Elitism is ruining this game

Elitism is ruining this game

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

As the title says, being an elitist has completely destroyed this game for me. My inner elitist drove me to learn strategies for each dungeon and boss, execute them flawlessly, become the self-declared best Guardian in Guild Wars 2, and create top-of-the-food chain-guides for Warrior and Ranger. After accomplishing feats like killing Lupicus in 46 seconds with my super group of guildies and clearing Arah path 4 in 30 minutes, I’ve realized something that really took me all too long: Guild Wars 2 is a casual’s game, and that isn’t going to change.

The last few patches have brought nothing but temporary content that has taken me no longer than a few hours to complete at most, and very little changes to dungeons, if any at all. Fractals are in a state of chaos and the only people that have motivation to do them are people that enjoy harming themselves or people caught in an infinite loop of grinding for a weapon skin that will most likely never drop for them. I cannot keep myself entertained with a game that offers no new challenge, and the little challenges that did exist were destroyed after discovering the trinity of Warrior, Guardian, and Mesmer. I can understand that someone with no desire to master dungeon content or someone that only wants to log on and do dailies would have trouble with this game, but Guild Wars 2 simply offers nothing for the hardcore player, and I don’t think that I’m alone in thinking this.

People that play casually don’t really bother me, they can do what they want and that’s fine. If the idea of Guild Wars 2 is to produce temporary content for someone to log on and see once a month and buy some minis from the gem store, then I don’t have a problem with that either; I just don’t feel I can be a part of it any longer. I’m quite disappointed, because I had fun playing this game for several months, whether it was hunting for Final Rest when it was hiding with Shadow Behemoth all along, or practicing Lupicus alone for hours so I could master his mechanics and teach them to other people. I’m not posting this thread to trash Anet or to make drama and cause people to quit the game, I’m posting it so people can read my thoughts on Guild Wars 2 and discuss them in hopes that maybe some day there will be some content that challenges hardcore players.

In closing, perhaps taking a casual approach to Guild Wars 2 is the best way to go about playing this game, but being an elitist and mastering the PvE content the game offers eradicated any sort of drive to continue playing a game that doesn’t seem to be targeted towards someone like me

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: swiftpaw.6397

swiftpaw.6397

Same boat. But still here like a lost puppy with nothing else to obsessively play T_T.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Broadicea.8294

Broadicea.8294

Saw thread title, said “AW HELL NO” and rolled up my sleeves. Then I saw the thread poster and knew what it would be saying.

Yup, 100% correct. The game offers no reward for being good at it. The only thing keeping me in is that I have nothing better to play and I’m keeping myself entertained with projects to help other players be good at the game.

Retired. Too many casuals.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Try some spvp – you might change your mind.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Sovta.4719

Sovta.4719

If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/

I don’t spent a lot time mastering encounter and find them easy 97% of time, it’s not like there is anything else to do except…..dodge??!?!?!?!??!?! (condition removals and reflection) It’s you “casual” that can’t figure 2+2.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Try some spvp – you might change your mind.

I have, I just don’t find it very fun. I’m more of a PvE guy.

If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/

I don’t spent a lot time mastering encounter and find them easy 97% of time, it’s not like there is anything else to do except…..dodge??!?!?!?!??!?! (condition removals and reflection) It’s you “casual” that can’t figure 2+2.

I have no idea what you are trying to say.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: tcat.6725

tcat.6725

Another, I am so awesome this game bores me thread. The OP is correct, that attitude (elitism) will ruin ANY game. Game locusts (self described hardcore) will never be satisfied since they comsume the content they enjoy so quickly.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Another, I am so awesome this game bores me thread. The OP is correct, that attitude (elitism) will ruin ANY game. Game locusts (self described hardcore) will never be satisfied since they comsume the content they enjoy so quickly.

We are the Elder Dragons, we consume everything.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Quixal.9124

Quixal.9124

If this is a thread explaining why you are moving on, I wish you well in whatever comes next. If, on the other hand, you are fishing for more challenges to keep you interested, I suggest you try using one or more of the classes on the other side of the power curve.

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Posted by: Broadicea.8294

Broadicea.8294

If this is a thread explaining why you are moving on, I wish you well in whatever comes next. If, on the other hand, you are fishing for more challenges to keep you interested, I suggest you try using one or more of the classes on the other side of the power curve.

