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(edited by BrotherBelial.3094)
Long story short:
People don’t want to be asked for duels because it’s “egotistical”.
As pointed out, duelers can go to Guild Arena (which defeats the point), go to PvP room (again defeats the point) or go to WvW (which again defeats the point). Those are our lovely options.
Then why not play a game that let’s you Duel? After a long look through a google search on Duels, I found a post saying that Dueling was never going to ne a part of Guild Wars 2, but if there was enough interest they would look into it, this was apparently said by Jon Peters. Though the post failed to link said video, and I don’t care enough to look for it, as I don’t want to be spammed with Duel invites and people saying Duel me noob while I’m trying to get on with my game, and it will happen. It happens in WoW all the time.
On my search i also found a post on the GW wiki from 2009 asking for dueling in GW, seems ANet have not wanted to work on duels for awhile.
http://www.pcgamesn.com/guildwars/arenanet-reddit-all-your-guild-wars-2-beta-questions-answered
There is a quote from Jon Peters saying the game will not have Dueling at launch, but might be added later if there is enough demand, clearly there is not enough demand.
(edited by BrotherBelial.3094)
After a long look through a google search on Duels, I found a post saying that Dueling was never going to ne a part of Guild Wars 2, but if there was enough interest they would look into it, this was apparently said by Jon Peters. Though the post failed to link said video, and I don’t care enough to look for it
Since you brought it up, and in the interest of accuracy… when I google No dueling in GW2 Jon Peters, the closest thing I see is this link. You’ll note the link to a Jon Peters document that does not work, so I’d guess this is what is being referred to.
http://www.guildwars2guru.com/topic/23193-1v1-pvp/
“• MyGw2: We will be able to fight in duels?
• Eric: Dueling is not a core system for us, given that we balance all of our PvP combat around groups of players fighting and not one-on-one engagements. Because of this, dueling is on our wish list of things to add, but is unlikely to make it into the game on release."
(edited by IndigoSundown.5419)
“A shoe pinches if it’s on the other foot” post
PvE players need to go to the WvW forum and ask for hearts and more events in WvW.
Preliminary provisions
- make it so they aren’t counted towards the queues
- flagged as neutral (not attackable, can’t attack. can’t do WvW objectives unless it’s the PvE type such as kill the vet mob, can’t carry supply)
(WvW already has dedicated spy accounts using f2p accounts so that’s not a consideration).
If PvE players were in WvW only doing PvE content and not interfering in WvW activities, would the WvW players not care that they were there?
My guess is they’d care. They would care a lot.
(edited by Just a flesh wound.3589)
After a long look through a google search on Duels, I found a post saying that Dueling was never going to ne a part of Guild Wars 2, but if there was enough interest they would look into it, this was apparently said by Jon Peters. Though the post failed to link said video, and I don’t care enough to look for it
Since you brought it up, and in the interest of accuracy… when I google No dueling in GW2 Jon Peters, the closest thing I see is this link. You’ll note the link to a Jon Peters document that does not work, so I’d guess this is what is being referred to.
http://www.guildwars2guru.com/topic/23193-1v1-pvp/
“• MyGw2: We will be able to fight in duels?
• Eric: Dueling is not a core system for us, given that we balance all of our PvP combat around groups of players fighting and not one-on-one engagements. Because of this, dueling is on our wish list of things to add, but is unlikely to make it into the game on release."
2 posts up, looks like I can google better than you. Jon Peters says its not going to be in game, but might be added if there is enough demand, I guess there is not enough demand.
What the hell, here’s the link again http://www.pcgamesn.com/guildwars/arenanet-reddit-all-your-guild-wars-2-beta-questions-answered
Enjoy.
(edited by BrotherBelial.3094)
Long story short:
People don’t want to be asked for duels because it’s “egotistical”.
As pointed out, duelers can go to Guild Arena (which defeats the point), go to PvP room (again defeats the point) or go to WvW (which again defeats the point). Those are our lovely options.
Then why not play a game that let’s you Duel? After a long look through a google search on Duels, I found a post saying that Dueling was never going to ne a part of Guild Wars 2, but if there was enough interest they would look into it, this was apparently said by Jon Peters. Though the post failed to link said video, and I don’t care enough to look for it, as I don’t want to be spammed with Duel invites and people saying Duel me noob while I’m trying to get on with my game, and it will happen. It happens in WoW all the time.
