Q:
[Dagger]Why is THIEF auto FASTER than NECRO?
I really hope that they don’t focus on Necro MH Dagger. I’m sorry but it’s just a waste of time. Making ES weapons viable in-role is more important than making core weapons viable in-role.
Thieves are meant to be one of the fastest classes (if not the fastest class). They also have the lowest health pool, Necro is the medium health pool I believe. Maybe something to take into consideration?
MOAR dmg. Course oblivion.
Thieves are meant to be one of the fastest classes (if not the fastest class). They also have the lowest health pool, Necro is the medium health pool I believe. Maybe something to take into consideration?
i agree. also necros have the highest health pool (like warriors) + the life force on death shroud that scales with vitality (if you have 27 k health expect to have another 23k deathshroud…also all life force regen skills are % based)
https://wiki.guildwars2.com/wiki/Necrotic_Slash does slightly more damage than https://wiki.guildwars2.com/wiki/Double_Strike but it’s a bit slower.
NS is 330 damage in 2.04 sec (161.8 DPS) and DS is 294 damage in 1.68 sec (175 DPS) assuming tooltip damage. In other words, NS is a bit slower because it does a bit more damage. If they increased the speed of NS to 1.89s instead of 2.04s the two attacks would have the exact same DPS, just 0.15s faster
The other parts of the two auto attacks have the exact same attack speed.
(edited by maddoctor.2738)
https://wiki.guildwars2.com/wiki/Necrotic_Slash does slightly more damage than https://wiki.guildwars2.com/wiki/Double_Strike but it’s a bit slower.
NS is 330 damage in 2.04 sec (161.8 DPS) and DS is 294 damage in 1.68 sec (175 DPS) assuming tooltip damage. In other words, NS is a bit slower because it does a bit more damage. If they increased the speed of NS to 1.89s instead of 2.04s the two attacks would have the exact same DPS, just 0.15s faster
The other parts of the two auto attacks have the exact same attack speed.
You are COMPLETELY WRONG.
This is same logic as why im asking, why did they split identical animations, when even balance wise both power thief and power necro needed PVP love and power needed PVE love even more.
You only used the first skill and the major DPS boost comes when thief recieved 0.35s AFSTERCAST SHAVE. look:
necro
330 + 257 + 444 / 2.04s = 1031 / 2..04 = 505 dps
thief
294 + 312 + 403 / 1.68s =1009 / 1.68 = 600 dps
That is 20% stronger auto in pvp + more useful skills and gap closers
And 20% + 20% extra MODIFIERS in PVE
Thieves are meant to be one of the fastest classes (if not the fastest class). They also have the lowest health pool, Necro is the medium health pool I believe. Maybe something to take into consideration?
i agree. also necros have the highest health pool (like warriors) + the life force on death shroud that scales with vitality (if you have 27 k health expect to have another 23k deathshroud…also all life force regen skills are % based)
Idk why i even comment to new poeple who think around the text that pops under character creation……. ugh ok lets do it:
-and necro GS is supposed to be SLOW and BIG HITS…. yet its auto hits around same as necro dagger AND when it goes into TURBO FINISH OF MEGA MODE , its about equal to what thiefs regular autoatack is from start.
Health pool size doesnt matter in any gamemode.