Could you go back to a "standard" MMO?

Could you go back to a "standard" MMO?

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Posted by: Ten.8421

Ten.8421

Of course I could also play other MMOs.

I fail to see the difference to playing different Single Player games. If I can go between Saints Row and Borderlands and TF2 and Sims and so on, without constantly missing something that’s in one game but not the other, why would I not be able to go between FFXI and Ryzom and GW2 and TSW and SWTOR etc? Every game has something unique to it, be it the looks, the characters, the world building, the game play… as long as I find something in a game that truly captivates me, I can adjust to whatever else comes with it.

Gamut Gaming Group [GGG], an inclusive non-oppression, non-prejudice, non-normativity group.

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Posted by: August.2678

August.2678

Of course I could also play other MMOs.

I fail to see the difference to playing different Single Player games. If I can go between Saints Row and Borderlands and TF2 and Sims and so on, without constantly missing something that’s in one game but not the other, why would I not be able to go between FFXI and Ryzom and GW2 and TSW and SWTOR etc? Every game has something unique to it, be it the looks, the characters, the world building, the game play… as long as I find something in a game that truly captivates me, I can adjust to whatever else comes with it.

Very true.

nastyjmanThat explains why there were kittens muddled in some posters emotionally charged responses.

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Posted by: Trent.3256

Trent.3256

I could never play MMO, where:
1) Meeting another player in the same area is a nuisance to me, rather than a welcome sight
2) You have to pay monthly fee

These two I can agree on.
Monthly fees especially. I simply can’t see myself paying monthly again. That concept might have worked in the past when I played UO and with WoW in 2005, but not anymore.

10.2 million active subscribers on WoW and more when Mists of Pandaria comes out in 2 weeks, seems to completely disagree with you.

Just becuase you are either cheap or poor, doesnt mean everyone else is.

You get what you pay for in life, and GW2 being free certainly shows. When you are level 80 and there is nothing to do in PvE, and the broken SPVP system putting friends on other teams then other friends due to auto balancing, and WvW queue times being outrageous..

Yeah.. I will take the sub fee gladly. I pay for quality, and I get that with WoW, and others get that from other games. So dont act as if this Fail Wars 2 is some kind of revolution, when it really isnt.

I agree with Razamis, I doubt they will be able to produce enough content along the path to keep the power players satisfied, they have limited staff since they are not subscription based, with a subscription they could add 10 more dev 10 more of everything and dish out content everyweek if needed, people want stuff and getting more of that stuff is better, the best is getting more and more of the stuff in as little time as possible.

I’ll bet they have made more money off the cash shop than WoW made in their first 3 months of subscription fees. Anet is making plenty of money to fund new content. Also, they are currently hiring devs if you haven’t noticed.

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Posted by: NyghtProwler.9386

NyghtProwler.9386

I could not ever go back. My guildies and I were just talking about that the other night.
Gw2 has raised the bar and all I can say for Blizzard and companies like them – Their next title needs to be Gw2 “and then some” if they hope to compete at all. I see GW2 sales growing well past the 2 million mark they just hit.

This game will change the face of MMO’s going forward IMO, and I love it.

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Posted by: Trent.3256

Trent.3256

and WvW queue times being outrageous..

Check the other maps. Eternal Battlegrounds isn’t the only place people play. I’ve never had to wait in a WvW queue, and I play a fair bit of WvW. It’s not the game’s fault you’re too stupid to check the other maps.

I don’t disagree with your point, but I wanted to straighten you out on this one thing. There are some high pop servers that are suffering very long queues for WvW. My guild transferred off of Stormbluff Isle because we had some guildies that literally waited in queue for over 4 hours to get in and on average, during prime time, we were having to wait over an hour. Obviously this is a population issue which is why we don’t see it on all servers.

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

To a game where tanks can taunt and hold aggro

Yay, mindlessly simplistic gameplay. No thanks.

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Posted by: gurugeorge.9857

gurugeorge.9857

Are you kidding? GW2 is a little over 2 weeks old and already people are level capping and finding that there is absolutely nothing to do in this game.

Correction: “some people are level capping”. But some people were level-capping two weeks into WoW too.

Some people level-capping 2 weeks into an MMO is not a measure of anything, because it happens in every MMO.

What matters is how the bulk of the population is faring, and that, only Arenanet have the relevant datamining capability to know.

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Posted by: Birdy.4816

Birdy.4816

As the title says, I was doing CM with some friends, and we started discussing how odd it would feel to go back to a standard MMO like Everquest, WoW and Rift, where you can’t dodge and evade the enemies attacks.

Where you have to go to the bank or a vendor, when your bags are full.

Where there’s no rewards for helping other people.

Where you can’t change your whole playstyle instantly.

Well there’s alot more stuff Guild Wars does excellent compared to other mmos, lots off small things and features I now take for granted.
I know, I can’t enjoy another “standard” MMO anymore, and whether you really like Guild Wars 2 or not, the time in Guild Wars 2 is gonna leave a mark. So, could you go back to a “standard” MMO after GW2?

