Why is CoF still in the game?

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Khyber.2693

Khyber.2693

If you don’t want people farming in this game please nerf them all the farming spots and not just everything but CoF.

Honestly, you nerf and destroy every other farming spot and leave this in the game. What are the professions that are not Warrior and Mesmer supposed to do for money? You nerf the farming spots all of us have access to, and leave this in the game. I literally have access to no ways to really make money, yet my friend who just happened to pick a mesmer just now found about speed runs and proceeds to rub in my face the gold he makes a day.

All I ask is that if you nerf farming spots you nerf them all, and this would mean reworking all dungeons (most). So they can’t be farmed like CoF was. Put some mechanics in dungeons that favor tanky characters and not just zerkers dodging everything. Aetherblade Retreat was a great start.

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Posted by: Wolfheart.1938

Wolfheart.1938

You can do speed runs without having to be a Warrior or a Mesmer. Yes it will take 1 minute more (evaluation out of thin air) and no speed run pug groups won’t take you. So what? Doing the dungeon 25% slower still yelds a lot of money.

By the way I’d be happier if they made the path take longer.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: RyuDragnier.9476

RyuDragnier.9476

They COULD buff the enemies on that path with retaliation so you can’t zerk it anymore.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: Wolfheart.1938

Wolfheart.1938

Lazy bandaid fix :P

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: colesy.8490

colesy.8490

They COULD buff the enemies on that path with retaliation so you can’t zerk it anymore.

You do realise mesmers pack a ton of boon removal?

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Zadkhier.3608

Zadkhier.3608

You can do speed runs without having to be a Warrior or a Mesmer. Yes it will take 1 minute more (evaluation out of thin air) and no speed run pug groups won’t take you. So what? Doing the dungeon 25% slower still yelds a lot of money.

Pretty much this. Even if the run doesn’t turn out to be quite as quick you can still make some good money out of it. There are lots of people that are not Warriors/Mesmers that are constantly doing CoF runs.

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Posted by: Ensign.2189

Ensign.2189

There’s so much money being generated in CoF that nerfing it without also buffing gold rewards elsewhere in the game would crash every market on the TP.

I presume they understand this and are holding back on a CoF nerf until they have a solution they’re satisfied with for dealing with the fallout.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

They COULD buff the enemies on that path with retaliation so you can’t zerk it anymore.

You do realise mesmers pack a ton of boon removal?

Well my only other suggestions are the following.

1. Nerfing warrior damage in dungeons (not suggested)
2. Making all of the mobs take 75% less damage from physicals and 75% more damage from conditions (could work)
3. Make a cap on how many times your account can run a specific dungeon path in 24 hours before rewards stop coming. (will definitely work)

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: RainbowSyrup.4130

RainbowSyrup.4130

I have a warrior I use solely for CoF. It’s not hard to lvl in this game, so I really don’t see the problem.

’’I’m sad hanar can’t wear sweaters’’
-Grunt

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Posted by: HawkMeister.4758

HawkMeister.4758

Anet basically promised the next living story “episode” to revamp a dungeon.

I suggest CoF.

Polish > hype

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Posted by: Scoobaniec.9561

Scoobaniec.9561

If you don’t want people farming in this game please nerf them all the farming spots and not just everything but CoF.

Honestly, you nerf and destroy every other farming spot and leave this in the game. What are the professions that are not Warrior and Mesmer supposed to do for money? You nerf the farming spots all of us have access to, and leave this in the game. I literally have access to no ways to really make money, yet my friend who just happened to pick a mesmer just now found about speed runs and proceeds to rub in my face the gold he makes a day.

All I ask is that if you nerf farming spots you nerf them all, and this would mean reworking all dungeons (most). So they can’t be farmed like CoF was. Put some mechanics in dungeons that favor tanky characters and not just zerkers dodging everything. Aetherblade Retreat was a great start.

