8 months and zero optimization
The other game I currently play is LoTRO which is way more graphically detailed then GW2 is. I can play that game with my graphics maxed out and still get up to 200fps when there is nobody around or a respectable 80 fps when the area is crowded with people. In fact I used to be able to load two clients at once and still get 100 fps with max graphics. (I say used to because my new ISP just cannot handle the load of 4 games at once…2 mine and 2 the better halfs).
In GW2 my max frame rate is 60fps and in crowds I have to lower my settings to medium across the board in order to maintain that frame rate. However LoTRO uses Direct X 11.
http://potshot.files.wordpress.com/2007/02/distancehills.jpg
you consider this to be better graphically? O_O
Then again I never played loTRO and this is only a picture I found on the Internet (so maybe the player is not playing on max settings?). I’m curious how it looks on your PC. It would be nice if you could provide a piccy
+1, needs more optimization. in the meantime, I’ve found that putting shaders on low gives me a nice FPS boost.
But shaders/textures is what makes the biggest difference in graphics-.- I can’t set those two to anything lower than High.
dunno, I don’t think it’s that big of a deal
Take a pic of your character on shaders low/mid/high and compare them three, there’s a huge difference.
HOLY kitten YOU’RE RIGHT
Just give me DX11.
hell yes i want some of dat too. I dunno if it was official or not but i remember hearing that anet may add DX11 support later on.
Just give me DX11.
I second that. Plus anti-aliasing with DX11 is so much better. At this point the game is jaggy as hell.
use sweetfx! FXAA is soooooo bad and the only AA option available in the game. They’ve made a decent art style to blur the hell out of it with stupid FXAA…
Pretty sure I read about all ANet said on their GFX tech and DX11 is up there with a PS3 port. So not happening!
As for Lotro, I have a very hard time going back to that game. Even on medium textures GW2´s Art beats the kitten out of that Grampa Engine.
Try using SweetFX on GW2 with user made presets. Makes the game look much nicer and sharper.
Do you have a SweetFX that Won’t crash the game I can download?
+1
GW1 imo, is REALLY good in terms of optimization. My crappy notebook can max it and have decent fps while in other games, even 2D one suffered in framerate.
I have a much better rig now but there is just no excuse GW2 has around the same fps as BF3 near max on my rig.
DX11, I don’t expect an MMO to look like BF3 so I don’t really care. It looks decent enough. I just hope they optimize the engine more.
Do you have a SweetFX that Won’t crash the game I can download?
I can’t do much about that. Could be some sort of hardware incompatibility. I’m running an i5 750 cpu and amd 5850 gpu. I’ve been using it for 6 months and got my friend to use it too and he loves it. All I did was d/l and extract to the game folder and it works.
The game is way to new for engine optimization. You want to see bad optimization try Tortanic. You will lol.
It doesn’t matter what people say here since it seems that devs don’t read these like post at all. I have seen these topics going on here before and even on Tech Support sub-forums and I have never seen any devs leave a single comment on these. I, still, saw one moderator passing by, but that was only to close the topic.
Gw2 uses Gw1 massively modified engine. It just can’t handle the amount of people there are on WvW or even at world boss events. They surely “fixed” WvW fps problems, but only by removing things. It was surely easier for devs to keep going on with engine they are a bit more familiar, but they should have considered that it might not be enought for players.
I still have hopes for getting at least bit more optimized game but it can be as far as 2014-2015. I wish you best of luck devs, if you read these…
Still reading this? You know there is something better to be done for sure. -.-’’
(edited by Timze.7980)
The game is way to new for engine optimization. You want to see bad optimization try Tortanic. You will lol.
Tor_what_?
Never heard of it.
On the other hand everybody heard of GW2, was the talk of the town during the last E3 and didn´t even have a booth.
BTW, you forgot the “little”(as in humongous) player culling problem they optimized. Very important for the couple of peeps in PvP.
Us PvE pleebs (aka. majority of players) are so happy for them. :P
Don’t forget to update your drivers
The game is way to new for engine optimization. You want to see bad optimization try Tortanic. You will lol.
Tor_what_?
Never heard of it.
