Class Specific Weapons, Amor, Legendaries...
Warrior will get the most of them with 3 Greatsword skins at the release of this idea.
Takes 2 years to get around to Elementalist. And it’s a Focus. Or a Trident.
Warrior will get the most of them with 3 Greatsword skins at the release of this idea.
Takes 2 years to get around to Elementalist. And it’s a Focus. Or a Trident.
But you’ll get one… Rangers on the other hand will likely get a pet skin.
How much gem would it cost that is acceptable by you?
they shouldn’t just be Gemstore items, that would be the wrong (but mostly likely route they would go) they should add them as craftable skins.
I get where the idea is coming from, it was the entire basis of the armor system in GW1 where all armor was class specific, but they have mostly done away with that now and opted instead to make classes bound to armor and weapon types (D&D style).
The problem I see with it is that one class with inevitably get more or better, and as some of the rather dismissive posts above pointed out, some will not happen for a very, very long time potentially.
My personal opinion is that the weapon and “armor weight” distinctions should be the only ones allowed to remain, I have never even been a fan of the cultural armor schtick they got going, even before i lost a bunch of real money over it.
And basically they didn’t design it the GW1 way from the ground up, so I think it’s too late to start with class specific items.