Celestial Gear

Celestial Gear

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Posted by: MSFone.3026

MSFone.3026

Please make (exotic) celestial gear tradable on TP and discoverable in crafting, or just somehow not a giant pain to acquire. It’s been around for a long time, it’s a standard amulet in sPvP and it’s a set usable my many professions.

I think it’s about time (exotic) celestial weapons and armor be more easily obtainable. What’s the logic having a crazy annoying time-gated system making acquiring this basic stat set for exotic gear such a pain?

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Posted by: darkace.8925

darkace.8925

I think it’s about time (exotic) celestial weapons and armor be more easily obtainable. What’s the logic having a crazy annoying time-gated system making acquiring this basic stat set for exotic gear such a pain?

I have no idea why they’re still got Celestial gear behind a time-gated account bound wall.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Because of how it is crafted. You can only make with charged quartz crystals which are account bound, once made. That is why. It is between Exotic and Ascended really. It takes 25 Quartz crystals to make one Charged Quartz crystals and you can only do this once a day per account. To make one insignia you need 5 charged quartz crystals and the insignia is account bound too.

They will more than likely not make tradable, just like ascended gear. They would have to change how it is crafted. Now with LS2, there is another area to get quartz crystals.

(edited by Dusty Moon.4382)

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Posted by: MSFone.3026

MSFone.3026

What I’m asking and what he is reiterating is not how it’s time gated (the crystals), but why are the stupid time gated crystals still needed in the first place, or why is their creation still time gated.

The point of the OP is: Please make celestial gear no longer time gated and no longer account bound. Or put another way, change how celestial gear is created so that it is no longer time gated or account bound.

(edited by MSFone.3026)

Celestial Gear

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Posted by: Dusty Moon.4382

Dusty Moon.4382

What I’m asking and what he is reiterating is not how it’s time gated (the crystals), but why are the stupid time gated crystals still needed in the first place, or why is their creation still time gated.

The point of the OP is: Please make celestial gear no longer time gated and no longer account bound. Or put another way, change how celestial gear is created so that it is no longer time gated or account bound.

They won’t because I think they are adding Charged Quartz Crystals as Ascended Item crafting.

They won’t change it because the price of Quartz Crystals would increase to above almost any other item in the TP. it is a way to control prices – also people who put the effort into Celestial items, Like I did, won’t feel that all needed to do is buy it. It is what many people with Legendaries are feeling now.

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Posted by: MSFone.3026

MSFone.3026

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

Having a grind in place for people who like to grind (ascended gear, legendaries) is fine, but celestial is a basic stat set and should not be a grind. The whole thing about “put in the time” or “I wasted my life on this aspect of the game so all others must too” is lame.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

(edited by MSFone.3026)

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

I don’t think they plan to. Celestial armor needs to have a specialized build and should be between exotics and Ascended – the difference between exotic celestial trinkets and Ascended one is 2 pnts in each attribute – that is not much. Same with the armor.

So no – it should stay the way it is. Want some do like I did – work for it.

Celestial Gear

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Posted by: MSFone.3026

MSFone.3026

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

I don’t think they plan to. Celestial armor needs to have a specialized build and should be between exotics and Ascended – the difference between exotic celestial trinkets and Ascended one is 2 pnts in each attribute – that is not much. Same with the armor.

So no – it should stay the way it is. Want some do like I did – work for it.

Trinkets aren’t craftable so they aren’t even relevant here, they are just karka shells or whatever laurel item you buy.

And again, you grind-a-holics are absolutely not who this game was made for. Anet and devs said before release and many other times that the whole point of this game was to play what you want without grinding. Yes, that is literally what I want, to play how I want without grinding ever. Yes that makes me a weaker nerd, but I do not find spending time just to spend it fun, it doesn’t increase my entertainment value per dollar, and that is exactly why I play gw. Playing the game is fun, repetitive pointless tasks are not.

Celestial is a basic stat set freely available in sPvP, and so like all other stat sets should be readily available in exotic gear in PvE/WvW. So if you want to flex you “I have tons of time to spend grinding and I like it” muscles to show off, go grind your ascended celestial gear. Win win.