On the other hand everybody heard of GW2, was the talk of the town during the last E3 and didn´t even have a booth.BTW, you forgot the “little”(as in humongous) player culling problem they optimized. Very important for the couple of peeps in PvP.
Us PvE pleebs (aka. majority of players) are so happy for them. :P
Star Wars the old republic aka Tortanic.
Do you have a SweetFX that Won’t crash the game I can download?
May be a driver problem. Try to properly uninstall your old drivers 1st. AMD even has a special driver removal tool now(for win7).
Did you use the latest SweetFX Version?
Star Wars the old republic aka Tortanic.
Ooouh! You kids and your newfangled Abrevs..
(edited by HawkMeister.4758)
Don’t forget to update your drivers
I think most people know this and NO, this doesn’t help even a bit
Still reading this? You know there is something better to be done for sure. -.-’’
Don’t forget to update your drivers
I think most people know this and NO, this doesn’t help even a bit
Most people actually don’t. They buy a laptop or premade PC from a department store, take it home and start using it.
Do you have a SweetFX that Won’t crash the game I can download?
Run GW2 in admin mode. (right click the shortcut and chose “Run as Administrator”.)
Don’t forget to update your drivers
I think most people know this and NO, this doesn’t help even a bit
Most people actually don’t. They buy a laptop or premade PC from a department store, take it home and start using it.
Know or not, that wasn’t the point
Drivers doesn’t change anything, Gw2 must do the change…
Still reading this? You know there is something better to be done for sure. -.-’’
I think the main issue, whether you want to blame it on graphics, game structure, player base, whatever:
The most attractive things in the game at the moment create zerg-fests, simply because they are just that: attractive to the most people. So either make more things attractive, make these things less attractive, or FIX THE BLOODY SYSTEM that makes things near impossible to do with large amounts of people.
NSP – northernshiverpeaks.org
Define complexity. GW 2 graphics is already complex.
You character will adapt to graded slopes and a lift a leg higher than another
Dude, she´s frikken floating!
Are you trying to win a fanboy award or something?Yes they added somewhat less braindead collision detection. But their MAIN graphics optimization isn´t even done in house but by those Icelanders from UMBRA.
And the kitten Occlusion Culling is clearly broken in this game, as the last 8 months in the Tech Support Board has proven.More like:
http://imgur.com/XdUClKi
Dude, she´s frikken floating!
DUDE ARE YOU KITTEN KIDDING ME? SHE’S KITTEN FLOATING. YOU CALL THAT COMPLEX GRAPHIC ADAPTATION?!![/quote]
those textures are always messes up. Usually the character does not float.
Like I said, complex graphic is very relative. What do you mean by advance?
(edited by loseridoit.2756)
+1
GW1 imo, is REALLY good in terms of optimization. My crappy notebook can max it and have decent fps while in other games, even 2D one suffered in framerate.I have a much better rig now but there is just no excuse GW2 has around the same fps as BF3 near max on my rig.
DX11, I don’t expect an MMO to look like BF3 so I don’t really care. It looks decent enough. I just hope they optimize the engine more.
Please ask yourself this question? In war, do people line up and zerg to get shot?
BF3 limits their maps to only 64 players on the PC.
WvWvW > 100 players and they actually zerg together.
MMORPG is actually a more complex game than BF3. Anet does have an excuse and constantly blabbing about optimization is not helpful.
Resource management programming is hard. Anet is probably working on it all the time. They even commented on the engineer forums once that they are unwilling to fix any minor graphic bug before they make this game playable on wide scale
(edited by loseridoit.2756)
I’m not really sure what the OP means. They DID optimize things in the last major patch. Believe me, my computer is pretty kitten old. I had an old athlon xp 2.7ghz dual core in there. Loading into Lion’s Arch took forever and once I got in, nothing was loaded. Buildings, people, nothing. I had to guess where I was running.
After the last major patch, everything loaded in MUCH faster. Before the patch it could take me up to 5 minutes just to load everything in Lion’s Arch. After the patch it took maybe 10-15 seconds total to load everything.
Since then I upgraded to a newer(but still old) processor and the game runs smooth as can be considering the age of my computer.
For people with Radeon GPU, AMD just released it’s 13.4 catalyst drivers with some optimization for Guild Wars 2 .
