Am I playing Guild Wars 2 wrong?

Am I playing Guild Wars 2 wrong?

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I WAS exaggerating on purpose when I typed the quoted line….did you just not read my disclaimer? My message was that YOU flippantly insulted everyone that EVER did map clearing (you appear to NOT be aware that HEARTS are required to clear a map despite what the Devs say their purpose is) and I was contrasting your remark (maybe a bit too bluntly…but that TOO was on purpose).

I’m not sure if you are pretending to not see your original insult or if you truely do not feel it WAS insulting (because I’m obviously NOT the only one that took it that way).

Again, my intention was to show you how it felt to have your favorite content be-littled, NOT to actually be-little the content.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Serophous.9085

Serophous.9085

wait! can you participate in the current living story episode even if you are a lowly level 50? (I am only 15 days into the game)

Sadly, no you can’t until you hit and (correct me if wrong) finish personal story.

On a good note, just for logging in, you got the episodes for free and will be waiting for you when you get there.

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Posted by: zenleto.6179

zenleto.6179

wait! can you participate in the current living story episode even if you are a lowly level 50? (I am only 15 days into the game)

Sadly, no you can’t until you hit and (correct me if wrong) finish personal story.

On a good note, just for logging in, you got the episodes for free and will be waiting for you when you get there.

No need to finish the personal story, you can still do the new stuff once you’re 80.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: CoRtex.2157

CoRtex.2157

Nope, that’s how the game is. You either like that or not. Having 7 level 80’s in gw2, i can tell you, Gw2 is just like WoW leveling, it’s just a grind. I wish they kept the max level 20 stuff though =/

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Posted by: Ellixen.1572

Ellixen.1572

Yeah I have the same problem as the OP, I’m from very traditional mmo’s and have tried to get into this game but can’t. I don’t even have an 80 character and I got the game as an xmas present the year it came out.

After seeing the replies about relying too much on the hearts I’m going to give it another go. I’m desperately trying to like this game so hopefully changing how I look at leveling will help.

I do have a question though, I’ve done one dungeon in the past and it was just a zerg fest, but now i’m reading that groups want you to be 80 for these low level zerg fests. Is that true or is it just an exaggeration?

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Posted by: Morsus.5106

Morsus.5106

I WAS exaggerating on purpose when I typed the quoted line….did you just not read my disclaimer? My message was that YOU flippantly insulted everyone that EVER did map clearing (you appear to NOT be aware that HEARTS are required to clear a map despite what the Devs say their purpose is) and I was contrasting your remark (maybe a bit too bluntly…but that TOO was on purpose).

I’m not sure if you are pretending to not see your original insult or if you truely do not feel it WAS insulting (because I’m obviously NOT the only one that took it that way).

Again, my intention was to show you how it felt to have your favorite content be-littled, NOT to actually be-little the content.

Maybe it’s just the caps, but you seem really worked up over this. I’m sorry for the misunderstanding, but the developers have stated in interviews that hearts play a supporting role to events. That’s all I meant by it. That they were a way of bridging the gap between “Kill 10 rats” quests and the dynamic events offered in GW2. If I had known that the one line would cause you so much trouble I would’ve worded it much more clearly.

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Posted by: zenleto.6179

zenleto.6179

Yeah I have the same problem as the OP, I’m from very traditional mmo’s and have tried to get into this game but can’t. I don’t even have an 80 character and I got the game as an xmas present the year it came out.

After seeing the replies about relying too much on the hearts I’m going to give it another go. I’m desperately trying to like this game so hopefully changing how I look at leveling will help.

I do have a question though, I’ve done one dungeon in the past and it was just a zerg fest, but now i’m reading that groups want you to be 80 for these low level zerg fests. Is that true or is it just an exaggeration?

Throw everything you know out the window and just run around. Explore is the word. Don’t chase xp, just explore. The only thing you don’t get xp for is sitting down. And that may be in the next feature pack!

I’m not really sure about the dungeons since I don’t do them but it does seem the case. You’d be better off starting your own groups in the LFG thing.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Fexal.4379

Fexal.4379

Fexal – what do you like about MMOs?

Well what I like to do in mmorpgs is level up, get skills, do lots of damage, kill huge bosses, and have fun with friends.

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Posted by: Taygus.4571

Taygus.4571

Fexal – what do you like about MMOs?

Well what I like to do in mmorpgs is level up, get skills, do lots of damage, kill huge bosses, and have fun with friends.

and you haven’t been able to do that in Gw2? o0

There are huge bosses. Tequetal/wurm being the more interesting ones.

If you’re hoping to one shot everything, there’s ambient’s for that.

Maybe it’s the class you’re playing? Try a different class and you may find it more interesting. Or maybe GW2 isn’t for you. Nobody likes every game out there, no matter “how good it is” for alot of people.

and friends, can’t help you there.

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Posted by: Nanashi.6297

Nanashi.6297

Ok so I bought guild wars 2 because everyone says how great it is and everyone says how it is so much different then any other mmorpg because of no boring quests but I feel like I just go to an area do all the “hearts” (which seem a lot like boring quests to me) and then move on to the next area. There was a few cool bosses here and there but for the most part it was walking around the map finishing “hearts” so am I playing the game wrong is there a better way is there a way for it to be more enjoyable or maybe do I just not like the game as much as some others I did get to level 80 and I thought it was not bad but not as good as most people say it is but that was a long time ago so I thought I would try a new character but I wanted to see if I could make it a little bit more enjoyable.

Thanks – Fexal

well at release and the time after it was different. there were dynamic events EVERYWHERE. Once one was finished the next started relatively soon or another event had already started elsewhere. Now there are simply not enough players in all maps to trigger the events anymore.

