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Posted by: Mirta.5029

Mirta.5029

Even tho gameplay was 70% different (you still had stealth) you knew perfectly well that THIS IS MGS. You have no flying @&&$ idea wth you’re playing when it comes to gw2. Is it a zerg simulator? is it a gem store simulator? Mario wannabe? are we still in alpha/beta testing stage? I don’t know!!!

Did you play the last expansion for GW1? Eye of the North? If you did then I assure you it feels very much like Guild Wars.
I know that you’re unhappy about GW2, you were posting similar posts since the game released, however both games still share the same lore, the same races, the same maps and both games do share similarities. If you can’t see that then I can’t help you.

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Posted by: Vayne.8563

Vayne.8563

Its impossible to forget gw1 when i was playing it daily less than a year ago and that for 5 years. That plus its freaking GUILD WARS 2… Not Wii Fit 2 or Call of Duty 872: Extreme Warfare Edition but Guild Wars 2! The two should and always will be compared and since gw2 fails compared to it predecessor on all fronts, it should be compared to it even more often.

Guild Wars 1 fails compared to Guild Wars 2 on a whole lot of fronts too. You’re so invested in Guild Wars 1, you just can’t see this.

I agree there were things that were deeper/more interesting in Guild Wars 1…but not everything.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Even tho gameplay was 70% different (you still had stealth) you knew perfectly well that THIS IS MGS. You have no flying @&&$ idea wth you’re playing when it comes to gw2. Is it a zerg simulator? is it a gem store simulator? Mario wannabe? are we still in alpha/beta testing stage? I don’t know!!!

Did you play the last expansion for GW1? Eye of the North? If you did then I assure you it feels very much like Guild Wars.
I know that you’re unhappy about GW2, you were posting similar posts since the game released, however both games still share the same lore, the same races, the same maps and both games do share similarities. If you can’t see that then I can’t help you.

of course i played eotn as everyone who’ve spent years in gw1. I never ever followed any kind of lore in gw1, i just don’t care about which dragon invades what town. I cared about gw1 diversity in builds, pvp and pve. None of this is available in gw2. You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode. But hey, they had one year, shouldn’t we have more than ONE pvp mode by now? Naaaah, i don’t think so… just laughable.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

OP. I came into GW2 knowing what it had to offer. I didn’t expect anything. Every game has that hype and new game smell. I have been following up with every piece of news on this game ever since it was announced right after Eye of the North.

I remember the first night GW2 released and my guild mates from GW1 were in hysteria and were freaking out because they didn’t know what to do….. I was different to say the least. Do they still play the game? No , because they were PvE carebears who didn’t like competition unless it was a race against faction points ( Luxon or Kurzick rep).

GW2 takes almost every genre except for shooter and that is what makes it amazing. MMOs are forever in beta.. there is always room for improvement. Look at GW1. Over the 7 years I have played a lot had changed. The day an MMO stops getting balance updates is the day that MMO is dead basically. Changing the meta is the most exciting thing that happens to MMOs.

Now after playing GW2 for a year I now come to expecting things such as more Living Story that improves upon earlier failures.

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Posted by: Vayne.8563

Vayne.8563

Even tho gameplay was 70% different (you still had stealth) you knew perfectly well that THIS IS MGS. You have no flying @&&$ idea wth you’re playing when it comes to gw2. Is it a zerg simulator? is it a gem store simulator? Mario wannabe? are we still in alpha/beta testing stage? I don’t know!!!

Did you play the last expansion for GW1? Eye of the North? If you did then I assure you it feels very much like Guild Wars.
I know that you’re unhappy about GW2, you were posting similar posts since the game released, however both games still share the same lore, the same races, the same maps and both games do share similarities. If you can’t see that then I can’t help you.

of course i played eotn as everyone who’ve spent years in gw1. I never ever followed any kind of lore in gw1, i just don’t care about which dragon invades what town. I cared about gw1 diversity in builds, pvp and pve. None of this is available in gw2. You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode. But hey, they had one year, shouldn’t we have more than ONE pvp mode by now? Naaaah, i don’t think so… just laughable.

Anet said straight out the reason for the one PvP mode. You don’t like that reason and that’s fine, but they said it even before launch. They’ve ALWAYS said it.

So what you’re really saying is that you bought a game that Anet said all along would have one PvP mode and now you’re complaining that it has one PvP mode.

Not sure exactly what you’re complaining about. It might be different if Anet said there would be two PvP modes. But they were quite clear about this.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Its impossible to forget gw1 when i was playing it daily less than a year ago and that for 5 years. That plus its freaking GUILD WARS 2… Not Wii Fit 2 or Call of Duty 872: Extreme Warfare Edition but Guild Wars 2! The two should and always will be compared and since gw2 fails compared to it predecessor on all fronts, it should be compared to it even more often.

Guild Wars 1 fails compared to Guild Wars 2 on a whole lot of fronts too. You’re so invested in Guild Wars 1, you just can’t see this.

I agree there were things that were deeper/more interesting in Guild Wars 1…but not everything.

