Conditon duration cap

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: WeedyZeGreedy.8635

WeedyZeGreedy.8635

Q:

After viper gear have become available i’ve grown increasingly interested in a condition build however i still fail at fully understanding the mechanic behind condition duration cap.
I’m aware that there’s a cap at 100% condi duration increase. Does this cap take all condition duration into consideration such as engineer’s pistol increase and necro scepter? If so that would mean with any of these weapons equipped (50%), a full viper set (around 40%) and condi duration sigil (10%) you would have reached the cap.
Now my problem here is the engi for example have an additional increase for bleed durarion by 33% from firearms which makes it go beyond. The last 33% will not be in use then, unless you are up against someone with condi duration reduction?
Hope you can clarify this for me

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: Thaddeus.4891

Thaddeus.4891

A:

It’s simple. All condition duration count toward the cap except for weapons specific condition duration. So Lingering Curse and Chemical Rounds.

For now, it’s the only exception that I know of.

Thaddeauz [xQCx]- QC GUILD

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: Hannelore.8153

Hannelore.8153

The 33% increase duration traits are to the skills itself, not condition duration. All of the ones that increase condition duration are only 20-25%.

There may be exceptions but this is the general rule.

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: WeedyZeGreedy.8635

WeedyZeGreedy.8635

So is there a cap on specific conditions like bleeding as well, or is bleeding capped at 100% on its own, which in total would give 200% additional duration for that specific condition?

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: WeedyZeGreedy.8635

WeedyZeGreedy.8635

Personally i believe this is why berserker gear is mainstream. Condition damage is much more complex to understand due to the caps and most people as well as i feel direct damage is more reliable. Even the wiki page (which i read through before posting) doesn’t answer all the questions regarding it

Conditon duration cap

in Guild Wars 2 Discussion

Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

It is inconsistent and kind of on a case by case basis. For necromancers, for example, lingering curses is not limited by the cap, but hemophilia is.

I don’t have opinions. I only have facts I can’t adequately prove.