Hope you understand the question, and sorry for my english. -.-

Game mechanic wise this is excellent,

But YES I can EASILY go back because this game has no GOOD end-game content. sorry but until that is there, it literally is “flashy for 80 hours, then bargain bin”.

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Posted by: Birdy.4816

Birdy.4816

Are you kidding? GW2 is a little over 2 weeks old and already people are level capping and finding that there is absolutely nothing to do in this game.

Correction: “some people are level capping”. But some people were level-capping two weeks into WoW too.

Some people level-capping 2 weeks into an MMO is not a measure of anything, because it happens in every MMO.

What matters is how the bulk of the population is faring, and that, only Arenanet have the relevant datamining capability to know.

You level cap 2 weeks in WoW, then you have a very well thought out character progression that takes a whole lot longer, based on social teamwork and provides both team-work and challenge.

Non-existant in GW2 atm unless your a massive PvP fan, PvErs are royally screwed.

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Posted by: August.2678

August.2678

Are you kidding? GW2 is a little over 2 weeks old and already people are level capping and finding that there is absolutely nothing to do in this game.

Correction: “some people are level capping”. But some people were level-capping two weeks into WoW too.

Some people level-capping 2 weeks into an MMO is not a measure of anything, because it happens in every MMO.

What matters is how the bulk of the population is faring, and that, only Arenanet have the relevant datamining capability to know.

This.

There will always be the hardcore crowd in every MMO that is running through the game quickly.
But we shouldn’t forget the vast amount of other people not there yet, still having plenty to do.
What matters is how it looks in general.

nastyjmanThat explains why there were kittens muddled in some posters emotionally charged responses.

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

The people that have level capped and claim they have nothing to do are outright lying. None of them have legendaries thus far, I doubt most of them have 100% world completion. Probably a fair amount haven’t seen some of the world boss events, or haven’t finished their personal story, or haven’t leveled crafting etc.

There are loads of things to do in the game and people that rushed to 80 claiming they’ve seen every single thing in the game are so full of it it’s absurd.

(edited by ChairGraveyard.2967)

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Posted by: Birdy.4816

Birdy.4816

The people that have level capped and claim they have nothing to do are outright lying. None of them have legendaries thus far.

Hmmm, a well thought out end-game with tons of dungeons and challenging rewards, interesting mechanics and content for more than 5 people at once.

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

OH THANK YOU FOR THE AMAZING END-GAME.

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Posted by: notebene.3190

notebene.3190

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

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Posted by: luchifer.6401

luchifer.6401

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

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Posted by: luchifer.6401

luchifer.6401

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

Press “I”, click the gear icon in the top part of the bag inventory, and click “send materials to bank” (or something like that), I will automatically send all your crafting mats to your personal bank.

And dont forget you can also sell all your junk with one click too when talking to a vendor.

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Posted by: notebene.3190

notebene.3190

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

Press “I”, click the gear icon in the top part of the bag inventory, and click “send materials to bank” (or something like that), I will automatically send all your crafting mats to your personal bank.

And dont forget you can also sell all your junk with one click too when talking to a vendor.

Thank you, and …

Wow, I’m an idiot.

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Posted by: Sethren.8472

Sethren.8472

For me, I could not go back to a “standard” MMO for a couple of reasons.

1) Exclamation Point hunting
2) Self-centered gameplay (mob tagging, kill stealing, etc.)
3) Raids
4) “Go Fetch” quests that are pointless
5) Lack of a personalized story
6) Being confined to only one style of play (tank-dps-healer, etc.)

I know that anyone can find opposing reasons to these, but that is that individual’s opinion, and I’m not really interested in it. These are my reasons.

Chimeras Family – Korvaseth (Mes), Sethren (Necro)
Sea of Sorrows

(edited by Sethren.8472)

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Posted by: Birdy.4816

Birdy.4816

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

There is a gear grind and its worse than WoWs, either grind 42k karma, grind insane ammounts of gold, or grind 1500 tokens (30 tokens per run per 2-3 hours) to get exotic gear that actually looks good.

Your opinion is wrong.

WoW – you can use Looking-For-Raid which means you get to do the nice raid content at any point with randoms (its also easier to cater to that fact) and still be rewarded for it.

In guild Wars there is no rewards in PvE for killing bosses other than tokens and awful loot. so it is literally a pure grind.

People WANT to think this game is more accessible, fun and rewarding, the end-game isnt though, its an unfinished mess of archiac guild wars 1 style grinding that only 24/7 players will enjoy.

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Posted by: August.2678

August.2678

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

Which is why I personally really like GW2. It’s successfully implemented more “casual” players (not to say that these people are your avarage “casuals”, but just not the hardcore, 24/7 playing kind) to be able to play GW2 by jumping in now and then, and still getting things done without having to play all day, every day.

