Why is the host system still here?

Why is the host system still here?

in Fractals, Dungeons & Raids

Posted by: Excell.1042

Excell.1042

Since everything in GW2 has became a zerk fest, I was wondering why the host system is still in the game? A-net, you’ve been cathering to the “casuals” too much, but your philosophy of “everyone should be able to do all content” is basically being wrecked by the idea of the host system.

Also, the host system calls for power abuse, and makes most people not want to do a dungeon, mainly because they are afraid of leavers?

Is your system not able to handle opening a dungeon without having a host assigned?

Why is the host system still here?

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Posted by: Anierna.6918

Anierna.6918

Answer: there is no dungeon team. It will not get changed until/unless it effects the living story.

/thread

Why is the host system still here?

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Posted by: Nokaru.7831

Nokaru.7831

The reason it isn’t getting fixed quickly is because it’s probably not an easy or cheap thing to fix. All dungeons were likely built using the same mechanics of the personal story, in which case the idea of an instance “owner” makes sense.

Not only would a new system have to be built, but every dungeon would need to be transitioned into it and they would need to test them all to make sure it did not break more things than it fixed. This would take a very long time and be quite costly.

Why is the host system still here?

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Posted by: TurtleDragon.3108

TurtleDragon.3108

Answer: there is no dungeon team. It will not get changed until/unless it effects the living story.

/thread

Well, it kinda did at one point (TA Aetherpath), but it still wasn’t changed lol. Even the living story can’t save us from the host system.

Why is the host system still here?

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Posted by: Slither Shade.4782

Slither Shade.4782

bigger problem look at the lfg, it is practically a barren wasteland, probably a small number of players doing the same path for the hundredth time

im just going to throw it out there, nobody wants to play in the zerkfest meta and that is why it is empty

and since its empty anet is not going to waste time on something that has had a solution from day one …. enter the dungeon first and your problem is solved

Why is the host system still here?

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Posted by: joey the creator.3587

joey the creator.3587

enter the dungeon first and your problem is solved

It’s true that this solves the problem for said individual but what about the other 4 players? If every single player had the “i must enter first” mentality, every pug group would have one player in it.

Quit gw2. Casually play gw1 when I have spare time.

(edited by joey the creator.3587)

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Posted by: Nokaru.7831

Nokaru.7831

bigger problem look at the lfg, it is practically a barren wasteland, probably a small number of players doing the same path for the hundredth time

No, it’s because the groups fill up quickly. Maybe you should try actually forming a group for once and see that this is true.

Why is the host system still here?

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Posted by: Ruruuiye.8912

Ruruuiye.8912

The instance owner system is an important check on the zerker warrior-guard-mesmers actually. Without being able to open the dungeon yourself (possibly as a warrior and then switching) it would be almost impossible for necros (or sometimes rangers) to LFG into Arah, Aetherpath or Fractals at all.

Why is the host system still here?

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Posted by: Saint.5647

Saint.5647

The instance owner system is an important check on the zerker warrior-guard-mesmers actually. Without being able to open the dungeon yourself (possibly as a warrior and then switching) it would be almost impossible for necros (or sometimes rangers) to LFG into Arah, Aetherpath or Fractals at all.

I used to get a kick out of these deceptive attempts when trying to find a 5th for 1-man-short run.

Getting carried isn’t fun for anyone. Just get by the honest way

One True God
Fashion Forward!
Guild Wars Dinosaur

Why is the host system still here?

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Posted by: Purple Miku.7032

Purple Miku.7032

bigger problem look at the lfg, it is practically a barren wasteland, probably a small number of players doing the same path for the hundredth time

im just going to throw it out there, nobody wants to play in the zerkfest meta and that is why it is empty

and since its empty anet is not going to waste time on something that has had a solution from day one …. enter the dungeon first and your problem is solved

There’s so many things that are wrong in this post that I don’t even know where to begin.

Why is the host system still here?

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Posted by: robertul.3679

robertul.3679

Well you could’ve stalled them until a friend joined to help you kick them. But still. Horrible stuff!

Why is the host system still here?

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Posted by: MastaNeenja.1537

MastaNeenja.1537

Host system problems? Why? Two words Living Story.

Why is the host system still here?

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Posted by: magic fly.2041

magic fly.2041

I have seen it far too often.
In fact, this is the number one reason I fail to finish a dungeon.
Someone has to leave, or ragequits even though we win the battle seconds later, so we free up the spot for another person to join.
We find ourselves outside the dungeon, having lost all our progress.
It turns out that we kicked the host.
Why is it always the ragequitters who host?
Why should kicking a disconnected player remove us from the dungeon?
This is usually followed by a swift disbanding of the group.

Why is the host system still here?

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Posted by: Advent Leader.1083

Advent Leader.1083

Not sure on a correct answer, but I think the host system isn’t just limited to dungeons, but instancing. I’m not privy to how GW1 handled instances and hosting, and the exact behavior to it. What I know is that they haven’t patched it fully yet, but instance-owner change behavior has been reported when merging parties, implying that the code to decouple instances from owners hasn’t been fully established due to bug-checks from personal story instances.

Why is the host system still here?

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Posted by: dlonie.6547

dlonie.6547

Well, it’s been over a year and there have been several suggestions that would be trivial to implement. The ideal solution of transferring ownership when the host drops would probably be difficult to add, but any competent programmer could easily (a) add a check to prevent the host from being able to get kicked while the instance is active, or (b) at least just add a special icon to the party UI so we know who the owner is.

But as I said, over a year, and not even a 5-minute band-aid fix to what is probably the single most frustrating bug in the game. Sad.

Source: 4+ years of HPC C++ software development experience. I’d say “hire me and I’ll just kittenin fix it”, but I’ve seen glassdoor. :-(

Edit: I’m not trying to call the devs incompetent — I’m actually quite impressed with how stable and fast GW2 is, considering the complexity of the systems involved. But wow — where are management’s priorities? Maybe make one less armor set for the gem store and instead fund a developer to fix some of the serious issues with the game?

(edited by dlonie.6547)

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Posted by: Saulius.8430

Saulius.8430

Source: 4+ years of HPC C++ software development experience.
….
But wow — where are management’s priorities?

don’t know how it is where you work. but where i work and have worked, management priorities are always on the money side. even at cost of delayed critical system stopping errors

so, there is no reason to expect fix for something that is just ‘annoying’

kill all ze thingz

Why is the host system still here?

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Posted by: dlonie.6547

dlonie.6547

Source: 4+ years of HPC C++ software development experience.
….
But wow — where are management’s priorities?

don’t know how it is where you work. but where i work and have worked, management priorities are always on the money side. even at cost of delayed critical system stopping errors

so, there is no reason to expect fix for something that is just ‘annoying’

Yeeeeeep That’s why we’ll have a 3 new gem-only outfits next patch but Lupi will still be optional rolls eyes