On my search i also found a post on the GW wiki from 2009 asking for dueling in GW, seems ANet have not wanted to work on duels for awhile.
http://www.pcgamesn.com/guildwars/arenanet-reddit-all-your-guild-wars-2-beta-questions-answered
There is a quote from Jon Peters saying the game will not have Dueling at launch, but might be added later if there is enough demand, clearly there is not enough demand.
Thanks for backing me up in my post. First of all I enjoy the game quite a bit, mostly the combat. Missing out on some duels doesn’t mean I won’t enjoy PvP any less or more, it’s simply just another option for a way to enjoy the game further or a way to have fun with friends. Given the amount of times in 4 years this subject has popped up I’m sure it’s safe to say there would be many players for me to duel.
We don’t want to spam people who don’t want to duel, we just want to duel. Not going to waste time spamming someone individually when you could use map chat to meet up with others.
Many suggestions have been made to accommodate both parties such as a flagging system or use of the squad somehow so it’s optional if not invisible to most players.
Arenas in a PvE world have been suggested too as to avoid World bosses and META maps…
My conclusion is simply put down to people who avoid progress through fear of change but again I don’t mind as I do enjoy the game quite a bit. It is something I would like to see but it’s also understandable if not because this is a PvE centric game and not a PvP based game, it’s just by chance this game has amazing in depth combat mechanics to go with it with some PvP options on the side.
(edited by sephiroth.4217)
People can duel…
… using a fixed skill set with Belcher’s Bluff
… using costume brawl (on equal terms with the same transformation or completely unbalanced using random transformations)
… with their PvE gear + food in the WvW areas that are made for duelling (Obsidian Sanctum) or accepted for duelling (e.g. Alpine south of SC at the mill)
… with their PvE gear + food in selected custom made arenas in the guild hall arena building, where even more than two teams are possible
… with standardized equipment in a PvP custom arena
… deliberately choosing to go off-point (or other non-tactical useful) fights in Unranked Arena
Why are we even discussing another option in open world on page 3 here? Aren’t those duelling options enough already?
i thought of dueling as a event where you can get xp and karma also some silver rather than just a kill, also the duel can be done in areas where there are enemy npcs just to make it interesting. belcher’s gulp hardly used along with guild arena, costume brawl only gets seen during halloween and other events and when people are just bored and waiting for a world boss. almost forgot rp on costume brawl.
2 posts up, looks like I can google better than you. Jon Peters says its not going to be in game, but might be added if there is enough demand, I guess there is not enough demand.
What the hell, here’s the link again http://www.pcgamesn.com/guildwars/arenanet-reddit-all-your-guild-wars-2-beta-questions-answered
Enjoy.
Funny…
When I look at your link and search for duel, all I find is…
“PvP
The automatic tournaments are GW2’s “first step towards e-sport” – Jon Peters. Dueling will be added post-launch; the exact date depends on demand."
…and, to be fair, it has been added, just not in the persistent world of Tyria.
2 posts up, looks like I can google better than you. Jon Peters says its not going to be in game, but might be added if there is enough demand, I guess there is not enough demand.
What the hell, here’s the link again http://www.pcgamesn.com/guildwars/arenanet-reddit-all-your-guild-wars-2-beta-questions-answered
Enjoy.
Funny…
When I look at your link and search for duel, all I find is…
“PvP
The automatic tournaments are GW2’s “first step towards e-sport” – Jon Peters. Dueling will be added post-launch; the exact date depends on demand."
…and, to be fair, it has been added, just not in the persistent world of Tyria.
So you have what you want then, my your own admission you can duel. But as they have said, if it was in high demand it would probably be added. But it’s not, not even a little. There are many things people want way more than dueling in PvE, it is just not a priority.
People want more:
Raids
Fractals
PvP maps
More PvP modes
Improvements to wvw
Better balance
Mounts
Cantha
These are what I see more often than not about this game if you do a google search, you’ll find dueling pops up once a year to every 6 months at best.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Why are we even discussing another option in open world on page 3 here? Aren’t those duelling options enough already?
Because those options don’t include a captive audience right in front of the bank. It’s not about dueling. As you listed, there are plenty of options.
What the OP and others like him want, is an audience.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
One of my beefs of having duels is there is always that one guy who won’t leave you alone. Even if you block them or put them on ignore, if they have the ability to spam a duel challenge, they will and they will keep doing it. They are the ones that pretty much ruin the feature for everyone else.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
Or it means that I know how to program. Even completely starting from new and building code that would allow people to duel outside cities would take a minimal amount of time.