And why ppl like u keep complains about it? Does it hurts u? Just by ppl like u everything in this game gets nerfed to the point thakittens not worth visiting certain places. Cof is fine, other dungs should rewards for the same amount of cash over time as cof.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Bots can’t farm CoF.

/thread

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Posted by: Khyber.2693

Khyber.2693

If you don’t want people farming in this game please nerf them all the farming spots and not just everything but CoF.

Honestly, you nerf and destroy every other farming spot and leave this in the game. What are the professions that are not Warrior and Mesmer supposed to do for money? You nerf the farming spots all of us have access to, and leave this in the game. I literally have access to no ways to really make money, yet my friend who just happened to pick a mesmer just now found about speed runs and proceeds to rub in my face the gold he makes a day.

All I ask is that if you nerf farming spots you nerf them all, and this would mean reworking all dungeons (most). So they can’t be farmed like CoF was. Put some mechanics in dungeons that favor tanky characters and not just zerkers dodging everything. Aetherblade Retreat was a great start.

And why ppl like u keep complains about it? Does it hurts u? Just by ppl like u everything in this game gets nerfed to the point thakittens not worth visiting certain places. Cof is fine, other dungs should rewards for the same amount of cash over time as cof.

I complain about it because it’s stupid that you’re little farm spot is still doable when every other farm spot in the game gets nerfed on sight. CoF rewards the same as other dungeons, the path you run over and over for money just happens to be 100 times easier than say… Arah path 3. If anything you should be rewarded less.

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Posted by: Meglobob.8620

Meglobob.8620

I believe when the new rewards revamp comes out…currently pending…they are going to nerf CoF, thus avoid (hopefully) a lot QQ’ing…

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Posted by: Khisanth.2948

Khisanth.2948

They COULD buff the enemies on that path with retaliation so you can’t zerk it anymore.

You do realise mesmers pack a ton of boon removal?

Well my only other suggestions are the following.

1. Nerfing warrior damage in dungeons (not suggested)
2. Making all of the mobs take 75% less damage from physicals and 75% more damage from conditions (could work)
3. Make a cap on how many times your account can run a specific dungeon path in 24 hours before rewards stop coming. (will definitely work)

None of those things are good solutions. Most will hurt people who are doing it normally more than the people who are farming it.

Bots can’t farm CoF.

/thread

What makes you think they can’t?

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Posted by: killcannon.2576

killcannon.2576

Just take the leashes off of dungeon mobs. It’s was a horrible idea in the first place. Trivializes entire dungeons.

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Posted by: colesy.8490

colesy.8490

Please don’t give them ideas.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: KingClash.3186

KingClash.3186

CoF path 1 was nerfed a long time ago thats why its as easy as it is.

The constant complaints brought it down (yes a bit too much) I can see why the devs don’t bother with buffing it back up since it would become an endless cycle.

P2 Magg runs used to be the farm back when each run only yielded 20-25 tokens each time.

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Posted by: TriggerSad.2597

TriggerSad.2597

Please give them ideas. I’m getting tired of having to deal with some of kittens that think they own Fireheart whenever I go to do a run or two of CoF. That is to say that not all of them are jerkfaces, but I’d love to see the ones that are fume when the dungeon does get a revamp!

IGN: Despada
Guild: I Can Outtweet A Centaur [TWIT]
Twitter: https://twitter.com/TriggerSad

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Posted by: zeromius.1604

zeromius.1604

The best thing to do is to tune each of the three paths of COF to be in line with one another in terms of difficulty. That might mean making path 3 easier, leaving path 2 the same, and making path 1 more difficult. There should be some huge bonus you get for completing all three paths to incentivize running them all.

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Posted by: colesy.8490

colesy.8490

Please give them ideas. I’m getting tired of having to deal with some of kittens that think they own Fireheart whenever I go to do a run or two of CoF. That is to say that not all of them are jerkfaces, but I’d love to see the ones that are fume when the dungeon does get a revamp!

