A problem with personal quests
GW2 is an Online game. Only Online.
Will never be different.
You should probably look into why your game is disconnecting so much. If you have internet issues in general, I would contact your Internet Service Provider. If it’s just with this particular game, I would contact ArenaNet support.
Are you using wifi?
In season 3, your progress is saved based on checkpoints, for some of them at least. If you disconnect during a boss for example, you’d re-enter just before the boss.
If you’re only disconnecting in story instances, try running the game with the option: -clientport 443
In season 3, your progress is saved based on checkpoints, for some of them at least. If you disconnect during a boss for example, you’d re-enter just before the boss.
What? Really? I thought only specific instances with either challenge motes or whatever could let you skip right to the boss.
I don’t think people understand that chaos of what an offline mode would do in an online game. All of your skills in the game are scripted on the server most of the time and simply wouldn’t function at all.
Even if such an offline mode existed, they would have to cache all of that operations into the harddrive, allowing people to cheat in the game by modifying any data they please. They couldn’t allow anyone to get loot or anything in general while offline because of the fact that you could edit the loot tables yourself.
Yes it’s possible, but it is a LOT of work and a ton of extra security checks and completely impractical because of the fact the game is sold as requiring an online connection at all times to play.