Are object hitboxes never getting fixed?

Are object hitboxes never getting fixed?

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Posted by: lethlora.1320

lethlora.1320

Q:

Why is it so impossible to hit objects with melee weapons? This is single handedly the most frustrating and annoying thing about the game. I can’t DPS silly graveling burrows if I can’t figure out how to even hit them with melee weapons.

Why hasn’t this been fixed yet? Are the devs even aware this is an issue? It just creates a lot of artificial difficulty that makes the game feel poorly put together. I shouldn’t be missing objects that I am literally touching because I’m not attacking from the right angle or some nonsense.

Are object hitboxes never getting fixed?

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Posted by: coglin.1496

coglin.1496

got any proof it is broken? I have no issues, si it is possible the problem is on your end.

Poor craftsman blame their tools. Poor players blame their Engineer.

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Posted by: vespers.1759

vespers.1759

miss… miss….miss…miss… hit…. miss…. miss…. miss….

i know many people have this issue. not sure why i miss 80% of my hits on a HOUSE.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Cabbage.4085

Cabbage.4085

Only happens with melee attacks.

When I switch to Short Bow, I don’t have a problem.

Are object hitboxes never getting fixed?

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Posted by: Kalocin.5982

Kalocin.5982

Another place to check out is the catapults in Orr just outside of the Arah dungeon entrance….Miss miss miss

Are object hitboxes never getting fixed?

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Posted by: AW Lore.5682

AW Lore.5682

you guys do read descriptions of the gravelings, and that there is a specific graveling (sadly wiki doesnt have them all listed), that has a specific skill/attribute that makes him dodge attacks

right?

because i’ve ran AC with my guild plenty of times to know the only times i missed against a graveling was against this “special” type of gravelings, but all others where just fine, and i meleed all the way there

Are object hitboxes never getting fixed?

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Posted by: vespers.1759

vespers.1759

idk about gravelings but trying to hit roadblocks, separatist houses, trebuchets, catapults. carts etc… all have the same problem.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

Are object hitboxes never getting fixed?

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Posted by: AW Lore.5682

AW Lore.5682

ill grant that, some of the trebuchets, carts and catapults have shoddy hit boxes, but so far i hit every single figthing enemy unit no problem

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Posted by: vespers.1759

vespers.1759

ill grant that, some of the trebuchets, carts and catapults have shoddy hit boxes, but so far i hit every single figthing enemy unit no problem

enemies are fine, structures are way off.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Polle.6908

Polle.6908

There are some objects which can make you go bald just trying to hit it. The cannons in Orr that are shooting down your choppers and houses in particular.

Are object hitboxes never getting fixed?

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Posted by: Clem.2963

Clem.2963

I certainly hope they’re getting fixed as it can be quite annoying when I’m doing an dungeon and knowing I’m not dealing as much damage as I could be.

Can also happen with ranged weapons. I was trying to attack a dredge structure with a scepter and kept getting ‘Out of range’, regardless of how close I got.

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Posted by: mulch.2586

mulch.2586

I was having troubles in lowbie land today, trying to hit a roadblock. C’mon, it’s literally as wide as a house and my guy was standing right on it…

And the double-whammy is, that big pile of logs is invulnerable to burning.

Are object hitboxes never getting fixed?

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Posted by: Finaldeath.1059

Finaldeath.1059

@coglin

This has been an issue since day 1 and only happens when meleeing. It is not just him.

But anyway, i think they have started fixing some of them. Like weapon racks aren’t giving me as much trouble as they used to now. But that is about it, everything else is still messed up.

Are object hitboxes never getting fixed?

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Posted by: Alex Sanchez.6792

Alex Sanchez.6792

The weird part, is this bug didn’t exist in beta.