Why are dynamic events outside dungeons?

Why are dynamic events outside dungeons?

in Fractals, Dungeons & Raids

Posted by: KerriganGR.2736

KerriganGR.2736

They should be completely optional not forced upon you regularly if you want to do a certain dungeon. There is more than enough space in the rest of the map for those events to occur. I know it’s supposed to give this real time world feeling but all it does is delay groups from entering a dungeon for a considerable amount of time. Also, more often than not they bug so you can’t do that dungeon for days maybe weeks.

Why are dynamic events outside dungeons?

in Fractals, Dungeons & Raids

Posted by: Nuka Cola.8520

Nuka Cola.8520

yeah i will never understand this stupidity.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Why are dynamic events outside dungeons?

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Posted by: Jam.4521

Jam.4521

I like it from a lore point of view, it would feel a bit wierd If I could just stroll into a bosses hideout or the Inquests secret lair, then again it is a bit annoying when it takes too long to do that stroll.

BOOM

Why are dynamic events outside dungeons?

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Posted by: Inappropriate.9431

Inappropriate.9431

I wouldn’t mind the dungeons being closed and having to take the time to open them back up if the DE’s wouldn’t bug out so much, leaving the dungeon closed permanently until a server reset….namely arah at the moment on SBI.

Why are dynamic events outside dungeons?

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Posted by: Bukkebruse.2810

Bukkebruse.2810

After completing Story Mode of said dungeon you should be allowed to skip the events and head straight into explorable mode.

Why are dynamic events outside dungeons?

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Posted by: zencow.3651

zencow.3651

Yeah when they first mentioned explorable mode I thought it would be more like an instanced version of the ‘open world’ akin to explorable areas in GW1 of the factions/nightfalls with more challenge. Instead we got fixed dungeon paths labelled as explorable and the ‘events’ they talked about back in the dungeon blog ages ago didn’t seem to make it in

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Why are dynamic events outside dungeons?

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Posted by: rhodoc.2381

rhodoc.2381

Simple reason is that because dungeons have no cooldowns.

[VcY] Velocity – Gargamell

Why are dynamic events outside dungeons?

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Posted by: Wasabi Kitty.8247

Wasabi Kitty.8247

I just wish they wouldn’t run so often. It seems like half the time I want to do CoF it’s contested.

Anet make Rev great again.

Why are dynamic events outside dungeons?

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Posted by: LADYKiLLER.8152

LADYKiLLER.8152

With how frequently the avg mmo server gets reset/patched/whatever, it would be significantly better if the dungeon had to be opened ONCE by a large group of people and then remained open until the next server reset.

Maev, Level 80 Sylvari Elementalist
[DiRA] of the Tarnished Coast

Why are dynamic events outside dungeons?

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Posted by: Mura.8673

Mura.8673

I’ve only done one dungeon, Arah, and we could zone right in, so pardon my ignorant question… about how long does it take complete the dynamic event blocking access to a dungeon entrance?

Why are dynamic events outside dungeons?

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Posted by: ilr.9675

ilr.9675

yeah i will never understand this stupidity.

I would completely understand it… if the player-created Results of nearly all Events, lasted more than half an hour when there’s only NPC defenders guarding. Say the the smaller ones lasted 3 hours (Dragon Generals excluded b/c we all know they should actually be on a Chain that can be intentionally reset by players every hour if they bring together some Items power or completed multiplayer JP’s, or whatever)

…but the really major “group” events like Temples & Dungeon entrances….

…Well those just need much stronger NPC defenders right now and a more in-depth and visible territory control mechanic. IE: It should work like a 12 hour water-clock where the Enemy forces gradually start building up encampments outside the objective and the only way for them to overrun your NPC defenders is for them to get away with 12 straight hours of Troop build-up in those enemy camps. Sorta like WvWvW. The current system may actually be incentivizing completely legit players to multibox certain defense points just to do what the NPC’s should be doing on their own right now.

(edited by ilr.9675)

Why are dynamic events outside dungeons?

in Fractals, Dungeons & Raids

Posted by: KazNaka.4718

KazNaka.4718

At least lower the frequency at which they are happening! Every time I want to run CoF it’s contested because there is no one there to defend the Gates of Flame. And since we failed to defend, we have to wait for the escort Razen event to start. God knows how long that’s going to take…All of this effort to run CoF. Then I finish the run, come back out to find it’s contested again…it’s dumb!