Okay, name me these failing gw1 fronts. Is having 1.3k+ skills available to you a fail front just because anet said “its impossible to balance the game with so many skills”? Even the instanced world felt better than this zerg fest we currently have in gw2 because 1. there was NEVER any kind of lag and 2. exploration with a buddy or two + heroes was waaaaaaaaaay better and much more challenging.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Mirta.5029

Mirta.5029

of course i played eotn as everyone who’ve spent years in gw1. I never ever followed any kind of lore in gw1, i just don’t care about which dragon invades what town. I cared about gw1 diversity in builds, pvp and pve. None of this is available in gw2. You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode. But hey, they had one year, shouldn’t we have more than ONE pvp mode by now? Naaaah, i don’t think so… just laughable.

PvP only games sometimes resort to only having one mode. Look at most mobas.
Build diversity is still there. Just because most people go for the same build that they copied off the Internet does not mean that you can’t diversitise your builds. Most warriors that I meet in game do not know how much DPS does a riffle have in comparison to a long bow, how well off they could be with axe/ mace combo instead of the same big greatsword. Most Rangers don’t know how to build straight damage with swords. There’s a bunch of things that you can try out on different characters – gear, weapon, trait combinations.
And I think that one should most definitely care about the lore. When people complain here on this thread they complain about the differences in story telling (lore), not about pvp.

Okay, name me these failing gw1 fronts. Is having 1.3k+ skills available to you a fail front just because anet said “its impossible to balance the game with so many skills”? Even the instanced world felt better than this zerg fest we currently have in gw2 because 1. there was NEVER any kind of lag and 2. exploration with a buddy or two + heroes was waaaaaaaaaay better and much more challenging.

1. Yes that much is impossible to balance
2. MMOs are never instanced. That’s why the genre for GW1 was CORPG and not an MMO.

Now minuses to GW1 that I’ve seen
- no jumping, it means that you have to run around things the weirdest way and take so much longer to get to places
- tunneled maps – you’re running around in a maze and not an open map most of the time
- no being able to stop where ever you want. Oh you cleared half a map and want to log out for a bit? Well sorry, it will reset if you will do that! Yes you’ll have to run to the quest location for an hour yet again!
- having to run back to hand it quests. Especially when quest givers did not stand in towns, but in the instanced areas where you would have to clear it yet again to get to them
- every single achievement being a massive grind. The chest unlock one being a good example.

(edited by Mirta.5029)

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Posted by: Vayne.8563

Vayne.8563

Its impossible to forget gw1 when i was playing it daily less than a year ago and that for 5 years. That plus its freaking GUILD WARS 2… Not Wii Fit 2 or Call of Duty 872: Extreme Warfare Edition but Guild Wars 2! The two should and always will be compared and since gw2 fails compared to it predecessor on all fronts, it should be compared to it even more often.

Guild Wars 1 fails compared to Guild Wars 2 on a whole lot of fronts too. You’re so invested in Guild Wars 1, you just can’t see this.

I agree there were things that were deeper/more interesting in Guild Wars 1…but not everything.

Okay, name me these failing gw1 fronts. Is having 1.3k+ skills available to you a fail front just because anet said “its impossible to balance the game with so many skills”? Even the instanced world felt better than this zerg fest we currently have in gw2 because 1. there was NEVER any kind of lag and 2. exploration with a buddy or two + heroes was waaaaaaaaaay better and much more challenging.

There was never any kind of lag? How about rubber banding? How about the bridge bug, where rangers couldn’t fire arrows at stuff on a bridge? How about it being completely pathed so when you walked up to a log you had to go back because oh, noes, I can’t jump over a log? How about having to stand in Spamadan all day because they had no marketplace?

And in PvE, most of the content, even in hard mode, was laughably easy with heroes. Easier than Guild Wars 2, and that’s saying a lot.

You talk about bugs not being fixed in the game. There are four afflicted in one of the underground areas of Cantha that never attack you, they just stand there while you kill them. That bug was there for four years.

Do you know how many years people complained about Ursan before they were removed? How about permasins?

I think you’re wearing some seriously rose-colored glasses.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

of course i played eotn as everyone who’ve spent years in gw1. I never ever followed any kind of lore in gw1, i just don’t care about which dragon invades what town. I cared about gw1 diversity in builds, pvp and pve. None of this is available in gw2. You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode. But hey, they had one year, shouldn’t we have more than ONE pvp mode by now? Naaaah, i don’t think so… just laughable.

PvP only games sometimes resort to only having one mode. Look at most mobas.
Build diversity is still there. Just because most people go for the same build that they copied off the Internet does not mean that you can’t diversitise your builds. Most warriors that I meet in game do not know how much DPS does a riffle have in comparison to a long bow, how well off they could be with axe/ mace combo instead of the same big greatsword. Most Rangers don’t know how to build straight damage with swords. There’s a bunch of things that you can try out on different characters – gear, weapon, trait combinations.
And I think that one should most definitely care about the lore. When people complain here on this thread they complain about the differences in story telling (lore), not about pvp.

