Ok here’s my idea for solving the unfair kicks solution in dungeons. Dungeon sellers will love me for this (feel free to express that love ingame;)
The solution consists of three parts:
1. Dungeon progression points
2. Majority point kick.
3. Payment declaration.
Dungeon progression points – they are my answer to all those troll kick issues. What are they? They are points awarded to character for passing each milestole of the dungeon (usually a boss, though not always). For each important dungeon step cleared you get one dungeon point.
Majority point kick
When it’s time to vote a kick, the guy in question must have majority of party’s dugeon points against him to be kicked. Because it’s the amount of points that decides, those who did more get bigger say.
Payment declaration. Any runner can declare that a chosen amount of gold from his dungeon completion reward money will be awarded to another party member once the dungeon is finished. Once that promise is made it cannot be reversed by the one who made it. Still it can be undone by the one who received it, given mistakes happen. Kinda like bidding on TP, but without withdrawal option for the buyer.
That way seller gets money only if buyer got what he payed for – a completed dungeon path.
Example of how it all works
You’re in Ascalonian catacombs path 1, things didn’t go peachy at burrows. Your party left, but you’re not a quitter and get new party. Now the 4 new people arrive and when things go south again, want to boot you. Well they can’t. Because you have 3 dungeon points (one for being there from the start, one for spider queen, one for kholer), while the 4 of them so far hasn’t earned a single one.
4 * 0 is still zero and 3>0.
You get it done on the second try. you get your 4th point, they all get 1. If they all were to vote against you now, again fail. 4 vs 4 = tie, no majority. To kick any of them you need one more person to tip it over 4 which is half of team’s current total points (4 of yours plus 4x 1 of theirs = 8 ).
The closer to boss the more balanced the tips of power, but then again it’s probably already established who’s troll and who’s not. Even if not, it would still require all 4 to kick the maker before boss, as one more milestone (the scepter search) lands maker of dungeon 5th point, and everyone else their 2nd point. That’s total of 13 pts in party, 7pts required to kick. If the maker is subject to kick all 4 would have to vote yes.
Ofc that’s a scenario with people joining halfway. If they were to join right before boss, then story is simple. 4×0=0, nuff said.
Ok so the guy who broke his back pushing through dungeon is relatively safe from “join in at end, kick maker” trolls. But what about the other end of the bargain? the buyers? Well here’s where the payment declaration comes in. Once the buyer declares to the seller (if that’s the case) his reward for service, he can be sure that they guy is not getting a dime, until he gets what he payed for (dungeon completed with him inside). After that the system rewards seller his promised gold + his own dungeon reward, while buyer still gets his tokens, exp and ephemeryal fragments.
Someone who soloed the path won’t be able to be kicked. Buyer won’t be able to be scammed – he can be kicked, but then seller gets nothing out of him.
I’d say it’s a way better system then what we have now. If you agree, +1 this post and holler your support;)
Edited the post this morning cause it was written late at night and had some nonsense in it
(edited by ZeftheWicked.3076)