Q:
Alone in the activities and the SUB ita
As Colin Johanson stated in a recent interview (Bog Otter’s, I believe), there is a technical limitation to being able to create parties for Activities. If the Devs ever find a way around said technical limitation (of the engine), they will implement parties for Activities, etc.
sorry to hear your language isn’t supported with how long it took the chinese release to happen it , even subs , probably won’t happen for a while although in Angry Joes interview Colin Johanson said it would be used as a roadmap to make localizations quicker
As Colin Johanson stated in a recent interview (Bog Otter’s, I believe), there is a technical limitation to being able to create parties for Activities. If the Devs ever find a way around said technical limitation (of the engine), they will implement parties for Activities, etc.
Except that if it is ever implemented, those of us that don’t party up are going to never have a chance to win (in certain ones anyways), which is why I’m glad people can’t party up. It would also make it easier for people to farm the APs (like keg ball), since they could conceivably queue up a map for just them (if the group/guild is big enough).
Please give us a keyring…
They can’t make translations for every single European language…That’s a LOT of work for a very small playerbase (existing out of people who can’t read/understand English at least a little bit).
As Colin Johanson stated in a recent interview (Bog Otter’s, I believe), there is a technical limitation to being able to create parties for Activities. If the Devs ever find a way around said technical limitation (of the engine), they will implement parties for Activities, etc.
Except that if it is ever implemented, those of us that don’t party up are going to never have a chance to win (in certain ones anyways), which is why I’m glad people can’t party up. It would also make it easier for people to farm the APs (like keg ball), since they could conceivably queue up a map for just them (if the group/guild is big enough).
Did you just say that guild should not be allowed to play together, because its unfair to people not in a guild? Should the difficulty of an achievement be created by preventing people who are friends from playing together?
I’ve said before I would love for a guild to start a mini game in the same way a guild can start a guild mission.
As Colin Johanson stated in a recent interview (Bog Otter’s, I believe), there is a technical limitation to being able to create parties for Activities. If the Devs ever find a way around said technical limitation (of the engine), they will implement parties for Activities, etc.
Except that if it is ever implemented, those of us that don’t party up are going to never have a chance to win (in certain ones anyways), which is why I’m glad people can’t party up. It would also make it easier for people to farm the APs (like keg ball), since they could conceivably queue up a map for just them (if the group/guild is big enough).
Did you just say that guild should not be allowed to play together, because its unfair to people not in a guild? Should the difficulty of an achievement be created by preventing people who are friends from playing together?
I’ve said before I would love for a guild to start a mini game in the same way a guild can start a guild mission.
For this specific instance, yes, I guess I am saying that. If they do make it so you can play as a group, I really hope its a separate queue/instance/whatever where its only group/guilds vs group/guilds (and solos have their own, where they can only be matched with other solos), cause I really don’t want my current pvp experience repeated.
Please give us a keyring…