Anet just add Precursor vendor!

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Posted by: Leeto.1570

Leeto.1570

If people arent lucky and just want to buy precursor then give them chance to do it at set price for lets say 500 gold.
If someone gets drop he can sell it for 400 and get nice profit, but as it is atm its just BS, the cost of your legendary depends on class/spec you chose to play.
If i would play with focus then i could make legendary already but now i need 5 times more gold just because of weapon set i chose to play.
And i would much rather invest gold in actual game than just give it away to some guy who maybe just got lucky and killed random mob while leveling, why would he deserve the gold i was saving up for months.

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Posted by: Baine.9650

Baine.9650

The world isn’t fair. Now fork over the kitten gold.

Welcome to GW2.

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Posted by: Rym.1469

Rym.1469

Precursors, Legendaries – These thing should have never been tradeable, BoE, buyable with gold, just account bound and BoP. I also tremble when I think you acquire in in the centre of town from some RNG gambling station.

Sadly, it’s now impossible to implement with current state, but possible with upcoming legendaries.

Don’t get me wrong, but all that “Legendary” way should be more bounded with lore, personal challanges and questline.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Nick.6972

Nick.6972

Arena Net will wait untill precursors are 2000g/ea and then they’ll MAYBE do something aout it.
Increase the drop rate by 0.000000000000000001%.

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Posted by: Hannelore.8153

Hannelore.8153

Okay so its alright to have fixed prices for precursors because the prices on TP are determined by class but we still have Silk ascended gear costing over 100g per part instead of the 50g that you have to pay for the other weight classes

They have a long road to follow before cost issues between classes can be solved, and currently they’ve shown absolutely no interest in solving it.

Also: Supply and demand.

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/

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Posted by: Phadde.7362

Phadde.7362

I think you should have to do something really bloody hard to get one of those….
Legendaries are basically just a testament of your ability to grind or generate piles of gold.

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

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Posted by: Stooperdale.3560

Stooperdale.3560

Everyone is entitled to the best item in the game. That’s what makes them special.

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Posted by: oshilator.4681

oshilator.4681

The OP’s sig just screams entitlement.

Headdesk

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

The OP’s sig just screams entitlement.

Oh my gosh. How are signatures like that even allowed? Hahaha

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: Romo.3709

Romo.3709

Precursors, Legendaries – These thing should have never been tradeable, BoE, buyable with gold, just account bound and BoP. I also tremble when I think you acquire in in the centre of town from some RNG gambling station.

Sadly, it’s now impossible to implement with current state, but possible with upcoming legendaries.

Don’t get me wrong, but all that “Legendary” way should be more bounded with lore, personal challanges and questline.

I agree that Legendaries should’ve been account bound upon creation. But not precursors, in any way. With the current drop rate for those precursors, it would be practically impossible to get a precursor u need. As horrible as the system is, you can still have a way of getting a precursor you need from Trading Post. Otherwise, it would be close to impossible. We have people that been playing 3-4k hours and never got a precursor to drop. Some have 4-5k hours and had 1 precursor drop, that’s not even for the weapon their toon can use (ex. Warrior finding Bard).

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Posted by: Ominous.7583

Ominous.7583

I am just sick of grinding mobs all day everyday trying to get this thing to drop. yeah i could save my gold and buy it. It would be nice if there was another way of obtaining one other than TP or having all the planet’s come into alignment with my account such as crafting.

Most of my gold is currently going into t6 mats atm. HOW THE VENDOR SHOULD WORK IF THEY IMPLEMENT IT THOUGH, is that you get a Precursor TICKET drop with the same drop rate so that you can turn it in for the precursor you desire.

This would balance the TP pricing out all round and make the grind less terrible.

-Ironcurtain

(edited by Ominous.7583)

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Posted by: Shinzan.2908

Shinzan.2908

We should have been given a precursor token for completing story mode.

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Posted by: khani.4786

khani.4786

While I’m disgusted with the price of Dusk right now….I will not beg for gold…

Seriously?? “You can support me on road to legendary, contact me ingame to know what im still missing, can pay in tips ^^” <—- this is begging & entitlement

We do not need a precursor vendor.

