Can we have a daily jumping puzzle please :D

Can we have a daily jumping puzzle please :D

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Posted by: Yoru.2687

Yoru.2687

I really miss the old jumping puzzle monthlies and dailies. I think that having a daily jumping puzzle rotation would fit really nicely into the new system. It would have to give the players the choice between 2 jumping puzzles to do : 1 in a staring/early area and 1 in a mid/high level area. That way anyone could join in and people would have more insentive to have fun jumping around tyria .

I really hope a daily like this will be implemented in the future. Jumping puzzles are some of my favorite content and I feel they are being left out right now.

what do you guys think?

Commander Atila Noon [GDA]
Amber Wurm is best Wurm <3

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Posted by: Final Embrace.4157

Final Embrace.4157

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

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Posted by: Yoru.2687

Yoru.2687

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

I agree! I would like it if it would just say which map and not the which puzzle. Then players could look for it if they dont already have it and be surprised when they find it.

Commander Atila Noon [GDA]
Amber Wurm is best Wurm <3

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Posted by: Lelling.6795

Lelling.6795

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

I agree! I would like it if it would just say which map and not the which puzzle. Then players could look for it if they dont already have it and be surprised when they find it.

That sounds like a great idea!

Cyan Vei | whole bunch of other alts
[DV] Leader, OpenCommunity admin

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Posted by: Jski.6180

Jski.6180

I think the events in HoT cover that doing a set jp for that day. The old daily jp was ppl getting port to the super easy ones and that it more of an easy free out and not realy content.

Main : Jski Imaginary ELE (Necromancer)
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Posted by: Yoru.2687

Yoru.2687

but its up to the players to decide how they play content. If they want a fast port thats up to them. But Im sure there are many out there who would love to do these jumping puzzles if they had more insentive to do so. Quite a few new players diligently do the dailies and use it as a way to get familiar with new content. Also, we dont know when HoT will be released^^°.

Commander Atila Noon [GDA]
Amber Wurm is best Wurm <3

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Posted by: ElforTheLandStander.7052

ElforTheLandStander.7052

Yeah, JPs could use some love. An occasional Daily category, and maybe there finally being a Title for completing all of them?

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Posted by: ricky markham.8173

ricky markham.8173

at first i was going to say no but the more i think about it op im giving a yes please. fact is im terrible at jps and on the jp days i can see people helping other more due to good nature of game i might actually finish all the jps i havent gotten that way. but in stead of one jp maybe all jps within a region instead

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Posted by: serow.6524

serow.6524

I don’t like jumping puzzles, so I would like a way to avoid having JPs as a required daily.

Current 80s: Ranger, Mesmer, Guardian, Elementalist, Revenant, Necromancer.
Working on: Engineer

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Posted by: Yoru.2687

Yoru.2687

I don’t like jumping puzzles, so I would like a way to avoid having JPs as a required daily.

It would still just be one of many dailies so you wouldnt have to do it if you dont like it.

Commander Atila Noon [GDA]
Amber Wurm is best Wurm <3

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I think the events in HoT cover that doing a set jp for that day. The old daily jp was ppl getting port to the super easy ones and that it more of an easy free out and not realy content.

Yes, the daily vista viewer that was added when puzzle jumper was removed is so much better.

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Posted by: Yoru.2687

Yoru.2687

But why no have both? Noone would be loosing anything and if you dont like jumping puzzles it wouldnt effect you anyway , beacuse you wouldnt do it^^

Commander Atila Noon [GDA]
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Posted by: rapthorne.7345

rapthorne.7345

Personally, I would not, as I’m utterly useless at them.

On the other hand, JP dailies would incentivise me to practice and get better at them

Resident smug Englishman on the NA servers, just because.

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Posted by: Chokapik.3741

Chokapik.3741

I would love it!

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Posted by: Silicato.4603

Silicato.4603

I would love that if i actually care about the game, like i did since 3 days ago.

But now… i just pass.
They have lost my care, my trust, and even myslef.

OP should ask what the newbies want, cause they are going to be core of the future of this game.

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Posted by: Gilgalas.7860

Gilgalas.7860

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

I agree! I would like it if it would just say which map and not the which puzzle. Then players could look for it if they dont already have it and be surprised when they find it.

I like a lot the idea, however I am also afraid that it would prompt for a lot of “selling portal for daily JP – 1g”

Without enforcing a specific map, it still could target a region just like the gathering dailies do:

  • there are enough JPs per region to avoid telling where the JPs are when targetting a region
  • yet it would reduce the range of available JPs, therefore improving the chance for players bad at jumping to find other players able to help them / show them around / port them
  • a smaller range of options prompts players to discover new options instead of going for the same old one

I would love that if i actually care about the game, like i did since 3 days ago.

But now… i just pass.
They have lost my care, my trust, and even myslef.

OP should ask what the newbies want, cause they are going to be core of the future of this game.

Please go spill your venom elsewhere. There are way enough threads to deal with this “issue” without requiring you to pollute other unrelated threads

(edited by Gilgalas.7860)

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Posted by: Markus Clouser.7905

Markus Clouser.7905

No. Please no. I personally do not like jumping puzzles.