You do realize how sad it is to say “well I know the game gives you zero reward for completely obliterating all of its difficult content when you optimize yourself and your team for it, but maybe you should try doing it with one hand tied behind your back?”

I mean, the game is in big trouble if we have to start imposing handicaps on ourselves to create artificial difficulty. Doubly so if the handicap is as simple as playing a trash-tier class.

Retired. Too many casuals.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

If this is a thread explaining why you are moving on, I wish you well in whatever comes next. If, on the other hand, you are fishing for more challenges to keep you interested, I suggest you try using one or more of the classes on the other side of the power curve.

I’ve got a Ranger with geared with multiple armor sets. I enjoy playing it as much as I do my Guardian / Warrior / Mesmer, but it’s slower to do dungeons with it. I mostly play it in WvW or SPvP, but I don’t do those much. I take it into dungeons on occasion, but playing it isn’t really enough to keep me interested.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Sovta.4719

Sovta.4719

Same boat. But still here like a lost puppy with nothing else to obsessively play T_T.

Neverwinter open beta is up, it’s ok game but it tries to cater to wider masses (we know how that goes) so it’s pretty simplified DD rules and talents are wowish. Anyway give it a try, it’s F2P and from what i heard it’s not big pay 2 win (game shop items locked in pvp)
Keep in mind most of the game is instanced. (well it’s neverwinter)

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Posted by: Ashabhi.1365

Ashabhi.1365

@ the OP:

Yes. The elitism you speak of is ruining the game…for you.

The rest of us are socializing, trying new things, and actually enjoying what content they have. We are exploring, and doing world completion at a snail’s pace..and loving it!

I am sorry that the game does not cater to the ultra-hardcore dungeon crawlers/raiders. If it did, may of us (myself included) would be looking for something else.

So, in answer to your orignal post:

Yes, you ruined it for yourself.

Level 80 Elementalist

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Posted by: Sovta.4719

Sovta.4719

@ the OP:

Yes. The elitism you speak of is ruining the game…for you.

The rest of us are socializing, trying new things, and actually enjoying what content they have. We are exploring, and doing world completion at a snail’s pace..and loving it!

I am sorry that the game does not cater to the ultra-hardcore dungeon crawlers/raiders. If it did, may of us (myself included) would be looking for something else.

So, in answer to your orignal post:

Yes, you ruined it for yourself.

But what about us who just want to play game, challenge? Us that socialise in real life? (that we have)

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Posted by: RedCobra.7693

RedCobra.7693

Saw thread title, said “AW HELL NO” and rolled up my sleeves. Then I saw the thread poster and knew what it would be saying.

Yup, 100% correct. The game offers no reward for being good at it. The only thing keeping me in is that I have nothing better to play and I’m keeping myself entertained with projects to help other players be good at the game.

i love you man
ive been saying the same thing, where is the reward for being good at it?
why do people seem to be against it?
With my attitude to anything in life, if im bad at it but enjoy it i would MAKE myself good at it, whatever it took,
I was rather bad at pvp but am now renowned for being ruthless in combat in WvW because i stuck to it, people need chances to prove themselves with SKILL. :C

Why Anet why do you hate people who are determined and reward only the brainless who want childish “fun” content that i couldt care for yet still do because i have nothing else.

I feel like saying darn this game im going to play TESO but i have a funny feeling it will follow the same path, all mmos seem to be doing this lately whyyyyyy?

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

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Posted by: Rebound.3409

Rebound.3409

This is one of the most generic threads i’ve ever read considering it applies to every game, activity and whatnot u will ever experience both IRL and virtual.

It’s like complaining about being human..same thing.

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Posted by: zenleto.6179

zenleto.6179

@ the OP:

Yes. The elitism you speak of is ruining the game…for you.

The rest of us are socializing, trying new things, and actually enjoying what content they have. We are exploring, and doing world completion at a snail’s pace..and loving it!

I am sorry that the game does not cater to the ultra-hardcore dungeon crawlers/raiders. If it did, may of us (myself included) would be looking for something else.

So, in answer to your orignal post:

Yes, you ruined it for yourself.

But what about us who just want to play game, challenge? Us that socialise in real life? (that we have)

What about you? If you aren’t finding any challenges and you aren’t enjoying your time playing then you should really consider your options.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Demigott.4150

Demigott.4150

Now try to be a pro in real life. Its the next level.

