Dailies are still no good

Dailies are still no good

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Posted by: Drakortha.6974

Drakortha.6974

dailies were better when i could complete them in any region of the world. But now i find myself looking at the check list and not even bothering. anyone else?

Ranger, Warrior, Guardian

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Posted by: IEximius.9204

IEximius.9204

10 seconds in the pvp room and you’re crying? most of the time you don’t even need to look anyways

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Posted by: Duke Nukem.6783

Duke Nukem.6783

they are better than ever! what do you want a button each day that says click this button to complete ur dailies? oh u just did! ding!

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Posted by: Drakortha.6974

Drakortha.6974

10 seconds in the pvp room and you’re crying? most of the time you don’t even need to look anyways

what do you mean? im not talking about pvp

Ranger, Warrior, Guardian

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Posted by: Guhracie.3419

Guhracie.3419

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: IEximius.9204

IEximius.9204

10 seconds in the pvp room and you’re crying? most of the time you don’t even need to look anyways

what do you mean? im not talking about pvp

You’re talking about finishing dailies.

smh.

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Posted by: Drakortha.6974

Drakortha.6974

i just thought it was better when it was a casual affair. log in, cut some trees, mine some nodes.. complete your daily wherever you are in the world. I think this was better than having a boss daily, where i have to look up the times and hope its soon. Or have to play a class i dont want to play in pvp. dailies before felt better and complimented the game style more. i would like to log in and play a bit, not look at a check list and follow a meta.

Ranger, Warrior, Guardian

(edited by Drakortha.6974)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

/shrug. I stopped doing the event dailies cuz I disIke them now so much. (Dat zerg). I found other things to do but that doesn’t mean I appreciate how the way I used to play was changed, which was go to a map I wanted to play on (me choosing, not ANet saying play on this map or you can’t get the event daily) and getting all the dailies I could on that map, playing how I wanted to play.

Now it’s, Go here. Go there. Wait 2 hours for the boss or go and do things you don’t much like, such as PvP or WvW. I do it because I want the rewards. I can use them. Doesn’t mean the dailies are as much fun though.

Be careful what you ask for
ANet may give it to you.

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Posted by: Boysenberry.1869

Boysenberry.1869

The PvE dailies aren’t worth bothering with usually. I just get my dailies in WvW now as those are easily gained from normal gameplay. PvE dailies are too specific.

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Posted by: Neko.9021

Neko.9021

Daily rewards are now tied to simply logging in. All dailies give are a few minor extra rewards and achievement point progression. Dailies just aren’t ‘necessary’ anymore unless you really want to keep raising your achievement points.

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Posted by: Olvendred.3027

Olvendred.3027

i just thought it was better when it was a casual affair. log in, cut some trees, mine some nodes.. complete your daily wherever you are in the world. I think this was better than having a boss daily, where i have to look up the times and hope its soon. Or have to play a class i dont want to play in pvp. dailies before felt better and complimented the game style more. i would like to log in and play a bit, not look at a check list and follow a meta.

It still is casual. You log in, get tons of rewards.

If you want even more rewards, or 10 AP, you have to go and do specific things. But I very much doubt you were getting 10 AP every day before, so feel free to ignore them half the time, and you won’t even be losing out on AP.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

The nice thing is: if you don’t bother, you get nearly the same rewards as in the “good old days” when you had to do 5 dailies, with the exception of the karma and AP.

Now you can do just 3 dailies for the AP and, choosing carefully, you get even better karma.

On the other hand, I agree with the OP: the new tasks are less interesting to me, especially since they don’t rotate from month to month.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Pockets.3201

Pockets.3201

Sure, you can do WvW dailies to fill out the three, but you get worthless WvW xp from them instead of something more useful for working on alts or the like.

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Posted by: Bubi.7942

Bubi.7942

Sure, you can do WvW dailies to fill out the three, but you get worthless WvW xp from them instead of something more useful for working on alts or the like.

WvW XP is accountbound.

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Posted by: met.9653

met.9653

Dailys takes me like 10min. Usually its 2 pve dailys like gathering, vista, forge and then I go play wvw or PvP to finish. Its very easy. I don’t bother with events or bosses dailys, take’s to much time.

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Posted by: Boro.7359

Boro.7359

I never had any problem with the dailies. I look up when said specific boss is coming up (There are two I can’t hit yet, but that won’t take long either to find.), plan what I do until then, and when it comes I meet it. If that doesn’t work out for me, I can go to EotM, stack on commander, and tag along for 2 out of the 3 daily achievements. Or if i’m feeling particularly adventurous, I can get all five or six.

