"Challenging Content"
Aside from the Balthazar avatar I’ve soloed/duoed all the champion hero challenges, even the mushroom dude in the cavern/stream. If you’re capable of bursting down a defiance bar most of them become fairly simple though I usually wipe once or twice.
There is also nothing wrong with asking friends for help and I’m sure in the process of wiping a bunch of times you’ll learn a bunch of kitten that will improve your skill in game.
This games needs to be difficult and not a total face-roll casual game, which looking at the plethora of complaints it might end up as crappy as the core games open world.
ITT: People who don’t know the difference between Challenging and Gated
ITT: People who don’t know the difference between Challenging and Gated
Except no one is talking about the mastery gated challenges
Unblockable, undodgeable one shots
What a game
If you’re getting one shot, you’re either doing something wrong or need to change your gear.
Someone hasn’t fought any of the canopy champions
Someone has and lived.
How?
ITT: People who don’t know the difference between Challenging and Gated
Except no one is talking about the mastery gated challenges
If you need a given mastery to deal with a particular boss, then yes we are.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
(edited by Blaine Tog.8304)
Unblockable, undodgeable one shots
What a game
If you’re getting one shot, you’re either doing something wrong or need to change your gear.
Someone hasn’t fought any of the canopy champions
Someone has and lived.
How?
I and others answer this question in the later posts in this thread.
Anet specifically said that their Mastery system is their form of progression. SO you shouldn’t have an easy time killing him until you have leveled appropriately. This is barely a gate(Play the game for X number of hours and you will be able to do it… wait that sounds like leveling!)
These meta events are supposed to be a part of the end game, challenging content that should take some progression to achieve and you guys want to be able to kill it with no masteries on the first week.
I appreciate the people that ask what they can do about it in this post. In case it wasn’t obvious I’m glad that the requirement is there, I would suggest some way to make it more obvious for players so they can know what must be done to make the boss practical (Sure other players are always available but maybe have an npc tell you why you are dying immediately and how you can prevent it)