Do NOT make those vending changes that....
It isn’t fun for people like me who spent a lot of money leveling crafting only for some guy to lose their way into a 5/6 ascended pieces.
In any case, the current system was too generous. I think the new system is too extreme. The new crafting material or mastery whatever should be sellable on TP by players with level 500 crafting, however to prevent it from being devalued Arena net should set a high minimum sell price.
I for one could not care less about crafting at all. And spvp barely gets me there also. Same with pve. So wvw that was already the worst way of getting ascended is going to get even worst.
So, if Ascended Gear in pvp will be more expensive, I really hope it finally has the same status normal Ascended Gear has and the stats can be changed with the mystic forge.
- great warlord Waha of Sea 2981bc
I’m lost. What exactly is being discussed here?
I’m lost. What exactly is being discussed here?
Check the news and annoucments.
So, if Ascended Gear in pvp will be more expensive, I really hope it finally has the same status normal Ascended Gear has and the stats can be changed with the mystic forge.
This is seems to be more of an oversight. It usually ahppens with new ascended pieces.
I’m lost. What exactly is being discussed here?
https://forum-en.gw2archive.eu/forum/info/news/Ascended-Vending-Changes/first#post6498704
That in particular.
I’m concerned about this meddling in the market, especially after silk, leather, and some of the legendary journeys (10 Elonian Leather for an insignia? …on a weapon? Not even trying to hide it, ANet…)
I don’t mind the change, since I have a full set of 500-enabled crafters, but the econs have a nasty habit of inducing overcorrections that punish the players.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
Does the Vending Changes affect Ascended trinkes as well? Because, since they cannot be crafted, what kind of "crafted material" would you demand?
So even after reading that I’m a little lost. Is this going to increase the current cost of crafting ascended?
@Rashagar: Debatable.
Grant Gertz said, “First, each game mode will still use a specific currency unique to that mode as part of the price but the rest of the costs associated with purchasing the gear will be the same across the game modes.” And, “Second, purchasing the ascended gear will now rely much more on player crafting. The cost for a piece of gear will now include a crafted token which shows a player’s mastery of the appropriate crafting discipline, the game mode specific currency, and raw gold. … For PvP, this will add a considerable cost to the acquisition of ascended gear.”
Then ended with, “And while ascended vending now requires max level crafting, players that obtain ascended gear via vending will see a moderate discount in cost over traditional crafting.”
So even after reading that I’m a little lost. Is this going to increase the current cost of crafting ascended?
Ascended crafting is not changing at all.
It is currently possible to buy ascended equipment in PvP and Fractals. They are adding a requirement to that which means you can’t buy it unless you’ve reached 500 in the relevant craft.
“Life’s a journey, not a destination.”
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
A very bad change indeed. They are imposing a not-so-fun aspect of the game on all players. And the sole reason is economy…
I am not aware that the economy is in any bad shape whatsoever. There are already plenty of things you need to craft to obtain. Enforcing crafting on obtaining ascended gear is just a terrible move.
wait til they roll out the WvW vendor. Given Anet’s track record with sledge hammer nerfs, I can’t wait to see them release a new WvW currency because too many people have hoarded up the medals of Honor already. I’m sure the WvW folks will implode. Then they will cry that they don’t what the EotM folks to earn ascended due to the ‘real’ WvW folks jealously over that map. And Anet will listen to these folks, since they did the same for WvW missions and release yet another stupid currency, one where you have to be in a zerg with a minimium of 20 people to earn 1 token per hour.
you can get ascended gear from pvp? where?!
Im willing to bet most 4 year wvw folks already have asc armor, that they had to craft on their own or got from the occasional drop. So it’s of little consequence to them if asc armor were introduced in wvw this late in the game.
If a new wvw currency were to be introduced at this point, I’d imagine very little would change for the average wvw player also. Those that still play would continue to play, and the new people hoping for asc would probably join up and discover this game mode, even if it’s eotm.