A game will always be a game aslong there are just the game developer developing it.
If u are really good at a game u will notice the limits of the game, where nothing else can be done to be better and its only depended on luck/lag/whatever in the end.
If I realise this mood while I’m playing other games, I get bored really quickly too.
It even begins that I get this feeling really quick since I started to make maps for some other games and since you know some of the programming stuff, you will understand games even more, how they were made……and this sucks for just playing a game^^, because you just want to feel the fantasy style setting and not “nice particle work there” " textures are bad""triggers are buggy" ….

I really hope the gameindustry can change this in the next decades…such tools like ‘oculus rift’ already existed so many years ago ( ye not as many pixels etc.) but these new developments are so kitten late in my opinion. People are willing to spend a lot of money to get a better game experience….I hope keyboards and gamepads soon belong to the past and when this happens, I think the currently existing limit of skill will highly increase and it will reward these really good players way better than now.

But what I fear is that gamedeveloper enterprises are feared by these improvements…most people just want a quick game with quick sucess and reward, people will buy this game everytime and play it often….And now imagine a game where the skill determines everything, we would have a class society in the game. People would get angry because they cant achieve their goals because they are 2 bad or it takes really long…

I really dislike most games now(!), its like I played them all already, often its nothing new and so kitten easy….thats why I stick with games with a good story and maybe racing games.

I only play atm to get more gold, pvp and wvw bores me, pve is really everything done and I just repeat some events..and thats it …waiting for updates, which are providing me with a nice fantasy-rpg feeling or with a good story

Would u create new better games or a series of the same game, which sells really good and people will buy for sure….?

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Posted by: A bitz.3825

A bitz.3825

This is one of the most generic threads i’ve ever read considering it applies to every game, activity and whatnot u will ever experience both IRL and virtual.

It’s like complaining about being human..same thing.

Thank you nailed it pretty good for me but I want to elaborate.

I am against alienating new players or casual players in a virtual universe. So I disagree that “hardcore” players should be rewarded for being able to PLAY more or in gw 2 case think that knowing when to dodge an enemy attack is a very deep and complicated combat system worthy of reward.

Defiantly not in my opinion, this is why guild wars is so appealing for casual players. I am elitist towards elitists just for the simple fact that they are not nice to everyone. I am aware how hypocritical I am since frankly I am disrespectful towards them, I should be more tolerant but I can’t not yet anyway.

They don’t let people join them because of whatever reason? It’s a video game, it’s not real you won’t die in real life if you fail.

The popular response is "it’s my time, what’s fun to me isn’t fun for you. In order for me to be having fun I require these items..* and here the list begins with all our personal if’s and buts. The elitist crowds “ifs and buts” are simply overall much more annoying to the average person I’d bet on.

Personally I find it disgusting to ever conceive the idea that it’s “fun” to not let someone join in on your party just because of what they are wearing or their class. As long as they are “insert my if’s and buts” nice and respectful/accepting then regardless if we win or lose it’ll be a time worth sharing. So which sounds nicer from the two as far as marketing a online multiplayer game?

“You can’t come with us “boots/kicks you”*whispers to own guild their reasons" or worse flat out saying it to their face (lol class). Or “sure bring what you like we can figure it out/we can help you together”.

Elitism really does ruin any game doesn’t it. Hopefully the world trends will fall more for the later and not be so bitter like I am towards people who go against “nicer” beliefs. Not saying the OP is that extreme of a elitist but if you are good riddance.

I am elitist to “bad” elitists for life. “Kicks high horse and gallops off” lol tl:dr? TRY your best to be nice/accepting to your fellow players with the benefit of the doubt. Something I can’t do to good when one end gets to nasty. And the issues recycle. But the quote says it all lol

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Posted by: TooBz.3065

TooBz.3065

I suggest playing some PvP or WvW. You may rock but most likely you’ll get your kitten handed to you. There’s no AI like a real opponent.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Vayne.8563

Vayne.8563

I agree with the OP. For players like him, there’s not enough challenging content. As a result of that, he should go find a game with more challenging content. Guild Wars 2 has no sub and if something really challenging comes out, he can come back, finish it in 5.2 minutes, and be on his merry way again.

Some people CRAVE challenge in a game. Some people have enough challenge in life and crave different things in games. Watching this game develop, I was sure it was targeted at a more casual audience, and that’s fine by me.