Mobas are free or are far from costing $60… GW2 should be a full package, not come with one pathetic mode everyone hates (this is not my opinion, go on spvp section and see sup). There’s absolutely zero excuse of not having AT LEAST tdm at launch and in one year they had, we should have more than three pvp modes by now. How many do we have? ONE. When asked why, they answer with the “we tried and it doesn’t work”… wtkittend of response is that? I don’t understand… How the hell won’t TDM not work in a game where combat shines? You know why its not in the game 11 months after game’s release? because they’re lazy. Creating a brand new mode and map(s) for that mode take boatload of time, time that could be spent on brand new hot hot hot gem store items and their Living Creature~~~ i mean Living Story crap 13 people enjoy.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Mirta.5029

Mirta.5029

Mobas are free or are far from costing $60… GW2 should be a full package, not come with one pathetic mode everyone hates (this is not my opinion, go on spvp section and see sup). There’s absolutely zero excuse of not having AT LEAST tdm at launch and in one year they had, we should have more than three pvp modes by now. How many do we have? ONE. When asked why, they answer with the “we tried and it doesn’t work”… wtkittend of response is that? I don’t understand… How the hell won’t TDM not work in a game where combat shines? You know why its not in the game 11 months after game’s release? because they’re lazy. Creating a brand new mode and map(s) for that mode take boatload of time, time that could be spent on brand new hot hot hot gem store items and their Living Creature~~~ i mean Living Story crap 13 people enjoy.

Dota 2 is for sale. The thing is I rarely see a lot of PvP modes in MMOs. Wow has Battlegrounds, Runescape had something similar to that. We have WvW and Spvp. While yes more modes would be nice, I don’t see this game as inferior to other MMOs just because it doesn’t have a varied selection of modes, because most MMOs do not!

TDM? You mean this? “Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time in an alternating pattern. This form of signal multiplexing was developed In telecommunications for telegraphy systems in the late 1800s, but found its most common application in digital telephony in the second half of the 20th century.” they’re worknig with GW1 engine, that to be honest is pretty kitten old. I can understand a method not working on an old engine in a big MMO.

And living story crap that 13 people enjoy? Oh that’s why there’s multiple overflows every time an invasion happens! Because nobody is enjoying the living story and not doing activities tied to it!

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Posted by: Wolfheart.1938

Wolfheart.1938

You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode.

Uhm I don’t know, World of Warcraft? And that’s if you count open world PvP or duels as PvP-modes. Otherwise it was zero for more than 7 months. So much for the most succesfull MMO ever.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

(edited by Wolfheart.1938)

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Posted by: Nuka Cola.8520

Nuka Cola.8520

You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode.

Uhm I don’t know, World of Warcraft? And that’s if you count open world PvP as a PvP-mode. Otherwise it was zero.

So when was WoW released again? yeaaaaaah, we aren’t in 04 anymore, standards change (and i didn’t even play WoW so i have no idea if it had only one mode, its hard to believe if it had only one).

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Vayne.8563

Vayne.8563

You launch a game with ONE freaking pvp mode LOL… How many games launch with one game mode? I don’t think i ever seen a single game with one mode.

Uhm I don’t know, World of Warcraft? And that’s if you count open world PvP as a PvP-mode. Otherwise it was zero.

So when was WoW released again? yeaaaaaah, we aren’t in 04 anymore, standards change (and i didn’t even play WoW so i have no idea if it had only one mode, its hard to believe if it had only one).

So to be clear here, what MMOs did you play?

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Posted by: Mirta.5029

Mirta.5029

So when was WoW released again? yeaaaaaah, we aren’t in 04 anymore, standards change (and i didn’t even play WoW so i have no idea if it had only one mode, its hard to believe if it had only one).

A lot of MMOs don’t have a lot of PvP modes. In fact I wish you luck to find one that does have enough modes to satisfy you. Normally MMOs, whether created today, or years ago, have very little PvP modes.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Mobas are free or are far from costing $60… GW2 should be a full package, not come with one pathetic mode everyone hates (this is not my opinion, go on spvp section and see sup). There’s absolutely zero excuse of not having AT LEAST tdm at launch and in one year they had, we should have more than three pvp modes by now. How many do we have? ONE. When asked why, they answer with the “we tried and it doesn’t work”… wtkittend of response is that? I don’t understand… How the hell won’t TDM not work in a game where combat shines? You know why its not in the game 11 months after game’s release? because they’re lazy. Creating a brand new mode and map(s) for that mode take boatload of time, time that could be spent on brand new hot hot hot gem store items and their Living Creature~~~ i mean Living Story crap 13 people enjoy.

Dota 2 is for sale. The thing is I rarely see a lot of PvP modes in MMOs. Wow has Battlegrounds, Runescape had something similar to that. We have WvW and Spvp. While yes more modes would be nice, I don’t see this game as inferior to other MMOs just because it doesn’t have a varied selection of modes, because most MMOs do not!

TDM? You mean this? “Time-division multiplexing (TDM) is a method of transmitting and receiving independent signals over a common signal path by means of synchronized switches at each end of the transmission line so that each signal appears on the line only a fraction of time in an alternating pattern. This form of signal multiplexing was developed In telecommunications for telegraphy systems in the late 1800s, but found its most common application in digital telephony in the second half of the 20th century.” they’re worknig with GW1 engine, that to be honest is pretty kitten old. I can understand a method not working on an old engine in a big MMO.