Making the PS replayable is another matter entirely. It affects more than just the PS itself. You would have to grant access to the PS anywhere, you would have to code the “teleportation into PS”, you would have to code the prerequisites for entering the PS…. that is difficult. Adding dueling is not.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
Or it means that I know how to program. Even completely starting from new and building code that would allow people to duel outside cities would take a minimal amount of time.
Making the PS replayable is another matter entirely. It affects more than just the PS itself. You would have to grant access to the PS anywhere, you would have to code the “teleportation into PS”, you would have to code the prerequisites for entering the PS…. that is difficult. Adding dueling is not.
If dueling is super-easy to code into the game, the reason it hasn’t been added after all these years must be that the Devs feel it would add nothing to the game, or be a detriment. Case closed, I guess, then.
Another thing that would make both parties happy, just have the option to block duel invites. You don’t want to duel, click a box to block it until you feel like you want to be duel. Problem solved. Everyone is happy.
https://forum-en.gw2archive.eu/forum/game/gw2/PvE-in-PvP/first#post6413979
Because this makes just as much sense, possibly more, than PvP in PvE.
Dead horse is dead, guys. It’s still the same 3 people INSISTING they need dueling, all this time later.
We should start a gofundme, and buy them mortal kombat.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
Or it means that I know how to program. Even completely starting from new and building code that would allow people to duel outside cities would take a minimal amount of time.
Making the PS replayable is another matter entirely. It affects more than just the PS itself. You would have to grant access to the PS anywhere, you would have to code the “teleportation into PS”, you would have to code the prerequisites for entering the PS…. that is difficult. Adding dueling is not.
So you’ve seen the game’s code? What’s your qualifications for being a programmer for a game? I know how to program. But I only took Computer Programming 1 and 2 in high school. I only know the basics and only in C++, which isn’t good enough for this game or any game made today.
And funny, I recall having to run to the location for LS2 to start it up despite it being replayable. I can’t just teleport into the missions located in Silverwastes from Lion’s Arch. That would be great. So it appears that you don’t know what you’re talking about. So I’m going to dismiss your claim that it’s easy to do because you have no idea how the replayable missions that we currently already have work.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
Or it means that I know how to program. Even completely starting from new and building code that would allow people to duel outside cities would take a minimal amount of time.
Making the PS replayable is another matter entirely. It affects more than just the PS itself. You would have to grant access to the PS anywhere, you would have to code the “teleportation into PS”, you would have to code the prerequisites for entering the PS…. that is difficult. Adding dueling is not.
So you’ve seen the game’s code? What’s your qualifications for being a programmer for a game? I know how to program. But I only took Computer Programming 1 and 2 in high school. I only know the basics and only in C++, which isn’t good enough for this game or any game made today.
And funny, I recall having to run to the location for LS2 to start it up despite it being replayable. I can’t just teleport into the missions located in Silverwastes from Lion’s Arch. That would be great. So it appears that you don’t know what you’re talking about. So I’m going to dismiss your claim that it’s easy to do because you have no idea how the replayable missions that we currently already have work.
I’m not talking about the Living Story, I’m talking about the personal story. If you’re not going to read what I write before arguing, your arguments don’t carry any weight. Second of all, I meant teleporting from the NPC to the PS, not that you can teleport to the PS from anywhere. I meant you could access the PS in a menu from anywhere.
The foundation for programming is already built. Literally all you would need to do is alter some code, add in a few conditional codes (if/then statements), and then make sure it runs smoothly with the other code. If the devs need to build a new code to add in duels, then it would take a little longer.
Easy solution: Add a setting to automatically reject any and all duel requests.
Another easy solution: Restrict dueling to rural areas (anywhere but large cities).
Seriously, I don’t understand why there’s so much controversy surrounding this topic. If the above additions were added alongside dueling, it wouldn’t effect you in any way. It would give people the option to pass the time while waiting for an event or a dungeon to open instead of standing there and becoming bored.
Saying something is easy to add to a game shows that you don’t realise just how hard it is to add something to a game that was not intended in the first place. You only have to look at the problems the Devs ran in to trying to make the PS replay able, the same can be said for rave change, they are both things that have been asked for alot, way more than dueling, but are just not possible, as they where never intended to be done.
