So where is the problem?
I don’t have a guild or friends to play with. I became casual player, due to real life, but still I would love to go there and experience new content.

So why do I need an easy mode?
It would allow me to go there with pugs, with any professions composition like in low level fractals. It would allow me to learn the mechanics. It would allow me to experience new content.

It would be a great TRAINING for newbies like me!

I don’t care about rewards. All I want is to start a game and enjoy it.
Do not send me to other content, couse I did it. Do not send me to YouTube to watch how others play to learn the raids. Do not force me to join the raiding guilds. Give me a chance to try the raids without requirement of siting there for hours looking for group and then dying inside the instance till I become disappointed and tired.

Please.

//Pardon me any language mistakes. English is not my native laguage.

Selene Dren