And living story crap that 13 people enjoy? Oh that’s why there’s multiple overflows every time an invasion happens! Because nobody is enjoying the living story and not doing activities tied to it!

tdm=team death match… You seriously think overflows are there because all these people care so much about their crappy living story? No, people are there to farm mindless mobs in an over nerfed game where farming isn’t allowed. I let you guess how many of those hundreds would be doing these invasions if mobs dropped nothing, that number would be 13 players and would have no overflow.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Wolfheart.1938

Wolfheart.1938

Oh I’m sure people more experienced in MMOs can tell you the names of recently released games that have only one PvP mode ( we have 2 by the way ). Oh and just so you know, we are in 2013 and WoW still has like 5 battlegrounds and deathmatch arenas afaik, nothing to brag about.

But anyways I don’t want to argue with a wall and derail the thread, so bubye.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Oh I’m sure people more experienced in MMOs can tell you the names of recently released games that have only one PvP mode ( we have 2 by the way ). Oh and just so you know, we are in 2013 and WoW still has like 5 battlegrounds and deathmatch arenas afaik, nothing to brag about.

But anyways I don’t want to argue with a wall and derail the thread, so bubye.

WvW isn’t a pvp mode, its a zerg mode or a lag mode, call it as you wish. Game did not just came out yesterday, they had one year to add at least one mode hundreds been asking… nothing been done and no plans in the future.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Vayne.8563

Vayne.8563

Oh I’m sure people more experienced in MMOs can tell you the names of recently released games that have only one PvP mode ( we have 2 by the way ). Oh and just so you know, we are in 2013 and WoW still has like 5 battlegrounds and deathmatch arenas afaik, nothing to brag about.

But anyways I don’t want to argue with a wall and derail the thread, so bubye.

WvW isn’t a pvp mode, its a zerg mode or a lag mode, call it as you wish. Game did not just came out yesterday, they had one year to add at least one mode hundreds been asking… nothing been done and no plans in the future.

PvP is player vs player. WvW has player vs player.

And plenty of people roam or run around in small groups. You dont’ have to zerg if you don’t want to. That’s a choice.

WvW is most definitely a PvP mode. What isn’t is structured PvP.

Because when Anet talks about WvW, they do talk about it as PvP.

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Posted by: Mirta.5029

Mirta.5029

tdm=team death match… You seriously think overflows are there because all these people care so much about their crappy living story? No, people are there to farm mindless mobs in an over nerfed game where farming isn’t allowed. I let you guess how many of those hundreds would be doing these invasions if mobs dropped nothing, that number would be 13 players and would have no overflow.

are you sure that what you were playing were MMOs to begin with? The only multiplayer thing I remember team death match in that I play is CoD.
And you are completely sure that you can talk for those millions of people? All of them are for the lootz because you know that how?

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Posted by: Nuka Cola.8520

Nuka Cola.8520

tdm=team death match… You seriously think overflows are there because all these people care so much about their crappy living story? No, people are there to farm mindless mobs in an over nerfed game where farming isn’t allowed. I let you guess how many of those hundreds would be doing these invasions if mobs dropped nothing, that number would be 13 players and would have no overflow.

are you sure that what you were playing were MMOs to begin with? The only multiplayer thing I remember team death match in that I play is CoD.
And you are completely sure that you can talk for those millions of people? All of them are for the lootz because you know that how?

How i know that? Look at previous LS content that had no farmable mobs, 1/10 people will bother and the majority of those who do are there for achievement points, not the stupid story. Haven’t you heard people complaining (in game of this forum) about unskippable cutsceens? because i did. People don’t care about their story aimed at 9 year olds.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Mirta.5029

Mirta.5029

How i know that? Look at previous LS content that had no farmable mobs, 1/10 people will bother and the majority of those who do are there for achievement points, not the stupid story. Haven’t you heard people complaining (in game of this forum) about unskippable cutsceens? because i did. People don’t care about their story aimed at 9 year olds.

Care to provide the pictures of that 1/10 people? Because every time new living story popped up the map that it was in filled to full. Even when it was dragon bash and majority of the content was to set fireworks.
And I can understand the complaint. When you’re running the same temporary dungeon for the 20th time, or accidentally pressed on that living story item that let’s you see the story again you do want to skip.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

How i know that? Look at previous LS content that had no farmable mobs, 1/10 people will bother and the majority of those who do are there for achievement points, not the stupid story. Haven’t you heard people complaining (in game of this forum) about unskippable cutsceens? because i did. People don’t care about their story aimed at 9 year olds.

Care to provide the pictures of that 1/10 people? Because every time new living story popped up the map that it was in filled to full. Even when it was dragon bash and majority of the content was to set fireworks.
And I can understand the complaint. When you’re running the same temporary dungeon for the 20th time, or accidentally pressed on that living story item that let’s you see the story again you do want to skip.

why would you run living story 20 times? Its in LS you can’t skip cinematics, not dungeons. Ask random people what they think about their last LS mission in game just for fun, you’ll see. Most people i talk to/heard don’t even dislike the LS but laugh at… because with that epic writing it is clearly aimed at kids. When you’re in your 20’s or whatever, you don’t want to pickup snowballs and throw them at 30 kids or WP to 10 locations, collect some garbage and go talk to 15 more npcs that have absolutely nothing interesting to say.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Mirta.5029

Mirta.5029

why would you run living story 20 times? Its in LS you can’t skip cinematics, not dungeons. Ask random people what they think about their last LS mission in game just for fun, you’ll see. Most people i talk to/heard don’t even dislike the LS but laugh at… because with that epic writing it is clearly aimed at kids. When you’re in your 20’s or whatever, you don’t want to pickup snowballs and throw them at 30 kids or WP to 10 locations, collect some garbage and go talk to 15 more npcs that have absolutely nothing interesting to say.

really? Because I’m close to my 20s and I enjoy these things. My boyfriend is in his 20s and he likes these things. Next thing I’ll know you’ll tell me that I can’t read funny books because I should be too grown up for them.
And why would I run it? Because I ENJOY it.