Edit: You’re also wrong on your claim regarding stat differences on armor; it depends on the piece and is percentage based just like other stat sets. If there is a slight overall gain on net stat points thats fine, you’re giving up specialization to get that, doesn’t make celestial gear some intermediate step to ascended, that’s like saying a guy in exotic zerker goes and gets celestial exotic as an upgrade on his way to zerker ascended, dumb. You’re just spouting stuff cause you grind and want others to grind too. Go play wow and you’ll enjoy yourself even more.

(edited by MSFone.3026)

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Posted by: Reverence.6915

Reverence.6915

I’m crafting my ascended celestial set for my ele and the time gating is killing me. It needs a serious revision. Perhaps instead of time gating, replace it with RNG.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: MSFone.3026

MSFone.3026

I’m crafting my ascended celestial set for my ele and the time gating is killing me. It needs a serious revision. Perhaps instead of time gating, replace it with RNG.

This thread is about celestial exotic, not ascended. Ascended time gate is not going anywhere and nobody here is saying it should.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

I don’t think they plan to. Celestial armor needs to have a specialized build and should be between exotics and Ascended – the difference between exotic celestial trinkets and Ascended one is 2 pnts in each attribute – that is not much. Same with the armor.

So no – it should stay the way it is. Want some do like I did – work for it.

Trinkets aren’t craftable so they aren’t even relevant here, they are just karka shells or whatever laurel item you buy.

And again, you grind-a-holics are absolutely not who this game was made for. Anet and devs said before release and many other times that the whole point of this game was to play what you want without grinding. Yes, that is literally what I want, to play how I want without grinding ever. Yes that makes me a weaker nerd, but I do not find spending time just to spend it fun, it doesn’t increase my entertainment value per dollar, and that is exactly why I play gw. Playing the game is fun, repetitive pointless tasks are not.

Celestial is a basic stat set freely available in sPvP, and so like all other stat sets should be readily available in exotic gear in PvE/WvW. So if you want to flex you “I have tons of time to spend grinding and I like it” muscles to show off, go grind your ascended celestial gear. Win win.

Edit: You’re also wrong on your claim regarding stat differences on armor; it depends on the piece and is percentage based just like other stat sets. If there is a slight overall gain on net stat points thats fine, you’re giving up specialization to get that, doesn’t make celestial gear some intermediate step to ascended, that’s like saying a guy in exotic zerker goes and gets celestial exotic as an upgrade on his way to zerker ascended, dumb. You’re just spouting stuff cause you grind and want others to grind too. Go play wow and you’ll enjoy yourself even more.

Trinkets are craftable – I know, I have crafted them. They are not called Celestial though but they are the same. Example is below.

http://wiki.guildwars2.com/wiki/Charged_Quartz_Orichalcum_Ring

I am not wrong on armor because I have both Celestial and Ascended Celestial armor.

Celestial Gear

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Posted by: MSFone.3026

MSFone.3026

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

I don’t think they plan to. Celestial armor needs to have a specialized build and should be between exotics and Ascended – the difference between exotic celestial trinkets and Ascended one is 2 pnts in each attribute – that is not much. Same with the armor.

So no – it should stay the way it is. Want some do like I did – work for it.

Trinkets aren’t craftable so they aren’t even relevant here, they are just karka shells or whatever laurel item you buy.

And again, you grind-a-holics are absolutely not who this game was made for. Anet and devs said before release and many other times that the whole point of this game was to play what you want without grinding. Yes, that is literally what I want, to play how I want without grinding ever. Yes that makes me a weaker nerd, but I do not find spending time just to spend it fun, it doesn’t increase my entertainment value per dollar, and that is exactly why I play gw. Playing the game is fun, repetitive pointless tasks are not.

Celestial is a basic stat set freely available in sPvP, and so like all other stat sets should be readily available in exotic gear in PvE/WvW. So if you want to flex you “I have tons of time to spend grinding and I like it” muscles to show off, go grind your ascended celestial gear. Win win.