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Posted by: Carighan.6758

Carighan.6758

they are better than ever! what do you want a button each day that says click this button to complete ur dailies? oh u just did! ding!

This is my perspective on the new dailies. Yes, they’re sub-optimal but they are not the replacement for the old dailies.

That is, indeed, the log-in rewards. Because let’s face it, the old dailies were nothing more than that.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Lethalvriend.1723

Lethalvriend.1723

I think the new daily system is alright, the rewards for them are nice. However, there is one thing that bothers me. If you only complete 1 or 2 you get no AP whatsoever, because of this I’ve only got AP like twice since the update. I play the game how I want to play so I always did ‘some’ dailies by just playing but now I get almost no AP and as a result I have barely gained any AP in general (as I already have most of the normal permanent achievements that I want to bother going for). My fix for this:

‘Daily meta’
Tier 1 : Complete 1 daily – 3 AP
Tier 2 : Complete 2 daily – 3 AP
Tier 3 : Complete 3 daily – 4 AP

Total: 10 AP for 3 dailies (same as now)

And tada, my issue is solved and I still get AP for doing some dailies, even if it aren’t all of them. In a perfect world they would even add alot more options on a daily basis (like 5 per category or something) but perhaps they don’t want players to get too many of those chests, I don’t know.

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Posted by: Schumi.4285

Schumi.4285

My fix for this:
‘Daily meta’
Tier 1 : Complete 1 daily – 3 AP
Tier 2 : Complete 2 daily – 3 AP
Tier 3 : Complete 3 daily – 4 AP
Total: 10 AP for 3 dailies (same as now)

This seems to be a nice fix for YOUR way to play.
But why not make it T1: 8AP, T2: 1AP, T3: 1AP ???
Or maybe 1-1-8 ?

You see, there are many ways to handle this and there will always be some unhappy people. But to be honest, if you don’t even care enough to do 3 simple dailies for 10 AP, why bother at all? It’s just 10 AP. Not tons of gold or anything. And if these 10 AP were so important to you, you would find a way.
There are PVP rank farm servers. All you do is run to a point, attack some people and fall to death. No PvP Skills or experience required. This will give you 1-3 dailies every day! So everything blocking you from 10 AP is your own personal behaviour. I don’t want to do this or that. Well, that’s your bad. No AP for you!
WvW Players have to kill thousands of dolyaks in hundreds of WvW hours to get 3 AP.
And people are still whining about 5 mins spent in PvP or travelling to PvE places they don’t like for 10 AP. Are you kidding me?

Let me say it again for everyone out there whining about the new daily system:
It’s as simple as this: If 10 APs are not worth it for you to get up and do something, then forget about them. If you REALLY REALLY want them, pull your head out of your a….. and do something for it.

All it takes now is 5 minutes of (maybe uncomfy) work and you get 10 APs. Not worth it? Then don’t do it! But don’t try to change something that 99% of the GW2 population are enjoying.

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Posted by: Lazuli.2098

Lazuli.2098

But don’t try to change something that 99% of the GW2 population are enjoying.

I doubt 99% of GW2 population are bothering with doing the dailies. And of those that are doing the dailies I doubt even 75% enjoy the new system over the old much less 99%. So of the total gw2 population a doubt that even 50% are enjoying the new dailies.

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Posted by: Olvendred.3027

Olvendred.3027

But don’t try to change something that 99% of the GW2 population are enjoying.

I doubt 99% of GW2 population are bothering with doing the dailies. And of those that are doing the dailies I doubt even 75% enjoy the new system over the old much less 99%. So of the total gw2 population a doubt that even 50% are enjoying the new dailies.

Were there people who enjoyed doing the old dailies? Be sure to answer this question very specifically… not enjoying playing and getting the dailies on the way, but actually enjoying the task of “Inflict 20 conditions,” or the others.

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Posted by: Bubi.7942

Bubi.7942

Maybe they could do a system where you could do lots of stuff, and be awarded with 1 AP for anything you do. It could have these same things as it has now, but it could have like, I don’t know, maybe daily slayer, daily dungeon completer.

Maybe it could even have like a secondary a system, where there are like harder to get stuff, like JPs, and that would be on a monthly scale.

What do you think?