Make an lfg advertising for a regular run then. Why should us farmers have to suffer just because you don’t fit our criteria for being in our group, just how we don’t fit the criteria for your group yet it’s seemingly fine for you to discriminate against us?

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: TriggerSad.2597

TriggerSad.2597

Please give them ideas. I’m getting tired of having to deal with some of kittens that think they own Fireheart whenever I go to do a run or two of CoF. That is to say that not all of them are jerkfaces, but I’d love to see the ones that are fume when the dungeon does get a revamp!

Make an lfg advertising for a regular run then. Why should us farmers have to suffer just because you don’t fit our criteria for being in our group, just how we don’t fit the criteria for your group yet it’s seemingly fine for you to discriminate against us?

Um… How about you read my post again? I said that not all farmers are jerks. I have no problem with farmers, if that’s your thing then go a head and do it. What I’m talking about are the scumbags who stand around during the Pre-Events yelling at the people doing them to hurry up so they can carry on with their farming. It’s those jerks that I’d love to see get screwed over. I’ll feel bad for you and anyone else that just wants to get their farm on without being rude to others.

Also, I’m not for forcing people to play my way, that’s what ANet has been doing apparently. They’re the ones that are nerfing farming, not me.

IGN: Despada
Guild: I Can Outtweet A Centaur [TWIT]
Twitter: https://twitter.com/TriggerSad

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Posted by: Nick.6972

Nick.6972

Aetherblade is not hard at all.

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Posted by: Crovax.7854

Crovax.7854

Aetherblade is not hard at all.

still doesn’t net as much gold/hour as cof p1 and is only temporary

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Posted by: colesy.8490

colesy.8490

Please give them ideas. I’m getting tired of having to deal with some of kittens that think they own Fireheart whenever I go to do a run or two of CoF. That is to say that not all of them are jerkfaces, but I’d love to see the ones that are fume when the dungeon does get a revamp!

Make an lfg advertising for a regular run then. Why should us farmers have to suffer just because you don’t fit our criteria for being in our group, just how we don’t fit the criteria for your group yet it’s seemingly fine for you to discriminate against us?

Um… How about you read my post again? I said that not all farmers are jerks. I have no problem with farmers, if that’s your thing then go a head and do it. What I’m talking about are the scumbags who stand around during the Pre-Events yelling at the people doing them to hurry up so they can carry on with their farming. It’s those jerks that I’d love to see get screwed over. I’ll feel bad for you and anyone else that just wants to get their farm on without being rude to others.

Also, I’m not for forcing people to play my way, that’s what ANet has been doing apparently. They’re the ones that are nerfing farming, not me.

Right, so you’re saying that rude players, in this case rude farmers, should be punished.

That’s fine.

And they should be punished by … nerfing cof p1? what?

Should they also nerf Orr again, just for kicks like they’ve done before?

Those people telling others to hurry up with the meta event are idiots anyway, it’s not that hard to just guest.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Valanga.5942

Valanga.5942

If you don’t want people farming in this game please nerf them all the farming spots and not just everything but CoF.

Honestly, you nerf and destroy every other farming spot and leave this in the game. What are the professions that are not Warrior and Mesmer supposed to do for money? You nerf the farming spots all of us have access to, and leave this in the game. I literally have access to no ways to really make money, yet my friend who just happened to pick a mesmer just now found about speed runs and proceeds to rub in my face the gold he makes a day.

All I ask is that if you nerf farming spots you nerf them all, and this would mean reworking all dungeons (most). So they can’t be farmed like CoF was. Put some mechanics in dungeons that favor tanky characters and not just zerkers dodging everything. Aetherblade Retreat was a great start.

If ANet will ever nerf CoF path 1, the tears of zerkies will flood all Tyria…

Actually, could be a best living story so far…

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Posted by: TriggerSad.2597

TriggerSad.2597

Please give them ideas. I’m getting tired of having to deal with some of kittens that think they own Fireheart whenever I go to do a run or two of CoF. That is to say that not all of them are jerkfaces, but I’d love to see the ones that are fume when the dungeon does get a revamp!

