The Mastery System so far is underdeveloped and doesn’t make usage of its huge potential – Anet could have added already with HoT alot more things that could have directly improved the game to reduce the grind, or to give the player a stronger feeling of Character Progression – I’ve made already in the past several Mastery Suggestions, I’ll copy them here to revive them:
Craftmanship
Masterwork of a Masterwork = Crafted Equipment from you becomes unbreakable now and crafted Ascended Equipment can change Stats now also like Legendary Equipment outside of combat, however, Crafted Ascended Equipment needs to get unlocked every Attribute Setting first one by one through Refinement, which are done through the Mystic Forge by combining the Equipment together with Gemstones of the Attributes you want to unlock for the Ascended Gear to become switchable.
Runologist = Unlocks access for your Account to craft with Lvl 500 Crafting Jobs ascended Runes and Sigils, which will unlock permanently the Effects of the Superior Versions for your Account, so that they can be used to the Build Template System in PvE and WvW to switch out costfree Sigils and Runes, lik in PvP out of combat.
Seasoned Crafter = Increases the Crafting Exp you gain for every Lvl 500 Crafting Job Character you have on yourr Account by 10%
Crafting Miracle = Increases the Crafting Speed when you craft by 50% and gain a chance of 10%, that things that you craft, craft TWICE without that the second crafting costs you anything on materials
Sage of Craftmanship = Unlocks for all your Crafting Jobs new Guild Hall Decorations to craft that are specific for the various Craftign Jobs.
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Gathering Expert
Seasoned Gatherer = Increases the Exp you gain from Gathering by 25% and adds for Gathering Nodes of all sorts an additional time you can gather from them.
Herbalist = Increases the amount of Herbs you gather by 50%, increases the chance to find Rare Herbs by 15% and unlocks new Herbs to be gatherable, that can be gathered only when you have this Mastery.
Minerologist = Increases the amount of Ores/Gems you gather by 50%, increases the chance to find Rare Ores/Gems by 15% and unlocks new Ores/Gems to be gatherable, that can be only gathered when you have this Mastery.
Woodfeller = Increases the amount of Wood you gather by 50%, increases the chance to find Rare Wood by 15% and unlocks new Wood to be gatherable, that can be gathered only when you have this Mastery.
Hunter Killing non hostile Animals and Ambient Creatures can give you loot now too in form of new Materials that you can get only this way, like Leather of various sorts or cooking ingredients
Lucky Gatherer = Consuming Luck Essences increases now further your chance to gain more Materials and better chance of rarer materials when gathering. So more valuable the consumed Luck Essence, so more time do you gain for the bonus increase in gained materials and rare material chance of +10%
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Eternal Alchemy – Asura Racial Mastery
(Just an example, every race would gain naturally their own specific Mastery to get their Racial Skilsl merged into the Skill Bar for permanent access to them without havign to sacrifice any Utility Skill Slots anymore for them – solves the Revenant Design Problem)
Skillful Asura = Changes all Asura Racial Skills into Skills that you can use at any time as an Asura Character without having to equip them. How? The Skill Bar will get increased from 10 to 12 allowing to put into Slot 11 and 12 then Racial Skills out of combat
Ascended Asuran Fashion = Unlocks access to new Tier 4 Ascended Asuran Racial Armor and Weapon Sets
Legendary Asuran Fashion = Unlocks access to new Tier 5 Legendary Asuran Armor Sets and Accesssoires
Dance like an Asura Unlocks new Dance Styles for the Asura by typinc now instead /dance, /dance2 or /dance3
Asuran Emotions = Unlocks new Asura unique Emotes
Eternal Alchemist = Unlock a new Set of Racial Skills accessible only for the Eternal Alchemists under the Asurans, the most wise, strongest and intelligent ones amogn them can use only these elite racial skills.
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Class Specific Raid Masteries – Example for the Thief, work only while being in Raids with the specific Class being played:
Raider – Thief
Treasure Hunter– Unlocks the ability to find hidden treasures for your Group randomly when raiding.
Money Bags – Increases the chance, that defeated Bosses in Raids drop for the Raid Group Money Bags filled with Gold of varying amounts from 1 Silver to 5 Gold
Dirty Tricks – Adds a chance that Combo Finishers of your Raid Group additionally daze, blind and weaken foes in Raids if Thieves are nearby
Relic Hunter – Chances to obtain Ascended Rewards are increased for your Raid Group
Luck Hoarder – Everyone of your Raid Group gains a random bonus to Stats based on your Magic Find
Shadow Alliance – Gives you and your stealthed Allies All Boons for +2 seconds per Raid Member that you stealth. So a Shadow Refuge on 4 Members including you making it 5 persons grants you and your allies 10 seconds of All Boons.
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Mentoring
Sage = Learn to become a Mentor for other Players. You can activate over the Party Menu now your Mentor Tag or deactivate it to gain benefits from mentoring other players.
Dungeon Grandmaster = Improves significantly for you the rewards from Dungeons, so more players you mentor by increasing your Exp, Karma and Tokens you gain from Dungeons and increasing your Magic Find per mentored Party Member.
In a Dungeon can always only be maximum 1 Mentor
Bibliothecary = You gain now special Tokens for helping others in the Personal Story or Living Story with that you can gain unique rewards, the Gold Reward gets significantly increased for you too.
