Any plans for a Guild Wars 1 build style?
When you say meta to do well in PvE do you mean doing dungeon speed runs and high level fractals? Those are the only areas that would possibly require you to choose a cookie cutter build.
For 97% of the GW2 content you can use whatever weapons and build you want and still do well. You aren’t forced to do anything.
I don’t have a link to a dev response, but I’m pretty confident what you are asking will not happen ever.
It’s a medical condition, they say its terminal….
No it’s still restricted. We are still not allowed to use any weapon we prefer or want. And can’t alter the first 5 skills. Unlike in gw1 where we picked every skill (as long as we learned the skill) we wanted. I miss the builds we could come up with.
You mustn’t mention that game’s name, it is cursed
Darn party foul!
Although I dislike having locked skills, I have grown used to it and instead carry around many (sigil) variations of the many weapons available to the classes I play. I currently run around with 15+ weapons on Warrior, 10 or so on Guardian.
It’s different but I can still enjoy it, and in a way makes me feel less locked down than GW did; it’s an interesting, and even sort of perplexing satisfaction as I’m such a proponent of the GW skill system, but I do find this to be a potently fair exchange.
Maybe give it a try (or don’t; I know I’ve heard testimony from too many people that insist changing weapons is “too hard” or “not important,” but when you’re trying to mimic or replicate actual skill diversity…).
(edited by OldSomalia.6180)