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Posted by: Captain Swag.5893

Captain Swag.5893

PLEASE For the love of God, do something about the jerks camping the JP in the Eternal Battlegrounds.

In the Arena room, there is NO avoiding it. They’ve got a superior point, and there is no stopping these kittenes from pushing you down, every single time. No amount of Stability or Stealth can possibly last that long unless you play a Thief or Mesmer. This is a JUMP PUZZLE, not a PvP base. Why is this even in the WvW area to begin with, I wonder?

Seems like a really crappy design choise to me. I understand making people want to fight for the jump puzzle. Having people basically “bullying” over it is just unacceptable, for Christs’ sake.

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Posted by: Chorel.1720

Chorel.1720

So you are complaining about pvp in a pvp zone bascially? It’s always happened and it always will happen.

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Posted by: Phoenixfudge.5290

Phoenixfudge.5290

Jumping puzzle trolls feed on tears like yours.

It’s in WvW because it gives Blueprints.

Also, with the last update, ANET clearly wants the EB puzzle to be camped. I am not being sarcastic. Before the recent patch, people were able to go through the puzzle fully stealthed via the “Mystic Fountain” and through the dark room using either: Consumable torches or the Mad King’s Book. Unfortunately, ANET nerfed these ways of getting through the dark room and avoiding arena campers. Here’s a video demonstrating how to get past arena campers in full stealth.

This method doesn’t work anymore because when you reach the start of the dark room you can’t use Mad King’s Book or consumable torches to light the way anymore.

ANET supports JP campers.

(edited by Phoenixfudge.5290)

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Posted by: generalraccoon.3857

generalraccoon.3857

Hmm.. I got pushed down, ganged up on, and bullied a few times in that jp. It is annoying as hell, but even more so when the people do it near the end of the puzzle. Some of us arent ‘master jumpers’ and we take some time to do this.

Hmm.. I got pushed down, ganged up on, and bullied a few times in that jp. It is annoying as hell, but even more so when the people do it near the end of the puzzle. Some of us arent ‘master jumpers’ and we take some time to do this.However I will note 2 things:
1. As long as its in a WvW area, its likely going to be allowed. Some will say it’s part of the challenge for it. I won’t argue even if I would admit to hating the fact.
2. On my server at least, quite often I find an unspoken truce going on in the jp. There are quite several times we politely ignore other ‘invaders’ and they ignore us, and sometimes we give way so that they can pass first. So its likely just bad luck/timing to stumble on campers there.

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Posted by: Chessrook.8643

Chessrook.8643

ANET supports JP campers.

Is that why one of the earliest patches had them block siege weapon placement in jumping puzzles?

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Posted by: CobaltSixty.1542

CobaltSixty.1542

Opposition teams stopping you from getting free siege blueprints so that you have to pay for the siege you are going to use against them.

Seems like a pretty legitimate tactic.

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Posted by: Captain Swag.5893

Captain Swag.5893

It’s allowed, yes. What I’m saying is to move the kitten thing entirely. A PvE “puzzle” shouldnt be put into a pvp warzone due to the massive swarm of kitten and pre-pubescent trolls that follow. The fact that they BENEFIT from this is kittening sickening. There’s no “skill” involved in this fighting. It’s being an kitten. That’s it.

Either move it, or make it POSSIBLE to counter. Right now, a mesmer sitting in the arena is literally NOT kittenING POSSIBLE to counter. Portal, knockback, pportal, stun, portal, knockback, portal, down, portal, kill. That’s just kittening stupid.

(edited by Captain Swag.5893)

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Posted by: CobaltSixty.1542

CobaltSixty.1542

The only PvE thing you get out of the JP is 2 green/rare items. The rest is PvP related.

i.e. the majority of the reward for the WvW jumping puzzle is WvW rewards.

Who’d have thunk it.

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Posted by: Phoenixfudge.5290

Phoenixfudge.5290

ANET supports JP campers.

Is that why one of the earliest patches had them block siege weapon placement in jumping puzzles?

Hm good question. I don’t think ANET wanted Siege in the JP because there were already traps you could use instead and they want to keep it that way.

Either way, the blatant nerf to Mad King’s Book as a torch in the dark room says a lot.

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Posted by: loneknight.8425

loneknight.8425

The only PvE thing you get out of the JP is 2 green/rare items. The rest is PvP related.