Proud leader of The Elite Mercenaries [EM]
- GWAMM & 50/50 friendly title hunter and lore lover
-For when you need real mercenaries!_

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Posted by: Albadaran.1283

Albadaran.1283

Rather not :/ Already hate it with all the fractal things, I only do the daily contribution on the maps I play. If you like jumping, go outsite and do it on the street! :P

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Posted by: MorganOneNine.1025

MorganOneNine.1025

Absolutely. Either mixed in some days as an option, or add another option for each type to choose from (JP for PvE, and two others for the other modes). I miss having that further incentive or “push” to do them each day.

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Posted by: iSmack.1768

iSmack.1768

Would love to have them as dailies, but at the same, i don’t… The zerg will ruin it and make it more tedious than enjoyable.

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Posted by: Offair.2563

Offair.2563

If i remember correctly, the monthly JP achievement was all about finding the entrance to complete. But yeah would be a nice addition to the daily system and surely a nice incentive to do them again. +1 to this idea.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Firelysm.4967

Firelysm.4967

If they fix them so people can’t park them up there, i’m totally fine with that, and i would love to have JPs changed…

For example:
On beginning of every JP, there is a NPC, that would require to talk to him, to acquire a key. that key would expire in estimated time, lets say JP takes 30 min to finish, it would expire in 2x time of JP. So in order to open final chest, you would have to use that key. JPs would be repeatable and rewarding, without options to use parking to WPs.

We need solution to fix JPs and make them farmable, i enjoy jumping, and i feel i should be rewarded a little bit more for what i enjoy..

Some require boss fights, which require no special mechanics to kill it. Why shouldn’t i be rewarded for running JPs ?

Wish I could get back to GW1.. PvP-GvG. It feels like we are outcasted, not desired or rewarded..

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Posted by: Dante.1763

Dante.1763

Sure! Would give me a reason to go back and do them again since i have them all done!

The pvp community reminds me of what Obi-kittenenobi describes Mos Eisley as from star wars.

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Posted by: Gregori.5807

Gregori.5807

If they added daily JP as an extra thing to do I would be very happy. I am a JP addict. Basically, increase the number of tasks offered. I do JPs simply for the fun of them.

If they replaced one of the tasks with a daily JP I wouldn’t like it. I go through times when I am lazy, tired, or whatnot and want to take the easiest route to my daily. Right now my ideal lazy times dailies are gatherer, vista viewer, world boss (if its up when I am on), mystic forger, WvW (to fill up my daily). I would like my lazy daily to remain as it is and have JPs as a cherry on top.

~~On Blackgate since Beta~~
80s: Necro x2, Ranger, Warr, Guardian x2, Ele x2, Mes, Thief

(edited by Gregori.5807)

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Posted by: Sariel V.7024

Sariel V.7024

We need solution to fix JPs and make them farmable, i enjoy jumping, and i feel i should be rewarded a little bit more for what i enjoy..

Some require boss fights, which require no special mechanics to kill it. Why shouldn’t i be rewarded for running JPs ?

You’re already rewarded for running JPs. If you want them to be ‘farmable’, bring different characters. Each has a crack at the chests along the way.

But you probably mean ‘farmable’ as in ‘dumps vast riches per single run’. Except for a small handful, JPs are easy. Most are short and have no monsters; some of those that do encourage you to run past them. They don’t need to gift a guaranteed rare/exotic every time you do them. Even if you couldn’t park a character or get a portal, that would still devalue the returns you get from them.

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Posted by: Sariel V.7024

Sariel V.7024

I’d like them to add back some of the options for dailies that they removed. I like the ten AP for three items, and I generally do more, but I support more choices. What was the reasoning behind taking them out, anyway?

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Posted by: YuiRS.8129

YuiRS.8129

Jumping puzzles are really only fun for the first time, because the entire point of them is figuring out how to complete the puzzle.

Now, if there were some kinds of challenges e.g. timers or extra hard routes you need to take or only having 1 HP in a puzzle with a lot of enemies/damaging hazards, sure, I’d love that to be a thing.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Not if you can do any jumping puzzle, or even any in a region to get it. Then people just makes the easiest one and it becomes pointless.

But if jumping puzzles are part of the ‘bounties’ that count towards the Map Reward bounties that we may be getting in the future, that’ll be nice.

You want those Corrupted Lodestones? Then you complete Shattered Ice Ruins.

I’ll be even better if there was variations of them, like instanced Adventure versions of them with extra stuff like timed challenges or tricky enemies with unique mechanics you have to figure out.

SUGGEST-A-TRON says:
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Posted by: Jaetara.4075

Jaetara.4075

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

Maybe they could just give hints like “complete a Jumping puzzle in Hayathi Hinterlands”. It won’t tell you where exactly but you ’ll know in which map to search for it.

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Posted by: DanteZero.9736

DanteZero.9736

I like it! Although I would recommend making it to not refer to specific puzzles because new players might want to discover them on their own without the game telling them where/what they are.

Maybe they could just give hints like “complete a Jumping puzzle in Hayathi Hinterlands”. It won’t tell you where exactly but you ’ll know in which map to search for it.

