Q:
Are object hitboxes never getting fixed?
got any proof it is broken? I have no issues, si it is possible the problem is on your end.
miss… miss….miss…miss… hit…. miss…. miss…. miss….
i know many people have this issue. not sure why i miss 80% of my hits on a HOUSE.
Only happens with melee attacks.
When I switch to Short Bow, I don’t have a problem.
Another place to check out is the catapults in Orr just outside of the Arah dungeon entrance….Miss miss miss
you guys do read descriptions of the gravelings, and that there is a specific graveling (sadly wiki doesnt have them all listed), that has a specific skill/attribute that makes him dodge attacks
right?
because i’ve ran AC with my guild plenty of times to know the only times i missed against a graveling was against this “special” type of gravelings, but all others where just fine, and i meleed all the way there
idk about gravelings but trying to hit roadblocks, separatist houses, trebuchets, catapults. carts etc… all have the same problem.
ill grant that, some of the trebuchets, carts and catapults have shoddy hit boxes, but so far i hit every single figthing enemy unit no problem
ill grant that, some of the trebuchets, carts and catapults have shoddy hit boxes, but so far i hit every single figthing enemy unit no problem
enemies are fine, structures are way off.
There are some objects which can make you go bald just trying to hit it. The cannons in Orr that are shooting down your choppers and houses in particular.
I certainly hope they’re getting fixed as it can be quite annoying when I’m doing an dungeon and knowing I’m not dealing as much damage as I could be.
Can also happen with ranged weapons. I was trying to attack a dredge structure with a scepter and kept getting ‘Out of range’, regardless of how close I got.
I was having troubles in lowbie land today, trying to hit a roadblock. C’mon, it’s literally as wide as a house and my guy was standing right on it…
And the double-whammy is, that big pile of logs is invulnerable to burning.
@coglin
This has been an issue since day 1 and only happens when meleeing. It is not just him.
But anyway, i think they have started fixing some of them. Like weapon racks aren’t giving me as much trouble as they used to now. But that is about it, everything else is still messed up.
The weird part, is this bug didn’t exist in beta.