However, I do think there is some truth to some of the complaints from real hardcore players that there is not enough content for them. Now, there is a lot to do in GW2, getting a 100% explored map, the PvP modes, dungeons etc, but not everyone wants to do everything. There should be enough content for hardcore players for each kind of playmode in GW2.
So I hope soon there will be some new (free) content updates, so that the hardcore crowd has more to do.

nastyjmanThat explains why there were kittens muddled in some posters emotionally charged responses.

(edited by August.2678)

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

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Posted by: Sin.8174

Sin.8174

Where you have to go to the bank or a vendor, when your bags are full.

Woah, woah, woah….what?!

My bags get full and I don’t have to go anywhere? I’m missing an important feature, what is this!? Is this really true? I can just bank and sell standing around out where I’m farming for crafting mat… I mean, working diligently on hearts and DEs? (side note: I am a bit surprised that ‘farming’ and ‘crafting’, and I suppose ‘healing’ are not replaced with ‘kitten’ :p)

How do I do that?

Press “I”, click the gear icon in the top part of the bag inventory, and click “send materials to bank” (or something like that), I will automatically send all your crafting mats to your personal bank.

And dont forget you can also sell all your junk with one click too when talking to a vendor.

Thank you, and …

Wow, I’m an idiot.

You’re not an idiot. Lol

It’s a new game. We all take time and learn at our own pace. I just learned this little trick myself about 3 days ago. And then there’s the awesome thing about putting your own music into the game.

Lots of neat little tricks. I suggest checking out this thread:

https://forum-en.gw2archive.eu/forum/game/players/OMG-If-you-only-knew-this-tips-for-new-players/page/2#post33080

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

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Posted by: Birdy.4816

Birdy.4816

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

… losing faith in people on the internet.

Completing challenging heroics, fighting epic bosses (Scripted is a problem to you? ALL THESE GAMES ARE SCRIPTED…. ALL GAMES ARE SCRIPTED AT THE CORE.) and having the thrill of awesome random drops, and unlockables, titles…

Isn’t generally more fun than … going around Orr…. mining veins for 100s of hours…. to get a weapon that looks slightly better than the rest, has no more power …… just 1 weapon… not a completely revamped character with cool unlocks… just 1 weapon…. to signify you grinding materials and effortless “scripted mobs” for 100s of hours..

Man I wish you would make an MMO, I’m sure people would flock to it.

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Posted by: Sin.8174

Sin.8174

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

There is a gear grind and its worse than WoWs, either grind 42k karma, grind insane ammounts of gold, or grind 1500 tokens (30 tokens per run per 2-3 hours) to get exotic gear that actually looks good.

Your opinion is wrong.

WoW – you can use Looking-For-Raid which means you get to do the nice raid content at any point with randoms (its also easier to cater to that fact) and still be rewarded for it.

In guild Wars there is no rewards in PvE for killing bosses other than tokens and awful loot. so it is literally a pure grind.

People WANT to think this game is more accessible, fun and rewarding, the end-game isnt though, its an unfinished mess of archiac guild wars 1 style grinding that only 24/7 players will enjoy.

Go. Play. WoW.

Why is that so hard for you? YOu sit here whining…for what? You seemingly don’t like the game. The PvE content doesn’t cater to WoW-types.

It’s not a hardcore PvE player’s game. PvE is simply the side game. Kind of like.. what Pvp is to WoW. I like the game. It plays the way i like. I prefer pvp, and I do pve on the side. In WoW… yeah. Forget about it. Good PvE… broken pvp.

You’re not content here. Nothing’s going to change in your favor… so why not just go play the game you enjoy, so the rest of us can be in peace?

Orphyn X – 8X Thief – Tarnished Coast
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence. The only people that think WoW is hard are people who haven’t played anything else.

Mashing the number row is hardly “challenging”.

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Posted by: Birdy.4816

Birdy.4816

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

Which is why I personally really like GW2. It’s successfully implemented more “casual” players (not to say that these people are your avarage “casuals”, but just not the hardcore, 24/7 playing kind) to be able to play GW2 by jumping in now and then, and still getting things done without having to play all day, every day.

However, I do think there is some truth to some of the complaints from real hardcore players that there is not enough content for them. Now, there is a lot to do in GW2, getting a 100% explored map, the PvP modes, dungeons etc, but not everyone wants to do everything. There should be enough content for hardcore players for each kind of playmode in GW2.
So I hope soon there will be some new (free) content updates, so that the hardcore crowd has more to do.

Thank You sir, out of the majority of posters on this forum, you are perhaps one of the only ones who can objectively look at the good and the bad points and recognize the importance of both.

+1.

You give me hope.

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Posted by: Birdy.4816

Birdy.4816

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence.

And this game does in comparison? don’t give me such childish response. link me up your 100% heroic raiding completions with hard modes and challenges. oh right you never even got close.

People have completed this games dungeons and achievements already, effortlessly.