Also, , “high resolution textures” and shaders are the things that eat the most FPS. I have the game running at 20 fps while in LA when i have both on and 50-60 fps when they are at off.
Also, the game is in dire need for DX11 . Having a PC ONLY game released in 2012 without DX11 support is a disgrace .
Just look at the steam survey. 49% of the steam players have DX11 GPU and 32% have DX10 ones
(edited by Lévis.5489)
Yeah, would really like some open world PvE optimizations, DX10/11 support, and any of the bugs that have been around since beta fixed…doubt we’ll ever get them though. :\
Do you have a SweetFX that Won’t crash the game I can download?
I prefer FXAA PPI. Quick and easy to set up and run. Can use it in many games without installing it in each game or copying configuration files anywhere. All profiles are switchable, copyable, removable within the program.
https://www.assembla.com/spaces/fxaa-pp-inject/wiki
Grab the latest FxaaToolSVN117 from the ‘Files’ tab.
Hitting the download button from the main page is the FxaaToolSVN112 as it hasn’t been updated with the latest version available.
Take a peek, see if you like it.
Left vs. Right – Before and After
Misc. Scenes
Waterfall Scenes
| [Free Ports For All “Not So Secret” JP Needs (and 1st Try Dive Tips)] |
| [Classic Thread: “all is vain”] |
Didn’t Anet say they had hired two new dedicated coders for optimising the engine about a month ago? I think it was mainly WvW related but would have a positive impact on overall performance.
Anyway it would be mad to think they aren’t working on optimisation, but I agree the improvements are slow in coming. I expect more soon though.
Didn’t Anet say they had hired two new dedicated coders for optimising the engine about a month ago? I think it was mainly WvW related but would have a positive impact on overall performance.
Anyway it would be mad to think they aren’t working on optimisation, but I agree the improvements are slow in coming. I expect more soon though.
expect it to take longer. Optimization is hard. The game will need core improvement which means lots of game code will have to be modified to make the game run faster. 1 month is not much time in comparison to the scale of the problem Anet is facing.
+1
GW1 imo, is REALLY good in terms of optimization. My crappy notebook can max it and have decent fps while in other games, even 2D one suffered in framerate.I have a much better rig now but there is just no excuse GW2 has around the same fps as BF3 near max on my rig.
DX11, I don’t expect an MMO to look like BF3 so I don’t really care. It looks decent enough. I just hope they optimize the engine more.
Please ask yourself this question? In war, do people line up and zerg to get shot?
BF3 limits their maps to only 64 players on the PC.
WvWvW > 100 players and they actually zerg together.
MMORPG is actually a more complex game than BF3. Anet does have an excuse and constantly blabbing about optimization is not helpful.
Resource management programming is hard. Anet is probably working on it all the time. They even commented on the engineer forums once that they are unwilling to fix any minor graphic bug before they make this game playable on wide scale
well, I haven’t done wvw more than 10 times so I can’t comment on that. Those main cities are dead enough yet it they don’t get any impressive framerate.
Maybe I’m just spoiled by GW1’s optimization. Time has changed, they can’t do it again.
Didn’t Anet say they had hired two new dedicated coders for optimising the engine about a month ago? I think it was mainly WvW related but would have a positive impact on overall performance.
Anyway it would be mad to think they aren’t working on optimisation, but I agree the improvements are slow in coming. I expect more soon though.
expect it to take longer. Optimization is hard. The game will need core improvement which means lots of game code will have to be modified to make the game run faster. 1 month is not much time in comparison to the scale of the problem Anet is facing.
Ofc it takes time. I think everyone understand that part. Thing is, we don’t see much(if any) improvement over 8 months. If each month they can shave 1 frame off, it’d already be a very good result by now.
The level of optimization isn’t horrible. I’ve definitely played some worse. But I wouldn’t say it as impressive either. GW1’s however, I’d say it’s impressive.
(edited by Afya.5842)
I support this thread. People have been complaining about it since beta and arenanet never did a single thing about it, go to the tech support forums and see there are more performance issues there then general technical problems. Its pretty obvious this game is running a lot slower then it should be so why doesn’t arenanet ever do anything about it v_v
Every game gets an optimization patch after the first month or two, and here we are nearly a year later (longer counting beta) and still no optimization, the games been running as slow as it did on day 1, not a single things been done about it… look at WoW it really started to lag around wrath of the lich king and blizzard fixed that in cataclysm with dx11 mode, it was a real speed up, and even skyrim doubled its framerate over time with a lot of performance updates, so why isn’t gw2 getting any?
