Escape from WvW

Escape from WvW

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Posted by: Annie Lu.6715

Annie Lu.6715

As long as there are people who play continuously WvW considering this as an end game A Net did not feel any need to develop new PvE content; WvW was a brilliant idea of A Net to trap people in a content empty and reusable indefinitely in which you can ’lose infinite time. this only meant to be a challenge to see if others think like me (though …….).

:)

(edited by Annie Lu.6715)

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Posted by: godofcows.2451

godofcows.2451

uh huh. not sure if trolling.

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Posted by: Rynn.1324

Rynn.1324

I don’t agree with you. I’m not a big pvp person myself, but a neverending supply of content isn’t truly feasible, even for Blizzard who has more money than God. There are two routes you can go to fix this: sandbox elements, or PVP. Arenanet has decided to go the latter route, and I myself much prefer it over the dungeon spamming gear grind that other games do.

Of course, we do have ascended gear to chase after now, but since they went the crafting route with it, I’m actually quite happy about it.

[Tarnished Coast] Lizzibeth Huffles, Asuran Genius (Engineer) at Play

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Posted by: Yargesh.4965

Yargesh.4965

I don’t play WvW and have not really found the content lacking in any way shape or form.

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Posted by: Patriac.1278

Patriac.1278

I can’t agree by the slightest. WwW is so huge, complex, teamwork if wanted/needed, basicly loads of possibilities for players.

Basicly, it could easely have been its own game by itself.
You cant complain and say Battlefield is a waste of time/timesink, same with Call of Duty, “FiFA”, Age of Empires etc etc etc etc ………

You dont buy Battlefield because there is a great looking weapon in the game somewhere you would like to take a screenshot of, you buy it because you like the thrill of the fight and action.

You dont play WwW to get better armor or more cash, you play it because you like the thrill of competing with other players or be godlike PWN!

Now have me exscused, me got some noobs to pester and destroy!"

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Posted by: Lindbur.2537

Lindbur.2537

World world World?

A remnant of times past.
“Memories are nice, but that’s all they are.”

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Posted by: Killface.1896

Killface.1896

End game is WwW mate

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Posted by: Reverence.6915

Reverence.6915

WvW, the only endgame that matters.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: Yalora Istairiea.6287

Yalora Istairiea.6287

Hmmm, so WvW is the GW2 end game eh?

Who would have thought I have been playing for a year and a half now and I still don’t play the end game.

PvE – 500+ days
WvW – <5 days
PvP – 0 days

I guess you don’t need the ‘End Game’ to have fun

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Posted by: Doggie.3184

Doggie.3184

What is WwW? o.O is it an Alien-face? :O

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
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Posted by: Reverence.6915

Reverence.6915

Hmmm, so WvW is the GW2 end game eh?

Who would have thought I have been playing for a year and a half now and I still don’t play the end game.

PvE – 500+ days
WvW – <5 days
PvP – 0 days

I guess you don’t need the ‘End Game’ to have fun

You certainly don’t, but it certainly kept me in GW2. Without WvW, I would’ve been gone about a year and a half ago and never come back, since I prefer open world and dislike dungeons. GW2’s open world is big, but rather limited in diversity. Would love for a Cantha or Elona expansion. Only came back on the off chance that I discovered how awesome WvW is on one of those nights I got bored of my other games. Have spent around 1200 hours in WvW since then (around 4 hours a day)

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

(edited by Reverence.6915)

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

WvW is the only “Living” and actual dynamic content in game.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Sligh.2789

Sligh.2789

I can’t agree by the slightest. WwW is so huge, complex, teamwork if wanted/needed, basicly loads of possibilities for players.

Basicly, it could easely have been its own game by itself.
You cant complain and say Battlefield is a waste of time/timesink, same with Call of Duty, “FiFA”, Age of Empires etc etc etc etc ………

You dont buy Battlefield because there is a great looking weapon in the game somewhere you would like to take a screenshot of, you buy it because you like the thrill of the fight and action.

You dont play WwW to get better armor or more cash, you play it because you like the thrill of competing with other players or be godlike PWN!

Now have me exscused, me got some noobs to pester and destroy!"

I have been playing since pencil and paper, so my opinion might be dated.
I never liked the PVP at all, just my own opinion. I was in WvW doing the Mapping when I came a cross a commander that had been ganked. I ressed him and he asked me to help him regain a tower. We killed 8 defenders and then defended the tower for 2 hours until additional player arrived. It was fun, we were on TS3 talking tactics the whole time. That was really enough for my nerves, as I needed to take a break. If I was 18, I could probably handle all day WvW or PvP, but at 50, PVE is all my nerves can handle for more than an hour.

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Posted by: Flissy.4093

Flissy.4093

Sadly it’s the only “endgame” that gets attention. Even if it is limited.

The only content I care about right now is dungeons – WvW is just uninteresting to me.

Just waiting for next MMO arrivals and I’m jumping on the bandwagon out of Tyria.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: baseking.7926

baseking.7926

WvW is the best thing in GW2.

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Posted by: Gibson.4036

Gibson.4036

PvP will always have more lasting power than PvE. It requires much less developer input to keep fresh.

If you don’t like PvP, it’s unfortunate, but until someone comes up with a really good way to get the playerbase developing quality PvE content, it will be true.

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Posted by: Umut.5471

Umut.5471

WvW and PvP is the end game to have some fun. PvE is limited because there’s no item grinding options in gw2, after you get all ascended, legendary and best-in-slot items, PvE is over, there’s no reason to farm dungeons over and over ever again after this point. In other games what keeps people to play pve is item grinding. For example, in WoW you do raids to get some gear drops and share them with the guild. In an item-balanced game like this, PvE can’t give you any better reward after you easily get all the best stat items. WvW and PvP are what keeps hardcore players playing in Gw2 after they pass the point I describe above. I really wish they equally develop PvP/WvW and PvE together. In previous 1 year of gw2, PvE obviously got more attention while sPvP is still looks like a beta, WvW still has many issues including lag, pop issues etc.

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Posted by: Atlas.9704

Atlas.9704

End game is WwW mate

To some, but to others not so much.
I sometimes see WvW as a elaborate mini game at best and a strange hybrid experiment that is still ongoing at worst.

Dungeons and Fractals are my end game, that and surviving Karkha island solo.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

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Posted by: CureForLiving.5360

CureForLiving.5360

Hmmm, so WvW is the GW2 end game eh?

Depends who you ask really.

What is WwW? o.O is it an Alien-face? :O

Will asume that is a serious question. If not no need to read further.
WwW = World world World or alternatively World vs world vs World of more commonly WvW / World versus World. Its that thing in the mists where 3 servers fight each other (i.e. why there are 3 ‘w’, but I commonly see people simply referring to it as WvW).