We do need for the luck on getting a precursor to be evened out somehow so that Person A has an equal chance at getting one as Person B. Too much I see one person who has gotten like 8+ precursors from the forge/whereever and another who is doing the exact same activities gets nothing. RNG, Yeah I know. But crappy RNG.

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Posted by: mtpelion.4562

mtpelion.4562

If people arent lucky and just want to buy precursor then give them chance to do it at set price for lets say 500 gold.
If someone gets drop he can sell it for 400 and get nice profit, but as it is atm its just BS, the cost of your legendary depends on class/spec you chose to play.
If i would play with focus then i could make legendary already but now i need 5 times more gold just because of weapon set i chose to play.
And i would much rather invest gold in actual game than just give it away to some guy who maybe just got lucky and killed random mob while leveling, why would he deserve the gold i was saving up for months.

I find it cute you think that anyone “deserves” a precursor.

Server: Devona’s Rest

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Posted by: Ominous.7583

Ominous.7583

I like my idea for the precursor vendor you get a ticket instead of a random one can pick which precursor you want still make it sellable on TP this gives people who want a certain precursor if they get the ticket the one they need lowers the TP price’s on some of them and if you just want the gold you can find which one is currently selling the highest and sell it.

-Ironcurtain

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Posted by: Infernia.9847

Infernia.9847

This suggestion has been around for a very long time. The old suggestion was that the precursor vendor NPC offer an account bound precursor that the resulting legendary created would also be account bound. No selling of either the precursor or legendary could occur. The entire process would be an adequate gold sink and no chance of exploit. Oh and that prices of 2H were higher than 1H no matter what the current TP prices reflected.
The dropped precursors & those from the Mystic forge would still be sold for profit as would be the legendaries they created.
I didn’t have time for digging up the old thread so sorry for the sloppy description.

PS – I personally wish they would have made the precursor acquisition into an Epic quest line. But without that a vendor could at least help control cost.

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued

(edited by Infernia.9847)

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Posted by: Ominous.7583

Ominous.7583

Im suggesting to do it the way I said it though, you get a ticket instead of a drop you can pick which precursor you want with the ticket but you can also still sell it instead of making it account bound. That way everyone is like OMGZ DUSK when they get there ticket after a while Dusk will drop slightly in price as there will be more of them being sold ect ect and they will all even out a bit more on the TP.

As for a questline that would mean they actually add more content to the game thats permanent and we can’t have that.

-Ironcurtain

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Posted by: Nick.6972

Nick.6972

Asking people to “save up 1000G” is insane.

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Posted by: Nike.2631

Nike.2631

((shrug)) I have 2 precursors sitting in my bank – one I bought and one that dropped a few weeks later.

The prospect of rounding up 2,000 t6 fine mats has me pretty much ignoring the whole process.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: khani.4786

khani.4786

Asking people to “save up 1000G” is insane.

Duh…of course it is. But so is allowing people to sell legendaries on the trading post.

And with the crap rate of precursor drops there isn’t much we can do. It’s called SUPPLY and DEMAND. The supply is low, demand is high, therefore prices will be high.

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Posted by: Nick.6972

Nick.6972

I’m happy I got my Dawn months ago from Forge.
I was really close to quitting the game after sending all my money on rare GS.

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Posted by: jciardha.1936

jciardha.1936

As I understand it, Chinese players will be able to buy precursors and legendaries from the the gem shop in the GW2 China release. So, there’s your solution.

I’d rather keep the pay to win to a minimum in the NA/EU region.

Keeper of Buns of Men, a GW2 Tumblr Blog.

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Posted by: Xillllix.3485

Xillllix.3485

Agreed, fixed price is better than crafting, as with crafting the rich players would manipulate the materials market.