I only hope that if they do add armor or even if they don’t anytime soon, that they atleast add wvw specific amulet infusions and perhaps additional stat selections to the asc jewerly vendor we already have.
[HaHa] Hazardous Hallucination
Bummer.
I had begun researching PvP techniques in order to get ascended gear without having to resort to crafting. I am not fond of GW2’s implementation of PvP, but was willing to participate in order to get ascended gear for my main.
But not if it involves crafting.
Unless they plan on making the ascended tokens sellable, this is not a good idea. Forcing crafting on anybody just because they want an ascended piece is beyond stupid. If they’re worried about it so much…make sell cost 5g for an ascended token. There, it’s going to cost quite a bit just to get an ascended piece, and the market will most likely keep it over 20g.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
You can reach 500 lv with few minutes following a guide and minimize the prize
I love how everyone acts like leveling crafting is this massive herculean task that requires hours upon hours upon hours.
Really you can go from 0 to 500 in less than an hour.
Noooo I hate crafting. I tried crafting ascended stuff and rage quit. So frustrating
This change won’t affect me at all (if anything, it might make it easier/cheaper for me to acquire ascended gear on alts).
However, it will affect friends of mine who simply aren’t interested in crafting at all.
I’m in favor of balancing the cost of acquisition across the game modes; I’m against increasing barriers to entry for people to gear up for T4 fractals. (Or for whatever reason people are interested in ascended gear.)
I’m not exactly sure how it benefits the community to require crafting, short of being only one way to increase demand for raw materials with low market value.
I love how everyone acts like leveling crafting is this massive herculean task that requires hours upon hours upon hours.
Really you can go from 0 to 500 in less than an hour.
Some people don’t like it, regardless of the amount of time involved.
For those who panic / go rampage mode: Please do take a moment, BREATH, and calm down.. Done? Alright lets move on →
Alright, so for starters, there are guides like http://gw2crafts.net/ out there that litterly have the job done for you already. It shows everything step by step on how to do what for each crafting discipline and the required mats/gold you need to have or buy.
Second, as how stupid or annoying or w/e it may sound. Once you are done with it. It actually has ALOT of benefits. Like you can craft anything ingame. Some stuff that otherwise may not even be obtainable. And really maxing crafting discipline is a one time thing. And with those guides out there its all childsplay
So what about gold? …You may ask… Cause not everyone can or wants to grind their stuff, most people will just buy it. Rather that is the equipment itself or mats to craft it. I geus this is different for everyone, but i personally think it would be too weak/easy to say that you dont have the gold for it. As you can basically turn everything into gold, it is super easy to obtain it regardless of the content you play
@GWWO: it’s very nice of you to offer tips. I’ve offered to literally tell someone what to do at each step, so that they don’t have to do anything except click on this or that. They still don’t want to spend the time; it’s simply too boring for them to contemplate.
(I happen to like crafting, even though I don’t make use of it often any longer.)
I’m not at all against ANet making crafting more important. I just can’t agree that the new system can be characterized as an alternative to crafting; it’s just an alternative recipe, with the steps renamed and moved between different NPCs (workstation vs vendor).
Crafting in MMOs.. Not sure why developers think that is fun and mandatory. If I’d want to gather and craft, I would play Harvest Moon…
To be fair, it CAN be a fun thing to gather stuff and cook it for your upcoming guild dungeon run/fractal whatever. But then there are the people that get up, grab their weapons, kill stuff the whole day long, go to a Norn tavern, get drunk and fall asleep on the sidewalk. Rinse and repeat. Acting like “you are only worth it if you know how to stitch” is pretty odd. That is like saying: “You are only a good Formula 1 racer if you’ve built your own car”.
Excelsior.
and politically highly incorrect. (#Asuracist)
“We [Asura] are the concentrated magnificence!”
So what about gold? …You may ask… Cause not everyone can or wants to grind their stuff, most people will just buy it. Rather that is the equipment itself or mats to craft it.
That’s because, in many cases, buying it directly is cheaper than crafting.