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Posted by: Tigaseye.2047

Tigaseye.2047

10 seconds in the pvp room and you’re crying? most of the time you don’t even need to look anyways

Not everyone PVPs.

Personally, if I didn’t do WvW I doubt I’d bother with them, at all.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

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Posted by: Lady Minuit.3186

Lady Minuit.3186

I agree with op and I saw other threads about that so he’s not alone.
I think the new dailies are good on reward and AP, but way too specific, which become an unnatural chore, unless you do WvW, because they left those not specific (they could have said kill dolyak in green borderland for example).

Personally I miss that I can’t get my dailies by playing dungeons like I use to. Now it’s only 1 dungeon once in a while that counts. Bring back daily rez, dodge, condi remove.

Remove specific area daily to something more general (daily gatherer, daily champ slayer, daily dungeonner, fractal runner, daily pvp winner,etc).

+1

Lady Minuit

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Posted by: Lazuli.2098

Lazuli.2098

But don’t try to change something that 99% of the GW2 population are enjoying.

I doubt 99% of GW2 population are bothering with doing the dailies. And of those that are doing the dailies I doubt even 75% enjoy the new system over the old much less 99%. So of the total gw2 population a doubt that even 50% are enjoying the new dailies.

Were there people who enjoyed doing the old dailies?

Read this thread to find out.

Be sure to answer this question very specifically… not enjoying playing and getting the dailies on the way, but actually enjoying the task of “Inflict 20 conditions,” or the others.

That is a perfectly valid way to enjoy getting dailies. That is the way PvPers and WvWers are doing it now. PvEers used to be able to with the previous dailies but now tasks are too specific.

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Posted by: Lethalvriend.1723

Lethalvriend.1723

Not sure why you react so strongly to this, but anyway. The gist of it: anyone that already does 3 dailies a day does not suffer anything negatively. Those who do less than 3 dailies a day still get some AP.

On another note, what is it with MMO players that are so strongly on ‘letting the game tell them what to do’? Do people really need so much handholding? There have been plenty of complaints about the restrictions of the new dailies, that indicates this isn’t what everyone wants. On top of that, changing the daily meta to the one I suggested is not much work at all, the daily is already a meta right now. It’s simply not a tiered one. On top of that, what does SPvP rank farming have to do with anything here? Again, you probably did not read my post correctly. I am completing dailies, just not all 3 because I choose to play the game as a game, not as a checklist of ‘must do this that etc.’ I’m not a robot. I play a game, not a job.

Furthermore, the ‘people are farming a million dolyaks’ is like saying ‘but because this is bad that should be bad too!’. No! Lol, that’s terrible, instead they should fix the WvW achievements aswell as they have been ridiculous since launch. But again, we’re talking about how to improve dailies here, not PvP rank farming, not WvW achievement farming.

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Posted by: Olvendred.3027

Olvendred.3027

But don’t try to change something that 99% of the GW2 population are enjoying.

I doubt 99% of GW2 population are bothering with doing the dailies. And of those that are doing the dailies I doubt even 75% enjoy the new system over the old much less 99%. So of the total gw2 population a doubt that even 50% are enjoying the new dailies.

Were there people who enjoyed doing the old dailies?

Read this thread to find out.

Be sure to answer this question very specifically… not enjoying playing and getting the dailies on the way, but actually enjoying the task of “Inflict 20 conditions,” or the others.

That is a perfectly valid way to enjoy getting dailies. That is the way PvPers and WvWers are doing it now. PvEers used to be able to with the previous dailies but now tasks are too specific.

That is not enjoying doing the old dailies. That is enjoying playing the game, and getting extra rewards for doing nothing extra. I am not surprised people enjoy getting extra rewards for doing nothing extra.

Luckily, they brought in the log-in rewards, so you get your extra rewards for doing nothing at all. It just so happens that a single extra reward, AP, now requires you to do a small something extra each day.

Oh, and neither PvP nor WvW players (or rather, people who only play one of those game modes) get their dailies automatically from doing anything. PvP players need to play a specific class. WvW players need to do specific things that are not part of every playstyle, nor are they possible on every map, nor are they always likely to happen in a play session.

(edited by Olvendred.3027)

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Posted by: Halvorn.9831

Halvorn.9831

More and more I think the problem isn’t the dailies themselves, it is that the events in the zones where dailies might be are completely not prepared for the amount of players around when the zone is the daily zone.