Fact still remains, grinding a legendary is crap compared to social, teamwork dungeon crawling, only a complete fanboy in denial would say otherwise.

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Posted by: Birdy.4816

Birdy.4816

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

There is a gear grind and its worse than WoWs, either grind 42k karma, grind insane ammounts of gold, or grind 1500 tokens (30 tokens per run per 2-3 hours) to get exotic gear that actually looks good.

Your opinion is wrong.

WoW – you can use Looking-For-Raid which means you get to do the nice raid content at any point with randoms (its also easier to cater to that fact) and still be rewarded for it.

In guild Wars there is no rewards in PvE for killing bosses other than tokens and awful loot. so it is literally a pure grind.

People WANT to think this game is more accessible, fun and rewarding, the end-game isnt though, its an unfinished mess of archiac guild wars 1 style grinding that only 24/7 players will enjoy.

Go. Play. WoW.

Why is that so hard for you? YOu sit here whining…for what? You seemingly don’t like the game. The PvE content doesn’t cater to WoW-types.

It’s not a hardcore PvE player’s game. PvE is simply the side game. Kind of like.. what Pvp is to WoW. I like the game. It plays the way i like. I prefer pvp, and I do pve on the side. In WoW… yeah. Forget about it. Good PvE… broken pvp.

You’re not content here. Nothing’s going to change in your favor… so why not just go play the game you enjoy, so the rest of us can be in peace?

I don’t play WoW anymore.

And yes it is a PvE’rs game, seeing as you know, the entire world is based around it, loads of dungeons (just not designed well for level 80), show me where arena net have stated pvp is valued more?

Another baseless excuse, bottom line fact here is, arenanets pve endgame isnt complete so they have thrown this token grind to keep us busy. and it sucks.

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Posted by: luchifer.6401

luchifer.6401

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

… losing faith in people on the internet.

Completing challenging heroics, fighting epic bosses (Scripted is a problem to you? ALL THESE GAMES ARE SCRIPTED…. ALL GAMES ARE SCRIPTED AT THE CORE.) and having the thrill of awesome random drops, and unlockables, titles…

Isn’t generally more fun than … going around Orr…. mining veins for 100s of hours…. to get a weapon that looks slightly better than the rest, has no more power …… just 1 weapon… not a completely revamped character with cool unlocks… just 1 weapon…. to signify you grinding materials and effortless “scripted mobs” for 100s of hours..

Man I wish you would make an MMO, I’m sure people would flock to it.

reminds me of Vanilla WoW endgame:

want epics? kill 10000000 yetis for the darkmoon faire necklace, and then wait literally for a month for the darkmoon faire to appear near thunderbluff

want something cool and useless? kill 100000000 bears for the trinket who sumons three bears that do nothing, live for 10 seconds and have a 10 minute cooldown.

level skinning at max? run UBRS until your fingers bleed for a chance of The Beast to drop an item that will get ninja’d for someone who isnt a skinner.

oh.. the good old days

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Posted by: August.2678

August.2678

In my opinion WoW is for people with a lot of free time, who upon login, wait for their guild member, prepare themselves and then commit 5 hours in a raid hunting for gear, while GW2 is for people who play whenever they can, and upon login into the game can siege a keep, take it, get killed, lost the keep, retake it, and do all that in 1 hour of play. Sure the fight will get repetitive eventualy, and there is no gear grind, but the same can be said about Battlefield 3.

Which is why I personally really like GW2. It’s successfully implemented more “casual” players (not to say that these people are your avarage “casuals”, but just not the hardcore, 24/7 playing kind) to be able to play GW2 by jumping in now and then, and still getting things done without having to play all day, every day.

However, I do think there is some truth to some of the complaints from real hardcore players that there is not enough content for them. Now, there is a lot to do in GW2, getting a 100% explored map, the PvP modes, dungeons etc, but not everyone wants to do everything. There should be enough content for hardcore players for each kind of playmode in GW2.
So I hope soon there will be some new (free) content updates, so that the hardcore crowd has more to do.

Thank You sir, out of the majority of posters on this forum, you are perhaps one of the only ones who can objectively look at the good and the bad points and recognize the importance of both.

+1.

You give me hope.

And I thank you back for the nice compliment.
However be catious. It may make me big-headed :P

on point, I do personally think some new content regarding PvE may be needed soon. I’m not too sure in what kind of aspects though.

nastyjmanThat explains why there were kittens muddled in some posters emotionally charged responses.

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Posted by: Xeres.3724

Xeres.3724

I could go back to a “standard” MMO. It’s all about enjoyment. If I enjoy the MMO then sure.

As it turns out I’m enjoying GW2 very much. I haven’t leveled this slowly in an MMO in years – because I’m enjoying what I’m doing right now.

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Posted by: Birdy.4816

Birdy.4816

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

… losing faith in people on the internet.

