Address the core loot issue, please.

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Over a thousand posts, with an overwhelming number of posters stating issues. No loot at all from champions, veterans. Terrible DR for some people. Low drop rates of crafting components forcing high TP costs and even more TP manipulations.

A red name stating that it is an “x file conspiracy” is insulting.

Sorry, tossing a token at me for having to kill 5 no loot vets is not a fix to them being not worth killing, nor does making 25 underwater kills make the underwater combat system less boring or tedious.

Seriously, do you really want most of the population bottom feeding in Queensdale just to get an odious chore out of the way and get their daily token carrot?

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

On champions and vets, I agree. They need to get their own loot tables, which should be slightly better than that of your average mob.

However, there is an R in RNG for a reason. It’s going to screw you over sometimes, and you’re going to want to kiss it at other times, occasionally you’ll get one or the other for extended periods of time. Live with it.

Underwater combat, needs some work, but it’s not as far off as some people say. Most who have serious problems with it, still haven’t bound full movement keys for underwater combat. There is a ‘swim down’ button for a reason, bind it somewhere, and use it.

(edited by Conncept.7638)

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: LameFox.6349

LameFox.6349

Can you get an underwater kill fighting a ranged underwater enemy from the shore? Because I would totally do that, lol.

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

On champions and vets, I agree. They need to get their own loot tables, which should be slightly better than that of your average mob.

However, there is an R in RNG for a reason. It’s going to screw you over sometimes, and you’re going to want to kiss it at other times, occasionally you’ll get one or the other for extended periods of time. Live with it.

Underwater combat, needs some work, but it’s not as far off as some people say. Most who have serious problems with it, still haven’t bound full movement keys for underwater combat. There is a ‘swim down’ button for a reason, bind it somewhere, and use it.

I did not state that underwater combat was “hard” or that I need to somehow bind a magical key that will make it less of a snore fest. It is boring and tedious, period. As far as RNG goes, I’ve played MMOs for 10 years. I know what an RNG is, thank you. DR is the issue, and some players appear to have DR on their account at all times, or a very low threshold. They haven’t even stated what their RNG seed generator is. If that is not random there is a problem.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

On champions and vets, I agree. They need to get their own loot tables, which should be slightly better than that of your average mob.

However, there is an R in RNG for a reason. It’s going to screw you over sometimes, and you’re going to want to kiss it at other times, occasionally you’ll get one or the other for extended periods of time. Live with it.

Underwater combat, needs some work, but it’s not as far off as some people say. Most who have serious problems with it, still haven’t bound full movement keys for underwater combat. There is a ‘swim down’ button for a reason, bind it somewhere, and use it.

I did not state that underwater combat was “hard” or that I need to somehow bind a magical key that will make it less of a snore fest. It is boring and tedious, period. As far as RNG goes, I’ve played MMOs for 10 years. I know what an RNG is, thank you. DR is the issue, and some players appear to have DR on their account at all times, or a very low threshold. They haven’t even stated what their RNG seed generator is. If that is not random there is a problem.

Yeesh, touchy, I never said you or anyone else wasn’t good with underwater combat. And, frankly, underwater combat barely differentiates from surface combat, except in that you have 360 degree movement. If you don’t like it, fine, but I don’t see what you expect anyone to do about that, or how you can claim that everyone feels the same way.

And they’ve already stated, just this morning, any disparities are perceived on the part of the player. It is not possible that drop rates could act differently on one account than on another.

Address the core loot issue, please.

in Guild Wars 2 Discussion

Posted by: Moderator.1462

Moderator.1462

Hi everyone,

Please join this thread https://forum-en.gw2archive.eu/forum/game/gw2/Share-your-data-about-perceived-strange-drop-behavior-here/page/22#post1355201 where we are gathering info about the loot problem. For the sake of having the forums clean and organised we are closing this thread.

Thanks for your understanding.