When ever anything new is added to a game you have to pray it will not brake anything too badly that it can not be fixed.
Or it means that I know how to program. Even completely starting from new and building code that would allow people to duel outside cities would take a minimal amount of time.
Making the PS replayable is another matter entirely. It affects more than just the PS itself. You would have to grant access to the PS anywhere, you would have to code the “teleportation into PS”, you would have to code the prerequisites for entering the PS…. that is difficult. Adding dueling is not.
So you’ve seen the game’s code? What’s your qualifications for being a programmer for a game? I know how to program. But I only took Computer Programming 1 and 2 in high school. I only know the basics and only in C++, which isn’t good enough for this game or any game made today.
And funny, I recall having to run to the location for LS2 to start it up despite it being replayable. I can’t just teleport into the missions located in Silverwastes from Lion’s Arch. That would be great. So it appears that you don’t know what you’re talking about. So I’m going to dismiss your claim that it’s easy to do because you have no idea how the replayable missions that we currently already have work.
I’m not talking about the Living Story, I’m talking about the personal story. If you’re not going to read what I write before arguing, your arguments don’t carry any weight. Second of all, I meant teleporting from the NPC to the PS, not that you can teleport to the PS from anywhere. I meant you could access the PS in a menu from anywhere.
The foundation for programming is already built. Literally all you would need to do is alter some code, add in a few conditional codes (if/then statements), and then make sure it runs smoothly with the other code. If the devs need to build a new code to add in duels, then it would take a little longer.
And maybe the code needed for that isn’t as simple as you think it is. Or they don’t seem to think it’s worth adding due to cost to implement vs what it would bring in to the game.
You haven’t answered my questions:
Have you seen this game’s code?
What are your qualifications for programming computer games?
Can the people who don’t want dueling stop attacking people instead of their arguments please.
Action camera is off when you first begin the game.
Autoloot is off when you first begin the game.
Duel requests will be OFF when you first begin the game.
Yes that’s speculation, but that’s what is going to happen if it’s put in. That’s just how options are put in the game. You can choose to use this new feature, but we’re not making you use it if you don’t want to is the logic behind it.
So just let us have fun, and stop fighting what others want to do amongst themselves. You can’t argue spam, because you have to turn duel requests on first. You can’t argue scaling because I’ve said many times dueling should start off restricted to cities, and lobbies first.
Can the people who don’t want dueling stop attacking people instead of their arguments please.
Action camera is off when you first begin the game.
Autoloot is off when you first begin the game.
Duel requests will be OFF when you first begin the game.Yes that’s speculation, but that’s what is going to happen if it’s put in. That’s just how options are put in the game. You can choose to use this new feature, but we’re not making you use it if you don’t want to is the logic behind it.
So just let us have fun, and stop fighting what others want to do amongst themselves. You can’t argue spam, because you have to turn duel requests on first. You can’t argue scaling because I’ve said many times dueling should start off restricted to cities, and lobbies first.
Really? People have pointed out that they thought about dueling before the game launched, they said they would look into it if there was enough demand for it.
Quite simply there is not enough demand. They only things ANet will spend time/money on, are things that the current player base as a whole want. That’s why we have raids, PvP leagues and the coming changes to the leagues, new fractals, new maps, instanced repeat able story and and expansion. These are things people wanted. These are the things that will make ANet money. There are many, many more things people want added to the game, people want dungeons, mounts, build templates’, player housing and Cantha. I’ve seen all of these asked for way, way more than Dueling in PvE. I think this is like the 3rd or 4th time it’s been brought up in 5 years. Everything else comes up at least once a month.
If there where a tone of people asking for dueling, sure as long as i could block and lock my self away from it, great. I really dont want to have to see the “duel me noob” in map.chat and the people trash talking about how awesome they are at duels. It’s not even like ANet have not given people ways to duel, if they so wish, most people who want to duel with there PvE gear only want to do it, so they can duel people who are lower levels or that they know they have better gear than. Because if they did it in real PvP, they would probably get rekt.
Can the people who don’t want dueling stop attacking people instead of their arguments please.
Action camera is off when you first begin the game.
Autoloot is off when you first begin the game.
Duel requests will be OFF when you first begin the game.Yes that’s speculation, but that’s what is going to happen if it’s put in. That’s just how options are put in the game. You can choose to use this new feature, but we’re not making you use it if you don’t want to is the logic behind it.