Completing challenging heroics, fighting epic bosses (Scripted is a problem to you? ALL THESE GAMES ARE SCRIPTED…. ALL GAMES ARE SCRIPTED AT THE CORE.) and having the thrill of awesome random drops, and unlockables, titles…

Isn’t generally more fun than … going around Orr…. mining veins for 100s of hours…. to get a weapon that looks slightly better than the rest, has no more power …… just 1 weapon… not a completely revamped character with cool unlocks… just 1 weapon…. to signify you grinding materials and effortless “scripted mobs” for 100s of hours..

Man I wish you would make an MMO, I’m sure people would flock to it.

reminds me of Vanilla WoW endgame:

want epics? kill 10000000 yetis for the darkmoon faire necklace, and then wait literally for a month for the darkmoon faire to appear near thunderbluff

want something cool and useless? kill 100000000 bears for the trinket who sumons three bears that do nothing, live for 10 seconds and have a 10 minute cooldown.

level skinning at max? run UBRS until your fingers bleed for a chance of The Beast to drop an item that will get ninja’d for someone who isnt a skinner.

oh.. the good old days

Comparing, dungeon gear to random outside grinds? at least WoW gave you MANY options.

Im sorry, its a childish arguement, if you dont like PvE thats fine, but cut the rubbish….. you can make any mode of a game sound horrible by doing what you are doing.

Im done with you, its just too childish. and for starters THIS ISNT VANILLA WOW, you telling me you think you have a case when you are comparing a 2012 game to the design philosophy of a 2004 game not the 2012 expansion which is massivly different?

Your making Guild Wars sound worse mate.

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Posted by: luchifer.6401

luchifer.6401

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

… losing faith in people on the internet.

Completing challenging heroics, fighting epic bosses (Scripted is a problem to you? ALL THESE GAMES ARE SCRIPTED…. ALL GAMES ARE SCRIPTED AT THE CORE.) and having the thrill of awesome random drops, and unlockables, titles…

Isn’t generally more fun than … going around Orr…. mining veins for 100s of hours…. to get a weapon that looks slightly better than the rest, has no more power …… just 1 weapon… not a completely revamped character with cool unlocks… just 1 weapon…. to signify you grinding materials and effortless “scripted mobs” for 100s of hours..

Man I wish you would make an MMO, I’m sure people would flock to it.

reminds me of Vanilla WoW endgame:

want epics? kill 10000000 yetis for the darkmoon faire necklace, and then wait literally for a month for the darkmoon faire to appear near thunderbluff

want something cool and useless? kill 100000000 bears for the trinket who sumons three bears that do nothing, live for 10 seconds and have a 10 minute cooldown.

level skinning at max? run UBRS until your fingers bleed for a chance of The Beast to drop an item that will get ninja’d for someone who isnt a skinner.

oh.. the good old days

Comparing, dungeon gear to random outside grinds? at least WoW gave you MANY options.

Im sorry, its a childish arguement, if you dont like PvE thats fine, but cut the rubbish….. you can make any mode of a game sound horrible by doing what you are doing.

Im done with you, its just too childish. and for starters THIS ISNT VANILLA WOW, you telling me you think you have a case when you are comparing a 2012 game to the design philosophy of a 2004 game not the 2012 expansion which is massivly different?

Your making Guild Wars sound worse mate.

Im sorry but I was too bored to get to the endgame in Cata and Im too old for the kung fu Panda Bears. You are the one comparing mining 10000 of ores for end game crafting and saying its a grind fest.

Go back to WoW to see if you can catch your carrot this time. The GW2 devs already said that PvE endgame content is coming so instead of complaining, read the links about it.

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Posted by: Kani.5634

Kani.5634

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

Yes because running a “raid” (highly scripted boss fight where everyone facerolls the keyboard) 1000s of times is SOOOO much different.

… losing faith in people on the internet.

Completing challenging heroics, fighting epic bosses (Scripted is a problem to you? ALL THESE GAMES ARE SCRIPTED…. ALL GAMES ARE SCRIPTED AT THE CORE.) and having the thrill of awesome random drops, and unlockables, titles…

Isn’t generally more fun than … going around Orr…. mining veins for 100s of hours…. to get a weapon that looks slightly better than the rest, has no more power …… just 1 weapon… not a completely revamped character with cool unlocks… just 1 weapon…. to signify you grinding materials and effortless “scripted mobs” for 100s of hours..

Man I wish you would make an MMO, I’m sure people would flock to it.

reminds me of Vanilla WoW endgame:

want epics? kill 10000000 yetis for the darkmoon faire necklace, and then wait literally for a month for the darkmoon faire to appear near thunderbluff

want something cool and useless? kill 100000000 bears for the trinket who sumons three bears that do nothing, live for 10 seconds and have a 10 minute cooldown.

level skinning at max? run UBRS until your fingers bleed for a chance of The Beast to drop an item that will get ninja’d for someone who isnt a skinner.

oh.. the good old days

Comparing, dungeon gear to random outside grinds? at least WoW gave you MANY options.