Make an lfg advertising for a regular run then. Why should us farmers have to suffer just because you don’t fit our criteria for being in our group, just how we don’t fit the criteria for your group yet it’s seemingly fine for you to discriminate against us?

Um… How about you read my post again? I said that not all farmers are jerks. I have no problem with farmers, if that’s your thing then go a head and do it. What I’m talking about are the scumbags who stand around during the Pre-Events yelling at the people doing them to hurry up so they can carry on with their farming. It’s those jerks that I’d love to see get screwed over. I’ll feel bad for you and anyone else that just wants to get their farm on without being rude to others.

Also, I’m not for forcing people to play my way, that’s what ANet has been doing apparently. They’re the ones that are nerfing farming, not me.

Right, so you’re saying that rude players, in this case rude farmers, should be punished.

That’s fine.

And they should be punished by … nerfing cof p1? what?

Should they also nerf Orr again, just for kicks like they’ve done before?

Those people telling others to hurry up with the meta event are idiots anyway, it’s not that hard to just guest.

Whether I want to or not, or whether you don’t want to or do, CoF1 will get buffed/reworked eventually. It’s just a matter of time before ANet decides to do something about that path.

My personal feelings on the jerks doesn’t matter. Heck, I wasn’t being all that serious with my post to begin with. I just thought it would be funny to see the jerks who are jerks get a kick to the rear. I think someone is taking their frustrations on the anti-farmers out on the wrong person. :P

IGN: Despada
Guild: I Can Outtweet A Centaur [TWIT]
Twitter: https://twitter.com/TriggerSad

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Posted by: Blaine Tog.8304

Blaine Tog.8304

What are the professions that are not Warrior and Mesmer supposed to do for money?

Run CoF in roughly the same amount of time.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Shanna.4762

Shanna.4762

You don’t need to be a warrior or mesmer to run CoF, and there’s nothing wrong with real players farming.

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Posted by: morrolan.9608

morrolan.9608

CoF path 1 was nerfed a long time ago thats why its as easy as it is.

The nerfs being referred to are about making it more difficult, not the normal meaning of the word. And it is hypocritical of anet to leave cof1 as it is but make farming harder everywhere else, plus it allows an unreasonable inflationary pressure on the game economy.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

(edited by morrolan.9608)

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Posted by: Tolmos.8395

Tolmos.8395

What’s the point of nerfing CoF at this point? The damage it has done to the economy is done, and nerfing will do nothing but stop the rest of the players who are currently leveling up the warriors and mesmers needed to compete, economically, from catching up. There’s no point in that.

The disparity in wealth that has been created by CoF is there. Anet knew this would happen and welcomed it with open arms- otherwise they would have dealt with it LONG before now. All you can do at this point is exactly what they intend for you to do- level up a mesmer or warrior to 80 and run CoF with the rest of us.

Nerfing it now would only hurt you. The rest of us are already loaded from it

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Posted by: Latinkuro.9420

Latinkuro.9420

Bots can’t farm CoF.

/thread

This ^^ alone is why they should never ever touch CoF path 1.
at least there are no filthy bots farming there, you have to sit and spent the time farming all that gold.

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Posted by: stayBlind.7849

stayBlind.7849

Lets get rid of the mission system and put in an open world. Now, lets make it so dungeons reward the best loot for the effort and make it so there is no reason to go into the open world.

ANet are masters of design.

