Coming back to Gw2 What changed?

Coming back to Gw2 What changed?

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Posted by: Isilith Tehroth.6047

Isilith Tehroth.6047

Hello, I played Gw2 at launch and for around 3-4 months afterwards but the WvW was just zerging and pretty much everything else in the game became dull and lacking in content.

I tried the game again about a year ago or so when fractuals were relatively new, but I heard they were just useless dead features that hardly anyone did.

Has the game gotten any better than follow a train to kill “dynamic quests” “and WvW kill train”?

For instance making WvW fun and making every base capturable by guilds and upgradable so guilds have a reason to defend the base and stick around. WvW should be more tactical and not zerging to the next base.

(edited by Isilith Tehroth.6047)

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Posted by: gitflap.9031

gitflap.9031

No

000000000000000000000000

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Posted by: Aeolus.3615

Aeolus.3615

Not really….
In resume:

Guilds will have even less reason to defend, and game will be less tactical and more based in numbers (more casual with easy damage).
Every class is doing much more damage so each combat will last like 4-5seconds (less tactical and win who has more AOE).
If golem bug abuse isnt fixed next weekend since now is wide spreaded, wvw will be even in a more worse shape.

Anet atm testing ways to make game even mroe casual.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: gitflap.9031

gitflap.9031

Worse, if anything.

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Posted by: Zalladi.4652

Zalladi.4652

The Living World released its second season, which is permanent content more focused around story than mass zerg events like Season 1. You can take a look at the bulk of the releases here if you wish.

Otherwise, there have been a lot of additions, including two feature packs and a massive trait update to specializations in June this year. There are hefty patch notes which detail all of the changes, but there are too many for me to list here.

In short:
-Living World Season 1 (Temporary content, the bulk of which is no longer available)
-Living World Season 2 (All currently available, 8 chapters, introduced 2 maps: Dry Top and the Silverwastes which are free and don’t require the season to be unlocked to play).
-2 feature packs; you can read about them here as they introduced to many new changes, mostly focused around the new player experience and traits (the trait changes which are now obsolete with the June 2015 update)
-One major trait update in June 2015 which vastly changed classes in preparation for the expansion

There are so many more, but that is the basics.

Edit: WvW will be changing considerably with the expansion, including an update to the way forts upgrade (they will be free and automatic). As to whether the new upgrade system makes guilds become more focused on defending them, we have yet to see.

(edited by Zalladi.4652)

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Posted by: RSLongK.8961

RSLongK.8961

Nothing.
nothing/10. “Would make gw2 even more casual” – Collin

Main: Warrior|Character counter: 16

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Posted by: MHE Tiger.4875

MHE Tiger.4875

Well, a lot has changed. As for what you were asking, HoT is hopefully going to change that.

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Posted by: Isilith Tehroth.6047

Isilith Tehroth.6047

Wow so it seems like they made the game even more casual and less skillful and decided to take out any meaningful rewards and goals like free and automatic fort upgrades…

So I might as well just stop the download of the game now? What is Anet thinking?

(edited by Isilith Tehroth.6047)

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Posted by: Majic.4801

Majic.4801

So I might as well just stop the download of the game now? What is Anet thinking?

I don’t know what ArenaNet is thinking, but I think the best way to decide whether a game is worth playing is to play it.

“Not the same, real and true. True you feel inside.
Always follow what is true.” — Sentry-skritt Bordekka

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Posted by: MHE Tiger.4875

MHE Tiger.4875

No you should download it. There are plenty of fun things to do in the game. And with HoT coming out, which I trust will make the game even better, you may as well catch up.

HoT looks like it will be a lot of fun.

Don’t ditch the game

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Posted by: Zalladi.4652

Zalladi.4652

Wow so it seems like they made the game even more casual and less skillful and decided to take out any meaningful rewards like free and automatic fort upgrades…

So I might as well just stop the download of the game now? What is Anet thinking?

I wouldn’t make your decision solely based on that fact. The fort change was only something we’ve heard on paper; we have not seen it in any beta event yet (as far as I know) so we don’t know if it is final or how it will work.

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Posted by: Isilith Tehroth.6047

Isilith Tehroth.6047

Honestly this isn’t my type of game anyways(Darkfall online is my cup of tea[not unholywars]) I was just hoping the game became more sandboxish with more skillful elements. I’ll still log in, but I doubt it will hold my interest. Being in Mmolimbo has left be jaded, cynical and desperate.

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Posted by: Zalladi.4652

Zalladi.4652

Honestly this isn’t my type of game anyways(Darkfall online is my cup of tea[not unholywars]) I was just hoping the game became more sandboxish with more skillful elements. I’ll still log in, but I doubt it will hold my interest. Being in Mmolimbo has left be jaded, cynical and desperate.

Well, Guild Halls are coming with the expansion, and from what we have seen so far, they seem to incorporate some form of sandbox elements; I believe you will be able to customize the hall to your liking, placing items you discover wherever you desire and decorate it to your liking, as well as all of the other mechanics that come with it, such as the customizable arena where you can duel enemies 1 on 1, or in teams against other guilds or groups of players.

Otherwise, I hope you manage to find an MMO that suits your tastes, whether it be Guild Wars 2, Darkfall or something else.

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Posted by: gitflap.9031

gitflap.9031

I think you knew the answer before you asked the question. Go play something else. You clearly want to.