This morning I was in Fields of Devastation (is that the english name of the zone?). The escort events were ridiculous. 20 players vs mob waves of 3-5. Even as a staff guardian it wasn’t easy to tag enough mobs to have the event counted.

This is imbalanced. Events should scale properly. Those events were not designed for such an amount of players. The events should be fixed.

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Posted by: Schumi.4285

Schumi.4285

In case some were wondering why my reaction was so strong, well, it’s quite simple.
As an AP hunter I am sad, that daily playing is being rewarded so much at all while getting those few AP to have more than others is so extremely hard to manage.
And then I see people QQing about not getting 10 AP for basically doing nothing at all.
As stated before, try to get 20 AP a day, 10 for dailies and 10 any other way… let’s see how many days you can manage to do that.
Imho QQing about dailies is because players are too spoiled with free AP.
You already get stuff just for logging in. No need to do 5 daily tasks to get these laurels, no need to farm anything to get an exotic item now and then, even T7 stuff is given away for free once a month (if you choose that option).
Dailies were so extremely boring before the new system, because you got 1 AP per task. So you had to do 10 Tasks for 10 AP. That took quite a while to accomplish.

Now you have to do such horrible horrible tasks like visit a vista in shiverpeaks.
Wow, port to Hoelbrak and walk 20 steps, there you go.
Now harvest 4 plants in Maguuma. Port to Metrica and harvest 4 Potatoes (close together in a field) or those 4 salads south of Beetletun in Kryta.
Two tasks, each 1 minute of work.

Then jump into PVP on a RankFarm X caps server with whatever character you want. Follow other players to the point under B and use standard attacks on enemies. Don’t bother to skill yourself, thats not neccessary. Just attack them and fall down like everyone else. If u managed to hit 3 people, you got your 3 PvP Killcount and if it’s daily you can leave immediately. If not, repeat until one team gets to 500 points. You should get some rank points at least and by that get at least 1 PvP daily reward.
PvP Timeframe 1-5 mins (5 if people are doing it wrong )

Congrats, you just received 10 AP for doing basically nothing at all and spending maybe 5 mins beside your daily routine.

See what I am saying? 5 Minutes of your time, simple tasks, now try getting 10 APs by doing something else.

Do it for 28 days and then come back and tell me which 10 APs were easier to get.

Besides that, I already got some ascended rings, weapon and armor chests out of PvP reward track boxes. And I am not playing PvP besides my daily routine.

I hope you are now able to understand what I am saying and why I am thinking that getting 3 points per task etc is nothing but spoiled in my eyes.
Before this system it was 1 AP per daily. Would you be happier with that?
How about a 1-1-8 AP meta system? At least 1 AP if there’s nothing in for you ?
Still ok? Or how about a 1-1-1-1-6 system with 5 dailies per 10 points.

The most funny part about all daily QQ threads is that everyone’s basically saying they don’t care about dailies any more, since they got so specific and everything but like everyone is demanding at least some APs for daily playing.

But was finding 30 white animals or rezzing 5 dead players not quite specific too? Didn’t you go to specific places to find dead players or these white creatures too?

Running after like 10 different things every day took quite more time.

Now it’s way easier, it only takes 5 minutes of your time. Think about that!

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Posted by: Tigaseye.2047

Tigaseye.2047

^ Which is easier is not the point, here.

The point is, that the OP wants to feel as though they can get their dailies by playing more naturally, in areas they would be in anyway; rather than being asked to, artificially, go to certain maps, just to do one daily.

So, more like the dailies work in WvW (and probably, also, PVP).

WvW players need to do specific things that are not part of every playstyle, nor are they possible on every map, nor are they always likely to happen in a play session.

Late edit, but I would somewhat disagree with this.

It would seem to me, that if you play WvW, in WvW, you will achieve most of the dailies by default.

The most notable exception(s) would probably be the kill the veteran animal one and (possibly…) also the capture the ruins one.

If you’re not getting most of them, by default, it is likely that you are not so much playing WvW, in WvW; but just PVPing there.

…and what you are, certainly, not being expected to do, is to go to a specific map, that you wouldn’t otherwise be in at all (unless you only ever play one WvW map, in one session?), just to do one daily.

