There are things that you have done that are confusing and I’d really like to know the thought process behind how these decisions were made and why they were made…..
WHY?
- Why did you make town clothes into tonics instead of Dye-able outfits?!
- Why aren’t we able to craft aqua-breathers, similar to the new crafting backpacks?
- Why, after two years, are aqua-breathers still not dye-able?
- Why are there no lower level “celestial” gem recipes, that can go into the new backpacks seeing as they can have celestial stats but are too low for the L80 celestial gems via jewel crafting?
- Why are outfit head pieces linked to our regular helmet for toggling on/off? This means I can’t wear an outfit with a different headgear.
- Why was the Tribal outfit never added for PvE and currently removed from PvP? Will this ever make it to PvE as an actual armor? I’ve been wanting to mix/match it on my necromancer for years now.
- Why are there still crafting materials from two years ago that still don’t have crafting tabs for them, such as all the doubloons? Unidentified Amber could use a tab too, same with foxfire clusters and blade shards.
- Why does it take far more material to make damask bolts then elonian leather. This is rather unbalanced for cloth wearers. It would be a great gesture to have the amount of silk needed brought in line with the leather needed.