Concerning the Fractal Skin Drop Rate
I have tried submitting this into the suggestion sub-forum, but it didn’t allow me to, so sorry for posting it into the wrong section.
Fractal skins are a rare drop precisely because they are not meant for casuals. They are meant for the players who regularly run fractals every day.
Fractal skins are a rare drop precisely because they are not meant for casuals. They are meant for the players who regularly run fractals every day.
It’s not because it has terrible RNG that casual players can’t get it. It simply means that unlucky people will have to do it more while lucky players can do it once.
Just like nearly everything else in this game with the big difference being that unlucky players can buy most things to make up for not being lucky.
Saying that Fractal skins are not meant for casuals is like saying Zommoros only rewards the hardcore Mystic Forge users.
It only takes one lucky run be it a casual or hardcore player to get a drop just like the Mystic forge only takes one lucky combine to get a pre-cursor.
Pristine Fractal Relic trades for weapon skins (if the number of relics required is high) is much more hardcore than casual.
Devs: Trait Challenge Issued
Fractal skins are a rare drop precisely because they are not meant for casuals. They are meant for the players who regularly run fractals every day.
And there’s a way to keep them that way without those players feeling that they’re working in vain and always subject to the gods of RNG.
Let me elaborate – I’m a hardcore fractal player – been that way since last summer in July when I started and kept going. Sometimes 3 fractal tiers per day. Sometimes weeks on end without a day gone by without doing at least a 49 or 50.
I’ve recently gotten the skin I wanted ( fractal longbow) and have toned down my runs .
I’m happy that I have it but a system could be put in place to prevent frustration and players simply giving up. I had nearly done so before I had my skin.
Solution? Fractal weapon skins cost 200-250 Pristine Fractal Relics. To get those you’ll have to stop being a casual and start doing fractals seriously to get your desired skin but at least you’ll have an attainable goal in front of you and not have to rely entirely on luck.
200+ Relics is idiotic. You realize that it will take 40-50 days of running 5 tiers a day? Unless you’ve got 8 hours a day to devote purely to fractals, it’s going to take you 3-6 months to get a single one. It’s even more idiotic with the fact that you can get Ascended rings in as little as 10 runs. There’s a massive gap between directed at hardcore players and ludicrously stupid high barriers.
For 200 runs I could have 10 different Fractal skins purely from Daily Tier chests.
Rather than making it yet another grind, which the Pristine Relics idea would make it, just up the drop rate slightly and make it a fractals weapon skin box.
I’ve gotten the longbow, sceptre, focus and harpoon skins which is fine since I can make use of them all (although the focus dropped as a item with no stats, which was weird) being rewarded with the skin of your choice would put those skin rewards in line with the ascended drops that you can get.
Rewards in this game sucks … 250 + fractals runs , i never found a skin or better than an insulting amounts of Lost Seal of Usoku rings that i have no use for ..can’t trade , salvage or anything else
Pristine is given at level 10.
You have reasonable chances to get a skin (given they fixed the droprate) at level 41-50.
As it should be.
Giving skins to level 10 (that is indeed easier than most dungeon) is not a good idea.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.