So just let us have fun, and stop fighting what others want to do amongst themselves. You can’t argue spam, because you have to turn duel requests on first. You can’t argue scaling because I’ve said many times dueling should start off restricted to cities, and lobbies first.
I’m not attacking anyone. I’m asking someone who claims it would be easy to add in duels to prove it so: by telling me he has seen this game’s code and has the proper qualifications to code for games. If he hasn’t done either, he hasn’t the knowledge to say whether it would be easy or hard to add dueling to the game with respect to the coding aspect.
So people won’t be able to tell you to turn on duel requests in map, say, whisper, emote chat? The emote chat not being able to go away if you block the person using it.
And I can argue scaling because there are players who want to duel anywhere in the world and it would be what would be asked for next the moment it was put in as cities only or lobbies only.
So how about those in favor of duels stop just dismissing the arguments of those who don’t want duels or see how they may be hard to implement (not necessarily just due to the coding aspect) just because they don’t agree with you.
Why would Jerry bring anything?
So just let us have fun, and stop fighting what others want to do amongst themselves.
I’m sure the reason they added dueling in the Guild Hall was in some way to see if there is interest about it. Judging by the many guild halls I’ve visited, I’m not sure if the results were very encouraging. The first step towards adding dueling in the game is convincing the devs that there is actual in-game demand for it, not by posting posts on the forums, I’m sure they can monitor how many people use any Guild Arena, or are dueling in WvW (for those without guilds and no way of paying the costs of an arena)
And if players aren’t dueling in the already existing dueling areas, then the question becomes, why aren’t they? Maybe those asking for duels aren’t asking for duels to fight with others one on one but want something else? Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
So just let us have fun, and stop fighting what others want to do amongst themselves.
I’m sure the reason they added dueling in the Guild Hall was in some way to see if there is interest about it. Judging by the many guild halls I’ve visited, I’m not sure if the results were very encouraging. The first step towards adding dueling in the game is convincing the devs that there is actual in-game demand for it, not by posting posts on the forums, I’m sure they can monitor how many people use any Guild Arena, or are dueling in WvW (for those without guilds and no way of paying the costs of an arena)
And if players aren’t dueling in the already existing dueling areas, then the question becomes, why aren’t they? Maybe those asking for duels aren’t asking for duels to fight with others one on one but want something else? Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
I think that last line is the real reason. But no one would admit that.
Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
I think that last line is the real reason. But no one would admit that.
Both of you are claiming that it’s a bad thing to ask for an audience. Did you ever think of gladiator fights in amphitheaters (Ancient Rome)?
While I’m pretty neutral to duels in PvE, I wouldn’t have a problem with seeing them as they can be interesting for both sides, the fighting players and spectators.
So I’m sure it is wrong to call people attention seekers if some like to fight in the presence of an audience.
Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
I think that last line is the real reason. But no one would admit that.
Both of you are claiming that it’s a bad thing to ask for an audience. Did you ever think of gladiator fights in amphitheaters (Ancient Rome)?
You are switching cause and effect here. In the case of Rome you brought in, audience demanded entertainment, and thus they got games. The gladiators were never in any position to demand anything.
In this case, the gladiators aren’t getting any amphiteaters, because the audience is not interested in watching them.
Though, similarily to Rome, here they too are in no position to issue any demands.
I actually meant to say that the audience has been entertained by the fights. So in GW2 there might as well be people who watch players fighting in a duel.
Or if you want "duels " but dont want it in PvP arena or guild hall arena, and you say you duel guys in WvW then just use Obsidian Sanctum. Job Done.
I don’t know. The PvP players don’t want PvE in their maps. Should the PvE players be different? Should the PvP maps and WvW maps be changed to accommodate the PvE-only players? Should all the modes of play be intertwined?
I think that there is a difference. Some PvPers dont want PvE elements included in the scoring or victory conditions for PvP scenarios and maps. None of the people (that I have seen) requesting dueling in PvE maps are asking for those duels to contribute to scoring, completion, or any other aspect of PvE open world events.
WvW players are none to keen to have PvE people on their maps. When crafting was removed from WvW borderlands, one of the things that WvW players liked was it removed PvE only players. Since the borderlands rarely have a queue, their presence didn’t affect that.