Edit: You’re also wrong on your claim regarding stat differences on armor; it depends on the piece and is percentage based just like other stat sets. If there is a slight overall gain on net stat points thats fine, you’re giving up specialization to get that, doesn’t make celestial gear some intermediate step to ascended, that’s like saying a guy in exotic zerker goes and gets celestial exotic as an upgrade on his way to zerker ascended, dumb. You’re just spouting stuff cause you grind and want others to grind too. Go play wow and you’ll enjoy yourself even more.

Trinkets are craftable – I know, I have crafted them. They are not called Celestial though but they are the same. Example is below.

http://wiki.guildwars2.com/wiki/Charged_Quartz_Orichalcum_Ring

I am not wrong on armor because I have both Celestial and Ascended Celestial armor.

Doesn’t matter you’re still talking out your rear: 2 pts in each attribute on trinket, 1 pt on helm, 3 on chest; it’s percentage based just like other stat sets. It’s completely ridiculous to say the celestial exotic gear is some kind of intermediate step between all exotic gear and all ascended gear, like I said there is no way it’s in between zerker exotic and zerker ascended. So ya grays you grind stuff. That’s still all you’re saying “I grinded and so you should too,” which in this game means nothing.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I’ll just say what is said to all who feel that way: You still get to be special because you were able to have your celestial set before people like me got it. It’s that way with all time-gated stuff. The people who go grind it out asap get to have it sooner than grind averse people who wait until the time gate is removed what, a year later? It’s not a big deal, and exotic gear is not in the same category as legendaries.

They should just take once a day limit off charged quartz, or remove it as an ingredient in the recipes.

I don’t think they plan to. Celestial armor needs to have a specialized build and should be between exotics and Ascended – the difference between exotic celestial trinkets and Ascended one is 2 pnts in each attribute – that is not much. Same with the armor.

So no – it should stay the way it is. Want some do like I did – work for it.

Trinkets aren’t craftable so they aren’t even relevant here, they are just karka shells or whatever laurel item you buy.

And again, you grind-a-holics are absolutely not who this game was made for. Anet and devs said before release and many other times that the whole point of this game was to play what you want without grinding. Yes, that is literally what I want, to play how I want without grinding ever. Yes that makes me a weaker nerd, but I do not find spending time just to spend it fun, it doesn’t increase my entertainment value per dollar, and that is exactly why I play gw. Playing the game is fun, repetitive pointless tasks are not.

Celestial is a basic stat set freely available in sPvP, and so like all other stat sets should be readily available in exotic gear in PvE/WvW. So if you want to flex you “I have tons of time to spend grinding and I like it” muscles to show off, go grind your ascended celestial gear. Win win.

Edit: You’re also wrong on your claim regarding stat differences on armor; it depends on the piece and is percentage based just like other stat sets. If there is a slight overall gain on net stat points thats fine, you’re giving up specialization to get that, doesn’t make celestial gear some intermediate step to ascended, that’s like saying a guy in exotic zerker goes and gets celestial exotic as an upgrade on his way to zerker ascended, dumb. You’re just spouting stuff cause you grind and want others to grind too. Go play wow and you’ll enjoy yourself even more.

Trinkets are craftable – I know, I have crafted them. They are not called Celestial though but they are the same. Example is below.

http://wiki.guildwars2.com/wiki/Charged_Quartz_Orichalcum_Ring

I am not wrong on armor because I have both Celestial and Ascended Celestial armor.

Doesn’t matter you’re still talking out your rear: 2 pts in each attribute on trinket, 1 pt on helm, 3 on chest; it’s percentage based just like other stat sets. It’s completely ridiculous to say the celestial exotic gear is some kind of intermediate step between all exotic gear and all ascended gear, like I said there is no way it’s in between zerker exotic and zerker ascended. So ya grays you grind stuff. That’s still all you’re saying “I grinded and so you should too,” which in this game means nothing.

If you think 2 pnts here – 3 pnts there actually mean something you are fooling yourself. For power – each pnt increase is one pnt in dmg – say your all your armor is a 10 pnt increase 1890 vs 1900 is not much. That is a 0.5% increase in damage.