Noticed it myself when I was leveling another character. I just complete the maps and barely get to the level the map indicates. I see maybe about 5 events during the whole time I need to complete the map(with my first characters I had to stop doing events to be able to complete the map because the events were just coming up all the time). It’s really different now. I was completing Bloodtide Coast. I started at lvl 47 or 48 and finished on lvl 53. I even collected a kittenload of logs and ores in several rounds through the map. Yet I only got about half the levels the map is “intended to give”.

Well there’s enough stuff to do besides completing maps though.

(edited by Nanashi.6297)

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Posted by: Rouven.7409

Rouven.7409

Fexal – what do you like about MMOs?

Well what I like to do in mmorpgs is level up, get skills, do lots of damage, kill huge bosses, and have fun with friends.

Unfortunately leveling up is really fast here as you probably already noticed having a lvl 80. I can’t comment on the newer changes for traits etc, I leveled all my characters under the old system.
Do you know about the world bosses? Their spawn times are listed here on the website, but you can also check sites like http://guildwarstemple.com/dragontimer/
to see when they will be up. Hope that helps a little

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Ashen.2907

Ashen.2907

…“Hearts are for people who need boring quests to help them find a goal.” That’s what you said, pretty different as what you claimed to have written. Granted that Grimm was blunt, but the message remains the same.

I was under the impression that Anet had actually stated that they added Hearts late in the development cycle specifically because they perceived a need, perhaps based on play testing, for something to guide (help) players find a goal (DEs, the intended real content focus of the game at that time).

I have seen a few players make this claim. Perhaps one of them (Vayne, I know you have made the point) can provide a link or something ? I tend to believe him (Vayne)/them on this. It seems like a reasonable assumption to me.

If Anet believed that they needed to introduce Hearts to help people, then I don’t believe that it is an insult to agree with them.

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Posted by: pejay.2164

pejay.2164

I dunno, I was lucky enough that when I was a very green newbie at level 20, I clued in to some sort of living world event being there on my screen all the time — I didn’t know it was a living world event, mind you. It was just something about some election and going to vote. It taunted me. So I travelled all over the map to completely unknown location of Labirintyne Cliffs and wow. There was a lot of fun things to do. Crystal jumps? Travelling, again, all over the unknown world to find some kites? I died like 500 times but it was very very interesting.

Then I discovered that those events change every 2-3 weeks. Since then it was what kept my interest. Hearts, boss farm, dungeons? Just means to an end, meaning better gear or gold. But living world events and wvw is what I find fun.

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Posted by: cheshirefox.7026

cheshirefox.7026

seeing how arena net tried to re-invent the wheel and ended up with a square wheel.. no, you’re not ‘playing it wrong’ ..it just is what it is

i can outswim a centaur!
when i’m done on an issue
i start talking in nerglish

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Posted by: Boneheart.3561

Boneheart.3561

seeing how arena net tried to re-invent the wheel and ended up with a square wheel.. no, you’re not ‘playing it wrong’ ..it just is what it is

The sheer amount of snark in this post is absolutely hilarious.

What in the hell are you even doing here. I can’t stop laughing.

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Posted by: Teckos.1305

Teckos.1305

The bottom line is that though everyone plays the game differently (and is entitled to play any way they want within the rules of the game), Anet themselves have a vision for the game that not everyone likes or shares.

What excites Anet, what they enjoy, is the idea of a living, breathing world. They keep saying it. It’s their focus. It’s what they’ve always said.

Specifics like dynamic events which they were going to add more of were just a means to an end. The end was to create a living breathing world.

Anet switched from a DE focus to a Living World focus, because that’s always been the focus. To them, this is a better way to reach their original goal.

It’s not that they don’t care about dungeons or PvP or WvW. There are teams who work on that stuff. But the game they wanted to make is one where you have a living world that changes, evolves, moves forward and tells a story.

They’re getting much better at it.

The fact is that as much as they claim for the world to be living it is not: the present system with gw2 is that we have zones with dynamic events which upon completion will either do nothing or in a few case will slightly alter the a zone for a little time, and the same thing will iterate again and again with a really short iteration time, everything you do will be reseted after about half an hour (-1 for living world).
I have to admit that a better version of the systems was present in some other map principally Orr and the Valley Headlands with the push through the enemy lines, but again there are some conflicts the fact that the event is really linear makes it feel like a war zone the first time you do the chain, there is no replay ability value(gameplay wise) the player will always attack the centaurs in the same way, and the centaurs will always try to get territory back in the same way we have a big static loop.
This is the main flaw with the way Anet design it’s living world and it can even be seen with the new dry top map: event pool 1→ sandstorm starts→ event pool 2→ sandstorm ends→ event pool 1 …
I would really like a “real” living world (or at least a better version), imagine a zone where over hours/days the players would help to build a city from scratch, collecting ores and wood in order the build the city eliminate nearby bandit camps, escort merchants from other city in order to bring supply to the city, train guard, install siege machines, see the city grow in influence days after days, creating new hubs, being attacked by centaurs push the centaurs back, being attacked by ettins push them back then being attacked by an alliance of ettins and centaurs sieging the city destroying the city little by little hours after hours and bring her back to scratch or maybe after pushing the centaurs back make an alliance with the ettins first and bring new goods to your town… but then we have the megaserver destroying the concept of server community you will probably never meet this city you helped 1 or 2 hours today after you disconnected(living world -2?).

On a more serious note even the lyrical example i just gave is a loop but if the loop is large enough and has enough branches leading to other loops, we have an illusion of infinity.
Also the way the living story modify the world, is just replacing one small loop by another one for some time.

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Posted by: Morsus.5106

Morsus.5106

seeing how arena net tried to re-invent the wheel and ended up with a square wheel.. no, you’re not ‘playing it wrong’ ..it just is what it is

I’ll take a BMW with square wheels over someone’s beat up Model T.