Remember, remember, 15th of November
These changes are horrible. I’ve been playing since beta and only maxed cooking because of the hungry cat collection. I don’t like the crafting system in game. I never have. It’s confusing at best when making things give variable exp and the additional confusion of using boosts, like you would level an actual character, etc. I don’t like being forced to participate in a part of the game that in any other is optional. What needs to be addressed is how some people just hate how crafting is done and maybe overhauling that system, if you really want everyone to do it.
I was looking forward to a change like when exotics became craftable and sellable, making it more accessible to people who didn’t have the time/patience to craft and/or grind karma, which years ago was a struggle to come by and per character, not account. Those changes made the game a lot more fun and the goals more reachable for me, as well as others, I am sure. Making the next tier of gear even harder to reach and demanding the entire player base craft or be left behind is ridiculous. Will I have to eventually abandon this game simply because I don’t want to do the very unfun and grindy time consuming thing I’ve avoided since the very beginning?
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
You can reach 500 lv with few minutes following a guide and minimize the prize
I saw those guides u speak of and none of them takes less than at least a few hours having to buy stuff and follow the steps. But link me the one u say just takes few minutes if that is true.
Largely because of how much non-Ascended stuff is made purely for leveling crafting, and then gets thrown on the market for whatever the crafter can get because that’s better than nothing.
I love how everyone acts like leveling crafting is this massive herculean task that requires hours upon hours upon hours.
Really you can go from 0 to 500 in less than an hour.
It’s mostly a crafting material sink, and a regressive one at that – it’s generally the less wealthy players that haven’t already done it, while those who’ve already got their 500s can profit by selling surplus materials.
EDIT: Ninja’d by dreadedkitty, but it’s a valid point. Most MMOs with crafting make it optional – beneficial to have, yes, but generally you can still get top-end gear without crafting, even if that’s by buying from a crafter. With Ascended being account-bound from creation, though… this WILL make it mandatory to craft. And for a lot of people, crafting is preparing to have fun at the expense of actually having fun.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
(edited by draxynnic.3719)
“…..a way for players to acquire the gear through time spent playing their preferred game mode.”
But kitten WvW players right? Thanks for nothing anet.
LGN
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
You can reach 500 lv with few minutes following a guide and minimize the prize
I saw those guides u speak of and none of them takes less than at least a few hours having to buy stuff and follow the steps. But link me the one u say just takes few minutes if that is true.
Can’t find the One I used when I levels crafting One year ago btw…
http://gw2crafts.net/
Just an example… There are tons of them Everwhere. Maybe they will take more then few minutes but surely less then 1 hour for each profession.
I mean less of One hour (half an hour if you are fast)+ around 20/30gold (depending of profession) to gain archivements (25point if I’m not wrong) + 500lv profession is really worth.
Also even if your are a casual player (I am) and you are here since the game came out I can’t belive that you already dont have 1 or 2 set of ascended amror + weapon.
(edited by lucadiro.4519)
That’s because, in many cases, buying it directly is cheaper than crafting.
I will say that crafting is not always cheaper. HOWEVER, i don’t know how you do your comparison. MOST of the time when i do my calculation i find myself spending less when i craft it.
A great tool you can use to make the comparisons/calculations is https://gw2efficiency.com/crafting/calculator Make an account and you can even filter on the items you already have so you would spend even less for crafting.
I sense the frustration from crafting comes from the time gated mats, which can be bypassed with gold on the TP.
The idea behind the changes is so one alternate path isn’t significantly easier than another AND to make sure those ways never become the preferred way over crafting.
Crafting ascended gear makes the economy go round. Otherwise all those mats will be going for vendor prices. There will be little motivation to level crafting to 500 and then craft ascended gear if playing PvP, WvW, Fractals, Raids, would let you earn entire sets in less time to craft it taking the time gates into account.
That’s the same reason they won’t make ascended gear tradeable, forcing more players into crafting to prop up demand for mats which keeps those prices off the ground state and keep gold having some value.
