Action Combat
Can only agree, never played DN, but have played Vindictus (and still am a bit), and DN seem to have somewhat similar combat to Vindictus from those vids you posted.
YOu did however forget the imo one and most important feature that GW2 have (and the one thing that imo makes gw2 closer to action combat than Tera), the fact that you can move while casting 90%+ of abilities.
However at this state i fear it is too late to alter a thing such fundamental as the basics of combat, to achieve true action combat in gw2
An MMO with true action combat, and a open world would be pretty dang close to my perfect game
Well. I think the action combat is done right since you are able to move while attacking (As stated by GummiBear above me). Mix that with dodging and real attack-tracking (Meaning that you won’t get hit by an Ai attacking when you are behind it), then you’ll get a combat system closer to a real action combat game.
P.S. I never played Vindictus and DN
Western taste have long been different from that of Easter gamers. Being pioneers in MMO’s, most games were point-and-click because of PC limitations and most gaming companies take the success of older games and make games that play a lot like them. Far from Westerners’ favorite, which can be summarized as “Cars, Guns, and Sports,” some classic Asian console games are action RPGs. So Easterners, due to the different in taste, try to incorporate these things into MMOs.
That’s my opinion on the topic so far.