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Posted by: Erick Alastor.3917

Erick Alastor.3917

Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?
By the the way I don’t know if still possible, but until may it was possible to complete arah 3 in 15m (https://www.youtube.com/watch?v=zDJc5YBadCo)
Maybe it’s harder than CoF p. 1, and for that it should deserve to be “a little” more rewarding (even if I think its token are already a good addition, indeed wandering through the game arah armor is more rare to find than a CoF armor , so I think they are already a good addition being a proof of your ability and a source of pride).
In the end I don’t think any boost to the actual dungeons should lead to anything more than a 10-15% gold extra than the easiest dungeon/path unless a specific dng or path require a very long time even for skillful players.
If you nerf cof, ppl will not stop complaining, indeed they will be more angry because another “farming spot” will be gone.
We just need more options to gain our gold, i.e. why 10m of a JP isn’t near rewarding as any other 10m activity? This is what I think the game need not a progressive nerfing.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Bots can’t farm CoF.

/thread

What makes you think they can’t?

They’re usually rangers.

Seriously, though, I’ve never seen a bot dodge. A successful CoF run requires some situational awareness.

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Posted by: NinjaEd.3946

NinjaEd.3946

Instead of nerfing cof p1, they should redo the reward system in dungeons.

Time SHOULD stand parrallel to reward. The more time it takes, the more rewards it yeilds. Thats not to say drag on a path or boss fight to be tedious and reward the players per minute it takes, it means the harder a path is and the more events in it, should reward.

Cof p1 for example. The bridge part should be worth the short fight. However what does it yield aside from an extra silver or 2 for about 3 or so minutes (guessing).

Players should WANT to do the full dungeon and not skip anything inside, kinda like a checklist that gw1 had. You could do the main part of the mission and get rewarded (1 sword) or do the secondary part and get rewarded more (2 swords). Idk how the rewards translated to coin/mats too much but I do remember getting some decent loot from doing secondary objectives. The same should apply here.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

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Posted by: morrolan.9608

morrolan.9608

Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?

Most other dungeon paths have similar rewards its just that they take significantly longer..

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Mikau.6920

Mikau.6920

What they should do is buffing/creating new farming spots. (Cused Shore, I miss you!)

Sorry for my english.

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Posted by: Crovax.7854

Crovax.7854

Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?

Most other dungeon paths have similar rewards its just that they take significantly longer..

What he meant was boosting the other paths so gold/time is the same as in cof,
not gold/run.

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Posted by: Erick Alastor.3917

Erick Alastor.3917

Please don’t crucify me, but why, instead of nerfing CoF, don’t boost other dungeons/paths rewards?

Most other dungeon paths have similar rewards its just that they take significantly longer..

What he meant was boosting the other paths so gold/time is the same as in cof,
not gold/run.

yup. 15dancingcharr

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Players should WANT to do the full dungeon and not skip anything inside, kinda like a checklist that gw1 had. You could do the main part of the mission and get rewarded (1 sword) or do the secondary part and get rewarded more (2 swords). Idk how the rewards translated to coin/mats too much but I do remember getting some decent loot from doing secondary objectives. The same should apply here.

I was ready to disagree with you, but this actually makes sense. I would love for it to make sense to not just skip most of most dungeons.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: Devata.6589

Devata.6589

If you don’t want people farming in this game please nerf them all the farming spots and not just everything but CoF.

Honestly, you nerf and destroy every other farming spot and leave this in the game. What are the professions that are not Warrior and Mesmer supposed to do for money? You nerf the farming spots all of us have access to, and leave this in the game. I literally have access to no ways to really make money, yet my friend who just happened to pick a mesmer just now found about speed runs and proceeds to rub in my face the gold he makes a day.

All I ask is that if you nerf farming spots you nerf them all, and this would mean reworking all dungeons (most). So they can’t be farmed like CoF was. Put some mechanics in dungeons that favor tanky characters and not just zerkers dodging everything. Aetherblade Retreat was a great start.

During the beta (and just before it) ArenaNet was talking about how it was not necessary to farm in GW2. A lot of people where afraid that mend you would not be able to farm. ArenaNet then said it would be possible to farm for mats and stuff but it was not required. (So they already should know what there player-base wants).