Mist Lord = Improves your rewards when you mentor Players of lower Fractal Levels than you, by letting you gain from Reward Chests special Fractal Tokens that you can turn into rewards that only Mentors can earn this way, or by grouping up with underleveled Players in WvW and doing successfully with them things there, granting you Bonus WvW Exp and Bonus Reward Chests.
Combat Instructor = Gain Bonus Progress on your PvP Reward Tracks so more people you mentor in PvP and play in a group with together that are of significantly lower PvP Rank than you, even if your group fails and doesn’t make wins.
Legendary Cartographer = Improves your Map Bonus Rewards significantly, while you mentor other players and explore with them Maps, do with them dynamic Events, help them to explore Maps to 100% gaining their Map Exploration reward also too.
Significantly improves especially in HoT rewards for helping other people with Hero points that when people in your group gain HPs that they haven’t earned before – you will gain a mentor unique reward token that you can turn in for something very useful for you.
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World Explorer
Tyrian Sightseer = All unexplored Points of Interests, Panoramas, Waypoints become highlighted on hover over one of them on your Maps for all your characters, so that you can easier see exactly, where and which of them are missing for you.
Explorer of Lands = Significantly increases all the experience you gain, whenever you explore something new and whenever you explore something new with your Characters, your Character gains for 10 minutes an Experience Booster Buff for Kills. Writs of Experience can be used now also on Masteries in Heart of Thorns Maps that you have explored to 100%
Tyrian Master Cartographer = Increases Event Rewards on Maps for you that you have explored to 100% and gives you on 100% explored Maps +100% Magic Find, +25% Gold Find and 50% reduction on WP Costs
Compass of Truth = Gain access to the Compass of Truth, that enables you to show you optimal Traveling Routes for whichever thing you lock on for it. If you lock on as target for the Compass of Truth for example a yet not received Hero Point, then the Compass of Truth will exactly tell you, which Masteries you may need to get to it and will show you on the Minimap a GUIDE LINE that will route you to the target locked location if you just follow it. Hero Points now also get highlighted on the Maps on hover over of them with the mouse cursor.
Map of Wealth = You earned a magical Treasure Map, that shows you all the Treasures in maps, which shows you now also on the Map all locations of Material Nodes, which lets off a signal tone, when you are near hidden treasures or achievement related collectables that you would normally see only when holding down control and alt gr like Exhalted Masks, Lost Coins ect.
If you have the Map of Wealth and you have explored a Map to 100%, the Map Boni for that will be better and more rewarding by doubling the rewards.
So if you would receive normally 1 Charged Lodestone as map Reward after some events being done, with the Map of Wealth, you earn 2 as reward.
Tyrian Legendary Cartographer = Grants you access to Cartographer NPCs that sell you Map Pieces which when used on characters that haven’t fully explored maps to 100%, increases the map progression for the character in the map this item is used on by directly 10%.
So buy 10 Map Pieces, use them with a character that has explored a map region not yet and that character will have then for that map region 100% map exploration directly. These Map Pieces will be bought with large amounts of Karma and a bit gold (10s), so to get map exploration for a region the lazy way, it will cost you then 1G, so more, than what you will gain with the Map Exploration bonus for getting 100%, so that the lazy way lets gold sink in the end.
Tier 6 is progression locked, Exp on this mastery can be earned only, if you have at least 1 Character with 100% Map Exploration
Grants you the Title: Legendary Cartographer of Tyria
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Diving
Deep Diving = Unlocks the Ability to dive deeper than normal to reach new places underwater you couldn’t reach before.
Diver Fins = Increases your Movement Speed while diving by 25% while outside of combat
Depth Gathering = Allows you to gather new unique Crafting Materials from Gather Nodes you find in the depths while diving
Largos Language = Learn to communicate with the Largos in their traditional Language to gain access to their Vendors
Largos Trust = The Largos trust you now more, giving you access more to their lore, so that you can get perform at Largos Shrines “Hunting Rituals” to get Map Buffs while being under water
Largos Challenge = Have now so much acceptence among the Largos, that you can try to defeat daily their strongest Champions of the four Houses for unique reards.
Largos Superiority = Gain access to a Set of craftable unique Largos Legendary Weapons/Armors/Back Item
Vortex Disruptor = You are now able to surpass vortexes underwater, which blocked off your ways.
Largos Hunt = Gain access to unique Largos Healing, Utility and Elite Skills while being underwater and unlock for yourself a special Largos Finisher
Stream Diver = You are able to surpass now fast water streams to be able to swim against them and move forward instead of being pushed away so that you again can reach places, that weren’t possible to reach before.
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A link to a thread of mine, how the Heart of Thorns Masteries should get improved and expanded:
https://forum-en.gw2archive.eu/forum/game/hot/Suggestion-Enhanced-Mastery-System/first#post5693232
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Glint’s Might
*Dragon Flight * = Unlocks the Glint Egg Skills for Gliding to be able to literally fly instead of Gliding, to get that ground target skill with that you can get into the air, that rush skill to fly for a moment very fast and so on…
more to come later until we learn more about Glints Egg and its powers
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If i find somthign even older than this, I’ll add it later
Personally I like the idea behind sub classes ~ quoted from Chris Whiteside