“Turns out when people play the game, they don’t admire your feet at all.” sephiroth

(edited by Tigaseye.2047)

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Posted by: Lazuli.2098

Lazuli.2098


That is not enjoying doing the old dailies. That is enjoying playing the game, and getting extra rewards for doing nothing extra. …

You still had to do extra things but there was more choice in which tasks. And events where in a particular race’s maps not in a particular zone. Now they are almost always low level zones. So my character working on completing Mount Malstrom can not do events there. Instead she must go to Metrica Province or I send someone else there. Since all my characters have 100% of Metrica P. it’s not somewhere where I already have some one. I can’t imagine why they send us all to those low level zones unless they are trying to fool new players into thinking there are more people playing this game then there are.

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Posted by: ToT.7018

ToT.7018

i much prefer the way it is now though i don’t do the event map one unless it is in sparkfly fen.
Also i have noticed i haven’t had the daily exotic crafter for along time i think it was the one that gave 3 ectos as a reward.

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Posted by: Iason Evan.3806

Iason Evan.3806

They still need to disallow pvp profession specific dailies in ranked queue. The fact that it was not only overlooked but is still in the game is troubling.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

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Posted by: Andred.1087

Andred.1087

Dailies are ridiculously easy to finish every day, if you’re not willing to put in 20-minutes of low effort for 10 AP then you don’t deserve it. But that’s true of every single reward in the game. If you don’t want to do the work, you don’t get the reward, and you really shouldn’t get to complain about it either. Who actually cares if you don’t like the dailies? Nobody is making you do them or not. It’s entirely your choice.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

(edited by Andred.1087)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Dailies are ridiculously easy to finish every day, if you’re not willing to put in 20-minutes of low effort for 10 AP then you don’t deserve it. But that’s true of every single reward in the game. If you don’t want to do the work, you don’t get the reward, and you really shouldn’t get to complain about it either. Who actually cares if you don’t like the dailies? Nobody is making you do them or not. It’s entirely your choice.

You notice how you didn’t say anything about fun, in a video game played for entertainment?

To me, the difference is I used to get them by playing and enjoying what I was doing and now it’s work, effort, like you pointed out. It’s a chore to do instead of getting them while enjoying what I’m doing. This is a decrease in my enjoyment of the game and very worth complaining about.

All we are asking is making the PvE dailies less super specific. A region, not a map for events, for example.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: Olvendred.3027

Olvendred.3027

Dailies are ridiculously easy to finish every day, if you’re not willing to put in 20-minutes of low effort for 10 AP then you don’t deserve it. But that’s true of every single reward in the game. If you don’t want to do the work, you don’t get the reward, and you really shouldn’t get to complain about it either. Who actually cares if you don’t like the dailies? Nobody is making you do them or not. It’s entirely your choice.

You notice how you didn’t say anything about fun, in a video game played for entertainment?

To me, the difference is I used to get them by playing and enjoying what I was doing and now it’s work, effort, like you pointed out. It’s a chore to do instead of getting them while enjoying what I’m doing. This is a decrease in my enjoyment of the game and very worth complaining about.

All we are asking is making the PvE dailies less super specific. A region, not a map for events, for example.

How would regional dailies be fun, though? At most, you’re talking about degrees of unfun (negative fun? Anti-fun? Pick a word that’s the opposite of fun). Dailies have never been fun.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Dailies are ridiculously easy to finish every day, if you’re not willing to put in 20-minutes of low effort for 10 AP then you don’t deserve it. But that’s true of every single reward in the game. If you don’t want to do the work, you don’t get the reward, and you really shouldn’t get to complain about it either. Who actually cares if you don’t like the dailies? Nobody is making you do them or not. It’s entirely your choice.

You notice how you didn’t say anything about fun, in a video game played for entertainment?

To me, the difference is I used to get them by playing and enjoying what I was doing and now it’s work, effort, like you pointed out. It’s a chore to do instead of getting them while enjoying what I’m doing. This is a decrease in my enjoyment of the game and very worth complaining about.

All we are asking is making the PvE dailies less super specific. A region, not a map for events, for example.

How would regional dailies be fun, though? At most, you’re talking about degrees of unfun (negative fun? Anti-fun? Pick a word that’s the opposite of fun). Dailies have never been fun.

They were fun to me as a dedicated PvEer. I went to a map I wanted to do dailies on, that was level appropriate, and did them as part of what I did while playing PvE. I did the events with whoever came across them, harvested nodes, dodged attacks and rezed NPCs. I was still filling in the checklist but it was a natural part of my playing experience and I was enjoying myself while doing it.