Uhh, borderlands do have queues in certain tiers, frequently, more so since tiers have been consolidated. And anet claimed it was affecting their population calculations. Unless the addition of a dueling area would be proven to cause players to be unable to enter maps or interfere with their metrics, I don’t think that’s a fair comparison at all. Queues are an issue and are highly annoying. Not to say there aren’t a lot of toxic people that don’t like pvers, but those tend to fall under the control freak variety and simply do not like any style of play that doesn’t match their own.
So it’s not really the removal of pve players, but rather players that are too cheap to spend 3 silver to go to a crafting station. And yes, I felt the same way to so called wvwers that were apparently endlessly crafting weapons and armor too.
This issue is no different than say, if there were crafting stations in Auric Basin or Tangled Depths. I think there would definitely be complaints that maps were full if lots of people were using the stations. Attempting to spin this into a pve-wvw’er issue isn’t particularly fair because there have always been conflicts regarding any maps, such as people doing hero points when the meta comes out, or just people not participating in the meta at all.
And there is pve in WvW, even if a lot of people don’t like it. Lords use breakbar mechanics too, and there’s a small amount of pve skill required to capture minor objectives such as camps. WvW also uses pve stats and gear, unlike pvp which is meant to be fair. Though I would imagine some of the pve hate also stems from insecurity, because the dominance of zerging generates a lot of egotistical players that really can’t do anything on their own, and are in fact allowed to be successful in WvW despite being probably worse than the pve players they claim lack skills. Perhaps they hate pve because they can’t do it. =p Sure, there’s zerging in pve too, but rarely does anyone brag about that.
That being said, I would never approve of open world pvp in pve, never approved of WvW map completion, and believe there should be alternate ways to get the Gift of Battle. I don’t even like that the pve dailies are more tedious to get relative to WvW. But, If dueling was confined to its own area where it doesn’t cause maps to be full then I hardly see that to be a problem. Diablo 3 is mainly a pve game because they didn’t want that kind of baggage, and they still managed a fairly non-serious brawl system.
(edited by ArchonWing.9480)
Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
I think that last line is the real reason. But no one would admit that.
Both of you are claiming that it’s a bad thing to ask for an audience. Did you ever think of gladiator fights in amphitheaters (Ancient Rome)?
While I’m pretty neutral to duels in PvE, I wouldn’t have a problem with seeing them as they can be interesting for both sides, the fighting players and spectators.
So I’m sure it is wrong to call people attention seekers if some like to fight in the presence of an audience.
You don’t know history do you. Most gladiators where slaves forced to fight, they didn’t do it because they wanted to, they did it because they had to. The people wanted to be entertained. Not one person here has said “I want field because I want to watch people duel” again. If people did, there are many places in game already where you can do to duel, and people can come and watch is they want to. Guild halls, PvP arenas, OS arena.
Duels in PvE are just for the ego trips of others, as they think people will be watching. I can see it now
“I told you he was a scrub, learn to duel noob, who wants to fight me next, come on you where all watching me!”
“dude, you are fighting in the TP, we are not watching you.”
“Yeah man, go fight by the crafting station or bank, maybe they will care.”
“Pufft! You just know I’d get rekt. Who wants to duel me, I’m in the TP!”
Don’t try and tell me this is not how it would be. If we are honest with our self’s we know it would be.
So just let us have fun, and stop fighting what others want to do amongst themselves.
I’m sure the reason they added dueling in the Guild Hall was in some way to see if there is interest about it. Judging by the many guild halls I’ve visited, I’m not sure if the results were very encouraging. The first step towards adding dueling in the game is convincing the devs that there is actual in-game demand for it, not by posting posts on the forums, I’m sure they can monitor how many people use any Guild Arena, or are dueling in WvW (for those without guilds and no way of paying the costs of an arena)
And if players aren’t dueling in the already existing dueling areas, then the question becomes, why aren’t they? Maybe those asking for duels aren’t asking for duels to fight with others one on one but want something else? Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
There are numerous reasons why people can feel that the current options are inadequate.
PvP duels only use a few select stats which some may feel lacks customization or results in incredibly boring fights. As the game mode was structured around point capture and not necessarily 1v1 duels, this can be an issue.
Guild halls use pve mechanics which means retaliation and confusion are more effective and this can break fights pretty bad. Perhaps they should improve guild halls. The other big problem is not everyone has access to a Guild Hall that has an arena. As a side note, I generally like to keep my pve build static, and have it use my wvw build. But that’s a small thing.
