(edited by Fipmip.7219)
Any future elite spec ideas?
Personally im bubling over with ideas for more E-Specs. With my ideas for them could Anet practically make like over the next 10 years over the next 5 expansions E-Specs for all classes easily xD
Thief needs to receive next Assassin (Dual Swords), Rogue (Longbow), Infiltrator (Whip), Saboteur (Torch/Mace) and lastly Mercenary (Greatsword)
Warrior needs to receive next Gladiator (Spear), Legionnaire (Whip), Ascetic (Staff), Bellicist (Focus) and lastly Gunslinger (Pistols)
Mesmer needs to receive next Bard (Shortbow), Bladedancer (Spear), Visionary (Dagger), Demolisher (Hammer) and lastly Dreamcatcher (Warhorn)
Guardian needs to receive next Seeker (Dual Swords), Inquisitor (Spear), Warden (Warhorn), Faithbringer (Daggers) and lastly Exorcist (Whip)
Necromancer needs to receive next Ritualist (Spear), Torturer (Whip), Executioner (Hammer), Desecrator (Shield) and lastly Occultist (Sword)
The Ranger needs to receive next the Skirmisher (Whip), Strider (Shield), Shaman (Scepter), Scout (Spear) and lastly the Pathfinder (Hammer)
The Elementalist needs to receive next the Summoner (Spear), Gunner (Rifle), Sage (Longbow), Bender (Whip) and lastly the Slayer (Greatsword)
The Engineer needs to receive next the Alchemist (Axes), Technomancer (Staff), Inventor (Mace), Pioneer (Warhorn/Spear) and lastly the Runologist (Scepter)
The Revenant needs to receive next the Vanguard (Scepter/Gwen), the Tormentor (Spear/Mhenlo), the Mistguide (Focus/Razah) and lastly the Prophet (Torch/Lich)
Tadaaa
Typhoon (elementalist) with Trident as long range weapon and a class mechanic similar to the Scourge, (4 differentiated shades/thypoons). Once is unleashed you loose the option atunement with that element until you cancel that thyphoon.
(….) (elementalist) with Hammer, based on magma, playing atunements on a different form: Water as condi/CC; Fire as defensive/condi clear; Earth as damage/mobility and Air as condi cleanse/healing