Really, I guess math isn’t your strong point at all is it? That is why Celestial armor is not wanted that much – it is too much of a compromise over other armors, especially in PvE. In WvWvW, I prefer PTV armor.

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Posted by: Sarrs.4831

Sarrs.4831

Would be nice if all the new produced items (zealot’s/nomad’s/celestial) were sellable. New crafted items do need to enter the economy.

Tradeskill redundancy needs a better fix than being the only way to acquire something.

Nalhadia – Kaineng

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Would be nice if all the new produced items (zealot’s/nomad’s/celestial) were sellable. New crafted items do need to enter the economy.

Tradeskill redundancy needs a better fix than being the only way to acquire something.

Those aren’t the only ones. You can’t craft Exotic armor pieces with the insignias Rabid, Dire, Magi, Soldier, Cavalier, and Shaman, Those insignias can only be salvaged using a BL kit and then you can craft with them. So, the ones you posted aren’t the only ones.

(edited by Dusty Moon.4382)

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Posted by: BigEvs.6971

BigEvs.6971

Yes, I agree. Please make this armor trade-able.

IMO, this kind of time-gated grind should be reserved for Ascended (and Legendary) Gear ONLY.

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Posted by: MSFone.3026

MSFone.3026

If you think 2 pnts here – 3 pnts there actually mean something you are fooling yourself. For power – each pnt increase is one pnt in dmg – say your all your armor is a 10 pnt increase 1890 vs 1900 is not much. That is a 0.5% increase in damage.

Really, I guess math isn’t your strong point at all is it? That is why Celestial armor is not wanted that much – it is too much of a compromise over other armors, especially in PvE. In WvWvW, I prefer PTV armor.

Dude look at what you have typed: Above you say the difference is small so celestial is basically ascended gear, and now you are saying the difference makes people not want it? What is your point? Is it basically ascended, which is good and makes people want it, or is it a crappy compromise so nobody wants it? Or do you just not have a point and are typing confused nonsense instead of just being straight about it: You like to grind and so other people should too.

I pointed out the stat difference between ascended and exotic is basically the same as all other sets, so your first point doesn’t hold water.

Celestial armor is wanted a lot by a plenty of people. It’s a great set for certain ele builds, and I know I can get a stat allotment that suits my build better with celestial than without it, so I want it. I use a celestial amulet in sPvP and it rules; I’d like to do the same in WvW. I didn’t ask for your silly advice about PVT armor (without even mentioning class and build, dur).

As I said you’re pretty much just typing stuff to argue that it should be gated because you ground it out so everyone one else should grind too. But you’re bumping the thread, which is what I want, so go ahead keep typing nonsense. You can see most other people think it’s reasonable to have a standard stat allotment in sPvP readily available in exotic form. Even if they just added it to karma at a temple or WvW badges that would be better.

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Posted by: BigEvs.6971

BigEvs.6971

If you think 2 pnts here – 3 pnts there actually mean something you are fooling yourself. For power – each pnt increase is one pnt in dmg – say your all your armor is a 10 pnt increase 1890 vs 1900 is not much. That is a 0.5% increase in damage.

Really, I guess math isn’t your strong point at all is it? That is why Celestial armor is not wanted that much – it is too much of a compromise over other armors, especially in PvE. In WvWvW, I prefer PTV armor.

Dude look at what you have typed: Above you say the difference is small so celestial is basically ascended gear, and now you are saying the difference makes people not want it? What is your point? Is it basically ascended, which is good and makes people want it, or is it a crappy compromise so nobody wants it? Or do you just not have a point and are typing confused nonsense instead of just being straight about it: You like to grind and so other people should too.

I pointed out the stat difference between ascended and exotic is basically the same as all other sets, so your first point doesn’t hold water.

Celestial armor is wanted a lot by a plenty of people. It’s a great set for certain ele builds, and I know I can get a stat allotment that suits my build better with celestial than without it, so I want it. I use a celestial amulet in sPvP and it rules; I’d like to do the same in WvW. I didn’t ask for your silly advice about PVT armor (without even mentioning class and build, dur).