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Posted by: Shadow Blade.1324

Shadow Blade.1324

actually they’ll get a free precursor for subscribing

http://www.reddit.com/r/Guildwars2/comments/24f8ey/gw2_chinalvl_20_vip_will_get_precursor_box/

and im not sure what your talking about keeping P2win out of EU/NA its already here, you can buy legendaries for £300 today on a brand new account without even leaving the tutorial you can also see it with every patch where they further monetize the game.

i wish the devs had a consistent vision and didn’t push out content they know is flawed

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Posted by: Valento.9852

Valento.9852

Ewww. 15 characters

Attempts at ele specs:
Shaman
Conjurer

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Posted by: Fafnir.5124

Fafnir.5124

better idea would be to make precursors ascended so that they have a justifiable drop rate and are usable on your way to make a legendary

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Posted by: Taygus.4571

Taygus.4571

As I understand it, Chinese players will be able to buy precursors and legendaries from the the gem shop in the GW2 China release. So, there’s your solution.

I’d rather keep the pay to win to a minimum in the NA/EU region.

It’s hardly p2w, considering legendaries aren’t much better stat wise. (they do have the stat swapping though.) Maybe just pre’s on the gem store. So people still have to make it.
The fact is, the current implementation of getting pre’s kittenes off ALOT of players. And means the majority of players have no hope of getting a pre. (And also alot of players dislike the whole luck factor and want something more challenging.)

But, anet knows all this.
They’re either working on something, or couldn’t care less. Only time will tell.

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Posted by: Aerinndis.2730

Aerinndis.2730

I am wishing that we could take the ascended weapons and make them into precursors and then into legendaries in a step process like the tempered spinal blade back piece. It doesn’t have to be easy to do but would give one incentive to work from one stage to the next for ultimately a Legendary. Also it might open up to more types of legendaries in each weapon type. You would still have to put the work into getting them and if they kept them account bound that would definitely make them challenging to obtain.

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Posted by: PeskyJNixon.8236

PeskyJNixon.8236

I am just sick of grinding mobs all day everyday trying to get this thing to drop. yeah i could save my gold and buy it. It would be nice if there was another way of obtaining one other than TP or having all the planet’s come into alignment with my account such as crafting.

You have three methods of obtaining it: world random drop .0000000001% chance, mystic toilet drop .0001 chance, buy it at the TP 100% chance. I went with the last one and just saved gold instead of blowing it on things. It a legendary, the effort to get one requires legendary feats. I like running dungeons so I make money that way. You could instead run fractals, or you could do world bosses, or, or, or…. just save the money. Its not hard to make 25Gold a day if you’re actually putting effort into making gold. I stop paying attention to money for a week or two and am pleasantly surprised when I do.

While I’m sure my answer reeks of smug, my point is valid. If you want it, work for it, don’t count on the lottery, and if you happen to win anyway good for you.

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Posted by: Mystic.5934

Mystic.5934

a precursor vendor would be nice. or just a recipe to make them. But a reasonable price is not exactly what you are looking for:
a precursor vendor should charge 250 laurels and 1000 badges of honor and 1000 dungeon tokens (which one depends on the precursor) and 200 SP and 500g and maybe also 250 obsidian shards?
I do agree that precursors should be tradable (as they are), but legendaries should be perma-account bound (non-tradable). They are supposed to be the ultimate expression of lifetime achievement, yet they can be purchased for gold.

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Posted by: Turtle.4130

Turtle.4130

If you can’t do Legendary, go with Ascended, not everything is made to be catered to casual chumps who expect everything on a silver platter.

(edited by Turtle.4130)

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Posted by: Nick.6972

Nick.6972

There’s nothing hardcore about grinding easy dungeons all week for months either.

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Posted by: Turtle.4130

Turtle.4130

There’s nothing hardcore about grinding easy dungeons all week for months either.

Then do it, hardcore is as hard as it gets and according to you that’s not much.

(edited by Turtle.4130)

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Posted by: Korossive.7085

Korossive.7085

Look for justice and lore in a different game.

I hold Eternity and waiting to see what comes out of the precursor market for completing Bolt. I don’t believe the company intended to have precursors cost 1/3 to 1/2 of the legendary, but the result of balant neglect.

Have you seen bug fixes for what matters? (my sig is too long as is)
Have you seen decision makers on community forums?
Have you seen original player suggestions in game?
Have you seen dungeons being fixed?

or
or
or

So is the economy in rotten neglect that you pay 1.6k gold for Spark.

None of them kitten cares.