I’m really starting to feel the neglect here, I’m not sure how much longer I’m going to deal with it, I think I’m going to start looking for a new mmo soon and that’s that.
I’m not saying graphics are everything but I can’t play a game that runs like crap either, even on lowest settings the game lags in wvw and lions arch and several other areas, and im running a quad core with a brand new dx11 card here, that’s ridiculous…
I’m also tired of everyone telling me well its an mmo, its not going to be the same as single player games, well there are plenty of mmo’s that are more powerful then gw2 and still run better too, age of conan, rift, and a few upcomming cryengine 3 mmo’s that seem to run great too, so again, why can’t gw2 do something about it v_v
Mythiclink – Asura Engineer
(edited by Mightylink.3816)
The worse thing is that lowering detalis doesnt do a thing for me its either 50-60 fps or 20-30fps if theres alots of ppl on screen i would literaly have to lower resolution on some ridiculous 1024×768 to get stable 40-60fps. Some ppl are used to on lower fps, but sry its 2013 ~60fps is what you wanna have and 30fps borderlines with unplayable. I can play Tomb Rider maxed out (without tressFX), battlefield 3 maxed out + 2xMSAA and those games drops very rarely below 50fps yet in GW2 ive seen my fps drop to 7fps!!!!! in gigantic WvW battle i mean seroiously??? 7fps?!?!
(edited by BadHabitZz.1856)
And again do not compare MMO and SP games. CPU/GFX throughput is all that’s needed for SP games, MMOs have to deal with network latency (data is calculated/processed on server not in local and needs to be transferred), 100x more players on screen, ….
OT: My 4GHz quad AMD / 7850 PC at @1050 never got below ~20 FPS even in WxWxW and (IIRC) I’m running everything on max except detailed models and FFA (hate looks with it in any game), so I’d say its running very smooth comparing to other MMOs I have installed (some much older than GW2) — SWTOR, WoW, ROM, STO, DDO… Even is (IMHO) doing better than some of MOBA-like games witch much lower player density…
Also, driver versions matter as GFX manufacturers fix their bugs in the all of the time (old ATI catalyst drivers horrors … /shudder), also keeping your OS in order and without “junk” helps a lot
Actually, over the last 8 months, I have noticed an fps increased. I used to run around with 30-50 fps but nowadays I stay high 60s to 80s, of course, this varies with location and event
The worse thing is that lowering detalis doesnt do a thing for me its either 50-60 fps or 20-30fps if theres alots of ppl on screen i would literaly have to lower resolution on some ridiculous 1024×768 to get stable 40-60fps. Some ppl are used to on lower fps, but sry its 2013 ~60fps is what you wanna have and 30fps borderlines with unplayable. I can play Tomb Rider maxed out (without tressFX), battlefield 3 maxed out + 2xMSAA and those games drops very rarely below 50fps yet in GW2 ive seen my fps drop to 7fps!!!!! in gigantic WvW battle i mean seroiously??? 7fps?!?!
pretty much what i said. But most importantly this is a pc exclusive game and not some crappy console port… optimization should be at least decent but for now its none existent.
And again do not compare MMO and SP games. CPU/GFX throughput is all that’s needed for SP games, MMOs have to deal with network latency (data is calculated/processed on server not in local and needs to be transferred), 100x more players on screen, ….
Then, what about Total Wars games that you play online?
2-3k troops on each side , CPU, GPU and Network Latency all in one . 60 + fps is a norm.
And again do not compare MMO and SP games. CPU/GFX throughput is all that’s needed for SP games, MMOs have to deal with network latency (data is calculated/processed on server not in local and needs to be transferred), 100x more players on screen, ….
Then, what about Total Wars games that you play online?
2-3k troops on each side , CPU, GPU and Network Latency all in one . 60 + fps is a norm.
2-3k different players (== same number of unique PCs connected to the server)? Did not got that idea from what I saw on the site.