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Posted by: VOLKON.1290

VOLKON.1290

So… you want us to lower our expectations?

Only change them. I don’t lower my expectations when reading “You Are My I Love You” to my 18 month old daughter. I also don’t look for the wit of Tyrion Lannister or the raw honest nature of Ed Tom Bell. They are different expectations, but not lower or higher.

/tips hat

This guy… this guy I like. Great posts.

#TeamJadeQuarry

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Posted by: Obsidian.1328

Obsidian.1328

Then it should not have been called Guild Wars 2

^

This guy…deserves a medal. Spot on, Tachenon.

Obsidian Sky – SoR
I troll because I care

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Posted by: Nuka Cola.8520

Nuka Cola.8520

Care to provide the pictures of that 1/10 people? Because every time new living story popped up the map that it was in filled to full. Even when it was dragon bash and majority of the content was to set fireworks.
And I can understand the complaint. When you’re running the same temporary dungeon for the 20th time, or accidentally pressed on that living story item that let’s you see the story again you do want to skip.

why would you run living story 20 times? Its in LS you can’t skip cinematics, not dungeons. Ask random people what they think about their last LS mission in game just for fun, you’ll see. Most people i talk to/heard don’t even dislike the LS but laugh at… because with that epic writing it is clearly aimed at kids. When you’re in your 20’s or whatever, you don’t want to pickup snowballs and throw them at 30 kids or WP to 10 locations, collect some garbage and go talk to 15 more npcs that have absolutely nothing interesting to say.

really? Because I’m close to my 20s and I enjoy these things. My boyfriend is in his 20s and he likes these things. Next thing I’ll know you’ll tell me that I can’t read funny books because I should be too grown up for them.[/quote]Nah i won’t say that you can’t read funny books blah blah but i may suspect you being one of the 13 who enjoy LS lol

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

never grow up. be a child forever! Growing up means no fun !

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Posted by: Antares.2586

Antares.2586

I really hope GW2 authors and writers don’t want to continue the disney-like entertainment in the future.

The game needs more depth and more soul.

It still have the potential to achieve that.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

I really hope GW2 authors and writers don’t want to continue the disney-like entertainment in the future.

The game needs more depth and more soul.

Wrong! It doesn’t need more depth and more soul, it needs depth and soul.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Bright.9160

Bright.9160

Since you don’t take me seriously, I cease to care about what you say, and have no reason to reply to any argument you make. You can do all the eye rolling you want now, for all I care.

Vayne: you don’t agree with me, so I’ll just stop listening to you LALALALA

New thread, same stuff…

As for this thread… I expected a sequel to GW1, because, and I quote

Guild Wars 2 takes everything you love about Guild Wars 1 and puts it into a persistent world….

So far all they’ve taken from Guild Wars 1 was the name, some professions, the lore (which they haven’t done much with to be honest) and some skill names. Woopti-flipping-doo.

What did most people love about Guild Wars 1?

  • The variety in PvP: we get 1 PvP mode. Most of the PvP modes had their flaws, but those flaws were outweighed by the great things the modes brought.
  • The skill/build variety: yes, it had it’s flaws, but it’s what made combat so unique. Making new builds and synergies was so much fun. Theorycrafting in Guild Wars 1 was actually pretty fun and intensive. Now… It’s become pretty dull to be honest. Yes, you’ve got some traits here and there that you need to pick from, but it’s usually more about which trait lines you need than the traits itself, because most trait lines have 3-4 useful traits and the rest is utter crap. Not to mention, Elite skills were actually important. You built your build around your elite skill. Now you just pick the least crappy one and hope that you might be able to use it every now and then.
  • The end-game and elite dungeons: end-game PvE was huge in Guild Wars 1, albeit it was mostly fueled by a totally broken skill after 2007, before that, it was fun and challenging. After that, it was still fun, just less challenging. The biggest challenge in GW1 was to find the best and most efficient tactics. You used splits, specialized builds etc. Now every dungeon is a face-roll DPS race that are hardly rewarding. It’s insulting that spamming your autoattack in a zerg without risk of dying is more rewarding than doing Arah.
  • It actually had good stories: let’s admit it, the GW2 personal story is crap, and unless the LS has some really good plot coming up, it’s pretty disappointing. They made people hate Kormir with a passion, and instead of learning from it, they introduced Trahearne. Given, I hate Kormir more than I hate Trahearne, but at least Prophecies and Factions had widely celebrated storylines. I know some people enjoyed Nightfall, I could just never enjoy the story because the missions were so boring.

So far, everything I loved about GW1 is still in GW1, but nowhere to be found in GW2.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

(edited by Bright.9160)

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Posted by: Vayne.8563

Vayne.8563

Since you don’t take me seriously, I cease to care about what you say, and have no reason to reply to any argument you make. You can do all the eye rolling you want now, for all I care.