Last weekend a lucky folk from our server got Dusk dropped from JP chest in borderland, so yea, people who want legendary so much will want, & must be willing, to risk being grieved just get that precursor.

The thief who did dat – Crystal Desert

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Posted by: Chorel.1720

Chorel.1720

The only PvE thing you get out of the JP is 2 green/rare items. The rest is PvP related.

Last weekend a lucky folk from our server got Dusk dropped from JP chest in borderland, so yea, people who want legendary so much will want, & must be willing, to risk being grieved just get that precursor.

I wouldn’t trust people linking in game because it seems like it is ALWAYS Dusk getting dropped and nothing else.

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

Remove the badges from the chest reward if the jp gets removed from a PvP zone.

I speak for my self and no one else. Only fools believe they speak for a majority.

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Posted by: generalraccoon.3857

generalraccoon.3857

Remove the badges from the chest reward if the jp gets removed from a PvP zone.

if theres still chance for precursor, id still do the jp so this mgiht be good. also with this, i’d stop calling the badges as “badges of jumping” because thats how most ppl get most of their badges :P

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Posted by: Captain Swag.5893

Captain Swag.5893

I’m still standing adamant about what I said. By all means, keep it there and let it be a good source of loot. However, if you’re keeping it there, make it actually POSSIBLE to counter.

There is no kittening way to stop it other than permastealth, which is now impossible due to nerfs. (Thanks)

This is about the #1 most aggrovating thing in this game, and it needs to be taken care of.

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Posted by: FateZero.8536

FateZero.8536

You just gotta work with your server’s WvW population to gain control of the EB Jumping Puzzle. Last night SoR mesmer came and took over the puzzle for a brief moment.

Some of us JQ-ers guarded the entrance to deny any SoR that is headed to get to the mesmer for a portal up and some of us escorted our own mesmer through the puzzle to gain back control at the Arena/Chest. It’s all about denying enemy of free blueprints.

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Posted by: StormageddonBK.9842

StormageddonBK.9842

Remove the badges from the chest reward if the jp gets removed from a PvP zone.

if theres still chance for precursor, id still do the jp so this mgiht be good. also with this, i’d stop calling the badges as “badges of jumping” because thats how most ppl get most of their badges :P

I used to think I’d get most of my badges from the jp’s but since the last major patch I’ve been getting 50+ just from normal play in WvW, the badges in the jp’s become a nice bonus.

In regards to camping, I used to hate them, I even complained, but then I accepted them. My advice to the OP is wait until your server controls EB then do the jp. That way they can’t get in because they don’t have an entrance. If you must go through when there are enemies around then you actually do have to accept that 50% of enemies will not show any mercy and wipe you out. Especially as you try and negotiate the arena area. If you want to risk it you can try waving to them, that sometimes works, or you need to become very nimble and use the wells.

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Posted by: Kain Francois.4328

Kain Francois.4328

Honestly, I believe the EB Jumping Puzzle was made specifically to troll people.

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Posted by: Captain Swag.5893

Captain Swag.5893

You guys are taking what I say wrong. I’m saying that it needs to be possible to avoid the endless camping. Even by one person. the arena is IMPOSSIBLE to do, even if one mesmer is sitting at the top. It needs to be counterable. A choke point or something would be great.

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Posted by: Shufflepants.9785

Shufflepants.9785

A PvE “puzzle” shouldnt be put into a pvp warzone due to the massive swarm of kitten and pre-pubescent trolls that follow.

You see, you make your mistake right here. In no uncertain terms: IT IS NOT A PVE PUZZLE. It is a PVP puzzle. ANet intended for there to be fighting and camping in there. The only reason they took out the ability to build siege inside of it is because they wanted camping to be difficult to break through instead of impossible.

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Posted by: Lyth.9472

Lyth.9472

ANET supports JP campers.

Is that why one of the earliest patches had them block siege weapon placement in jumping puzzles?

“Earliest patches” really isn’t correct, they only changed that this year.

As for the subject on a whole, you can still do the Arena under stealth, you just need to be incredibly fast and make no mistakes in doing so.
The EB JP is in a PvP zone however, all you’re complaining about is PvP happening in a PvP area.

