CDI – Collaborative Discussion Initiative
I, too, worry about small family/friend guilds being shut out of the opportunity to obtain their own Guild Hall. We could all, no matter our size, obtain one in GW1, and over time fill it with NPCs offering all manner of upgrades. I hope to see the same in GW2. It was based on Gold in GW1, it can be based on Influence in GW2, or Gold. But not merits, I hope, because some of the small guilds just can’t raise merits.
It doesn’t matter how fast the large guilds will get their Guild Halls, then, as the whole purpose is to have the Guild Hall and its functions…at least, I would hope so. Otherwise, it will be just like the other Guild-centric content released. Only for those that are of a certain active membership size.
Thank you in advance for considering the small guilds, as well.
But why use a currency at all? Would it not make more sense and more important be much more fun to unlock it with doing thinks with the guild. Like i gave an example before, do a dungeon with only guild-members ir unlock it with doing guild-missions and that sort of things.
Currency is just a little boring. You do some general things and that number then go’s up slowely and then eventually you can buy it.
But if there are ways to directly work for it that makes much more clear things to do and goals to work for with the guild. What should be one of things guild-halls should provide imho.
GW2 is enough currency based. Maybe this can be done different. And that would likely also help smaller guilds out.
And if your guild is not big enough to do what you suggest? Are such guilds just left out, as with guild missions now?
No, in fact what I suggest would be doable for smaller and bigger guilds (likely more so then gold and influence would!). Maybe some parts would not be reachable easy but there will always be a difference between bigger and smaller guilds. That is not a problem in fact that maybe should even be the case.
That said, no it should be easy to unlock your basic guild-hall and after that you can start doing things to unlock more. Things like doing dungeons with guild-members to unlock new building blocks.. Well you need a guild big enough to have 5 people online at the same time to do a dungeon. So even most small guilds would be able to do that don’t you think? So even small guilds can start building on there guild-hall, adding stuff and so on. Maybe they will not be able to get every element huge guilds have but they sure can do a lot and always at least have the basic elements.
You see I am not working with currency’s here but with unlocks and drops in dungeons and so on. So that would be accessible for most guilds.
(edited by Devata.6589)