+1 I’m running an i7 clocked at 4.0Ghz with 2 gtx 570s on sli and they overheat? Wth. I played Crysis 3 and Far Cry 3 all maxed out and stayed at 45-60fps cruising at a stable 50deg. cent.
I suggest we keep bumping this til the devs pay attention.
The game needs it badly but instead we get new ridiculously priced items (with juicy RNG) in gem store. Look at Skyrim for example, not only the game looks significantly better (modded of course) but in same amount of time they’ve achieved ~double frame rate. Time to optimize gw2, this is not a looker like Crysis 3 and should run waaay better than it is.
You comparing a Singleplayer game with a B2p based model mmo is enough to just stop it right there…Also,they havent done any optimizations ? Read the patch logs again.
And for saying Guild wars 2 is not Crysis 3 so it should run wayyy better…just shows you don;t have a clue what you’re even talking about.
You cannot compare an MMO with a singleplayer game…it works entirely different.
@ThePaladin…What do you mean with your GPu’s are overheating and why don;t you show the temp that you’re getting ? Overheating means,System shutdown….
Most of the people run unoptimized systems,have no clue about the pc their using and why their getting low fps with a system that should do better,but Everyone is able to blame it all on Anet……
(edited by Caedmon.6798)
Lowering resolution helps too.
lol you’re suggesting to lower rez (from only 1080p) in 2013 o.O . I’m not playing on a Dell pc from bestbuy lol lowering rez should NEVER be an option.
Most people still don’t even have a high definition monitor with their PC’s, you do realize this? If your computer can’t handle the resolution, I would say it IS an option :P
No lol i can handle games like metro 2033 (without DoF) or TW2 (without ubersampling) maxed out, gw2 shouldn’t even be a question. The large majority of people using their pc’s to game are on 1080p screens.
metro 2033 is an old game. My laptop can handle it O_o. Can you handle high performance games that came out this year? Lara Croft? Crysis 3? Because Guild Wars 2 has highly improved graphics and is an MMO which in itself is very demanding. It also came out in 2012, not in 2010 (which is when metro came out). Then compare it to other MMOs that came out on the same year – how well can you run, for example, Terra?
edit: what game is TW2? I googled it, I don’t have it on my steam and have no idea what it is. I’m curious.Are you serious? Metro 2033 is in the top three most demanding games out now, yes, 2013… Tomb Raider all maxed without stupid stressfx runs at 50fps+ (this is far from a demanding game lol this is a console port…), crysis 3 maxed (shaders/shadows on high instead of Ultra tho) ran at 43-60 fps. TW2 is The Witcher 2, best looking third person game available in 2013 even though is a 2010 game (looks a gen ahead of crappy tomb raider 2013). I’m playing with a gtx570@ core 920 and i5 2500k@4.3… i shouldn’t be playing gw2 at ~15fps on the lowest possible settings in wvw.
it must be one of those glitches I was talking about then. When PC is far beyond the requirements, but for some reason game runs slower than it would on a calculator. I don’t really think that such hardware miss-matches will be fixed though.
There’s no such things. It could happen when your drivers are outdated, that’s it. Mine aren’t and the reason why gw2 runs so poorly is because its almost 100% cpu dependent, which is extremely stupid and the reason why the game runs at same fps (in zergs) no matter what settings your game is at. This is what needs to be addressed and in 8 months we got absolutely nothing, nothing to the point of not even mentioning later this year optimization.
LOL @ “almost 100% cpu dependent.”
Apparently my GPU is running at 80% because I have Internet Explorer open in the background, then.
With IE I wouldn’t actually doubt it.
@ OP.. comparing GW2 to all those fps and SP is like bordering on the stupid.. totally different set of demands when you add in network, ISP’s, remote servers etc, etc… even a non IT person can work that out.. your 50+ fps on a single person game actually sounds pretty poor as I can get that running GW2, SWTOR, DDO etc. without any issues… if I go play some closeted SP game I would expect even more.
As for GW2 prior to the last patch I was struggling to get much beyond 30FPS and WvW at zergfest time was nothing more than slideshow of single digit FPS.
Now I easily get 50fps running around in there and when the zergs hit hard I am seeing 15-30FPS.. not earth shattering but an improvement that makes the game playable again.