I do hope, OP, that you find a game that’s more challenging to you. My son, however, played Neverwinter for a couple of weeks and he’s already done with it. And he plays much like you do.

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Posted by: Aeonblade.8709

Aeonblade.8709

I suggest playing some PvP or WvW. You may rock but most likely you’ll get your kitten handed to you. There’s no AI like a real opponent.

I second this. WvW has kept me interested in this game far longer than the 3 week journey to level 80. And I really took my time leveling in this game which is out of place for me.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: RedCobra.7693

RedCobra.7693

This is one of the most generic threads i’ve ever read considering it applies to every game, activity and whatnot u will ever experience both IRL and virtual.

It’s like complaining about being human..same thing.

Thank you nailed it pretty good for me but I want to elaborate.

I am against alienating new players or casual players in a virtual universe. So I disagree that “hardcore” players should be rewarded for being able to PLAY more or in gw 2 case think that knowing when to dodge an enemy attack is a very deep and complicated combat system worthy of reward.

Defiantly not in my opinion, this is why guild wars is so appealing for casual players. I am elitist towards elitists just for the simple fact that they are not nice to everyone. I am aware how hypocritical I am since frankly I am disrespectful towards them, I should be more tolerant but I can’t not yet anyway.

They don’t let people join them because of whatever reason? It’s a video game, it’s not real you won’t die in real life if you fail.

The popular response is "it’s my time, what’s fun to me isn’t fun for you. In order for me to be having fun I require these items..* and here the list begins with all our personal if’s and buts. The elitist crowds “ifs and buts” are simply overall much more annoying to the average person I’d bet on.

Personally I find it disgusting to ever conceive the idea that it’s “fun” to not let someone join in on your party just because of what they are wearing or their class. As long as they are “insert my if’s and buts” nice and respectful/accepting then regardless if we win or lose it’ll be a time worth sharing. So which sounds nicer from the two as far as marketing a online multiplayer game?

“You can’t come with us “boots/kicks you”*whispers to own guild their reasons" or worse flat out saying it to their face (lol class). Or “sure bring what you like we can figure it out/we can help you together”.

Elitism really does ruin any game doesn’t it. Hopefully the world trends will fall more for the later and not be so bitter like I am towards people who go against “nicer” beliefs. Not saying the OP is that extreme of a elitist but if you are good riddance.

I am elitist to “bad” elitists for life. “Kicks high horse and gallops off” lol tl:dr? TRY your best to be nice/accepting to your fellow players with the benefit of the doubt. Something I can’t do to good when one end gets to nasty. And the issues recycle. But the quote says it all lol

im actually pretty disgusted by this post well disgusted is overexaggerating,
i am an elitist i have to admit, i love striving to be the best and if im specifically going for a new record why on gods earth would i bring along someone who has never done the dungeon before, however to counter your agrument i have helped hundreds of people and i enjoy playing the game casually however, i see nothing wrong with letting me get back to my calling in the game and achieve something that others cant, whats wrong with that? whats wrong with highscores??? its what games are based on.

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

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Posted by: Rebound.3409

Rebound.3409

Strangly we are not far apart u and i…..but i haven’t met such cases. When i needed a party i got for example.

Part of GW2’s beauty is that u are not party-dependent in any way (except dungeons, where u can fix that with gw2lfg.com). Other then that really u just follow ppl around and profit$$. If you are bad at something u will eventually quit yourself..nobody will tell u to quit.

That’s atleast what i saw so far and my persona experience.

In dungeons yes..i can see elitists poping up because “guy x” finished the dungeon 1ms faster compared to this new group he is in and he starts raging and telling everyone is doing something wrong when in fact he’s the one failing the group (ALL the freekin time..the irony)

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Posted by: Demigott.4150

Demigott.4150

@ A bitz

I almost never encounter those people you are talking about. And if, they are probably wannabe 12yearold hardcore players, who have to post their gear before entering an instance, even if nobody wants to see it…

As a guardian I like to play with newbies(players with less time invested in the game..), I can test how we can manage the situations and I can support them so that we can play like normal even if the party has the potential to completly fail in this dungeon. So its a challenge….In a really good party, its about combos and “how fast can we go” “how many bosses can we tank” ….. Since some months a good party is a boring party for me, but it gives faster gold, so wayne..