WvW duels are probaly the closest to what a lot of folks want, but interference is always a problem, plus you have WvW’ers hating on people that want to duel instead of PPT’ing, blobbing etc. Duelists themselves may not like that they are causing disruption to the map. Obsidian Sanctum is a good place but again interference.
As an aside, I don’t think people are fair to the intentions of duelists. Sure, there’s egotistical people, but there’s also people that just want to do it because they can. A lot of this so called toxic behavior comes from wannabe gankers that want to player kill and deliberately target weaker players. But not all duelers are after that; they probably do want even fights….
(edited by ArchonWing.9480)
You don’t know history do you.
And you don’t seem to know how to read as I pointed out twice that I’m not talking about the position of the gladiators but the fact that there was an audience, being entertained by the fights.
You claim that it’s just an ego thing of the duelers and everyone else would be annoyed to see them fight. But you ignored the people who find it entertaining to watch.
There are reasons to have it, there are reasons not to have it. What is relevant are the reasons ANET has to not have it.
I’m a believer in separation of PVP and PVE. Yes, PVE people could ignore it, but actually, no they can’t because PVE in open world isn’t always this nice friendly duel that people walk away smiling and shaking hands. Inevitably, it’s about who’s got the bigger peen, and this all plays out on map chat or in vicinity.
So before you all start going and telling us how PVP duels don’t affect people doing PVE, so it shouldn’t be a problem to put it in PVE maps … just don’t.
We don’t want to spam people who don’t want to duel, we just want to duel. Not going to waste time spamming someone individually when you could use map chat to meet up with others.
You might not want to spam people who don’t want to duel, but I guarantee are people who do. And I mostly certainly don’t want folks using map chat to look for duels and especially not the trash talk that comes with dueling (look what happens in the forums whenever someone mentions a WvW matchup — more trash than talk).
As I mentioned in an earlier post, I’m not against dueling for people who just want to duel — I want to avoid all the other stuff that shows up if ad hoc dueling is added.
I’m sure the reason they added dueling in the Guild Hall was in some way to see if there is interest about it. Judging by the many guild halls I’ve visited, I’m not sure if the results were very encouraging. The first step towards adding dueling in the game is convincing the devs that there is actual in-game demand for it, not by posting posts on the forums, I’m sure they can monitor how many people use any Guild Arena, or are dueling in WvW (for those without guilds and no way of paying the costs of an arena)
And if players aren’t dueling in the already existing dueling areas, then the question becomes, why aren’t they? Maybe those asking for duels aren’t asking for duels to fight with others one on one but want something else? Someone mentioned it earlier, asking for duels everywhere as attention seekers, asking for duels in many places so you can have an audience. The audience and the attention is what matters or the act of dueling?
In other games I’ve played, dueling is overwhelmingly utilized either:
IF ANet was/is using the current iterations available to determine interest, they’re ignoring the accessibility and convenience issues that help make dueling popular in other games. While I might believe that ANet’s consideration of dueling ignores the social aspects involved, I consider it equally likely that another social issue — catering to duelphobia — is the reason why dueling is tucked away under a couple of rocks.
I actually meant to say that the audience has been entertained by the fights. So in GW2 there might as well be people who watch players fighting in a duel.
no thanks lot of people do not like to even see the spvp events on there game screens
much less this and anet does not want to be bothered with this !! the time it would
take to just make sure people having buffs and so forth on them just watching would
not affect the so called duals more trouble then worth even !! and give the game more
lag and a whole lot of more people leaving the game over this all together would be
the end of this game fully that is why anet will never do that or this and put duals or
other stuff like it in the game
Guild halls use pve mechanics which means retaliation and confusion are more effective and this can break fights pretty bad.
I believe most people are asking for dueling in PvE which means it will use PvE mechanics. I’m not sure if they can make your skills work differently while in PvE, like use the WvW mechanics instead.
In other games I’ve played, dueling is overwhelmingly utilized either:
Which means, those who want duels do not want them in order to have even fights with friends or to test their builds. They want to duel in order to pass the time before another activity begins or they want to duel as a form of advertisement to find new players that might also want to duel more regularly in the future.
You don’t know history do you.
And you don’t seem to know how to read as I pointed out twice that I’m not talking about the position of the gladiators but the fact that there was an audience, being entertained by the fights.
You claim that it’s just an ego thing of the duelers and everyone else would be annoyed to see them fight. But you ignored the people who find it entertaining to watch.