Anyway, since then all farming places have been nerved and the whole game is very currency driven (Gold, tokens, laurels, WvW ranks, karma and so on but mainly gold). That is not good for the game but the there are just a few places people can still go to farm. CoF is one of them so it would be really bad to nerve that to. In stead they should make the game less currency driven and let people farm mats and stuff again. Not only mats but skins, recipes mini,s (mounts if they would be added) and so on.

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Posted by: Julie Yann.5379

Julie Yann.5379

How about making so you can’t just run past 90% of the content and give the final boss some retaliation? It wouldn’t make the dungeon much harder but would slow down the speed runs and probably make for a more interest end fight.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Nretep.2564

Nretep.2564

Instead of nerfing cof p1, they should redo the reward system in dungeons.

Time SHOULD stand parrallel to reward. The more time it takes, the more rewards it yeilds. Thats not to say drag on a path or boss fight to be tedious and reward the players per minute it takes, it means the harder a path is and the more events in it, should reward.

I also thought of this possibility for a long time. 60 tokens for a 10m run is just too much. Then compare it to 2h arah with the same rewards.

But you can’t punish players for being fast and can’t reward players for being away from keyboard (abbr. is censored) in dungeons.

The general reward could be something like this:
X token, where
X := round(sqrt( time_needed ) x 1.5 ; 1) ; time_needed in seconds.

so a 10min run in CoF would get you 37 tokens, a 30 min run 64 tokens, a 60 min run 90 tokens and a 2h run 127 tokens. This would nerf CoF runs, but honestly, they deserve it. But it’d buff all other dungeons and get you some rewards for longer paths or longer dungeons.
But there’re also some difficulties with abusing. You could simply afk to increase the counter, so you need some measurements to prevent it. The first one is the square root. Running CoF thrice within 30 mins rewards you with 3×37 = 111 tokens, while a 30m run only grants you 64, so continuously running dungeons is better than akitteng to get more tokens. Another measurement would be to only count the time when 5 players are in a party (or to allow 4- player runs the max amount of players of the party at the run). So you prevent akitteng by a single person (like when doing sports and macroing the autokick) and then inviting others to complete the dungeon. You could also lower the auto-afk-kick timer in dungeons. And as last measurement, you could make a timer for each player. So when a 5 player party kicks one to invite their guildy (unfortunately this happens), the new player only get’s his own in-dungeon time rewarded. In CoF cases it’d equal 2mins —> 16 tokens. And you could also reward the kicked player a bit of compensating tokens. Players which leave the party by themself, should get their time-counter set to 0.

All problems of all dungeons solved.

(edited by Nretep.2564)

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

they should not nerf cof before fixing market manipulation….

People playing with market does 10X a cof runner does with the difference that all their gain is at normal players expenses…….

Also the issue is not with cof
its with warriors dps :|

Fix cof and people just go to coe.
Fix coe and they go to SE
etc etc etc

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Wryog.5073

Wryog.5073

they should not nerf cof before fixing market manipulation….

People playing with market does 10X a cof runner does with the difference that all their gain is at normal players expenses…..

I don’t see a way of nerfing the gold gain from the TP without heavily punishing everyone that uses it. I haven’t seen any ideas about how to do that either(at least not any realistic ideas).
If you’re talking about precursors then just stop. They’re already making that “scavenger hunt”. Nothing more can be done right now.
BTW banning people who make money off the TP is NOT a solution.
And about warrior DPS – nerfing 100b should be enough. Another good idea is to remove the ridiculous difference between classes’ base health points(60% difference?! the 8k HP difference between thief and warr is probably the biggest reason not to take a thief in CoF).

Wryog [WBC] – elementalist
Gunnar’s Hold

(edited by Wryog.5073)

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Im Mudbone.1437

Im Mudbone.1437

they should not nerf cof before fixing market manipulation….

People playing with market does 10X a cof runner does with the difference that all their gain is at normal players expenses…..