Vayne: you don’t agree with me, so I’ll just stop listening to you LALALALA

New thread, same stuff…

As for this thread… I expected a sequel to GW1, because, and I quote

Guild Wars 2 takes everything you love about Guild Wars 1 and puts it into a persistent world….

So far all they’ve taken from Guild Wars 1 was the name, some professions, the lore (which they haven’t done much with to be honest) and some skill names. Woopti-flipping-doo.

What did most people love about Guild Wars 1?

  • The variety in PvP: we get 1 PvP mode. Most of the PvP modes had their flaws, but those flaws were outweighed by the great things the modes brought.
  • The skill/build variety: yes, it had it’s flaws, but it’s what made combat so unique. Making new builds and synergies was so much fun. Theorycrafting in Guild Wars 1 was actually pretty fun and intensive. Now… It’s become pretty dull to be honest. Yes, you’ve got some traits here and there that you need to pick from, but it’s usually more about which trait lines you need than the traits itself, because most trait lines have 3-4 useful traits and the rest is utter crap.
  • The end-game and elite dungeons: end-game PvE was huge in Guild Wars 1, albeit it was mostly fueled by a totally broken skill after 2007, before that, it was fun and challenging. After that, it was still fun, just less challenging. The biggest challenge in GW1 was to find the best and most efficient tactics. You used splits, specialized builds etc. Now every dungeon is a face-roll DPS race that are hardly rewarding. It’s insulting that spamming your autoattack in a zerg without risk of dying is more rewarding than doing Arah.
  • It actually had good stories: let’s admit it, the GW2 personal story is crap, and unless the LS has some really good plot coming up, it’s pretty disappointing. They made people hate Kormir with a passion, and instead of learning from it, they introduced Trahearne. Given, I hate Kormir more than I hate Trahearne, but at least Prophecies and Factions had widely celebrated storylines. I know some people enjoyed Nightfall, I could just never enjoy the story because the missions were so boring.

So far, everything I loved about GW1 is still in GW1, but nowhere to be found in GW2.

Yep, I’ve addressed this many many times. I guess I’ll address it again.

“everything you loved about Guild Wars 1”

What is he….a mind reader? Why would anyone take that line as literal?

Yes, it’s marketing speak. There’s two years of detail after that was said. Even the implications of everything you like…maybe you like something I hated…how could Mike O’brien know.

All he could really say is he is taking everything HE likes out of Guild Wars 1…because taking everything everyone likes out of Guild Wars 1 would make Guild Wars 2…wait for it…Guild Wars 1.

It’s the only line of the manifesto that I think it complete crap. But I can’t imagine how you wouldn’t have known that, just by logic alone, because I can tell from your posts you’re a very logical person.

As for not talking to someone who dismisses me outright and rolls his eyes, that’s a perfectly acceptable choice in my opinion. Fortunately, you don’t need to like that choice. It’s my decision to not waste time on someone who’s not going to listen anyway.

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Posted by: Tachenon.5270

Tachenon.5270

I’m in my 50s and I have watched – and enjoyed! – My Little Pony: Friendship is Magic. Every episode I have viewed has told a more satisfying and sophisticated tale than anything thus far presented in the Living Story.

And that’s taking into account apples, oranges, heffalumps and woozles.

Attachments:

The table is a fable.

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Posted by: Bright.9160

Bright.9160

Yep, I’ve addressed this many many times. I guess I’ll address it again.

“everything you loved about Guild Wars 1”

What is he….a mind reader? Why would anyone take that line as literal?

Yes, it’s marketing speak. There’s two years of detail after that was said. Even the implications of everything you like…maybe you like something I hated…how could Mike O’brien know.

All he could really say is he is taking everything HE likes out of Guild Wars 1…because taking everything everyone likes out of Guild Wars 1 would make Guild Wars 2…wait for it…Guild Wars 1.

It’s the only line of the manifesto that I think it complete crap. But I can’t imagine how you wouldn’t have known that, just by logic alone, because I can tell from your posts you’re a very logical person.

I listed most of the things that were typically hailed by a lot of people about GW1. Those were some of the most popular things in the game. Some of those things weren’t things I myself necessarily liked.

The point I was making is that of all of the great game modes that were in GW1, almost nothing was brought over to GW2. I know the line is market speak, but it’s still pretty stupid to say that you’ll bring over the things people loved, and then bring over almost nothing that people loved.

I mean, didn’t anyone in the office at some point in time when making the manifesto think “well, if we don’t meet up to our hype, this entire thing might blow up in our face…” ?

The point I was really trying to make in this thread is that Anet shouldn’t keep hyping up things and then falling short. I’m not changing my expectations. I’ve got the expectations that they keep giving me.

I’m pulling this quote right out of the dungeon subforum:

some stuff about living story

Edited to add: We also plan to do a lot of reward work across the board, including on our dungeons, but we’ll go into more specific detail on that in July as a comprehensive summary.

Does the new dungeon reward system look like it took a lot of work? No, it’s the laziest rework of anything I’ve seen. In fact, they made dungeons worse with the entire token nerf, not to mention the rewards are not only lazy, but terribly balanced. (another shameless link to a post of mine where I proposed an actually fairly balanced dungeon gold reward list in the hopes someone at Anet will finally read it and take note.)

