A question for the devs
I thought it was the other way round, that the dev said a new profession was more likely than a new race?
Also, Colin ruled out a new race for the xpac at least, due it not bringing enough to the game.
I actually believe it was the other way around.
A new professions is more likely than a new race. Which makes sense, since professions doesn’t really effect story, while a race would basically require a completely new early part of the Vanilla Personal Story and so on.
I also seem to recall they saying something about before adding completely new weapons they would add the already existing weapons to the professions.
Krall Peterson – Warrior
Piken Square
Long ago, a dev posted on this forum (atleast I think it was here) that introducing a new playable race would be more likely than introducing a new proffesion. Sadly I can’t find the post,
You can’t find the post because it never happened. A new profession has always been more likely than a new race, because it’s much simpler to add new profs.
- New prof requires skill balance (not a simple job, but can be done by ANet alone) and a few voice overs, ideally by the original actors.
- New race requires 15-20 new instances for the early personal story, a lot of voice overs, a tiny bit of skill balance, probably a new racial city, new balance among racial stories, and re-evaluating the later parts of the p-story for continuity/updating.
PS If you want to do your own search, you can use Google instead type out the following:
site:forum-en.guildwars2.com inurl:forum _ _ _ _ __
Replace the ‘_ _ _ _ __’ with your search terms. You can also use advanced search techniques such as:
- Put the search term in quotes for exact match.
- Use a minus sign (‘-’) to exclude a term
I just did a google search, and I found atleast 4 other posts that point out that statement. But it seems the statement was done in a video interview and not on the forums, so I was wrong abouth that.
As for the new statements, I did not know abouth those.