I only had to kick one player(with the reason: noob) in fire citadel p3 before the nerfupdate…he was always in combat, died every 3 minutes, used the torch whenever he liked, after telling him 20 times he should get out of combat and telling him he should use the stealth10secs items, he bought some minutes ago

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Posted by: Broadicea.8294

Broadicea.8294

I agree with the OP. For players like him, there’s not enough challenging content. As a result of that, he should go find a game with more challenging content. Guild Wars 2 has no sub and if something really challenging comes out, he can come back, finish it in 5.2 minutes, and be on his merry way again.

Some people CRAVE challenge in a game. Some people have enough challenge in life and crave different things in games. Watching this game develop, I was sure it was targeted at a more casual audience, and that’s fine by me.

I do hope, OP, that you find a game that’s more challenging to you. My son, however, played Neverwinter for a couple of weeks and he’s already done with it. And he plays much like you do.

I think for me, it’s not so much the lack of new (or any?) challenges in this game, it’s that there’s no reward matching the challenges that already exist. I can’t even be bothered to do the practice and work necessary to get up to fractal 48, because the reward is so low compared to just logging in and completing whatever boring achievements are in new in the temporary content, then walking around and doing daily bosses. As far as dungeons I’m still working on getting to what I feel is a “master” level on all paths, but the only reward for reaching that level of competency and skill is a self-generated one. The PvE game simply doesn’t reward you for being good.

Retired. Too many casuals.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

This is one of the most generic threads i’ve ever read considering it applies to every game, activity and whatnot u will ever experience both IRL and virtual.

It’s like complaining about being human..same thing.

Thank you nailed it pretty good for me but I want to elaborate.

I am against alienating new players or casual players in a virtual universe. So I disagree that “hardcore” players should be rewarded for being able to PLAY more or in gw 2 case think that knowing when to dodge an enemy attack is a very deep and complicated combat system worthy of reward.

Defiantly not in my opinion, this is why guild wars is so appealing for casual players. I am elitist towards elitists just for the simple fact that they are not nice to everyone. I am aware how hypocritical I am since frankly I am disrespectful towards them, I should be more tolerant but I can’t not yet anyway.

They don’t let people join them because of whatever reason? It’s a video game, it’s not real you won’t die in real life if you fail.

The popular response is "it’s my time, what’s fun to me isn’t fun for you. In order for me to be having fun I require these items..* and here the list begins with all our personal if’s and buts. The elitist crowds “ifs and buts” are simply overall much more annoying to the average person I’d bet on.

Personally I find it disgusting to ever conceive the idea that it’s “fun” to not let someone join in on your party just because of what they are wearing or their class. As long as they are “insert my if’s and buts” nice and respectful/accepting then regardless if we win or lose it’ll be a time worth sharing. So which sounds nicer from the two as far as marketing a online multiplayer game?

“You can’t come with us “boots/kicks you”*whispers to own guild their reasons" or worse flat out saying it to their face (lol class). Or “sure bring what you like we can figure it out/we can help you together”.

Elitism really does ruin any game doesn’t it. Hopefully the world trends will fall more for the later and not be so bitter like I am towards people who go against “nicer” beliefs. Not saying the OP is that extreme of a elitist but if you are good riddance.

I am elitist to “bad” elitists for life. “Kicks high horse and gallops off” lol tl:dr? TRY your best to be nice/accepting to your fellow players with the benefit of the doubt. Something I can’t do to good when one end gets to nasty. And the issues recycle. But the quote says it all lol

I don’t mind if casual gamers want to go along and play how they want to play. I’m part of a guild that is full of people that like speed clearing content etc, and I don’t really play with pugs or people that would be considered to be casual that often. I don’t hate casual gamers, I don’t care what they do or how they do it, but there are people out there that prefer to spend their time speed clearing and honing their skills in game, and people with a clashing mindset prevent them from progressing. At the same time, people that put others down because they aren’t “good enough” or whatever phrase they may use cause just as much of a problem as the one pug in a run that has no idea what to do, which results in the people that know what they are doing tearing their hair out and vomiting blood. I’m not on a raid to steal and harvest the souls of casual gamers, I’m just using some clever wording / my disinterest in the game to try and breed a discussion on the state of Guild Wars 2 (specifically dungeons). Hopefully that all makes sense.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Antara.3189

Antara.3189

Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.

On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.

On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.

I only boast and flex because I’m the very best, like no one ever was.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Vayne.8563

Vayne.8563

Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.

On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.