That’s something that I think would be nice to have, but at the same time, I think mesmers will start offering portals for sale.

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Posted by: Vaupell.8542

Vaupell.8542

I miss those, loved it when they where a part of my dayli

Now i dont even… Jump :p

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Posted by: Andrius.8254

Andrius.8254

Nope. I hate them.

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Posted by: DymondHed.9026

DymondHed.9026

omg yes please o.o

i have too many hours logged >_>

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Posted by: coso.9173

coso.9173

I’m all for it, love doing JP even though I’m not too good at them XD
I think they should have more daily options to get the 100%. for now we have 4 options I think? and have to do 3 in order to get the 100%, I’d love to have 5 or more options.

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Posted by: Zoul.1087

Zoul.1087

Jumping puzzles honestly take too long for dailies in my opinion. I honestly would prefer not to.

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Posted by: coso.9173

coso.9173

depends on the jumping puzzle, I’ve done many of them in 5-10 mins.
some of the other dailies take more than that to me.

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Posted by: Xalugami.2096

Xalugami.2096

I still don’t know why they haven’t added a Daily Treasure Hunter.

This would take care of having Jumping Puzzles as a Daily without forcing players who hate them to play them. It would be a short total (Chests Opened #/3 or #/5) of opening hidden idle Chests around the world – or region if they want to condense it. Players could then run Jumping Puzzles if they like them and still be rewarded for it towards the Daily, while players who hate Jumping Puzzles can go look in some spooky caverns for any Chests nesting in the wild, Mini-Dungeons are also more appealing knowing their Chest goodies will count. Any combination of exploring will work since it would require a small number of Chests opened and not just one-and-done. It would promote exploration, still have a min-max route for each region for the grindy group, and make players feel doubly rewarded (read: happy) for getting loot for getting loot.

I loved Daily & Monthly Jumping Puzzle Achievements, but Treasure Hunter would basically be that without excluding those who don’t like the niche gameplay they offer. Seems like a fun win-win achievement category to me.

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Posted by: weby.9346

weby.9346

I would love to have daily jumping puzzle achievement back. But maybe not just in the form of a generic daily JP, but at least “daily kryta jumping puzzle”.
Ultimately I think it’d be cool to have a specific jumping puzzle (or a mix of 2-3 to choose from, not necessarily only from one region) that you’d have to complete each day for the achievement.

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Posted by: Ardid.7203

Ardid.7203

I think the medium diff ones could be a great addition to the daily queue.
And I would really apreciate if Anet somehow raised the reward for doing them. Some are really long or difficult, and only gives you a couple of things you could obtain killing an easy boss just hitting 1. I want a title for completing them all!

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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Posted by: Greyhound.2058

Greyhound.2058

Omg YES I’d love to see it come back! Last night I did 2 jps in LA just for fun…it’s a bit sad, the dailies are so boring now, almost the same thing every day, and nothing that’s interesting or fun to do

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Yes, I would like to see regional jumping puzzles.

I’d also like a wider variety of world boss events.

I’d also like regional mini-dungeon dailies – stuff like Vexa’s Lab, Ruins of the Unseen, Forsaken Halls.

I’d also like to see a generic ‘dungeon completer’ daily – separated into story mode daily and explorable mode daily.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: BugsBanni.1397

BugsBanni.1397

Jumping Puzzle Daily plz!
I really like them, but there is no motivation to do them anymore, it would be nice if we could have a full rotation of all jumping puzzles in one cycle or something.

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Posted by: Fermi.2409

Fermi.2409

If i remember correctly, the monthly JP achievement was all about finding the entrance to complete. But yeah would be a nice addition to the daily system and surely a nice incentive to do them again. +1 to this idea.

No, the old monthly JP required you to reach the end to count.

I really like this idea, though. JPs are some of my favorite things in the game

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Posted by: Elrey.5472

Elrey.5472

I usually do 4-5 jumping puzzles per day, but they are WAY too easy (obviously aiming for the causal public). I do like more the extreme jumping puzzles AKA exploring how to get out of the maps (22 and counting already xD).

I need a puzzle that can be failed easily. Not so secret was in the good direction, it’s just annoying that you die and need to WP back. Do a puzzle as hard as Not So Secret (well, if it’s harder even better) but removing the dying part (only losing progress if you fall) and I will be there daily.

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Posted by: mosselyn.5081

mosselyn.5081

I would love to see these added back into the daily mix. IDK why, but now that they’re no longer part of the daily, I rarely think to go do one, and I always enjoy them.

[OTG] The Old Timers Guild of Yaks Bend
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Posted by: xarallei.4279

xarallei.4279

Only if they increase the amount of choices for the daily. It’s bad enough having 2 fractal dailies. Imagine 2 fractal dailies and a jp daily in one day. Ughhhh….

But more choices would be nice. I miss costume brawl daily.

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Posted by: Xenolith.6154

Xenolith.6154

They’re one of the most fun and original parts of the game, any incentive for players to do them more than once would be awesome.

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Posted by: Curunen.8729

Curunen.8729

I’d do this, yes please.