My rig is an i7 3700K, 16GB RipJaw DDR3, dual Nvidia GTX 570’s (I don’t tend to use SLi very often though as I think most MMO’s still have issues with it) and running of a Mushkin 120GB SSD….. load times are sweet, and GW2 doesn’t task my CPU that much at all… maybe max 20%.. GPU does work hard and sees temps rise to around 55 degree… which considering no other MMO has causes that to happen tells me the GPU is definitely doing something.. so its not all CPU dependant.
There most definitely are quirks and glitches pretty much in any MMO.. two identical rigs can behave differently especially when you play across the interweebs to deny that is plain silly.
As for screen res.. I actually find 1080P to run like a bag of nails so I stick to 1680×1050 for best results.
By the way I have all settings piped to best quality except for Shaders and post processing, which I find seems to help.
One big thing I must say has made this game better in regards to WvW is the optimisation around culling… I was so sceptical about this " big improvement" they were working on bringing in, but I have been happily proven wrong it works a treat.
One thing though I will add.. since Thursday I have noticed FPS has dropped across the game, WvW especially and last night I actually logged off because of it as did others as well.. it was almost back to single digit FPS times except the zergs was only like 20-30 players and not all that tasking… maybe we all just had a bad few days across the iweeb but I am not convinced.
+1 I’m running an i7 clocked at 4.0Ghz with 2 gtx 570s on sli and they overheat? Wth. I played Crysis 3 and Far Cry 3 all maxed out and stayed at 45-60fps cruising at a stable 50deg. cent.
I suggest we keep bumping this til the devs pay attention.
Could be your case setup, or cooling problem. SLI in a case where two cards are but inches apart can bring in a lot of heat. My 2x 450’s would get to 70c+ when playing Aion, it would start juting higher if I ran 2.. Granted my room temp is pretty high. So I switched to 650 and now it is fine. I literally could not fit my finger between the two cards, so sometimes it is just design that hampers you. I can run AIon and GW2 at the same time now with no problem. I can also run Aion x2 with no problem, although it is a very greedy game PC wise, and money wise… but that’s for a different forum. Liquid cooling is great but case structure and ambient temp are very important factors. As well as cleaning and storage of course.
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu
I run everything on high with 1920 by 1200 resolution and I get between 45 and 60 FPS. I am running a pretty solid system for those stats: i5 2500k and a foot long radeon board (I think it’s the hd 6770 but I’d have to double check to be sure and I’m currently afk).
I run everything on high with 1920 by 1200 resolution and I get between 45 and 60 FPS. I am running a pretty solid system for those stats: i5 2500k and a foot long radeon board (I think it’s the hd 6770 but I’d have to double check to be sure and I’m currently afk).
and you’re saying 45fps is the minimum you’re achieving with a below mid range gpu when others with a 680 play at 15fps in wvw zergs?
I run everything on high with 1920 by 1200 resolution and I get between 45 and 60 FPS. I am running a pretty solid system for those stats: i5 2500k and a foot long radeon board (I think it’s the hd 6770 but I’d have to double check to be sure and I’m currently afk).
and you’re saying 45fps is the minimum you’re achieving with a below mid range gpu when others with a 680 play at 15fps in wvw zergs?
There could be problems with certain cards that are even above the suggested ratings. For instance when I check my compatibility with GW2 and my 650, Nvidia says it is not as good as the suggested card. Which somehow is a 560.. Or this could just be a Nvidia marketing ploy :P Either way, like I said different cards, even those above others could have issues. I run 1920×1080 on a 32in HD Smart tv.
Wife has a geforce 9500gt, and runs the game fine. The computer itself is slow, but the game runs ok and gets decent FPS. And yet I see people with highest end cards having issues. So there is something there. She runs 1920×1080 as well.
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu
GW2 is horribly optimised. It also needs DX11, 64bit exe and better multi core support.
If so shouldn’t it also really heat up when I play bf3 on max with 64 players on really large maps, not to mention crysis 3 on ultra? It only really heats up with gw2. Then I go into driver has stopped then reinitializes. Only happens in gw2 as well
Reading the posts above it might be driver problems. I have twin 570s and I’ve read soomewhere that some nvidia hardware dont mesh well with gw2. The devs should really sit down with the nvidia people.