I only boast and flex because I’m the very best, like no one ever was.

Modestly spoken, gods save us.

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Posted by: Fenrir.3609

Fenrir.3609

I suggest playing some PvP or WvW. You may rock but most likely you’ll get your kitten handed to you. There’s no AI like a real opponent.

Pretty much this.

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Posted by: TooBz.3065

TooBz.3065

Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.

On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.

How do you define casual content? What do you consider a challenge?

I agree that much of the living story has been “meh” at best, although the dungeon at the end of flame and frost was cool.

My personal view is that ANet is trying to mix it up. You get some challenging content such as the Halloween jumping puzzles. You get dungeons like the flame and frost thing and the super adventure dohicky. They also throw in a lot of diversion stuff like crab toss.

The idea is to make the game generally entertaining.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: felipe.6502

felipe.6502

Just give the elitists an achievement and a title an be done with the subject. Because that’s all they really want, to show that they are harcore gamers that can do things 95% of the population won’t be able to do.

But please, stop with the “OMG content so easy!” attitude, because you’re breaking the game for us non-hardcore population.

It’s thanks to ppl like you, whining constantly about the difficulty, that we can barelly do AC anymore, or even the temple events, since they raised the bar on difficulty to much for the average population

Give them a legendary run of the dungeons and let them feel special, but please, by the love of Dwayna, stop asking for a harder dificulty, because you’re ruining the game for us, non-hardcore player.

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Posted by: displacedTitan.6897

displacedTitan.6897

I suggest playing some PvP or WvW. You may rock but most likely you’ll get your kitten handed to you. There’s no AI like a real opponent.

Pretty much this.

Seconded (Thirded?)

PvE content is only challenging until you have seen it a couple times, AI doesn’t change, it cant learn new strategies or ways to counter player groups (someday maybe) so why complain?

Its like complaining that the sun is hot or water is wet.

If what you crave is CHALLENGE and not just memorization then play some tPvP or even a different game that IS an e-sport like DOTA2, CS, SC2, etc.

MMOs are always casual, the fact that you preen over running the same AI encounter over and over is kinda sad (IMO).

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Posted by: Bright.9160

Bright.9160

Just give the elitists an achievement and a title an be done with the subject. Because that’s all they really want, to show that they are harcore gamers that can do things 95% of the population won’t be able to do.

What? No, absolutely not. What we want is challenging, but rewarding (optional) content that is fun while at it, and not a bunch of monsters with over a million hitpoints (HotW bosses) that don’t really do anything. Lupi is the only thing that comes close to a challenge, but even that got trivialized pretty fast.

But please, stop with the “OMG content so easy!” attitude, because you’re breaking the game for us non-hardcore population.

How would we break the game if Anet gave us a dungeon like the Underworld that was tough, but rewarding? You don’t HAVE to complete it, you can keep doing whatever you like in this game, and we can enjoy something we like. Why is that breaking the game for anyone?

It’s thanks to ppl like you, whining constantly about the difficulty, that we can barelly do AC anymore, or even the temple events, since they raised the bar on difficulty to much for the average population

Actually AC is easier now. It’s because it was so easy to begin with that players got used to the easiness it brought, and now that it poses a (lol) challenge, they can’t do it anymore. And it wasn’t because of the elitists that it got revamped. I was fine with it as it was, it was mostly people complaining that it was too hard and boring that got it changed.

Give them a legendary run of the dungeons and let them feel special, but please, by the love of Dwayna, stop asking for a harder dificulty, because you’re ruining the game for us, non-hardcore player.

Again, no we’re not. You can do your casual stuff like farming Southsun or whatever, and (in the hypothetical utopic situation where they release challenging, fun, rewarding content), we could do the challenging stuff and enjoy ourselves while doing it. Everybody’s happy.

And to those who say “just go PvP/WvW”, some of us don’t enjoy it that much. I don’t hate it, but I don’t like it either. I’d rather have some interesting PvE content.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:

I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: TooBz.3065

TooBz.3065

About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:

I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.

The problem with PvE is that you can learn the strategies, and once you do, perfect your execution. By its very nature you will eventually exhaust the available content. Which is why I suggested PvP, where it’s impossible to learn all the strategies because they adapt.

However, if you don’t like PvP, then yes, you may have exhausted all of the content. But you may need to take a break and wait for ANet to produce new content. Like reading a book or watching a movie, it takes far longer to create than it takes to experience.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Broadicea.8294

Broadicea.8294

Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.

