Event rewards need to be reworked
I agree, the dragon chests should always drop at least 1 exotic, 1 rare, and a buttload of bags with T6 mats in them because we have to wait so long usually for the events to unfold, and then the battles are epic boss fights essentially. The temples are the same way. If they are going to continue to impose the 5 man handicap to get these things rolling then we need to be adequately rewarded for the time we spend. That’s my biggest beef with this title right now, lack of reward for time spent. It’s like finding those chests out in the world right now, why bother opening them because you’re not going to find anything but blues and 2-3 silver. Why bother doing the jumping puzzles because at the end there’s nothing but vendor trash at the end of the line.
I agree, the dragon chests should always drop at least 1 exotic, 1 rare, and a buttload of bags with T6 mats in them because we have to wait so long usually for the events to unfold, and then the battles are epic boss fights essentially. The temples are the same way. If they are going to continue to impose the 5 man handicap to get these things rolling then we need to be adequately rewarded for the time we spend. That’s my biggest beef with this title right now, lack of reward for time spent. It’s like finding those chests out in the world right now, why bother opening them because you’re not going to find anything but blues and 2-3 silver. Why bother doing the jumping puzzles because at the end there’s nothing but vendor trash at the end of the line.
That’s a gross exaggeration. Rewards on that scale would only wreck the economy.