Coming back
How long ago since you last played? Not sure if you were around but there’s a new system in place called Megaserver ( http://wiki.guildwars2.com/wiki/Megaserver#Megaserver_system ). It basically means that you will pretty much always see people on maps when you’re out in the world.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.
Welcome back, and prepare yourself to board the hype train overhere:
https://forum-en.gw2archive.eu/forum/game/gw2/Guild-Wars-2-Heart-of-Thorns-Trademarked-Merged/page/5#post4689800
:)
I am back for exactly one month now, and the new megaserver is working pretty good compared to guesting. And tonight there is a new patch so prepare for that.
You have come to the wrong place… Go to “players helping players” if you want to be convinced to come back
But since you’re here, there is very little reason to come back. A lot of bad changes have happened for alts. Try it, dislike it, and play another game shortly after
You’re back just in time to hop on the hype train! Choo choo!
Don’t know for how long you weren’t in the game, but a lot of change got into the game. Some are not that good, other are really nice addition, but the vast majority split the community between those who like and those who dislike.
If I try to stay out of either fan boy or haters club. (My humble opinions)
- The game got a lot better at customization. More options and easier to use, change and experiment to make your character look like you want.
- The game added some content and improve the old content, but not by much. 3 new maps were added (1 of which you probably already know since its a long time ago), a couple of world boss were either added or revamped, only 1 dungeon path was added (but 1 was removed), a new WvW map was added (not the best), otherwise most of the content was in the Living Story and only the last 8 episodes are permanent (unlockable via login in at the right time or buy by gem afterward). Overall, if you quit the game because of lack of content, its still coming at a slow pace.
- Quality of live was also improved. A lot of little things that people forget, but make the game a better experience.
- Reward was improve for content that were left out before, but there is still inequality between content. PvE is still the most rewarding aspect of the game, but PvP and WvW players have enough reward to customize their stuff without doing much PvE at all, but it’s gonna take them a bit more time to do so.
- Megaserver bring everybody into one single server (except for WvW). This make sure that everybody play together into living map and don’t spread them in 40 different maps. The game feel more alive and fun. Some incovenient like for role-playing and the lose of server pride/community emerge from that, but most ppl I think prefer the new system to the old one.
- Leveling is a lot different that it used to be. This change received a lot of negative feedback from the community in general. A lot of ppl think that Anet destroyed the levelling experience by making it horribly annoying. Overall I don’t think that is too bad. They added some really annoying feature that don’t give a better experience, but you can bypass then without too much problem.
In conclusion, the game still have his core aspect that made this game popular in the first place and improve upon it. The game refine itself and feel come alive. But in the process did make some mistake. And there will always be the debate over how much new content is enough for a free to play game like GW2. Whether or not you will like coming back in the game depend on why you quit it in the first place.
You’re back just in time to hop on the hype train! Choo choo!
Indeed!
Chugga chugga chugga chugga
CHOO CHOO!!