Now if I want to do the events I have to go to the map ANet tells me to go to and try to get credit with 10, 15, or more people all also trying in an event system that not built to handle that many people. The few mobs that appear vaporize immediately. Events end so fast it’s a struggle to get to them before they do so.

Then I have to waypoint to another map to check off my list then waypoint to another map to check something else off. Or I can do PvP or WvW, which is fast enough but even less fun.

The difference is that the old dailies flowed organically out of how I played. Now its a series of disjointed tasks that have to be checked off before I can start to have fun.

I complain and say, it’s not fun anymore. People answer saying, but it’s fast and easy. But that doesn’t answer my complaint that it’s not fun like it used to be.

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

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Posted by: Olvendred.3027

Olvendred.3027

They were fun to me as a dedicated PvEer. I went to a map I wanted to do dailies on, that was level appropriate, and did them as part of what I did while playing PvE. I did the events with whoever came across them, harvested nodes, dodged attacks and rezed NPCs. I was still filling in the checklist but it was a natural part of my playing experience and I was enjoying myself while doing it.

The difference is that the old dailies flowed organically out of how I played. Now its a series of disjointed tasks that have to be checked off before I can start to have fun.

As I see it, you were having fun playing how you play. You still have fun playing how you play. The old dailies and the new dailies are neither here nor there in this analysis – the dailies were never the fun.

As I said earlier in the thread, dailies have never been about fun for anyone, they’ve always been about rewards. Which were previously gained for little-to-no extra effort. Now the no-effort rewards have been moved to log-in rewards, the new dailies are there for extra rewards if you want to do them. Which you are certainly under no obligation to, nor should you, if you don’t like doing them.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

they are better than ever! what do you want a button each day that says click this button to complete ur dailies? oh u just did! ding!

It seems to me that preferring old dailies, which took longer than new ones do, is not asking for one-button completion. Rather the opposite It seems to me that the issue is not wanting easier dailies, it’s wanting dailies that one can have more fun doing. Since fun is subjective, some people are going to prefer the old, some the new.

I used to log in and play most days to complete the old dailies. With the new iteration, I find the PvE dailies to be really bad. Most of them are boring. The event one, especially in low-level zones, is ludicrous. If the best thing that can be said about them is they’re over quickly, that should say volumes. It feels to me like dailies were converted from a reward for playing to the sort of mindless, unchallenging busywork you find in FB games.

While the new dailies are not quite the cluster-kitten that the 4/14 trait revamp was/is, they have turned me from someone who played 30-60 minutes most days to someone who barely remembers to log in, then out most days — while waiting around to see if anything better will happen over time.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

They were fun to me as a dedicated PvEer. I went to a map I wanted to do dailies on, that was level appropriate, and did them as part of what I did while playing PvE. I did the events with whoever came across them, harvested nodes, dodged attacks and rezed NPCs. I was still filling in the checklist but it was a natural part of my playing experience and I was enjoying myself while doing it.

The difference is that the old dailies flowed organically out of how I played. Now its a series of disjointed tasks that have to be checked off before I can start to have fun.

As I see it, you were having fun playing how you play. You still have fun playing how you play. The old dailies and the new dailies are neither here nor there in this analysis – the dailies were never the fun.

As I said earlier in the thread, dailies have never been about fun for anyone, they’ve always been about rewards. Which were previously gained for little-to-no extra effort. Now the no-effort rewards have been moved to log-in rewards, the new dailies are there for extra rewards if you want to do them. Which you are certainly under no obligation to, nor should you, if you don’t like doing them.

Like I said, now I have to check off my list before I can have fun instead of checking off my list while having fun. It might not take very long to do a chore before you can have fun, but it’s still a chore you have to do before you can have fun and it’s a chore that wasn’t in the game before.

Be careful what you ask for
ANet may give it to you.

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Posted by: Ravion Hawk.4736

Ravion Hawk.4736

dailies were better when i could complete them in any region of the world. But now i find myself looking at the check list and not even bothering. anyone else?

They were revamped to get PvE players to explore Tyria.

Pretty sad that players sat in the PvE starter areas to do their dailies, even sadder that players are complaining that they have to leave their PvE starter area comfort zones.

My nephew made the same complaint and I told him, “You character is level 80, go somewhere other than Queensdale for a change.”

Head of the Order of the Iron Ravens [OoIR]
Lady Alexis Hawk – Main – Necromancer
Ravion Hawk – Warrior

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Posted by: Pockets.3201

Pockets.3201

Sure, you can do WvW dailies to fill out the three, but you get worthless WvW xp from them instead of something more useful for working on alts or the like.