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Posted by: Slither Shade.4782

Slither Shade.4782

you running after that carrot just like they want

0.6% chance from the forge by putting four exotics greatswords in is the best odds you are going to get….way better than running around the world hoping for a drop

0.6% is not that bad is it?

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Posted by: Axialbloom.8109

Axialbloom.8109

The OP’s sig just screams entitlement.

Learn what entitlement means.

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

We should have been given a precursor token for completing story mode.

I know, right? That would have made far more sense. “We found these weapons in Arah’s armory and think a hero like you can unlock their true potential”, etc.

Making a legendary shouldn’t be “I have everything but the precursor, now to save up a kittenload of gold and buy it/flush weapons down the mystic toilet”, it should be “I have this precursor, what do I need to collect to create a legendary out of it”.

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Posted by: Dabis.6240

Dabis.6240

If such a thing as a precursor vendor were to be added, I think it would only be fair that the vendor prices roughly match those of the TP. I mean, there are hundreds of players who have but hundreds of hours into farming and collecting gold to buy these items for ~1k gold, and you want Anet to just release a NPC that sells them for half of that?

Get over yourself and realize that legendaries are meant to take hundreds of hours to complete if you don’t have insane gold making skills/easy access to RL money to spend on gold. Asking Anet to make things easier for you just because you can’t put in the effort needed to get one of the RAREST most expensive items in the game is just silly.

If you farm most of the world events/easy dungeons every day, you’re basically guaranteed upwards of 15-20+ gold a day, and that’s not counting other stuff like open-world event farming, TP flipping, gems bought then converted to gold, zerg farming, etc. If you really want a legendary, you will find a way to farm the money needed, even if it takes a year to do so.

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Posted by: Relshdan.6854

Relshdan.6854

they are mostly ugly and only speak to your skill to make/trade gems for gold. nothing “legendary” about them.

now that all ascended are account-bound (tho still mostly ugly) i almost like that there is this crazy lottery ticket i may one day win and sell to some sap for 2000g.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Vendor? No thank you.

I’d rather have account bound on acquire item drops that drop from specific foes tied to the precursors that must then be combined in another location (similar to spawning the Mysterious Fire Creature in Mount Maelstrom) which gives one-time access to an instance (similar to the Nightmare Chamber instances) which you can enter and go through a short quest to get a guaranteed drop of a Precursor. The drops, and locations, would thus be tied to the lore behind the precursors and legendaries, giving that long-desired question an answer.

For example, to get the Tooth of Frostfang, you’d need to get a RNG drop from the Veteran Dragon Shaman in Dredgehaunt Cliffs, one of the three Shamans of Ice/Frost/Hail, one of the three Drakkar Spur champions, and “the Icebrood Atrocity.”http://wiki.guildwars2.com/wiki/Defeat_the_Icebrood_Atrocity Then combine them at a new interactive object where Claw of Jormag lands, which gives you an item like the Hall of Monuments Portal Stone that takes you to a unique instance in Drakkar Spurs, ending with a fight against a unique icebrood and completing the instance rewards Tooth of Frostfang.

That would be FAR more preferable – though perhaps not challenging enough – than some mere “buy from a vendor” BS.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: serapheles.5409

serapheles.5409

a precursor vendor would be nice. or just a recipe to make them. But a reasonable price is not exactly what you are looking for:
a precursor vendor should charge 250 laurels and 1000 badges of honor and 1000 dungeon tokens (which one depends on the precursor) and 200 SP and 500g and maybe also 250 obsidian shards?
I do agree that precursors should be tradable (as they are), but legendaries should be perma-account bound (non-tradable). They are supposed to be the ultimate expression of lifetime achievement, yet they can be purchased for gold.

I prefer this idea, but I really think that if Precursors were to be sold by a vendor, the proper price should be around 300-400 laurels, and nothing else. These are super high amounts, but legendaries aren’t supposed to be easy to get, and getting a precursor through the existing methods would still be an option.

The Random Number Gods are nothing if not predictable.
Crafting is designed for gear accessibility, not profit.

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Posted by: Jovel.5706

Jovel.5706

So instead of precursors requiring progress throughout the entire game (WvW, sPvP, and PvE) you think they should just add a vendor that sells them for 500g?