I don’t see a way of nerfing the gold gain from the TP without heavily punishing everyone that uses it. I haven’t seen any ideas about how to do that either(at least not any realistic ideas).
If you’re talking about precursors then just stop. They’re already making that “scavenger hunt”. Nothing more can be done right now.
BTW banning people who make money off the TP is NOT a solution.
And about warrior DPS – nerfing 100b should be enough. Another good idea is to remove the ridiculous difference between classes’ base health points(60% difference?! the 8k HP difference between thief and warr is probably the biggest reason not to take a thief in CoF).

ANET could charge a SALES TAX since they charge a listing fee, this would KINDA slow things down on the TP with flippers.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Nretep.2564

Nretep.2564

they should not nerf cof before fixing market manipulation….

People playing with market does 10X a cof runner does with the difference that all their gain is at normal players expenses…….

It’s called “economics”. Do you want to ban trading, buying and selling?
It’s a natural way, even in real life. Buying and selling stocks has high risk and high profit.

ANET could charge a SALES TAX since they charge a listing fee, this would KINDA slow things down on the TP with flippers.

They do. 5% listing fee, 10% sales tax.
Sell for 100 gold, get 85g.

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

they should not nerf cof before fixing market manipulation….

People playing with market does 10X a cof runner does with the difference that all their gain is at normal players expenses…..

I don’t see a way of nerfing the gold gain from the TP without heavily punishing everyone that uses it. I haven’t seen any ideas about how to do that either(at least not any realistic ideas).
If you’re talking about precursors then just stop. They’re already making that “scavenger hunt”. Nothing more can be done right now.
BTW banning people who make money off the TP is NOT a solution.
And about warrior DPS – nerfing 100b should be enough. Another good idea is to remove the ridiculous difference between classes’ base health points(60% difference?! the 8k HP difference between thief and warr is probably the biggest reason not to take a thief in CoF).

i was not referring to precursors that BTW they are not doing anything about (scavanger is talked since too many months and still we don t have anything).

I will talk of something other:

like a dev that enjoys to nerf elementalist says they introduced celestial and the profession should rely on it

In the meantime someone bought a key ingredient just to resell at more than double cost…

This is the thing to fight that would do something about economy

Cof farmers are not able to have 3-4 precursor as market flippers.

If you think cof is damaging gold value, it has just a small impact compared to what market is doing.

They shouldn t do anything aout taxes

They should randomly inflate market with tons of overpriced things so flippers learn to be honest or rtisk to lose all money.

Then you could think of the impact of PLAYING THE GAME.
mostly because farming events is already a great source of gold and that had a bigger impact.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

Why is CoF still in the game?

in Fractals, Dungeons & Raids

Posted by: Nretep.2564

Nretep.2564

like a dev that enjoys to nerf elementalist

you sure they nerfed the elementalists? wow …

In the meantime someone bought a key ingredient just to resell at more than double cost…

This is the thing to fight that would do something about economy

Cof farmers are not able to have 3-4 precursor as market flippers.

If you think cof is damaging gold value, it has just a small impact compared to what market is doing.

actually, it’s the opposite. In MMORPGs the market is based on the amount of money the game or an average player has. The economy is “destroyed” when too much exists, it’s called inflation. But how do you “create” money in MMORPGs ? Either by direct rewards from mob drops or events or by selling items to an NPC – meaning CoF.
The developers try to counter inflation by taxes. Removing money from the game by taxes or items you sell from a NPC. “Expensive” things you buy from NPCs are higher crafting mats and salvage kits. ANet found them lacking, so the guild (commendation) items also cost up to 5g. Just to remove money from the game.

Now let’s look on TP brokers … they buy from TP and sell on TP. They make the game lose money by paying tax, while increasing price of underpriced items.
You can’t prevent players from becoming brokers in MMORPGs without forbidding trading at all. But you can use them to regulate the market. This is what ANet did.