Get a Guild, convince them to do the EB JP and overthrow the campers, it’s entirely possible, just not solo. Hell, if you’re even just after the achievement, wait until you hear a Mesmer in map chat screaming about ports and enjoy the free (but not deserved) achievement.

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Posted by: Aristio.2784

Aristio.2784

It’s a PVP dungeon with PVP rewards. What’s the problem here?

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Posted by: Shufflepants.9785

Shufflepants.9785

You guys are taking what I say wrong. I’m saying that it needs to be possible to avoid the endless camping. Even by one person. the arena is IMPOSSIBLE to do, even if one mesmer is sitting at the top. It needs to be counterable. A choke point or something would be great.

You equate your lack of numbers and skill with impossibility. It is entirely possible to break through campers camping the arena. I’ve done it a few times. But it takes nearly an equal number of players or greater to do it. It also helps immensely if you can pull them down with mesmer focus #4 or thief scorpion wire (i think there might be another I’m missing). It also helps to have swiftness or rifle jump from engineer. With people spamming aoe’s on the cliff above from below, it becomes fairly difficult for the campers to get attacks on everyone trying to climb up the puzzle. And once you’ve got a few near the top, it becomes very difficult for them to stop you all. But again, it takes numbers. You say it should be one way, and what we’re saying is, “No, it shouldn’t.” If you wanna do jumping puzzles without people kittening with you, go do ANY OTHER PUZZLE.

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Posted by: Aberrant.6749

Aberrant.6749

You’re in a PvP zone… they are holding a point in PvP. They allow their team to gain siege while denying it to your team. I see nothing wrong with this.

Also… you don’t need to kill them to get through, you can use the stealth rooms.

I do enjoy killing JP campers though… they tend to be bad at PvP.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: sostronk.8167

sostronk.8167

The thing is, the jumping puzzle chests in both EB and the borderlands contain things that can be used against you. Its completely reasonable to want to attempt to deny players things that they can use against you.

If you have trouble getting through, try talking to some of the guilds in your server. Quite a few of the JQ guilds regularly run events to get casuals their jumping puzzle chest towards the end of the week.

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Posted by: Ginhyun.3654

Ginhyun.3654

It’s poorly designed, honestly. For a jumping puzzle in a PvP zone, I’d expect it to be more straightforward than it is. The long, elaborate nature of the jumping puzzle makes it so that no one wants to actually take the time to figure things out themselves, considering the constant threat of enemies about.

It basically encourages most people to skip the puzzle entirely with mesmer portals or not bother at all.

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Posted by: Shufflepants.9785

Shufflepants.9785

It’s poorly designed, honestly. For a jumping puzzle in a PvP zone, I’d expect it to be more straightforward than it is. The long, elaborate nature of the jumping puzzle makes it so that no one wants to actually take the time to figure things out themselves, considering the constant threat of enemies about.

It basically encourages most people to skip the puzzle entirely with mesmer portals or not bother at all.

WUT. Wait, are you saying that people who don’t like long elaborate jumping puzzles don’t like to do long elaborate jumping puzzles? As some one who does like long elaborate jumping puzzles, I can say, and I think I speak for others like me, the fact that it was long and elaborate or that there were mesmers ferrying people up did not in anyway detract from my experience or make me not want to figure it out for myself. If you’re saying that people who don’t like it and just want the achievement and chest at the end but otherwise hate jumping puzzles are taking the easy way out because the puzzle is hard, I don’t know what you’re getting at.

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Posted by: Ginhyun.3654

Ginhyun.3654

It’s poorly designed, honestly. For a jumping puzzle in a PvP zone, I’d expect it to be more straightforward than it is. The long, elaborate nature of the jumping puzzle makes it so that no one wants to actually take the time to figure things out themselves, considering the constant threat of enemies about.

It basically encourages most people to skip the puzzle entirely with mesmer portals or not bother at all.

WUT. Wait, are you saying that people who don’t like long elaborate jumping puzzles don’t like to do long elaborate jumping puzzles? As some one who does like long elaborate jumping puzzles, I can say, and I think I speak for others like me, the fact that it was long and elaborate or that there were mesmers ferrying people up did not in anyway detract from my experience or make me not want to figure it out for myself. If you’re saying that people who don’t like it and just want the achievement and chest at the end but otherwise hate jumping puzzles are taking the easy way out because the puzzle is hard, I don’t know what you’re getting at.