RIP City of Heroes
Ascended equipment was too easy to obtain compared the enormous time and material sink of crafting. The change is about fairness but also about the BLTP and economy.
Edit: I expect legendary armor is also a factor. It will likely require at least some crafting, too.
(edited by Anchoku.8142)
Wow, I’m glad I have all the crafting professions maxed.
This is going to suck for those that haven’t touched crafting at all.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
For players who think leveling a few crafts to 500 is too expensive and takes too long, one set of ascended equipment utterly dwarfs getting to 500.
I know the change does not make people happy but ascended equipment is about game economy.
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
You can reach 500 lv with few minutes following a guide and minimize the prize
I saw those guides u speak of and none of them takes less than at least a few hours having to buy stuff and follow the steps. But link me the one u say just takes few minutes if that is true.
Can’t find the One I used when I levels crafting One year ago btw…
http://gw2crafts.net/
Just an example… There are tons of them Everwhere. Maybe they will take more then few minutes but surely less then 1 hour for each profession.
I mean less of One hour (half an hour if you are fast)+ around 20/30gold (depending of profession) to gain archivements (25point if I’m not wrong) + 500lv profession is really worth.Also even if your are a casual player (I am) and you are here since the game came out I can’t belive that you already dont have 1 or 2 set of ascended amror + weapon.
Well i play since launch quite a bit everyday and just got ONE FULL ASCENDED CHAR because of the spvp reward track. Ddo you wanna know why? Because ANET lack of interest in WvW made it so that in all this year i only got rings out of chests and 1 weapon and 1 piece of armor ( NOT FOR MY CLASS). So you think its still fair after all this time that someone that only plays one game mode alot have the worst access to those gear? Why not buy gear with laurels and heroics for ex?
The fractal people saying asc armor is only a requirement in fractals have obviously never tried to solo a T3 north camp in full exotics. Talk about agony!
I guess since all wvwers obviously just run around in circles in groups of 50 for hours on end, we don’t need better gear, and since our guard stacks were taken away from the mastery line and added to infusions you can only put on ascended stuff we obviously don’t need said ascended stuff in order to play WvW since we all just run around in circles in groups of 50 for hours on end.
[HaHa] Hazardous Hallucination
So they will loose people actually because no one wamts to farm and spent hours leveling crafting after 5years of game. I surely never did and might just leave since ascended gear isore for the players with more time on their hand.
You can reach 500 lv with few minutes following a guide and minimize the prize
I saw those guides u speak of and none of them takes less than at least a few hours having to buy stuff and follow the steps. But link me the one u say just takes few minutes if that is true.
Can’t find the One I used when I levels crafting One year ago btw…
http://gw2crafts.net/
Just an example… There are tons of them Everwhere. Maybe they will take more then few minutes but surely less then 1 hour for each profession.
I mean less of One hour (half an hour if you are fast)+ around 20/30gold (depending of profession) to gain archivements (25point if I’m not wrong) + 500lv profession is really worth.Also even if your are a casual player (I am) and you are here since the game came out I can’t belive that you already dont have 1 or 2 set of ascended amror + weapon.
Well i play since launch quite a bit everyday and just got ONE FULL ASCENDED CHAR because of the spvp reward track. Ddo you wanna know why? Because ANET lack of interest in WvW made it so that in all this year i only got rings out of chests and 1 weapon and 1 piece of armor ( NOT FOR MY CLASS). So you think its still fair after all this time that someone that only plays one game mode alot have the worst access to those gear? Why not buy gear with laurels and heroics for ex?
Anet’s lack of interest in wvw isnt to blame for your bad luck. Is there a lack of interest anyways? Sure wvw might not be at the best place but they have been (slowly) working on it over the past few months.
I understand why you may want a vendor for wvw though. Did Anet say thats something they wont do? To me it sounds like it might be an option for the future.
“Having a unified system for acquiring ascended gear via vendors will give us more flexibility for adjustments, if they are needed, and it will give us the flexibility to potentially introduce this system in other game modes where appropriate.”