Please no. I remember them saying that they are not aiming to make precursors cheaper and I cannot provide a source but I also remember reading that ArenaNet wants precursors to require progress in ALL areas of the game.

I interpret that as requiring the player to succeed in sPvP, PvE, and WvW. To me that means completing reward tracks and getting a certain rank in sPvP, gathering Badges of Honor and killing a certain number of people in WvW as well as helping out whether or not your server is winning or losing the match, and progressing through PvE dungeons, mini dungeons, world completion, the personal story, completing dynamic events throughout all zones, completing dynamic events within dungeons, defeating world bosses, guild missions, jumping puzzles, general achievement completion, participating in weekly minigames/activities, etc.

Sending the player throughout the entire game and succeeding in those areas of the game to earn their precursor. Even adding on to this. Plugging up all of the exploits/safe holes in dungeons, fixing the AI of mobs so they no longer stay clustered up in stacks and get out of AoE’s like in GW1, adding elite dungeons that 1) force groups to start all over if the entire party wipes like in GW1 and 2) have several “quests” like in FoW and UW that can be completed at any order, solo instances scattered throughout the entire game world with bosses like Liadri and the other Queen’s Gauntlet bosses, even a “Black Moa Chick”-esque mission that sends the player throughout different parts of the game to progress in 1 part of the precursor, and hard mode for dungeons that provides more skill unlocks for mobs and gambits like no heal skills, a time limit on completing the dungeon, slowed attack speed, etc.

Actually challenging content and spreading of the community throughout all parts of the game. Not just adding a vendor with all precursors for 500g :\

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Posted by: FrozenStarRo.7240

FrozenStarRo.7240

Why need a vendor? The TP can have limits to min-max offer. Currently such a system exists in part, where you can’t list certain items for a lot cheaper, say 1c because the price you set has to be above minimum value. It shouldn’t be that hard to put an exact numbers figure for max listing price to items on TP, maybe different max. values per item rarity, so legendaries can stay in the thousand gold figures if they want to, while exos should not.

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Posted by: Aidan Savage.2078

Aidan Savage.2078

Trade Post, now known as “[Precursor Vendor]”

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Posted by: Shinzan.2908

Shinzan.2908

So instead of precursors requiring progress throughout the entire game (WvW, sPvP, and PvE) you think they should just add a vendor that sells them for 500g?

We are talking about precursors which do not require any of the above, not legendary weapons. And the thought behind this is that getting a precursor should be earned by some in game achievement that you can reliably work towards. Currently it involves getting extremely lucky or buying one from the tp, likely with gold made by tp manipulation or bought with rl cash.

And since making a legendary already has a large gold component tied to it in the gift of might and magic needing t6 mats and the legendary specific gifts needing lodestones or mats as well, the precursor should be earned in a different way.

Anet intended the precursor to be he first step of acquiring a legendary weapon rather than the last and I think making them rewards from the personal story would accomplish that, as well as tie actually beating the game into the legendary creation process since currently it isn’t.

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Posted by: mtpelion.4562

mtpelion.4562

Just be aware that causing more precursors to be present/available will increase the number of people working on a legendary.

What do you think that will do to the supply of the other components? What happens when supply changes in that way? Show your work.

Server: Devona’s Rest

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Posted by: Zomaarwat.3912

Zomaarwat.3912

The world isn’t fair. Now fork over the kitten gold.

Welcome to GW2.

Welcome to the world, in fact.

Over a year and the forum search is still broken = /

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Posted by: Terrorsquad.2349

Terrorsquad.2349

Fix Precursors Price on TP ASAP.
2 days ago: Spark 1700g WAT
1 day ago: Spark 1300g WAT
Now: back at 1300g WAT

Offer prices will go over 1k if Spark keeps being that high. Which isn’t a fair price for a hard working (grinding) man tbh.

Denied | 5.9k PvP Games | PvP Rank: 236 | 8.6k hours | 9 Legendaries | Still Bad.

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Posted by: Garrisyl.7402

Garrisyl.7402

Don’t worry guys, haven’t you heard about precursor crafting?

They’re “working on it.” ™

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Posted by: Nick.6972

Nick.6972

1300G for a precursor.
“Save up the gold”.
Good luck people.