(edited by aaron.7850)
"With universal tokens, people would only run the easiest dungeon"
Same. I’m only interested in CoF light armor (I really like the looks) and mask+legs from Arah. Maybe after I get those I will run every dungeon path once but that’s about it.
1 Run several dungeon types.
2 Buy exotics (Or rares for CoF/CoE/HotW/Orr) and salvage for ectos and other materials.
3 Either use or sell these for even MORE profit on top of the absurd amount you’ve already made from creaming all those dungeon bosses.
4 Profit.
hopefully the devs will eventually add in Zaishen-type quests from GW1 that would be an incentive to run dungeons you otherwise wouldnt run.
The state of the game is why it’s twilight arbor armor or citadel of flame armor. Universal tokens would mean that there’s just a number of generic sets, loosely styled for certain races (just like cultural armor).
Dungeon armor is probably neither the easiest nor the fastest way to a complete set. If you want a set ,fast, get crafted items. Dungeon armor is a way to show how proficient you are at a certain dungeon. It’s something to work for the look of it. And most of all, it’s something that just happens if you happen to like to run a dungeon.
Funny thing is, after clearing TA 1 & 2 again, yesterday, we descided to try something new. So we went to AC. Noone knew AC explorable, so we had tons of fun learning it. At the end of the night, we descided to only go one TA path a day from now on (people farming TA tokens…) and one new explorable after that. We’ll be having fun and working for a specific set.
Content Designer
Gonna lock down this thread since there’s already one about it.
https://forum-en.gw2archive.eu/forum/game/dungeons/One-Token-to-rule-them-all/first
Please take the discussion there so we can keep all this centralized.