On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.

How do you define casual content? What do you consider a challenge?

I agree that much of the living story has been “meh” at best, although the dungeon at the end of flame and frost was cool.

My personal view is that ANet is trying to mix it up. You get some challenging content such as the Halloween jumping puzzles. You get dungeons like the flame and frost thing and the super adventure dohicky. They also throw in a lot of diversion stuff like crab toss.

The idea is to make the game generally entertaining.

Only in Guild Wars 2 have I ever seen a call for more challenging PvE content met with “well you got a hard jumping puzzle for a month” as a serious response.

Retired. Too many casuals.

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Posted by: RedCobra.7693

RedCobra.7693

About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:

I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.

The problem with PvE is that you can learn the strategies, and once you do, perfect your execution. By its very nature you will eventually exhaust the available content. Which is why I suggested PvP, where it’s impossible to learn all the strategies because they adapt.

However, if you don’t like PvP, then yes, you may have exhausted all of the content. But you may need to take a break and wait for ANet to produce new content. Like reading a book or watching a movie, it takes far longer to create than it takes to experience.

whats wrong with learning the strategies? thats what i like about challenges some might be harder to learn and its not guarenteed that you could eventually do it.

RedCobra – Ranked PVP Druid
Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:

I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.

The problem with PvE is that you can learn the strategies, and once you do, perfect your execution. By its very nature you will eventually exhaust the available content. Which is why I suggested PvP, where it’s impossible to learn all the strategies because they adapt.

However, if you don’t like PvP, then yes, you may have exhausted all of the content. But you may need to take a break and wait for ANet to produce new content. Like reading a book or watching a movie, it takes far longer to create than it takes to experience.

whats wrong with learning the strategies? thats what i like about challenges some might be harder to learn and its not guarenteed that you could eventually do it.

I believe he’s just saying that much like we are experiencing in Guild Wars 2 right now, you run out of things to do in PvE if new content isn’t introduced.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Valin.4527

Valin.4527

I’m sorry that your vanity and this game do not mix.
I’m sure you’ll find something else down the line.

And the subject to this post should read “My elitism is ruining the game for me”, that would be most accurate.

-A man of many Valins [KONG]

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Posted by: Bright.9160

Bright.9160

The problem with PvE is that you can learn the strategies, and once you do, perfect your execution. By its very nature you will eventually exhaust the available content. Which is why I suggested PvP, where it’s impossible to learn all the strategies because they adapt.

However, if you don’t like PvP, then yes, you may have exhausted all of the content. But you may need to take a break and wait for ANet to produce new content. Like reading a book or watching a movie, it takes far longer to create than it takes to experience.

Well, we might exhaust it, but that doesn’t mean we get sick of it.

I played GW1 since 2006. In 2010 I started seriously getting into speedclears and in almost no time (2 months?) I went from a totally terrible Terra tank in UW to an okay DoA tank. After that, a couple more months to really get everything down to perfection. I never got sick of doing DoA though. It was fun, easy to learn, semi difficult to master, and most importantly, REWARDING.

The thing that kept me in DoA was also the fact that there was some variety to it, and there were always ways to keep getting faster and better. We kept coming up with new ways to do things more efficiently, and eventually brought our casual runs down from 40mins to 25-30mins.

Right now, the only thing there is to this game is: run in, DPS everything down as fast as you can, and dodge the attacks that a blind otter could dodge.

There is really little room for improvement and better tactics.

People can say that the GW1 speedclear heydays were a combination of gimmicky builds and broken consumables and they’d be correct. But at least in GW1, the PvE endgame gave you options to find new tactics, new strategies, new ‘exploits’ etc to be able to do it as fast as possible.

In GW2, all the dungeons are linear pathways where you need to follow the exact route given to you. And then they call it ‘explorable’. At least in GW1 you could come up with splits and special team compositions etc to become better and faster.

I came up with splits, back when you were still able to abuse the hell out of CoF (all paths in 1 go). I had tactics to do path 1 and path 2 at the same time, finishing both in about 9 minutes. You could then drop down and finish the last part from p3 and do all of CoF in about 20 minutes. But that involved exploiting. I know of similar ways to exploits certain other dungeons, and I’m currently working on that with a team (although I’m the one who’s discovering all the glitches and exploits), but that’s the sad truth. The end game of GW2 is so incredibly dull and linear that we’re resorting to exploits to add some creativity.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

I’m sorry that your vanity and this game do not mix.
I’m sure you’ll find something else down the line.