As I said you’re pretty much just typing stuff to argue that it should be gated because you ground it out so everyone one else should grind too. But you’re bumping the thread, which is what I want, so go ahead keep typing nonsense. You can see most other people think it’s reasonable to have a standard stat allotment in sPvP readily available in exotic form. Even if they just added it to karma at a temple or WvW badges that would be better.

You sir are my hero. Worded what I had to say like I could not.

I’ve decided to bite the bullet and craft a set. Certainly not happy but I won’t be bitter if the stat is easier to acquire AFTER I craft it. Anet will probably make Celestial tradable once I craft the set (with my luck), but I’m willing to make the sacrifice for the good of the players.

I want to believe!!!!

Seriously though, what this guy said.

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Posted by: Azhure.1857

Azhure.1857

So all the people that actually went through the effort of obtaining the “time-gated” materials for Celestial gear end up getting the shaft with this suggestion, it seems.

It would be a slap in the face to those players.
So with that thought I will have to say…

No.

Isle of Janthir Megaserver

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Posted by: MSFone.3026

MSFone.3026

So all the people that actually went through the effort of obtaining the “time-gated” materials for Celestial gear end up getting the shaft with this suggestion, it seems.

It would be a slap in the face to those players.
So with that thought I will have to say…

No.

It’s not a “slap in the face” and you don’t get “the shaft” because your reward for readily grinding out the gear was you got to use it until now well people who didn’t grind it didn’t. Plus you didn’t mind it too much or you wouldn’t have. This game is not supposed to be a grind, they put grinds in for people who like doing it. Play how you want, if you like grinding you can. However celestial is a basic stat set in sPvP and shouldn’t be this big a pain to acquire in exotic form.

Anyway, your post is just another “I grind so everyone else should too.” People say “if you want it, work for it.” I do work for it, at my job. Then I take my money and I can spend it on GW to level up a char, drop $10 on gems and deck him out in exotic and then go hand out beat downs in wvw to clowns who think grinding makes them more likely to win, which it doesn’t. It’s what makes gw great, that skill matters more than gear and someone in just exotics from the TP can trash someone in full ascended, and this dumb system with celestial exotics needing to be crafted, which by itself is horrible, and on top of it time gated is not at all in keeping with the spirit of the game. Ascended gear and legendaries are there specifically for you types to enjoy.

And as Big said, I’ve started going through the extremely annoying grind of crafting this stuff myself, and even if it becomes easy to get the day after I finish I won’t mind at all, because it means GW is staying a great game and continuing to improve the experience of players by removing pointless grinds.

(edited by MSFone.3026)

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Posted by: Dusty Moon.4382

Dusty Moon.4382

So all the people that actually went through the effort of obtaining the “time-gated” materials for Celestial gear end up getting the shaft with this suggestion, it seems.

It would be a slap in the face to those players.
So with that thought I will have to say…

No.

It’s not a “slap in the face” and you don’t get “the shaft” because your reward for readily grinding out the gear was you got to use it until now well people who didn’t grind it didn’t. Plus you didn’t mind it too much or you wouldn’t have. This game is not supposed to be a grind, they put grinds in for people who like doing it. Play how you want, if you like grinding you can. However celestial is a basic stat set in sPvP and shouldn’t be this big a pain to acquire in exotic form.

Anyway, your post is just another “I grind so everyone else should too.” People say “if you want it, work for it.” I do work for it, at my job. Then I take my money and I can spend it on GW to level up a char, drop $10 on gems and deck him out in exotic and then go hand out beat downs in wvw to clowns who think grinding makes them more likely to win, which it doesn’t. It’s what makes gw great, that skill matters more than gear and someone in just exotics from the TP can trash someone in full ascended, and this dumb system with celestial exotics needing to be crafted, which by itself is horrible, and on top of it time gated is not at all in keeping with the spirit of the game. Ascended gear and legendaries are there specifically for you types to enjoy.

