Core Content Masteries...Why?

Core Content Masteries...Why?

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Posted by: Leamas.5803

Leamas.5803

I’m OK with the mastery system in the new content, but I’m already bitter about core content masteries that I now need to grind out XP for, when I’ve already put in countless hours and rolled 80 hundreds of time, for what…for them to be converted to essentially useless spirit shards, of which I have nearly 900 (Other have far more to be sure). We should be able to spend the spirit shards to unlock core content/functionality now locked behind masteries, provided we have the mastery points to spend.

I did tailoring last night because I wanted Sinister gear for my necro. Sinister gear can only be crafted. So I figured I’d use the opportunity to level up a mesmer (Crafting is normally good for about 70 levels if I remember right), but to my disappointment, the new character sadly only gained 7 levels, plus another 2 crafting the Sinister gear after reaching 400. So, when all was said and done, she only went from 20 (Used a scroll to start at 20) to 29. I assume one requires “Productive Downtime” in order to get the proper amount of experience from crafting.

What a kick in the face for someone who has been playing the game since essentially launch.

Now it becomes a question of whether I even want to stick with this character or abandon her, and turn her in to another bag mule. I have enough to do with trying to work on the HoT masteries and elite specs with my existing 80s and working on a legendary at the same time. I don’t need the BS of leveling a new 80 from essentially scratch. It also used to cost 254000xp to roll an 80, now I’m looking at my account, while standing in Rata Sum, mastery rank 4, all in HoT, and it’s going to cost 635000xp to roll the XP bar.

I can hear all the criticisms now, about how I “expect” 80’s to be just given to me and to be honest I don’t care what anyone thinks., how it’s “only 2 level”, etc. After 3 years, and doing full map completion essentially twice (I know others have done it way more), I don’t play GW2 to grind through leveling 80s the hard way I play to play the content I enjoy. I realize that pushing out two masteries isn’t a huge amount of time, but core content, previously available, should not have been locked out for paid players. Only new things should have been added. It’s a load of crap!!

In my opinion, Pack Mentor should be the last one of the the Pact Commander masteries gained and the crafting one should not be there at all. Like the original commander tag, Mentor is too easy to get and will be used as a status symbol for those who have no business having it.

Core Content Masteries...Why?

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Posted by: Ayrilana.1396

Ayrilana.1396

How about long and involving quests for each of the tiers that take as long to do as earning the XP?

Masteries are part of the new progression and I see no reason to retroactively award progression to them based on previous XP earned. Would you expect other games to retroactively reward you with XP when they raise the level cap?

The crafting “nerf” is because the 10 levels is based on getting to crafting level 500. The amount of XP earned for each crafting tier changes as well. This was changed about two years ago and doesn’t have anything to do with the expansion.

(edited by Ayrilana.1396)

Core Content Masteries...Why?

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Posted by: Danikat.8537

Danikat.8537

They reduced the XP giving by levelling a craft a very long time ago. I can’t remember when exactly but I think it was over a year ago. But even before then you wouldn’t have gotten to level 70 by levelling just one craft, it was about 10 levels per craft.

As for masteries they’re supposed to be long term goals, their entire purpose is to give people who have finished everything else something to work towards. If it was possible to max them that quickly there would be a serious problem with the design.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Core Content Masteries...Why?

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Posted by: Leamas.5803

Leamas.5803

How about long and involving quests for each of the tiers that take as long to do as earning the XP?

Masteries are part of the new progression and I see no reason to retroactively award progression to them based on previous XP earned. Would you expect other games to retroactively reward you with XP when they raise the level cap?

Level cap increases are evil. No, I don’t think previous XP earned should be rewarded retroactively, but existing content/functionality should not be taken away and/or arbitrarily locked behind gates. They seriously couldn’t come up with 5 things for the Pact Commander mastery track that didn’t affect core content? Seems short sighted to me.

Core Content Masteries...Why?

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Posted by: Ayrilana.1396

Ayrilana.1396

How about long and involving quests for each of the tiers that take as long to do as earning the XP?

Masteries are part of the new progression and I see no reason to retroactively award progression to them based on previous XP earned. Would you expect other games to retroactively reward you with XP when they raise the level cap?

Level cap increases are evil. No, I don’t think previous XP earned should be rewarded retroactively, but existing content/functionality should not be taken away and/or arbitrarily locked behind gates. They seriously couldn’t come up with 5 things for the Pact Commander mastery track that didn’t affect core content? Seems short sighted to me.

Nothing was taken away with masteries. Everything they added, you couldn’t do before the expansion.

Core Content Masteries...Why?

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Posted by: Leamas.5803

Leamas.5803

Hmmm I know, long ago, craft leveling was much better than it is now. Either way, it appears I was mistaken. I can admit when I’m wrong.

Core Content Masteries...Why?

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Posted by: Palador.2170

Palador.2170

If it was possible to max them that quickly there would be a serious problem with the design.

It’s been found that it’s possible to max them nearly that quickly. There is a serious problem with the design.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Core Content Masteries...Why?

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Posted by: wolfpaq.7354

wolfpaq.7354

Are you seriously writing this wall of text because it is difficult for you to level a character?

You sound like a long time player. You should have tomes of knowledge flowing out of your ears. Don’t quite have 60? Then grab a birthday boost, put it on your alt and hit the labyrinth. Build whatever is best for mass tagging.