They keep screwing up the easiest things because they don’t listen or communicate with their fans and players (need not necessarily be the same). I mean, for the love of the five gods (screw Kormir), it wouldn’t hurt them to actually listen to their dungeon community. I’m pretty sure we know their dungeons a LOT better than they do, and could give them some sound advise. But they don’t, and as a result, dungeons are terribly balanced, poorly rewarded and not much hope is left for them.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: Conncept.7638

Conncept.7638

This sounds like…

Thinly veiled whining, unsupported opinions, and a massive amount of misleading hyperbole.

Move on.

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Posted by: Unleashed.6195

Unleashed.6195

This sounds like…

Thinly veiled whining, unsupported opinions, and a massive amount of misleading hyperbole.

Move on.

As opposed to your Spock like objectivity, lengthy train of evidence and just the facts Ma’am reply.

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Posted by: Unleashed.6195

Unleashed.6195

I really hope GW2 authors and writers don’t want to continue the disney-like entertainment in the future.

The game needs more depth and more soul.

It still have the potential to achieve that.

A hammer does not need a better tightening mechanism. A wrench does not need a sturdier head for driving nails.

The point of the thread is to get us to stop looking for more of what it isn’t and doesn’t want to be. The work required to bring GW2 into more “serious” territory would be monumental. It would require overhauls of entire dialog trees. New voiceovers. Removal of some content, some of it permanently removed. Reworked rewards…

Those things aren’t going to happen. It’s not even that they’re a lot of work that will prevent them from happening, it’s that they aren’t representative of the game they want to make. Too many of us (I include myself in this camp) are judging it in a competition for which it hasn’t even entered and has no interest in entering.

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Posted by: Conncept.7638

Conncept.7638

This sounds like…

Thinly veiled whining, unsupported opinions, and a massive amount of misleading hyperbole.

Move on.

As opposed to your Spock like objectivity, lengthy train of evidence and just the facts Ma’am reply.

I have no evidence because I made no statement which required any, your post is their to read after all.

And I’m not objective nor did I claim to be, I have my opinions, some of which are in agreement and some of which are not. But were I to present them, they would be presented with reason and evidence, instead of as hyperbolic expectations in the form of blanket statements, attempting to garner an emotional response because I do not have what it takes to back up my opinions.

In short, you’re angry, and you’re whining about what angers you, and your pretending to take a higher stance is not fooling anyone.

(edited by Conncept.7638)

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Posted by: Unleashed.6195

Unleashed.6195

Since you don’t take me seriously, I cease to care about what you say, and have no reason to reply to any argument you make. You can do all the eye rolling you want now, for all I care.

I somehow have an inkling that this won’t stop you from seeing any criticism lodged at the game as a bat signal in the sky to which you much ride to the rescue, replying to any and every comment made despite this bold proclamation.

If launching the game caused the flux, you would write how while it’s inconvenient, it’s helped you appreciate outhouses all the more.

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Posted by: Unleashed.6195

Unleashed.6195

I have no evidence because I made no statement which required any, your post is their to read after all.

Where one man sees a specter bent on his destruction, another just sees the shadow of a tree. Evidence that it is a specter and not a shadow is important in making the distinction.

And I’m not objective nor did I claim to be

At least we have that out of the way.

But were I to present them, they would be presented with reason and evidence, instead of as hyperbolic expectations in the form of blanket statements, attempting to garner an emotional response because I do not have what it takes to back up my opinions.

That would be wise. It’s said that advice is most valuable when spent at home. At the least you should sample some of what you’re trying to give away for free here.

In short, you’re angry

I’m not, I’m happier with the game than I ever have been. My purchase history which ArenaNet has on hand is testament to that.

and you’re whining about what angers you

I’m not, I’m explaining why it doesn’t anger me and why getting angry about it doesn’t make much sense.

and your pretending to take a higher stance is not fooling anyone.

No one claimed any higher stance. I only expressed how to remove unreasonable expectations so you could enjoy the game for what it is rather than be angry by how it isn’t what it doesn’t even want to be.

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Posted by: Obsidian.1328

Obsidian.1328

Unleashed

You’re right, of course, about accepting the game for what it is rather than what it isn’t. The problem is ANet never really gave us a clue it would be like this before the game arrived. A lot of us expected a spiritual heir to GW1 and this game certainly isn’t that. And while many of us loathe that fact now, we are also stuck in some half-world between both game realities where we can’t quite get ourselves to give up on it yet because of the many fond memories attached to the original game.

Tachenon is right, they shouldn’t have called it Guild Wars 2.

Obsidian Sky – SoR
I troll because I care

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Posted by: Yargesh.4965

Yargesh.4965

And if they had called it something else? They used the lore, they used the world they used many many things from GW. If they named it anything else you would be on here whinning ‘all they did was copy GW, why didn’t they just call it GW2?’

Unleashed

You’re right, of course, about accepting the game for what it is rather than what it isn’t. The problem is ANet never really gave us a clue it would be like this before the game arrived. A lot of us expected a spiritual heir to GW1 and this game certainly isn’t that. And while many of us loathe that fact now, we are also stuck in some half-world between both game realities where we can’t quite get ourselves to give up on it yet because of the many fond memories attached to the original game.