And as Big said, I’ve started going through the extremely annoying grind of crafting this stuff myself, and even if it becomes easy to get the day after I finish I won’t mind at all, because it means GW is staying a great game and continuing to improve the experience of players by removing pointless grinds.

It is the shaft and a slap in the face. They currently have the ‘exclusivity’ that they spent the time to craft that armor. Now you want to be just to buy because you are too lazy to spend the time to buy it?

Next you will be asking to buy Ascended items that were crafted too.

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Posted by: Azhure.1857

Azhure.1857

So all the people that actually went through the effort of obtaining the “time-gated” materials for Celestial gear end up getting the shaft with this suggestion, it seems.

It would be a slap in the face to those players.
So with that thought I will have to say…

No.

It’s not a “slap in the face” and you don’t get “the shaft” because your reward for readily grinding out the gear was you got to use it until now well people who didn’t grind it didn’t. Plus you didn’t mind it too much or you wouldn’t have. This game is not supposed to be a grind, they put grinds in for people who like doing it. Play how you want, if you like grinding you can. However celestial is a basic stat set in sPvP and shouldn’t be this big a pain to acquire in exotic form.

Anyway, your post is just another “I grind so everyone else should too.” People say “if you want it, work for it.” I do work for it, at my job. Then I take my money and I can spend it on GW to level up a char, drop $10 on gems and deck him out in exotic and then go hand out beat downs in wvw to clowns who think grinding makes them more likely to win, which it doesn’t. It’s what makes gw great, that skill matters more than gear and someone in just exotics from the TP can trash someone in full ascended, and this dumb system with celestial exotics needing to be crafted, which by itself is horrible, and on top of it time gated is not at all in keeping with the spirit of the game. Ascended gear and legendaries are there specifically for you types to enjoy.

Hold on folks! Don’t worry about putting effort into getting things in this game. Eventually people will just start threads and cry over how hard something is until its made easy for them. Put the game aside and wait it out.

Eventually dungeons will speed run themselves – all you’ll need to do is get in a perfectly built asuran roller coaster. Just watch as the achievement of completion is done for you. Its amazing! Come one, come all!
Eventually all gear will have the exact same requirements to obtain/craft. Uniqueness be kitten ed! Down with diversity!
Eventually all effort and grind will be removed from the game, because its “work” and doesn’t belong in a “game”. What will be left? Never fear – You’ll still be able to stare at your screen and your pretty (or fugly if that’s your choice) character! ++

Its the future of Guild Wars 2! Huzzah!

++ This future game is not for people that like for their characters to move around, engage anything, achieve anything, or in any way try to get an upper hand on their peers through effort. Side effects include, but are not limited to – Narcolepsy, boredom, computer rage, loitering, declining GW2 game sales, declining gemstore sales, and uncontrollable bouts of profanity. Please use with caution.

Isle of Janthir Megaserver

(edited by Azhure.1857)

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Posted by: Dusty Moon.4382

Dusty Moon.4382

If you think 2 pnts here – 3 pnts there actually mean something you are fooling yourself. For power – each pnt increase is one pnt in dmg – say your all your armor is a 10 pnt increase 1890 vs 1900 is not much. That is a 0.5% increase in damage.

Really, I guess math isn’t your strong point at all is it? That is why Celestial armor is not wanted that much – it is too much of a compromise over other armors, especially in PvE. In WvWvW, I prefer PTV armor.

Dude look at what you have typed: Above you say the difference is small so celestial is basically ascended gear, and now you are saying the difference makes people not want it? What is your point? Is it basically ascended, which is good and makes people want it, or is it a crappy compromise so nobody wants it? Or do you just not have a point and are typing confused nonsense instead of just being straight about it: You like to grind and so other people should too.

I pointed out the stat difference between ascended and exotic is basically the same as all other sets, so your first point doesn’t hold water.

Celestial armor is wanted a lot by a plenty of people. It’s a great set for certain ele builds, and I know I can get a stat allotment that suits my build better with celestial than without it, so I want it. I use a celestial amulet in sPvP and it rules; I’d like to do the same in WvW. I didn’t ask for your silly advice about PVT armor (without even mentioning class and build, dur).

