This post is going to have some things people will certainly disagree with. If you are one of these obstinate players, please skip to the bottom section of my post, because the rest of what I have to say is for the betterment of the game, and not for a flame-war of impulsive sensationalists. Before you all scream fanboi, I’m a WoW veteran of 7 years…
To Arenanet:
I saw the changes today and was like “hey that was quicker than I thought!” I have to say thank you for addressing the problem so quickly to be honest. Speed farming is not in your interest, it’s not in my interest, and it shouldn’t be in the interest of the rest of the community. I’m not sure how much you listen to the naysayers, but please don’t. They’re trying to undermine the unique system that you’ve built, that I and many have come to appreciate.
I personally have never run a consecutive CoF in a single day, and I still come out satisfied at the end of the day. In fact, the first time I tried the Magg side of CoF, I felt extremely dirty and cheap. So much to the point that every time a guildy mentions it I have to twist their arm not to do it so we can actually do some challenging content. For the actual challenging content- thanks a lot. I’m sorry to say that I don’t think the majority of the community has even experienced the actual fun content of explorables. Granted, explorables take time, and I’ve only done 1, maybe 2 a day, so there’s much learning to do; but I think that’s how you wanted it to be played.
I want to point out some really fun encounters that a lot of people might be missing out on, and that deserve a “well done.” The laser field in Crucible is super tense, but it’s a lot of fun to do while heckling with guild-mates once you get the hang of it. Also, the Submarine wing of CoE with the bomb golems and trying to set the trigger…probably my favorite event so far. I forget the wing, but the CoF event with the 4 flame bubbles was interesting too. I’d like to see something like this with a little more complexity for a possible boss fight or something. I suck at remembering the exact wings, but the last boss in Arah to hold nodes while kiting the specters was a lot of fun as a necro. I pretty much found the profession’s strength in that fight. Basically what I’m saying is, there’s so much more in these dungeons than loot, and I wish everyone would understand that.
With that said, I do think there needs to be a little more incentive to complete these. Not everyone is like me and wants to play for the sheer enjoyment of the dungeon. I as well like to have a carrot at times. I don’t think we are being properly rewarded for some of these especially difficult encounters. I don’t play this game only for material reward, but I do believe it’s necessary to have something that’s worthy of time/effort. More currency reward should definitely be considered. If I’m lucky, on a random explorable, I’ll make scant amounts of silver, or I’ll even lose money from the instance. I think that’s a little harsh. Chest rewards need just a little bit more. I actually tend to find better loot in 30 min of farming Orr than the chests. Nothing extravagant- just something worthy of the effort.
To the players:
Chill the (furry feline) out! This game is not about loot, as much as you want it to be. The game has been advertised to be a change from traditional MMOs, and that’s exactly what we see. You’re just going to have to adjust from your single-minded view of “I can have my cake and eat it too.” I had hoped not to allude to this, but if you want quick rewards, go play WoW. You can get full top level purples in 3 days time there. This game for me, is actually a nice breath of nostalgia, of time when people who put in their time got all the goods and prestige. You’re not going to get that here in a few days time. I’m pretty sure Anet isn’t going to budge to your ad hominem like Blizzard does. I even had the disgusting pleasure of reading a thread today that had a guy ranting for paragraphs on how to properly release a patch. Who the (cuddly critter) do you think you are!!? So you’re an expert on speed-running dungeons. We’ll celebrate your awesomeness with laughter and finger pointing. You have no clue how to develop a game, so you really have no place in telling people how (you) wanted a patch to be released. Again, I point you to a good MMO for that. Don’t bring it here. The people here are looking for a good time with earned rewards, not freeloaders.