+1 I’m running an i7 clocked at 4.0Ghz with 2 gtx 570s on sli and they overheat? Wth. I played Crysis 3 and Far Cry 3 all maxed out and stayed at 45-60fps cruising at a stable 50deg. cent.
I suggest we keep bumping this til the devs pay attention.
Could be your case setup, or cooling problem. SLI in a case where two cards are but inches apart can bring in a lot of heat. My 2x 450’s would get to 70c+ when playing Aion, it would start juting higher if I ran 2.. Granted my room temp is pretty high. So I switched to 650 and now it is fine. I literally could not fit my finger between the two cards, so sometimes it is just design that hampers you. I can run AIon and GW2 at the same time now with no problem. I can also run Aion x2 with no problem, although it is a very greedy game PC wise, and money wise… but that’s for a different forum. Liquid cooling is great but case structure and ambient temp are very important factors. As well as cleaning and storage of course.
(edited by ThePaladin.2140)
If so shouldn’t it also really heat up when I play bf3 on max with 64 players on really large maps, not to mention crysis 3 on ultra? It only really heats up with gw2. Then I go into driver has stopped then reinitializes. Only happens in gw2 as well
+1 I’m running an i7 clocked at 4.0Ghz with 2 gtx 570s on sli and they overheat? Wth. I played Crysis 3 and Far Cry 3 all maxed out and stayed at 45-60fps cruising at a stable 50deg. cent.
I suggest we keep bumping this til the devs pay attention.
Could be your case setup, or cooling problem. SLI in a case where two cards are but inches apart can bring in a lot of heat. My 2x 450’s would get to 70c+ when playing Aion, it would start juting higher if I ran 2.. Granted my room temp is pretty high. So I switched to 650 and now it is fine. I literally could not fit my finger between the two cards, so sometimes it is just design that hampers you. I can run AIon and GW2 at the same time now with no problem. I can also run Aion x2 with no problem, although it is a very greedy game PC wise, and money wise… but that’s for a different forum. Liquid cooling is great but case structure and ambient temp are very important factors. As well as cleaning and storage of course.
Not necessarily. Different games don’t always run the same, in fact the engines are quite different. Cards can be incompatible or not efficient for 10 games you play, but work fine for 3 or even 300 others. Also SP/Co Op games do not draw as much power and resources as an MMO. After all, 64 players is definitely not 600. Aion was pretty terrible with this with my old comp, 2000 people in the abyss (map) all attacking at once. My comp would bog down like I dumped jello in my case. But this computer handles it much better. So it is all on how the engine works, your cards performance with various settings etc. If you haven’t seen it yet, Nvidia has the beta “Experience” application which helps people (not saying you need it) by adjusting performance. I believe BF3 and Crysis 3 are in there. But gw2 is not, so i assume that there is a lot of discrepancies between how cards handle various aspects of games. Which is why a low end could have less problems than some mid range. I’m no expert, just from experience I believe this could be part of the problem.
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu
For all you that have mega rigs but are not getting your super performance, would you happen to be running SLI/Crossfire? I’ve always avoided multi-gpu setups because lots of games just have problems with them. I’d rather drop more money on an single expensive card because it is much more reliable. At 1080 resolutions, multi-gpus really aren’t needed.
The game’s been in dev for 5 years (can’t remember if that’s correct) and technology has advanced a lot during that time frame, I would gamble on that they’ve reached or are soon reaching their technological limits with the engine and not really a great deal they can do.
For all you that have mega rigs but are not getting your super performance, would you happen to be running SLI/Crossfire? I’ve always avoided multi-gpu setups because lots of games just have problems with them. I’d rather drop more money on an single expensive card because it is much more reliable. At 1080 resolutions, multi-gpus really aren’t needed.
As I said above, I stopped using SLI, I’m much happier with just one card now. I’m still debating on either grabbing a 660ti, or simply buying a new comp. There’s really not much else I can upgrade in mine, and I see it being able to handle games and whatnot for a good 5-10 years. So my wife keeps eyeing it every time I mention getting a new one, apparently she doesn’t like her 8 year old dell :P
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu