Bug with weakness on champs?
Bosses come with Unshakeable, which reduces Weakness duration by 50%.
thanks! totally forgot about that … it’s kinda lame for soloing bosses (vuln is also 50% duration and blind is 10% effective) .. If these effects could scale to number of players around, that would be nice (kind of like defiant)!
thanks! totally forgot about that … it’s kinda lame for soloing bosses (vuln is also 50% duration and blind is 10% effective) .. If these effects could scale to number of players around, that would be nice (kind of like defiant)!
So with just a handful of people around the champions become immune to vulnerability/weakness/blind? O_o
thanks! totally forgot about that … it’s kinda lame for soloing bosses (vuln is also 50% duration and blind is 10% effective) .. If these effects could scale to number of players around, that would be nice (kind of like defiant)!
So with just a handful of people around the champions become immune to vulnerability/weakness/blind? O_o
I’m assuming they meant scales to current levels, but tbh, maybe that would stop some of the zerging :P