Im sorry, its a childish arguement, if you dont like PvE thats fine, but cut the rubbish….. you can make any mode of a game sound horrible by doing what you are doing.

Im done with you, its just too childish. and for starters THIS ISNT VANILLA WOW, you telling me you think you have a case when you are comparing a 2012 game to the design philosophy of a 2004 game not the 2012 expansion which is massivly different?

Your making Guild Wars sound worse mate.

Im sorry but I was too bored to get to the endgame in Cata and Im too old for the kung fu Panda Bears. You are the one comparing mining 10000 of ores for end game crafting and saying its a grind fest.

Go back to WoW to see if you can catch your carrot this time. The GW2 devs already said that PvE endgame content is coming so instead of complaining, read the links about it.

Too old for Pandas huh, cuz GW2 story is so freaking mature and original.

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Posted by: Killua.8041

Killua.8041

Sure, because they remain, to this day, the genre of game i enjoy, such as Lotro and DCUO. But GW2 still remains brand new and a much improved version of the genre. But when GW goes on maintenance (if ever), I’ll most likely go play DCUO haha.

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

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Posted by: Derpinator.2894

Derpinator.2894

Hmmm. Can I go back? Probably not. But I doubt I’ll stay here much longer either.

There is so much potential in this game it’s hard to overstate it, but the actual execution is lacking something. Some magic. I can’t put my finger on it, but it’s the magic of old school games.

I hate the idea of the trinity, particularly standing around waiting for a group when I’m on a dps character. But at least with the trinity, there is a role. A purpose. A goal. For your character in a group.

Here, everyone does a little of everything in a mediocre way, plus dps. Somebody earlier said that this is a bunch of dps classes with other stuff tacked on. I think that’s spot on.

The goal of getting rid of the trinity is noble and worthy. The trinity stands in the way of grouping. But there must be a better way. Everyone has to feel necessary to have a good time and frankly in this game, I never, ever feel necessary. Not to a group. Not to the world.

I don’t feel like I have any personal impact anywhere in the game, and for me, having a flashier sword (kitten) to wave around doesn’t do it. PvP isn’t really my thing because it seems to be about gear most of the time, not skill. I had hopes for this game in that regard, but my experience in spvp and wvwvw so far has been a massive disappointment. There isn’t much of a way for one person to contribute in either. Follow the herd, smash into the opposing herd, hope for the best. Very unsatisfying.

I don’t know. I just miss certain aspects of gaming. Like the “harmony” and “feign death” skills in EQ for example. You could pull one mob at a time, and you HAD TO sometimes. You could charm mobs, but if you lost control of one powerful enough to be useful it would squish you quick fast and in a hurry.

There was something… I just don’t know. Skillful? Engaging? I can’t quite put my finger on it other than to say that no matter which class you played, you felt necessary, useful, unique in a group or raid.

Here, it feels a lot like everyone’s the same class just with a different skin.

Sigh. I want a better game to come out, but I’m afraid it’s just not possible to build the one that I want.

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence.

And this game does in comparison? don’t give me such childish response. link me up your 100% heroic raiding completions with hard modes and challenges. oh right you never even got close.

People have completed this games dungeons and achievements already, effortlessly.

Fact still remains, grinding a legendary is crap compared to social, teamwork dungeon crawling, only a complete fanboy in denial would say otherwise.

I don’t have a WoW account any more since I don’t like playing games that are boring drivel.

The only thing “difficult” about WoW (one of the easiest games ever released) is enduring the horrendously boring gameplay (oh look at me, I can mash the number row, SOOOO HARD).

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Posted by: Derpinator.2894

Derpinator.2894

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence.

And this game does in comparison? don’t give me such childish response. link me up your 100% heroic raiding completions with hard modes and challenges. oh right you never even got close.

People have completed this games dungeons and achievements already, effortlessly.

Fact still remains, grinding a legendary is crap compared to social, teamwork dungeon crawling, only a complete fanboy in denial would say otherwise.

I don’t have a WoW account any more since I don’t like playing games that are boring drivel.

The only thing “difficult” about WoW (one of the easiest games ever released) is enduring the horrendously boring gameplay (oh look at me, I can mash the number row, SOOOO HARD).

I’m just curious if you think GW2 is hard?

I mean, to me it feels like mashing the number keys plus the dodge key occasionally, at least DURING combat. Outside of combat, there isn’t even that challenge. Run down the hall until you get to the next pack of strategically placed monsters.

Then you get to combat again: Pull the group of mobs of a size predetermined by the developers to be acceptably challenging with no options for stealth, crowd control or changing the number you pull. Mash your buttons and dodge. Rinse repeat.

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Posted by: luchifer.6401

luchifer.6401

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence.

And this game does in comparison? don’t give me such childish response. link me up your 100% heroic raiding completions with hard modes and challenges. oh right you never even got close.

People have completed this games dungeons and achievements already, effortlessly.

Fact still remains, grinding a legendary is crap compared to social, teamwork dungeon crawling, only a complete fanboy in denial would say otherwise.