Or did they rule a wvw vendor out and i just overread it?
Either way it would require the token but as others already told you that isn’t actually all that terrible – really. It won’t take more than 30-45 mins to level a profession from 0-500 using one of the guides.
If this change is really reason enough for you to quit you might just be at a dead point anyways and could do with a little break.
I’m not hyped about the changes either but i do see where they are coming from and it does make sense in a way.
Either way best of luck to you
Actually ANETS lack of interest for wvw is to blame. When you see after years of playing their game and sugesting valid and obvious options (not mine but similar) they keep ignoring what their comunity wants regarding announced changes. Also their fault that the drop rate is stupid, not only me but check the forums and you will see that almost 80% of the people complain about getting sometimes 1 ascended drop in 1000 wvw levels… 1000 man… do you know how many hours months and years it might take someone to achieve this level? I could understand a GARANTEED ascended chest (weapons or armoir never trinkets) every 100levels. That would already make wvw more apealling and not easy to get ascemded at all.
they should have just moved most of the shards to the Byzantium chest and make it little amount on byzantium chest but repeatable
so you only get full seasonal rewards if you play a lot
26x lvl 80 Characters
Most fabulous Character: http://i.imgur.com/5JtcBI1.jpg?1
Crafting 0-500 is easy yes, then you get all excited to craft that Ascended Armor Set you did it for only to be slapped in the face with ridiculously strict time gates.
Sorry guys, you have to wait on me forever until the game gives me permission to craft this gear. The height of fun. /s
Want to dodge the time gate, buy the items off the TP, that’s why those mats are tradeable. Sure you pay a markup but crafters aren’t going to do it for a loss as they are the ones losing 15% on the transaction.
The new PvP/Fractal method will be a chunk of gold, play mode specific currency and some Level 500 doohickey you need to craft to show you have Level 500 crafting for that type of item. Plus “ascended gear via vending will see a moderate discount in cost over traditional crafting”. So it sounds like it will be a time to craft Vs time to gather mode specific currency they will attempt to balance.
RIP City of Heroes
Do not make them just because you don’t enjoy crafting? Well aren’t we special?:D
It isn’t fun for people like me who spent a lot of money leveling crafting only for some guy to lose their way into a 5/6 ascended pieces.
…
I guess it won’t be fun for you when you’re old and the world has changed and someone is driving a levitating car compared to the one on wheels you had to drive… geez and you spent the same or more on it than the guy with the levitating car…
Though, probably not in our life times, but you get the drift. And I’m not really ripping on you, rather this selfish mentality that may prevent things from going forward.
Instead of thinking “kitten, we spent so much and now these guys spend so little” – think “back in my day….” or “back in the good old days…” “we had to chore to get our ascended armor” – there’s a bit more of a sense of pride/history rather than envy or some-type of selfishness.
(edited by Zero Day.2594)
It isn’t fun for people like me who spent a lot of money leveling crafting only for some guy to lose their way into a 5/6 ascended pieces.
…
I guess it won’t be fun for you when you’re old and the world has changed and someone is driving a levitating car compared to the one on wheels you had to drive… geez and you spent the same or more on it than the guy with the levitating car…
Though, probably not in our life times, but you get the drift. And I’m not really ripping on you, rather this selfish mentality that may prevent things from going forward.
Instead of thinking “kitten, we spent so much and now these guys spend so little” – think “back in my day….” or “back in the good old days…” “we had to chore to get our ascended armor” – there’s a bit more of a sense of pride/history rather than envy or some-type of selfishness.
His point is, it takes legitimately 0 effort to get ascended gear via pvp. It was made way too easy and thus they are nerfing it.
Hey, its okay. In the future anet will make EVERYTHING craft only. No more black lion. No more vendors. You will have to craft everything from scratch. No more gold. Gold is gone. You have to farm everything. You have to craft everything. No more treasure chests. No more currencies. Welcome to CRAFT War 2.