Daily > Leveling Nerf
It is true, people will always find someone to complain about.
What are you talking about? Completing the daily never gave enough exp reward to lvl up, unless you were really to close to lvling up.
i agree with the op, there’s no reason to remove tiers, it’s only a levelling nerf..thank ANET
What are you talking about? Completing the daily never gave enough exp reward to lvl up, unless you were really to close to lvling up.
Yes it did. Every time you go up a tier you get a bunch of exp, it adds up. I always used to get one level during the daily.
Dragonbrand – Level 80 – Human Ranger
Probably because you did at least 5 events during your daily
Exp rewards are scaled to your level. So you would see a little or a lot depending on your level.
The proof is in the pudding.
There were 13 or 14 tiers in the original daily.
13×4% = 52% of your level.
Now there are only 5
5×4% = 20% of your level.
Previously I could level an alt character to 80 in 2 months of daily events only.
Using this new system it would take me 4-5 months.
Yes it’s only exp but that equates to time and skill points you can use.
Clouded, I NEVER got that much doing a daily. At most I always got 20% of my level. It’s been that way for at least a month.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
Clouded, I NEVER got that much doing a daily. At most I always got 20% of my level. It’s been that way for at least a month.
you were doing something wrong. I know exactly what he’s talking about.
Every time you finished a new segment of the daily you got a chunk of exp. Much like when you discover and area or waypoint. It flew down into your exp bar and went ding ding ding. This doesnt happen as often during the dailies anymore because there’s less overall segments.
you know how you’d be doing gathering, and even before you got 20 gathers it would pop up on the side and tell you you’d done like 10/20 or whatever? That gave you a bunch of bonus exp. That doesnt occur anymore.
OP means overall doing a daily gave him a level and the tiers helped. I notice that too but meh..
5 events at your level is ~50% a level (5*10%) – added to the 50% that the dailies themselves provided (4%*(3+4+3+3)=52%) is 102% of a level – add in experience from kills & gathering – yeah, you could level up purely from dailies.
Give Charr armor some more love!
Let us show our spots, stripes, or lack-there-of in style.
I prefer it without tiers. So much easier when you see how many things u need total and not “5 / ??” cuz it’s tier 1 of 4. Why not just increase the exp for completing the 1 tier to the same ammount as completing all 4 previously would?
well, they could do something like 10% per tier, so 50% for all 5. Or if they were feeling nice, 13% (52/4 = 13)
Give Charr armor some more love!
Let us show our spots, stripes, or lack-there-of in style.
… Why not just increase the exp for completing the 1 tier to the same ammount as completing all 4 previously would?..
this.
Honestly I usually just ran around and did things to get more experience. When I seemed too high for the zone I moved to the next where the mobs were at my level or higher so I could get even more XP.
If the Dailies gave me xp it was just a bonus only.
Each time you completed a tier you’d get a percentage of your next level xp. At 3 tiers a category that was 12 times you were receiving that xp, which was enough to level up once. I noticed this too and it does making leveling up my other characters a bit harder since this was a big source of xp for them.
Because leveling is so hard in this game. /sarcasm off
Eh it’s just harder, not hard.
Leveling characters in this game is too easy. Period.
Look at the non Level 80 zones now. They are fast becoming or have become ghost towns. There are events that haven’t been kicked off/completed in weeks or months.
The vast majority of “content” in the game has become irrelevant.
With the atrocious disparity in the Dress Up Barbie system most of the dungeons are abandoned as well.
Iirc… Each tier of a daily achievement gave 3% of a level.
Unless these new dailies give 9-15% exp, this is indeed a nerf.
peasants had no bread and who responded: “Let them eat brioche.”
Although it’s not a huge setback they definitely do not give 9-15% they still only give 4% per tier (segment)
I do not mind the new layout in that it is easier to know the true goal. But having it a mystery is not bad as well. You could always go on previous daily/months to know how many you needed to do. Not everything needs to be transparent. They could still implement Tiers with a % completion.
As suggested if they were to keep the experience in line they could bring the new tiers up to 10% each.
(edited by Clouded Judgement.7834)
Ease of following progress through them is wonderful. If I don’t have much time when I log in to play, the current method makes it easier the gauge what I’ll need to do to complete each. Before with the tiers the amount total needed to complete was ambiguous.
This upset me a bit. I only have my thief and warrior to get to 80 now and without the old daily system it will take much longer. I basically only logged on to my thief for the dailies because I am not big on the play style. maybe they will do something to make up for it in the future?