WvW XP is accountbound.

I am aware. That doesn’t make it less worthless.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

dailies were better when i could complete them in any region of the world. But now i find myself looking at the check list and not even bothering. anyone else?

They were revamped to get PvE players to explore Tyria.

Pretty sad that players sat in the PvE starter areas to do their dailies, even sadder that players are complaining that they have to leave their PvE starter area comfort zones.

My nephew made the same complaint and I told him, “You character is level 80, go somewhere other than Queensdale for a change.”

And now ANet sends everyone to the low level maps to do their event dailies. That’s not an improvement.

They need to remove the low level maps from the daily roster if they are going to send all the high level chars to the same map. Make them all mid level to level 80 maps.

Be careful what you ask for
ANet may give it to you.

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Posted by: Orpheal.8263

Orpheal.8263

The Daily System is now so dumbed down, that I think Anet should completely remove it from the game and brign back a redesigned System of “Zaishen Quests”, that simply rewards players with “Zaishen Keys” to open up the Zaishen Chest which could reward you then with special rewards that you can receive only from this Chest.

The Zaishen Quests should be then every day tasks of a huge list of possible tasks and just you, the player decides which of these taskas you want to do, it simply resets every day, theres no silly random mechanism like now with Dailies, where you jiust randomly get a few tasks out of a premade pattern that rotates through, where you know exactly that every few weeks will come some specific tasks.

Anet should give with Zaishen Quests simply the power of decision fully into our hands and let us do as many of them as we want, no random system behind it, just a huge list of possible tasks that simply resets daily and that rewards the player for doing as many of those task as as you want.
Doing them doesn’t give the player any AP.
So there is no forced gaming anymore to ensure that you lose not any AP for the day.
Means, you could just make finally for once maybe a week break of this game without having to fear, that you will lose 70 AP on the way to maxing out your daily AP cap but that could mean on the leaderboards a big difference for alot of ap hunters

AP should get added only through new game content, not through Dailies!!
Every Ap from Dailies and old Mothlies, should just get merged to the Permanent AP under the Retired Achievements Section as “Old Tasks” Achievement.

So if you have for example currently 10k Daily Ap and 5k Monthly Ap, you woulds see then under Retired Achievements the Achievement “Old Tasks” with 15k AP there as a merged display and when you over your mouse over your achievement points, you don#t see there then anymore remnants from your old daily and monthly achievements – the hover effect just gets removed as there is then no need for it anymore…
Or if there needs to be stil la hover effect, then you get shown there instead how many Zaishen Quests you have done with your Account in Total for that tiny bit of maybe interesting info there and what kinmd of Zaishen Quest is your most favored one, if you keep on repeating something significantly often of them …

The current Daily System is just boring, underwhelmingly unrewarding, uncreative, too restrictive and just not motivating the player at all to do anythign more, than just the required minimum amount of tasks to do tovget as quickly as possible your 10 AP to just leave the game then again, cause your done for the day …

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: Trinnitty.8256

Trinnitty.8256

new dailys may not be perfect in everyway but its alot better than what we had.

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Posted by: Pockets.3201

Pockets.3201

new dailys may not be perfect in everyway but its alot better than what we had.

Some of us find them a lot worse.

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Posted by: Lazuli.2098

Lazuli.2098


As I said earlier in the thread, dailies have never been about fun for anyone, they’ve always been about rewards. Which were previously gained for little-to-no extra effort. Now the no-effort rewards have been moved to log-in rewards, the new dailies are there for extra rewards if you want to do them. Which you are certainly under no obligation to, nor should you, if you don’t like doing them.

You might not have fun doing them but many others, including myself, used to have fun. Now I’m doing dailies for the AP and not for fun. Once I reach 10K I probably won’t do dailies much any more. I’ve got about 200 more points to go so not much longer.

I also liked doing the monthlies. Miss those.

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Posted by: Prototypemind.4026

Prototypemind.4026

It’s garbage that dungeons aren’t ever part of dailies. Ever.

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Posted by: Brycar.2651

Brycar.2651

I was a strict PVE player. But now with the dailies I have been exploring WVW. I appreciate how ANET gave me a nudge to check out this part of the game.

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Posted by: Doggie.3184

Doggie.3184

I just do the Spvp ones and that’s it. My AP for them capped from just doing that as well.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.