As I said you’re pretty much just typing stuff to argue that it should be gated because you ground it out so everyone one else should grind too. But you’re bumping the thread, which is what I want, so go ahead keep typing nonsense. You can see most other people think it’s reasonable to have a standard stat allotment in sPvP readily available in exotic form. Even if they just added it to karma at a temple or WvW badges that would be better.

People who want it – craft it. They can buy the crystals and do the time. I think there is a reason that A.Net put this armor behind a gate and it has to do with the closeness it has to Ascended gear. Ascended gear has a huge time gate also.

I suppose you would like to change that also?

This game is about skill not gear. What you are thinking is it is about the gear not the skill.

I have a Guardian with basic Exotic armor and green trinkets. I was recently in WvWvW with this character and was able to kill and face off against many players who have Ascended and Legendary weapons. Your point about gear making a difference would be true in any game other than GW1 and GW2.

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Posted by: MSFone.3026

MSFone.3026

People who want it – craft it. They can buy the crystals and do the time. I think there is a reason that A.Net put this armor behind a gate and it has to do with the closeness it has to Ascended gear. Ascended gear has a huge time gate also.

I suppose you would like to change that also?

This game is about skill not gear. What you are thinking is it is about the gear not the skill.

I have a Guardian with basic Exotic armor and green trinkets. I was recently in WvWvW with this character and was able to kill and face off against many players who have Ascended and Legendary weapons. Your point about gear making a difference would be true in any game other than GW1 and GW2.

Dude seriously what is wrong with you? I just explained that Ascended and Legendaries are there for people to grind for, and above I said exactly that nobody here is asking for those time gates to change. Yes I explained that I regularly wreck people in ascended gear without having any myself to point out that WvW is meant to be (basically, maybe not at super high level GvG etc.) readily playable competitively without grinding, similar to sPvP. And similar to sPvP, I’m making the argument that celestial is a basic stat set that should be acquirable on par with other exotic sets.

My point would not at all be true in any other game. Take World of Warcraft for example. Once your character hits max level, you have weeks and maybe months of grinding out gear to get competitive and have a chance at all of beating someone who hit level cap months before you. That situation is the exact opposite of GW, and I’m saying that this celestial grind is more like WoW than the rest of GW.

Your argument about “want it-craft it” would be the same about any stat set Anet made the mistake of doing this to. If we were talking about knights gear and it was only craft able and time gate gated you’d be saying the same nonsense just because you enjoy grinding things.

And how on earth is celestial, a stat allocation, “close to” ascended gear, a net stat total? Is celestial exotic armor close to ascended zerker armor? No, it’s not. As I said, I think exotic celestial may be a slight net stat increase of other exotic sets, but that is a fair trade for the stat concentration you give up. Besides, celestial isn’t some magically OP concept, or it would’t be a basic amulet in sPvP.

Please just stop posting dude, your confusion is painful to see.

(edited by MSFone.3026)

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Posted by: Forgotten Legend.9281

Forgotten Legend.9281

here is the issue: consistency

all exotics need to be acquirable the same way… all crafted without timegates… or all crafted with timegates. period. regardless of the stat spread.

either all exotic gear is tradeable, or none of it is. period.

to bring celestial exotic gear in line with the rest of exotic gear, it needs to have the timegate removed and be made tradeable.

although, to keep exclusivity for it’s unique nature of full stat spread, a reasonable compromise could be to remove the soulbound-on-use requirement, to allow the owner to use the gear among all relevant characters. but then that’s treating exotic gear as though it were ascended gear, and then those who acquired the celestial ascended gear would complain about the exotic versions. so the best way is to bring celestial exotic in line with the rest of exotic gear as mentioned in the above “paragraph”

– The Baconnaire

(edited by Forgotten Legend.9281)

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Posted by: ThFH.6048

ThFH.6048

I am not really against the time gate and the accountbound stuff of the celestial armour I am really against the way you have to acquire a recipe for every dam peace you want to craft (every weapon, every armour peace, etc) this should be lifted and Celestial armour and weapons should be discoverable like every normal stat combination.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I 100% agree that time gating the Charged Crystals currently has no reason to exist (at least not in the current one/day format).