Tachenon is right, they shouldn’t have called it Guild Wars 2.

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Posted by: Unleashed.6195

Unleashed.6195

And if they had called it something else? They used the lore, they used the world they used many many things from GW. If they named it anything else you would be on here whinning ‘all they did was copy GW, why didn’t they just call it GW2?

I don’t know, this didn’t happen for World of Warcraft. No one complained that it wasn’t called Warcraft 4 despite sharing equal amounts of lore. I think they would have done themselves a favor by naming it something other than Guild Wars 2, but keeping Guild Wars in the title. It would have helped shape expectations.

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Posted by: Atlas.9704

Atlas.9704

I’m afraid a few, specific instances of “goofiness” do not, your point, make.

I can summon just as many “serious” things about GW2. Look at the personal story. People being murdered, loss of life everywhere, struggles to survive. It was not pokemon bubble bounce bumblekittenery.

Mufasa died in The Lion King. Scar nearly starved the entire Savannah after taking over. Zazu was imprisoned and threatened to be eaten. They had a leopard eat a baby in Tarzan. That doesn’t make either the diary of Anne Frank.

Indeed. That kind of stuff has nothing to do with something being “serious” or not. Take for example Starship Troopers xD

The novel by Heinlein or the movie?

The Cartoon show was entertaining.
All three were different in their own ways and brought something different to me as I experienced them.

For me that’s the same with GW1 and GW2.
Do I like GW1? Yeah I did, but after GW Beyond closed up there wasn’t any more story for me to enjoy. With GW2 the story is still going and I’m entertained for the most part.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

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Posted by: Rouven.7409

Rouven.7409

We kill the champions my friends, we’ll keep on zerging ’til the end. No time for trash mobs because we kill the champions, for the loot.

But seriously, don’t worry, be happy. I can be Traherne, wake up in the morning and say: “This won’t end well.” Or I can be like Katterer: “Exciting! New things! Always new things!”

Happiness is a state of mind. No one said it would be easy. But it can be that simple.

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Chuo.4238

Chuo.4238

We kill the champions my friends, we’ll keep on zerging ’til the end. No time for trash mobs because we kill the champions, for the loot.

But seriously, don’t worry, be happy. I can be Traherne, wake up in the morning and say: “This won’t end well.” Or I can be like Katterer: “Exciting! New things! Always new things!”

Happiness is a state of mind. No one said it would be easy. But it can be that simple.

Queen are absolutely legendary! Nicely done there…well…but for the Bobby McFerrin bit

On an applicable note…

I’m looking at the title of this thread and thinking: if this were my company’s slogan…
/facepalm

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Posted by: Tachenon.5270

Tachenon.5270

And if they had called it something else? They used the lore, they used the world they used many many things from GW. If they named it anything else you would be on here whinning ‘all they did was copy GW, why didn’t they just call it GW2?’

What’s in a name? That which we call Guild Wars 2 by any other name would play the same – and be free of those pesky Guild Warsian preconceptions!

Here’s how it might have gone down:

K, thank you all for coming, I’ll get right down to business! I’m gonna pitch an idea for a new MMO! Yes! Oh, no, this one will be different – and it will be chock full of innovation and exciting new gaming experiences! We’re still doing a little tweaking on the lore, you know how gamers are about lore. Hah! You got that right!

First, the name: Invasion of the Dragon Minions from Inner Space! Cool, huh? K! So! See, there’s this world, big huge world, with lots of room to grow, where medieval fantasy and steampunk and wacky science co-exist! I know, right? K!

Now, there’s all these different playable races, each with their own starting zones and adjacent regions. We’ve got your standard humans, of course, standard medieval fantasy type. Let’s call them… Humans! K? With me so far? K!

Now, here’s an example of the innovative innovation we’re talking about. We’re doing this whole two birds/one stone thing. Yes! Not only do we have standard humans, we also have a race of BIG humans, called… are you ready for this? Bromans! Oh, you like that? Good, good. We’ll stick them in some remote and relatively inhospitable area, but with cool things like naturally occurring hot tubs.

Did I say two birds? Aw, heck, we’re going where no dev team has gone before! We’re going for three birds with one stone, adding a third race of humans – with brussels sprouts and/or tree stumps for heads! Hah! We call them the Vegians. What’s that? Shrubboids? Hmm, not bad. Not bad. Yeah! Nobody will be expecting that! K!

Then we’ll throw in some short, snarky guys, gotta have some short, snarky guys, little big-eared goblin critters, and they’re called the Excelsiodors. Big egos in small bodies and all that. See, they used to live in the clouds, hence their snarky ‘above it all’ attitudes, but the dragon minions drove them out and now they’re adjusting to life on the ground. K? K!

And – yes, there’s more! – see how innovative it is already? – all right! So. Some vaguely cat-like guys, because everybody loves cats, they’re all over youtube, so we need some, too, only ours will be big and mean-looking on the outside, but really they’re big fluffy kitties at heart, and we’ll call them… Moocats! Because they have some bovine qualities, too. That part wasn’t my idea, but whatever. So! Moving on!

And so on and so forth.

The table is a fable.

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Posted by: Moderator.3406

Moderator.3406

Due to the inflammatory tone of this thread, it will be closed. Please keep in mind that if you want to discuss issues on our forums, you have to do it in a constructive way.