No, I like long, elaborate jumping puzzles. I’m saying that making a long, elaborate jumping puzzle in a PvP zone was a mistake. Forcing the player to figure things out in a hostile environment means that lot of them are just going to skip past that content and never figure it out themselves.

Elaborate jumping puzzles make sense outside of WvW, but I would’ve preferred a more straightforward puzzle in WvW. It just makes more sense to me as a shorter jumping battleground than a longer jumping puzzle.

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Posted by: Veldan.4637

Veldan.4637

to me the presence of enemies has always made it a lot more fun. There’s a thrill in it that I haven’t found anywhere else in GW2, probably cause there is no open world PvP (apart from WvW, but that’s really different). Also, if you want a free run to chest, pick some especially early / late time and you’re almost guaranteed to see nobody.

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Posted by: Shufflepants.9785

Shufflepants.9785

It’s poorly designed, honestly. For a jumping puzzle in a PvP zone, I’d expect it to be more straightforward than it is. The long, elaborate nature of the jumping puzzle makes it so that no one wants to actually take the time to figure things out themselves, considering the constant threat of enemies about.

It basically encourages most people to skip the puzzle entirely with mesmer portals or not bother at all.

WUT. Wait, are you saying that people who don’t like long elaborate jumping puzzles don’t like to do long elaborate jumping puzzles? As some one who does like long elaborate jumping puzzles, I can say, and I think I speak for others like me, the fact that it was long and elaborate or that there were mesmers ferrying people up did not in anyway detract from my experience or make me not want to figure it out for myself. If you’re saying that people who don’t like it and just want the achievement and chest at the end but otherwise hate jumping puzzles are taking the easy way out because the puzzle is hard, I don’t know what you’re getting at.

No, I like long, elaborate jumping puzzles. I’m saying that making a long, elaborate jumping puzzle in a PvP zone was a mistake. Forcing the player to figure things out in a hostile environment means that lot of them are just going to skip past that content and never figure it out themselves.

Elaborate jumping puzzles make sense outside of WvW, but I would’ve preferred a more straightforward puzzle in WvW. It just makes more sense to me as a shorter jumping battleground than a longer jumping puzzle.

You’re describing a bunch of things like they are bad, but I don’t see why they are bad. You say people are skipping, so what? You say it’s not straightforward, why would that be better? This is why I don’t understand you.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

try bringing more friends.

it helps.

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Posted by: TottWriter.8591

TottWriter.8591

I think the jumping puzzles in WvW are fine. People who want to work it out for themselves kinda can if they’re that dedicated about it, or they can wait for a friendly zerg to rush them to the end if they just want the achievement (though of course, someone has to complete it to be able to portal people up, so the existence of these portal services kinda proves it’s totally doable).

The thing to remember is that it’s part of WvW because it is supposed to be unbalanced and a bit of a free for all. Do you complain that you can’t take Stonemist because some darned gankers are all sat on the walls with their AoE and mortars?

Yes, it has an achievement, yes it drops items. But hey, so do people in the form of loot., so do the keeps in terms of capturing them a number of times. There is crossover with the PvE jumping puzzles, but the very fact that traps are built into the puzzle surely should be a hint that this is not a sit and slowly work it out kinda deal, unless you log in at off-peak times.

I can’t get the achievement for capturing Stonemist unless I go and try to capture it with an army. So should I complain that the content is gated off because I need friends to help defend me and fend off attackers?

To buy character slots or not to buy character slots. That is the test of my restraint.

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Posted by: Furikake.4052

Furikake.4052

In general, GW2 stands for Guild (missions) Wars 2.
In WvW, it’s Ganking Wars Too.
In mystic forge/salvaging, it’s Gambling Wars Too.
In legendaries, it’s Grinding Wars Too.
In the temple of Grenth, it’s Griefing Wars Too.

Working as intended.

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Posted by: moiraine.2753

moiraine.2753

I will say the same as EsLafiel.Stop whining and L2P.You have entered a pvp zone where everything is allowed.Ganking,camping,griefing including.When you enter WvW you know what are you getting into.What is happening in WvW in other MMOs will be called world pvp and it never is fair.To complain about it is pointless.Just accept the consequences and move on.
PvP happened in a pvp zone hahaha.
Working as intended

TxS – Tequatl Slayer Alliance (EU)

(edited by moiraine.2753)

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Posted by: marnick.4305

marnick.4305

I joined a pvp zone and was killed by another player. This MUST be changed by a.net.
/sarcasm

How about a few constructive tips:
- gather a team and pwn the gankers. They’re usually not prepared for a teamspeak team that has a clue.