I don’t have a WoW account any more since I don’t like playing games that are boring drivel.

The only thing “difficult” about WoW (one of the easiest games ever released) is enduring the horrendously boring gameplay (oh look at me, I can mash the number row, SOOOO HARD).

I’m just curious if you think GW2 is hard?

I mean, to me it feels like mashing the number keys plus the dodge key occasionally, at least DURING combat. Outside of combat, there isn’t even that challenge. Run down the hall until you get to the next pack of strategically placed monsters.

Then you get to combat again: Pull the group of mobs of a size predetermined by the developers to be acceptably challenging with no options for stealth, crowd control or changing the number you pull. Mash your buttons and dodge. Rinse repeat.

CC mobs is not a challenge, is clever and carefull playing. You can do that in Guild Wars too. For crowd control you can root a mob in place and attack another, create an invisible wall between them, for stealth playstyle you can attack a mob only to dissapear and reappear behind it, or kite him, let him get near and then dissappear and leap 10 yars back. Warriors can CC and get in range too if things get hairy, and kick mobs from them.

The skills are in the game. Use them.

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Posted by: ChairGraveyard.2967

ChairGraveyard.2967

Completing challenging heroics

LOL! WoW and challenging don’t belong in the same sentence.

And this game does in comparison? don’t give me such childish response. link me up your 100% heroic raiding completions with hard modes and challenges. oh right you never even got close.

People have completed this games dungeons and achievements already, effortlessly.

Fact still remains, grinding a legendary is crap compared to social, teamwork dungeon crawling, only a complete fanboy in denial would say otherwise.

I don’t have a WoW account any more since I don’t like playing games that are boring drivel.

The only thing “difficult” about WoW (one of the easiest games ever released) is enduring the horrendously boring gameplay (oh look at me, I can mash the number row, SOOOO HARD).

I’m just curious if you think GW2 is hard?

I mean, to me it feels like mashing the number keys plus the dodge key occasionally, at least DURING combat. Outside of combat, there isn’t even that challenge. Run down the hall until you get to the next pack of strategically placed monsters.

Then you get to combat again: Pull the group of mobs of a size predetermined by the developers to be acceptably challenging with no options for stealth, crowd control or changing the number you pull. Mash your buttons and dodge. Rinse repeat.

The game allows for button mashing, but that’s the worst possible way to play the game and will considerably lower your character’s survival, especially against over leveled mobs.

Regardless, the fact that you have to avoid damage (instead of just standing there and letting a healer mash the number row to heal you, or use an addon that does it all automatically) already means the game is vastly more difficult than WoW will ever be.

Sure, you can play it as if it were WoW, if you like being bad at the game.

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Posted by: vidiotking.1928

vidiotking.1928

I am really excited for ArcheAge

Me too. It looks to me like a fantasy based SWG type of game. I’m excited. I just hope the world doesn’t dry up and blow away before that game comes to the states.

Led Zeppelin, Mahavishnu Orchestra, Grateful Dead, & Miles Davis.

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Posted by: PainOfDemise.1680

PainOfDemise.1680

Of course I can easily go back to the “traditional” MMO. Honestly this game hasn’t really set any new standards for me in the MMO space. It really wouldn’t feel much different to me going back to playing other MMO’s than this.

Rhynon Jarvick
Leader of Dastardly Deeds
http://dastardlydeeds.enjin.com/

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Posted by: August.2678

August.2678

Of course I can easily go back to the “traditional” MMO. Honestly this game hasn’t really set any new standards for me in the MMO space. It really wouldn’t feel much different to me going back to playing other MMO’s than this.

I feel the same way. And that’s mostly how it is, I think. Not that it’s a bad thing though in itself.

nastyjmanThat explains why there were kittens muddled in some posters emotionally charged responses.

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Posted by: NyghtProwler.9386

NyghtProwler.9386

Another baseless excuse, bottom line fact here is, arenanets pve endgame isnt complete so they have thrown this token grind to keep us busy. and it sucks.

Fact? please – Anet has said MULTIPLE times that grinding out an entire game to bypass 1-80 just to GET to the endgame content is mind numbing and refused to do it. They have said they purposely do not even have an end game for that reason and will not be adding it. The game is the end game starting at level 1.

So I would argue that it is complete and many people here that actually researched and followed this game for years knew this and it is no big surprise.

Those are facts – you might want to look the definition of the word up once.

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Posted by: Spryt.8012

Spryt.8012

I could go back to highly scripted raiding or other group content. But no way I would be able to go back to questing or pvp.

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Posted by: Amra.6028

Amra.6028

I could never play MMO, where:
1) Meeting another player in the same area is a nuisance to me, rather than a welcome sight
2) You have to pay monthly fee

These two I can agree on.
Monthly fees especially. I simply can’t see myself paying monthly again. That concept might have worked in the past when I played UO and with WoW in 2005, but not anymore.