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I 100% agree that time gating the Charged Crystals currently has no reason to exist (at least not in the current one/day format).

Well, you can’t craft the charged quartz crystal insignias w/o the having the recipe and you have to have the recipe for the armor also. You had to buy the recipes and that is why it is gated – period. It is the same with Settler’s and the new recipes from Dry Top. If you don’t buy the recipe, you can’t craft it. That is why it is like Ascended. You can’t craft ascended w/o buying the recipe.

You also can buy the recipes for Celestial on the TP – look at the gw2spidy.

That is why they are gated and different that the others. One would have to change how you get the recipes and the people who bought them, to make the armor would have Kitten fits, if you could buy the armor on the TP.

It would be unfair to them.

(edited by Dusty Moon.4382)

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Posted by: Zavve.8205

Zavve.8205

I don’t get the logic of some players who wants everyone to go through the annoying grind just because they did. I guess if that is what makes you feel cool, then hurray for you.

Exotic gear should not be time-gated.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I don’t get the logic of some players who wants everyone to go through the annoying grind just because they did. I guess if that is what makes you feel cool, then hurray for you.

Exotic gear should not be time-gated.

As I said, you have to BUY the recipes to make the armor, which you can only buy now on the TP. Why should they not be gated? The recipies were only out 1 month each for the 2 yrs the game was out. That is why they should be gated.

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Posted by: Shemsu.8721

Shemsu.8721

Celestial is not a basic stat set. The fact that its available in spvp is not relevant. Zerker amulet in spvp has vitality on it, does that mean all zerker armor in wvw/pve should have vit as well? celestial has a greater stat total than other other, that makes it unique, as such the process of creating it is also different. If they bring celestial down to a common stat type by making in able to trade, then the stats need to be reduced as such

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Posted by: Tim.6450

Tim.6450

The reason why celestial gear was time gated was not because excusivity or the closeness to ascended gear. It was time gated because it had the same critical damage as an exotic berserker piece plus magic find when it was introduced. Meaning it was the best exotic piece stat wise and loot wise (for exotic at least). To protect the markets they added a time gate and made the gear account bound. Due to the removal of magic find from gear and the introduction of ferocity it lost it’s best stat status.

With this in mind I have to say that the time gate for celestial is unnecessairy and should be removed.

EverythingOP

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Posted by: Reverence.6915

Reverence.6915

I’m crafting my ascended celestial set for my ele and the time gating is killing me. It needs a serious revision. Perhaps instead of time gating, replace it with RNG.

This thread is about celestial exotic, not ascended. Ascended time gate is not going anywhere and nobody here is saying it should.

The only real time gating on ascended crafting celestial is the charged quartz. Everything else can be purchased for gold.

Expac sucks for WvW players. Asura master race
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Posted by: Infernia.9847

Infernia.9847

I’m crafting my ascended celestial set for my ele and the time gating is killing me. It needs a serious revision. Perhaps instead of time gating, replace it with RNG.

This thread is about celestial exotic, not ascended. Ascended time gate is not going anywhere and nobody here is saying it should.

The only real time gating on ascended crafting celestial is the charged quartz. Everything else can be purchased for gold.

Wait are you saying that celestial ascended armor/weapons requires only charged quartz and no other ascended time gated material? Or by this do you mean it’s exactly like all other ascended weapons and armor except for the charged quartz?

I did get all the recipes when they were out, every single one of them. (I had plans for an Engi and an Ele that I still haven’t leveled up)
I still wish they would remove the time gating for exotics. Removing it does not mean someone can make it without the recipes just that it doesn’t take so long to make it.

Finally, even if they could be traded don’t you think the price would reflect the cost of the recipe and materials? At least the exotic shortbow “stardust” can be traded with its celestial stats.

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
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Posted by: Jski.6180

Jski.6180

There a time gate on crafting most items at ascended level as is and it tends to work out well with the time gate on celestial so unless your trying to make up time that you wasted on not making the charge quortez it should be a non issue.

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