- l2p. There’s probably a skilled way to get through, even if that means saccing a few of your own team and taking advantage of the small window it gives.

- conquer all 3 keeps so the JP is empty. Requires skill and a team, but shouldn’t be too difficult in lower tiers.

- accept that you won’t get it. Seriously … giving up is a legitimate choice. No one requires you to go into the EB puzzle. This is PVP where other players decide whether you win or not, it’s not decided by a.net. Sometimes, the other player wins.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

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Posted by: Sauzo.6821

Sauzo.6821

If you are doing this for badges for a legendary, my advice is skip EB JP. Do your own BL JP and follow a zerg around. Me personally I did my own BL JPs to make my 2 legendaries and it was easy. The past couple days tho I got bored and hoped into WvW and followed a zerg and my god, did they change the drop rate on badges? Cause I got like 29 of em in about an hour of zerging. Better than doing the JPs haha.

Crafted: Meteorlogicus, Incinerator, Juggernaut, Sunrise, Bifrost, The Dreamer, Kudzu
Am I legendary yet!?

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Posted by: Plunder.8195

Plunder.8195

I still think that disabling the possibility to mesmer-portal up to the end would solve a lot of problems. Less people will do the JP, since they actually have to do it, and not cheese past it. (which again makes the other WvWvW’ers happy since the maps are filled with less JP’ers).
Camping will probably still happen, but whenever you kill one camper, that person actually has to redo the whole JP, rather than just respawn and portal back up within a minute.
It doesn’t stop the pvp in the JP of course, but it makes it a whole lot more enjoyable.

People that complain about the JP is being camped do NOT complain about the PvP or being killed, but about the unbalance of the situation (in the arena).

Some thought provoking quote

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Posted by: Rolyate.6753

Rolyate.6753

I do wish they’d just prevent mesmer portals from being used to teleport people between levels.

Rolyate
How do you pronounce your name?

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Posted by: Sampo.9678

Sampo.9678

This is exactly why i kill people in eb jp.

About the arena part…
Just go with a mesmer or anyone else who can pull.
The guys camping there usually can be pulled so easily.

Attachments:

“Be brave, little rabbit. Take a chance.”

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Posted by: Shonie.5297

Shonie.5297

It’s a PvP dungeon/Jumping Puzzle… what do you expect?
Of course the enemy is going to take advantageous positions for easy kills and maximum griefing. If it’s really so bothersome, don’t do it until your server has control of the area.
The 14 badges or so you get can be much more easily attained by rolling with the Zerg taking towers and keeps.

~Tarnished Coast~

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Posted by: Diviner.7405

Diviner.7405

I like the idea of the jumping puzzle in WvW, I just feel the execution was poor.

The puzzle as it sits is too linear and thus people can easily just camp one single point in the puzzle. I feel they should have more than one way to the top. This will allow smart players to avoid zergs and will cause zergs to actively move to different parts of the puzzle to stop players from reaching the top.

As it sits right now, its a snooze camp fest for both sides, because the campers just sit there bored and the people trying to the reach the top do not even bother. Removing the linear aspect will make it much more interesting for everyone.

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Posted by: bpphantom.8243

bpphantom.8243

Jumping puzzle trolls feed on tears like yours.

It’s in WvW because it gives Blueprints.

Also, with the last update, ANET clearly wants the EB puzzle to be camped. I am not being sarcastic. Before the recent patch, people were able to go through the puzzle fully stealthed via the “Mystic Fountain” and through the dark room using either: Consumable torches or the Mad King’s Book. Unfortunately, ANET nerfed these ways of getting through the dark room and avoiding arena campers. Here’s a video demonstrating how to get past arena campers in full stealth.

This method doesn’t work anymore because when you reach the start of the dark room you can’t use Mad King’s Book or consumable torches to light the way anymore.

ANET supports JP campers.

Can you still just crank your full-screen gamma the way you can in Sharktooth?

“Do what you can, with what you have, where you are. Then leave the rest to Batman.”