10.2 million active subscribers on WoW and more when Mists of Pandaria comes out in 2 weeks, seems to completely disagree with you.

Just becuase you are either cheap or poor, doesnt mean everyone else is.

You get what you pay for in life, and GW2 being free certainly shows. When you are level 80 and there is nothing to do in PvE, and the broken SPVP system putting friends on other teams then other friends due to auto balancing, and WvW queue times being outrageous..

Yeah.. I will take the sub fee gladly. I pay for quality, and I get that with WoW, and others get that from other games. So dont act as if this Fail Wars 2 is some kind of revolution, when it really isnt.

Wah, wah, cry, cry, we heard that. No one really cares.
Plus 10M subs is fake. 4M subs is real, the rest are asians that played in the past 12 months.

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Posted by: NyghtProwler.9386

NyghtProwler.9386

Amra it’s all smoke and mirrors – Look up some WoW census info – you will see that the game barely has 2 million “active” players right now.

Sure 9 million subs are being paid for – (mine included) I haven’t played in months. I signed up for a year in advance to get D3 for free… lot of good that did me. I’m stuck now till it expires.

Make no mistake – WoW is sinking…

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Posted by: Vivisector.5680

Vivisector.5680

GW2 is a great game, don’t get me wrong. It’s nice to see a game shake up an aging genre by trying totally new things. The game just needs a bit of tweaking, possibly a bit of (Not bringing back the trinity, but giving more trinity traits and rewarding people for supporting their party.) I have a feeling alot of this will be fixed up as the game ages a bit. For example, if I decide to put out a healing turret instead of a DPS turret, and decide to revive fallen members instead of laying down damage, I should be rewarded as such. Even the FPS genre has taken to giving more rewards for support driven players then here.

As for end game content. The game is a few weeks old, and yet it is being compared to a game that has had 8 years of content created for it. If you look in the Wiki, it seems over half of the game map is in the process of being created. I am sure we will start seeing expansions coming out with a pile of more end game dungeons ect.

Also personally, while I do like new gear, I love the fact the PVP gear you can strive to obtain has the same stats as the equipment your already given. Sure it is nice to strive for new gear that has amazing qualities, but (I am coming from a Lineage 2 background), it sucks when a PvP game starts going down the (The more money you spend or the more you play the bigger the advantage you have over other players). Again even the FPS genre has fought to balance end game weapons with ones you get at lvl 1 so everyone has a fair chance of scoring a kill, and it’s more what you do as opposed to what gear you have.

Knights of Beowulf (Sorrow’s Furnace)
http://knightsofbeowulf.com

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Posted by: gurugeorge.9857

gurugeorge.9857

The people that have level capped and claim they have nothing to do are outright lying. None of them have legendaries thus far.

Hmmm, a well thought out end-game with tons of dungeons and challenging rewards, interesting mechanics and content for more than 5 people at once.

Or mindlessly grinding 1000s of ores and leveling 100 times over for an aesthetic slightly flashier weapon.

OH THANK YOU FOR THE AMAZING END-GAME.

You cannot compare the endgame content and endgame character progression of a game that’s been out 8 years with one that’s been out 2 weeks. It’s frankly absurd to do so.

When WoW was freshly born, you saw almost exactly the same complaints on the forums there as you see here now. “Waaaah, I’ve gotten to level cap and there’s nothing to do.”

Waaaah. Waaah, waaaah, kitten waaah.

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Posted by: Sureshot.6725

Sureshot.6725

I could and never will go back to any of my older MMOs. I tried to play them in between betas and just couldn’t stand it. The only one out of them (WoW, Rift, Aion and SWTOR) that gave me any real sense of enjoyment was SWTOR .

From my standpoint their drawbacks and tedious time sinks were just overwhelming after playing GW2. I realized just how much of my play time was wasted in those MMOs doing things like getting from point A to point B, forming up groups, transferring items among alts.

GW2 major selling points that have me hooked include:
1) Players naturally work together rather than competing for resources or mobs
2) No constant gear grind. Play at your own pace and just enjoy the game.
3) The PvE environment is dynamic and amazing looking.
4) The combat action flows well and there are no lengthy CC & stuns
5) The WvWvW environment is just amazing. Nothing since DAoC or Shadowbane has been able to capture this style of play and realize just how much I missed it.
6) Shared bank space for the account
7) One click access to Trading Post (Auction House)

For me the game has truly been revolutionary in that it removes all the tedious BS associated with most MMOs while retaining what is best about them. I just play and have a good time so no turning back for me!

(edited by Sureshot.6725)

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Posted by: Cawesome.1580

Cawesome.1580

If TERA ever managed to get their endgame act together I may have to bail GW2, while both have the same combat features, TERA’s seems to be a lot more smooth, While GW2 seems to be more clunky and just a mess of just AOE’s and zerg all the things. As far as story goes, it goes to GW2. There’s things in all MMO’s that I like and dislike. Makes me wonder when the next company will make the “perfect” mmo.