I like how you selected that one line, looks like you can’t read, I did point out that most people would not care about who is dueling in PvE. You just want a captive audience to show off your “skill” to, when in fact, people would not care.
(edited by BrotherBelial.3094)
Step 1: Go to your Guild Hall
Step 2: Got to the Arena in Your Guild Hall
Step 3: Fight!
you can see clearly the open mindedness and bond this community has. we do have the best community of any mmo in the history of online games. you cannot name a single instance of trolling that has ever occurred in gw2. this reason for that? we do not duel. can’t you see how obvious it is? if we were to have dueling, we would instantly create trolls that simple do not play gw2 right now. is that wut you really want?
I usually PvE for the enjoyment of the story and surroundings. Either I am enjoying what I am doing by myself or with friends. I don’t want that interrupted by people pinging me to duel.
I get that some players really like to duel. In Guild Wars at least, PvE is NOT the place to do that. It belongs in a different venue like PvP or WvW.
this topic has been so beaten to death . not even death can remember what it looks like
any more even !! and i think a lot of others will agree with me when i say no thanks no
way no how no just means no !! and costume brawl, should be taken out of pve as it is
not a good fit for pve !! and makes a lot of lag in the game too !! and still no matter
how you want to say it spell it color it the answer will be the same no no thank you
no way no how . doing that will make a lot of people leave the game even more than
what already left and are not coming back !!
Pretty much. I mean, I’ll say what some of us original players are thinking. The more they try to turn Gw2 into WoW the worse the community and game gets.
The only reason anyone wants to duel in open world PVE is so they can show off and boost their ego.
And that’s the same reason that they will then use map chat to boast of their skills/leetness, and then the (sore) loser will respond/react, and then random players will ask them both to take their argument to PMs which, of course, they will not do. Result: salty map chat all round. Abuse, Mom insults, homophobic insults etc etc.
Then there is the scenario where one player is using map chat to try to provoke someone into accepting a duel.
It’s all about ego. I’ve seen it in other games and it’s always ugly.
So no thanks.
The only reason anyone wants to duel in open world PVE is so they can show off and boost their ego.
And that’s the same reason that they will then use map chat to boast of their skills/leetness, and then the (sore) loser will respond/react, and then random players will ask them both to take their argument to PMs which, of course, they will not do. Result: salty map chat all round. Abuse, Mom insults, homophobic insults etc etc.Then there is the scenario where one player is using map chat to try to provoke someone into accepting a duel.
It’s all about ego. I’ve seen it in other games and it’s always ugly.
So no thanks.
QTF.
Nail. Head.
Guild halls use pve mechanics which means retaliation and confusion are more effective and this can break fights pretty bad.
I believe most people are asking for dueling in PvE which means it will use PvE mechanics. I’m not sure if they can make your skills work differently while in PvE, like use the WvW mechanics instead.
I was simply explaining why Guild Halls are currently an inadequate option for some people.
As for technical limitations or whatnot that keeps getting brought up in the thread, that may be true, but we can’t speak on behalf on Anet on what they can or can’t do. So let’s not decide for them.
I bring this up, not because I am pushing for dueling in pve, but pointing out potential flaws in currently existing venues may lead to improvements on them so it may no longer be necessary. Guild halls, though, have inherent limitations since they aren’t always accessible by everyone.
(edited by ArchonWing.9480)
The only reason anyone wants to duel in open world PVE is so they can show off and boost their ego.
And that’s the same reason that they will then use map chat to boast of their skills/leetness, and then the (sore) loser will respond/react, and then random players will ask them both to take their argument to PMs which, of course, they will not do. Result: salty map chat all round. Abuse, Mom insults, homophobic insults etc etc.Then there is the scenario where one player is using map chat to try to provoke someone into accepting a duel.
It’s all about ego. I’ve seen it in other games and it’s always ugly.
So no thanks.
Hammer, I’d like to introduce you to nail.
The chats would become more unbearable than they already are.
I actually meant to say that the audience has been entertained by the fights. So in GW2 there might as well be people who watch players fighting in a duel.
And what i have meant to say is that the audience was the first, not the gladiators. If the audience wouldn’t have been interested, there would have been no gladiators at all.
So, find the audience first. If you’ll manage to do that, duels will follow. But so far it doesn’t seem like there are many people that would want to see those. Quite the opposite.
We have dueling in WVW, this is already a PVP/PVE environment. Job already done.
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