Condi Cleanse -> Condi Counters

Condi Cleanse -> Condi Counters

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Posted by: Aveigel.2601

Aveigel.2601

Looking to get some feedback here and wondering if any felt the same way:

While you have a boon you could have a condition on you applying to the same condition like say “swiftness” and “cripple”. Both this boon and condition affect your mobility in this case, and I was wondering if instead of having both statuses on you at the same time, one couldn’t be used as a counter for the other.

Keeping Swiftness and Cripple: While I have stacks of swiftness, I aggro a monster who hits me with cripple. Instead of keeping my stacks of swiftness and getting cripple for skill duration, I lose my swiftness and do not get cripple.

To get Cripple, I would need to be hit again with an other cripple attack at which point I could use a swiftness skill or “condi cleanse” skill to remove the condition.

other boons/condition combos that come to head

bleed/regen
slow/quickness
protection/vulnerability
weakness/vigor

There could also be combo field counters

Water field/burning
Fire field/Chilled& Frozen
Light field/Blind

lets start with this.
I guess there could be more combinations that would make sense, but this is just to get the idea out and get feedback.

Thoughts and comments?

Condi Cleanse -> Condi Counters

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Posted by: BobbyT.7192

BobbyT.7192

Why?

Condi Cleanse -> Condi Counters

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Posted by: Extreme.8350

Extreme.8350

conditions are nerfed overall 50% damage we didnt need it prepatch why would we now.

Condi Cleanse -> Condi Counters

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Posted by: Aveigel.2601

Aveigel.2601

it’s not only about the damage, it’s also about what makes sense and an other way to deal with some effects (*as in mechanics that could perhaps enhance the gameplay and allow more builds to flourish)

Condi Cleanse -> Condi Counters

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Posted by: Belzebu.3912

Belzebu.3912

Because it may change several other mechanics, like traits that depends on number of boons or conds, a whole lot of balance should be made if it was implemented.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Condi Cleanse -> Condi Counters

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Posted by: MiniEquine.6014

MiniEquine.6014

Because it may change several other mechanics, like traits that depends on number of boons or conds, a whole lot of balance should be made if it was implemented.

This ^

Also, certain boons and conditions have different durations. They are already de facto cancelled out while both are on you, but if your swiftness has 20 seconds remaining and you get hit with a 1 sec cripple, you would lose 19 seconds of swiftness. To expand on this, if you are bleeding and have regen for both -100hps and +100 hps respectively, then you essentially “don’t have” either. The more powerful duration wins out though.

There are too many passive condition and boon applications for any meaningful amount of either to remain on a player in any game mode if this were implemented.