And the subject to this post should read “My elitism is ruining the game for me”, that would be most accurate.

Thanks for the advice.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Beldin.5498

Beldin.5498

What confuses me the most her is, that all these selfcalled elitists didn’t had the skill to find out that GW2 was a casual game long before release. Even very casual skills in using Google would have already been enough for that task.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: TheMaskedParadigm.3629

TheMaskedParadigm.3629

What confuses me the most her is, that all these selfcalled elitists didn’t had the skill to find out that GW2 was a casual game long before release. Even very casual skills in using Google would have already been enough for that task.

It was more like hoping that something new and exciting would come along, like how I’ve been hoping for girlfriends to show up at my door. They never do, but I haven’t given up hope on the girlfriends yet.

Brazil
Youtube Channel – http://www.youtube.com/t3llularman

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Posted by: Im Mudbone.1437

Im Mudbone.1437

I’m sorry that your vanity and this game do not mix.
I’m sure you’ll find something else down the line.

And the subject to this post should read “My elitism is ruining the game for me”, that would be most accurate.

Thanks for the advice.

I really couldn’t figure your post out as to whether you were concerned about the elitists were ruining the game or that there was no content for an elitist. Are you now confirming that you are one of those L33T people so many talk about?

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Bright.9160

Bright.9160

What confuses me the most her is, that all these selfcalled elitists didn’t had the skill to find out that GW2 was a casual game long before release. Even very casual skills in using Google would have already been enough for that task.

Well, as someone who played the hell out of GW1 and loved almost every minute of it, I thought that a gaming company that released a game that brought me so much joy and promised us a game that would blow our collective minds would at least deliver somewhat of what they promised.

Not to mention that there’s absolutely nothing wrong for a gaming company to cater both to hardcores and casuals. In fact, it would be a lot of a better business plan than what they have now. Having both markets play your game is better than only having one of them…

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

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Posted by: Puru.4217

Puru.4217

I’m still puzzled at how a game with so much potential, especially in term of mobility during fights, manage to realize the most boring encounters conceivable.

Pretty much every boss in this game are hp sacks that attacks once every light years, be it one powerfull melee attacks, one or several giant circle that you can either dodge in melee range or completly negate using mesmer + guardian if those are ranged attacks (or even melee actually using aegis, almost exclusive to guardian of course, nobody could figure out it would backfire, just as projectile reflection). They also don’t move at all, they stay rooted, eating everything you throw at them.

Here’s some ideas, why don’t those mobs actually sometimes attacks with fast but less powerfull attacks so staying in place would result in your group to actually move unless they want that attack to destroy all the blocks or dodge you have at your disposal. Why don’t they sidestep when a warrior use hundred blade instead of letting themselves get killed. Why don’t they cast more chills/cripple/immobilize/stun/knockbacks and kite around so staying in melee isn’t always the best option or simply to throw the players out of melee range so the boss doesn’t get destroyed in 3s. Why don’t they have some bullet hell phase (it could be them rushing in the room randomly, throwing tons of unreflectable projectiles or whatever) requiring to move quickly in safe spot until they calm down. Why is there almost no secondary mechanic in order to weaken them, make them vulnerable, lower their damage or whatever (stuff like the dredge fractal boss), those would generally require to move in order to complete them, would add some spice and require some team coordination. Why don’t they actually have multiple phase or simply get a few new moves depending on their hp bars (like lupicus does actually) instead of 2-3 moves.
I’m not going to talk about defiance and unshakable or how underwater combat could be a huge part of the game if taken care off, that should be threads on their own.

So much wasted potential.

It’s not my fault if S/P is not popular !!!

(edited by Puru.4217)

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Posted by: Beldin.5498

Beldin.5498

Not to mention that there’s absolutely nothing wrong for a gaming company to cater both to hardcores and casuals. In fact, it would be a lot of a better business plan than what they have now. Having both markets play your game is better than only having one of them…

Thats the big question. Is it really better when 50% of your developer ressources are spent for maybe 5% of the playerbase .. and 50% for the other 95% .. or are these 95% kitten ed of maybe after a while because it would be so much better if they get 100% and also a chance to get some nice shinies that normally only these 5% have.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.