idea for raids ( use of combo's )
Nice idea. I’ll try to weave it a little further.
How about a sort of “elementally locked” gate. In front of it there are 4 recepticals each for a different condition (e.g. Burn, poison, bleed, vulnerability; all rather common) each of them has to be activated by applying the correct condition in the correct order for a certain duration. The “PIN” could randomly change every run.
Or is that too gimmicky? I know a lot of ppl already find the ghost river annoying, but I want to see something in a raid that has me actually use my brain other than “Stand in this circle or you die”.
In front of it there are 4 recepticals each for a different condition (e.g. Burn, poison, bleed, vulnerability; all rather common) each of them has to be activated by applying the correct condition in the correct order for a certain duration.
Something pretty much like this exists in Blade and Soul, and it’s not a bad thing really in my experience. The difference in BnS though is that instead of different conditions, it’s types of CC.
The way CC works in some of their new dungeons, is depending on the mob colour you have to use a specific form of CC (otherwise it does nothing), i.e.
- You have to CC 3 mobs in a certain time or the boss enrages and does a huge attack
- The 3 mobs that spawn have a random colour (Blue or Green), depending on the colour, you had to do a knockdown or a daze
So in a similar vein the same could be said for any of the CC’s we have in game in GW2, or as you say, different conditions.
The idea could be annoying, but I’m all up for bringing in more mechanics that really test peoples knowledge of their class and the skills/traits that they can bring to the table. A good example of this is in the Matthias fight, where you have to use burning to remove the icy patches, whilst it’s not a huge mechanic, it does bring some flavour to bringing a class that can burn efficiently.
I like this
I’m all up for bringing in more mechanics that really test peoples knowledge of their class and the skills/traits that they can bring to the table.
me too