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Posted by: Ruprect.7260

Ruprect.7260

It is threads like this that make me go into the JP in EB, stand near the top and knock ppl of the edge or kill ppl just as the see the end is near.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Vol.5241

Vol.5241

Threads like this reminds me why it’s so fun puzzle camping

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
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Posted by: generalraccoon.3857

generalraccoon.3857

hmm the flavor of responses gravitate more and more to the griefing mind set :P mind you as much as i detest griefing I cannot argue with it because it is in the area for such. I think the devs expect some ppl will be doing this. As for making the design so that one person can counter these campers, I don’t think that will happen (even though I know i will appreciate if it does happen) because the game is largely about team play. So you will need a team to counter them, or a large group to control access to the jp.

Also mentioned, try doing it at right time when not many ppl around. And watch map chat, sometimes ppl warn that there are campers in the jp; i once entered the jp then decided to look at the map chat (a habit brought from my.. paranoid EVE Online days :P )and saw ppl complaining abt some ‘morons killing ppl at top of the jp’ so I wisely left the place. Next time i came back, i had fellow guildies with me, and i got the chest at the top.

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Posted by: Ruprect.7260

Ruprect.7260

hmm the flavor of responses gravitate more and more to the griefing mind set :P mind you as much as i detest griefing I cannot argue with it because it is in the area for such. I think the devs expect some ppl will be doing this. As for making the design so that one person can counter these campers, I don’t think that will happen (even though I know i will appreciate if it does happen) because the game is largely about team play. So you will need a team to counter them, or a large group to control access to the jp.

Also mentioned, try doing it at right time when not many ppl around. And watch map chat, sometimes ppl warn that there are campers in the jp; i once entered the jp then decided to look at the map chat (a habit brought from my.. paranoid EVE Online days :P )and saw ppl complaining abt some ‘morons killing ppl at top of the jp’ so I wisely left the place. Next time i came back, i had fellow guildies with me, and i got the chest at the top.

Instead of crying on the forums…..^^^^This is what you are supposed to do^^^^^

Get Friends

If I am at the top alone camping ppl, a group will come in and wipe me fast. I am only able to fear 5 off at a time.

Ruprect – [DIS] Dissentient
Mesmer/Elementalist/Guardian/Necromancer/Warrior
[TC] Tarnished Coast

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Posted by: Vol.5241

Vol.5241

Killing players in WvW zones is griefing? I for one can’t wait to be banned!

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
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Posted by: Yoke.4671

Yoke.4671

This method doesn’t work anymore because when you reach the start of the dark room you can’t use Mad King’s Book or consumable torches to light the way anymore.

Yes you can, I use the back book item on my toons all the time in the dark room, they still give off light around you and I make way through room(and camp spots) using it and haven’t used torches since Oct.

Also whoever said crank up gamma that has never worked in the dark room.

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Posted by: kokiman.2364

kokiman.2364

ANET supports JP campers.

Is that why one of the earliest patches had them block siege weapon placement in jumping puzzles?

Hm good question. I don’t think ANET wanted Siege in the JP because there were already traps you could use instead and they want to keep it that way.

Either way, the blatant nerf to Mad King’s Book as a torch in the dark room says a lot.

Unless they fixed the AoE Placement Symbols nothing changed. You can still see every platform if you have a placeable AoE Skill in your bar.

GuildWars 2

Currently playing Heart of Thorns.

EB Puzzle Camping

in Guild Wars 2 Discussion

Posted by: Plunder.8195

Plunder.8195

ANET supports JP campers.

Is that why one of the earliest patches had them block siege weapon placement in jumping puzzles?

Hm good question. I don’t think ANET wanted Siege in the JP because there were already traps you could use instead and they want to keep it that way.

Either way, the blatant nerf to Mad King’s Book as a torch in the dark room says a lot.

Unless they fixed the AoE Placement Symbols nothing changed. You can still see every platform if you have a placeable AoE Skill in your bar.

As far as I know those are turned off when you use the fountain invisibility.

Some thought provoking quote

EB Puzzle Camping

in Guild Wars 2 Discussion

Posted by: gillius.2856

gillius.2856

i think its a great JP… loads of fun.. altho people hate me in there and cos i dont pvp i get wiped out fast. guess you just have to choose the right time to do it..!!