Bots for hire - Game Enhancement

Bots for hire - Game Enhancement

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Posted by: Gribold.4298

Gribold.4298

Q:

I’ve searched the forum(s) but I can’t find any discussion about hiring NPC type bots with the game.

What I would like to propose, if it hasn’t been already, is the ability to hire NPC bots to allow one to solo instances. I’d even be happy to pay real world money for them.

The reason I ask this is because I am an older player with a family. Consequently, my time isn’t always my own. I don’t do dungeons and instances often because I feel it’s unfair to other players to have to pull out two minutes in and leave them in the lurch. Similarly, when faced with an instance I haven’t done before, I’d like to dry run it in bot mode before I screw up ‘in public’.

I’m sure this would be a very welcome enhancement and could provide an excellent income stream for the game developers.

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Posted by: Godzzila.3752

Godzzila.3752

No.

Also they sould remove any kind of ways that allow certain classes to solo certain dungeons.
Dungeons is supposed to be group content, if you can’t do it on a group you don’t do it. This game already feels a lot like single-player mode, no need to improve that single-player even further.

(Plus, even if this was the greatest idea ever and recognized by Anet that should me implemented ASAP, you would have to way for the feature patch of 2016)

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Posted by: Valky.2574

Valky.2574

I wish they had them like they did with GW1 i don’t do dungeons in this game do to that fact ppl are mean and just plane rude and expect every one to have been playing since day 1 and know every thing ..

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Posted by: maha.7902

maha.7902

No.

Also they sould remove any kind of ways that allow certain classes to solo certain dungeons.
Dungeons is supposed to be group content, if you can’t do it on a group you don’t do it. This game already feels a lot like single-player mode, no need to improve that single-player even further.

(Plus, even if this was the greatest idea ever and recognized by Anet that should me implemented ASAP, you would have to way for the feature patch of 2016)

Why?

Why should I not be allowed to solo instances?

Because you said so? Because you think dungeons should only be performed by groups?

What about my desire to hone my skills and actually challenge myself?

Serah Mahariel – Death and Taxes

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Posted by: Sankofa Jimiyu.1567

Sankofa Jimiyu.1567

I wish they had them like they did with GW1 i don’t do dungeons in this game do to that fact ppl are mean and just plane rude and expect every one to have been playing since day 1 and know every thing ..

I liked the heroes from GW1, but GW2 really does not need that sort of mechanic unless it takes a serious hit to it’s player base.
I miss the Mercenary Hero concept that allowed you to hire alts.
It meant all my characters could be on a team together in battle.

“Look like the innocent flower, but be the Obaba under’t.”

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Yup sounds like the OP is talking about something similar to GW1 heroes.

I miss my heroes quite a bit. While I agree with other that there is absolutely no need for them in the open world, it would be very nice to at least have that option for instanced things like dungeons.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: GOSU.9574

GOSU.9574

I will politely disagree with your desired request.

I played GW1 from release for 2 years and went through much of the game using NPC Hirelings and Heros. They were really a bandaid.

In GW2 there really is no need for this type of machination. If you want to gain dungeon rewards without the hassle of forming a group, do soloqueue pvp and gain them from the reward track.

BTW if you are using assistance in the form of Hirelings, you are not “soloing” content. Here to say.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Wyrden.4713

Wyrden.4713

No.

Also they sould remove any kind of ways that allow certain classes to solo certain dungeons.
Dungeons is supposed to be group content, if you can’t do it on a group you don’t do it. This game already feels a lot like single-player mode, no need to improve that single-player even further.

(Plus, even if this was the greatest idea ever and recognized by Anet that should me implemented ASAP, you would have to way for the feature patch of 2016)

i like soloing dungeons. they r too easy in teams, even solo its easy most of the times, just certain encounters r fun like lupi etc, why shouldnt we be allowed to solo stuff like that for fun…

just my ytb channel

FeintFate~

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

No.

Also they sould remove any kind of ways that allow certain classes to solo certain dungeons.
Dungeons is supposed to be group content, if you can’t do it on a group you don’t do it.

I’m curious as to how a player doing something on their own has affected you to the point that you think the devs should do something about it.

Are you not getting picked up in parties or something?

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

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Posted by: Stooperdale.3560

Stooperdale.3560

“What I would like to propose, if it hasn’t been already, is the ability to hire NPC bots to allow one to solo instances. I’d even be happy to pay real world money for them.”

The first problem is that the AI isn’t good enough. Did you know that your allies stand idle in aoe damage even when all enemies are dead? You only have to look at what happens to Destiny’s Edge in the story dungeons to see what is going to happen to other NPC allies. You could say that the allies AI should be better, well of course, but that isn’t trivial. Enemy AI needs work as first priority as that will improve the game for everyone all the time.

The second problem is that as soon as you can run these dungeons solo, everyone does run them solo. There is a catch-22 where people run it solo because nobody is forming a group, and nobody forms a group because everyone is running it solo. People don’t seem to believe it will happen but it does. It has happened in every MMO I’ve seen this system in place.

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Posted by: uknortherner.2670

uknortherner.2670

Yes to Heroes, no to real-money transactions to get them. I don’t bother running dungeons anymore because of the rampant elitism and kicking that goes on in them and I see no reason why those of us who refuse to be bullied by elitists, trolls and spoilt bullies should be denied the right to solo content that we’ve already paid for when we bought the game.

I stole a special snowflake’s future by exercising my democratic right to vote.

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Posted by: Labjax.2465

Labjax.2465

I think it’s a cool idea. If rewards are a concern, just tweak them down a bit for someone who is using these NPCs. 100% solo would be the same as I’m imagining it.

And if population is a concern, the lowered rewards would take care of that. People aren’t going to choose NPC-solo version over pure solo or player group for the sheer heck of it if the rewards are distinctly less in comparison.

Or words to that effect.

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Posted by: duckideva.6358

duckideva.6358

What I would like to propose, if it hasn’t been already, is the ability to hire NPC bots to allow one to solo instances.

I am intrigued by your ideas, and would like to read your pamphlet. Actually, for about the same reasons; I only have small windows to play, and often pulling a pug together in that time is cumbersome, and often filled with trolls, I would love an opportunity to at least do the story dungeons with hirelings. That would be awesome.

Cruella LaDucki: Have corpses, will travel
Torwynd Trueheart: Here I come to save the day!
NSP – Quak Resident Duchess L’Orange